• Summary: Defeating the forces of Armacham was only the beginning. The F.E.A.R. - Extraction Point Expansion Pack takes you to the next chapter - now Alma is looking for retribution. The game kicks off where the original game ended – with a bang. The First Encounter Assault Recon Team (F.E.A.R.) returns to battle the now free Alma and her paranormal minions across a destroyed city. New locations, weaponry and enemies combine to take the F.E.A.R. franchise to new levels of action and suspense. [Vivendi Games] Expand
Score distribution:
  1. Positive: 19 out of 30
  2. Negative: 0 out of 30
  1. Another dose of F.E.A.R. is always welcome, but this story goes nowhere. [Holiday 2006, p.56]
  2. Although it's more of the same from the Monlith camp, if you enjoyed F.E.A.R. then you'll be rejoicing as you play through this next chapter.
  3. F.E.A.R.: Extraction Point has great action scenes, but none of them feel any different from what was seen in the original F.E.A.R. What really ruins the expansion is the lacklustre storyline, which basically gives you no answers. [Dec 2006]

See all 30 Critic Reviews

Score distribution:
  1. Positive: 9 out of 12
  2. Negative: 1 out of 12
  1. Great game from start to finish. Isn't as much of a jumpy/thriller FPS as it is a psychological one. It's somewhat fast paced, but also builds up a sense of tension and horror.. as if a little dead girl is following you're every move. A must play of horror/fps fans. Expand
    • 0 of 0 users said yes
  2. Some spooks gives me a heart pain even when I replay the same level and knew when & what the spook is going to be! Still too stupid as how to add in a new cheat to skip pass those spooks if the player wanted to. No prone in this game, but Battlefield 2 and Enemy Territory: QUAKE Wars has prone. But Battlefield 2 has no lean left/right! Multiplayer deathmatch spawn spots are very limited (and always stick to a wall or corner) even though the most of the maps are very very big. I won't mind if spawn spots are randomly draw all over a map like in the middle of a room, hallway or corridor. Expand
    • 0 of 0 users said yes
  3. MikeE.
    4
    Disappointing from a single player perspective. I thought the first one was too short, this one is even worse. Monetarily it doesnt compute. Its potential is limited by the lack of imagination or effort of its authors. I am disappointed! Expand
    • 0 of 1 users said yes

See all 12 User Reviews