User Score
7.5

Generally favorable reviews- based on 109 Ratings

User score distribution:
  1. Positive: 80 out of 109
  2. Negative: 8 out of 109

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 29, 2011
    10
    Great game from start to finish. Isn't as much of a jumpy/thriller FPS as it is a psychological one. It's somewhat fast paced, but also builds up a sense of tension and horror.. as if a little dead girl is following you're every move. A must play of horror/fps fans.
  2. Aug 23, 2013
    9
    FEAR and FEAR 2 are my favourite horror games, with of Cry of Fear and Outlast possibly beating them, but in any case, Extraction Point is a non-canon sequel to FEAR and is pretty good. The major gripe however is recycled EVERYTHING. Weapons, environments, gameplay and encounters are basically the same as the original. The are 3 major differences however, 1. A new scary enemy type thatFEAR and FEAR 2 are my favourite horror games, with of Cry of Fear and Outlast possibly beating them, but in any case, Extraction Point is a non-canon sequel to FEAR and is pretty good. The major gripe however is recycled EVERYTHING. Weapons, environments, gameplay and encounters are basically the same as the original. The are 3 major differences however, 1. A new scary enemy type that creeps me out 2. You can use a handy minigun and 3. It has some new environments that would be made better in FEAR 2. Extraction Point has more mech fights too and they work well, along with the rest of the intelligent AI, slow-mo and mostly non-linear levels. The only other problem besides the minor recycling issue is the connectivity of levels. Some jumps to other locations are absurd; at one point; you exit a subway tunnel to go to the top of a car park building. Also one moment that made me annoyed is this-if you played the first FEAR and remember the fat guy who the only real baddie that did anything against you, he appears in this game, but for about 5 seconds and he's in a place that makes no sense. Overall the game is like the original, but has the fact that it is basically the original with some aged problems, but is still brilliant-pcik it up, especially if it come in the FEAR Files pack cheap. Expand
  3. Apr 16, 2014
    2
    F.E.A.R. is a first person "tactical shooter", which is to say that the AIs actually try to flank and kill you. Unfortunately, being from 2005, the graphics have aged poorly, and the expansion, Extraction Point, made in 2006, was not made by the team of the original game; it shows.

    Story The game picks up where F.E.A.R. left off, with your character crashed in the city with his two
    F.E.A.R. is a first person "tactical shooter", which is to say that the AIs actually try to flank and kill you. Unfortunately, being from 2005, the graphics have aged poorly, and the expansion, Extraction Point, made in 2006, was not made by the team of the original game; it shows.

    Story

    The game picks up where F.E.A.R. left off, with your character crashed in the city with his two companions. Unfortunately, the story is incredibly minimal, vague, and pointless; your two companions die horribly without any ability for you to do anything to save them, but you don't care because they don't really do anything interesting with you the whole game, and the latter one disappears for most of the game until she dies towards the end. It is all quite pointless feeling, and the cleverness of the original game's hallucinations are gone, leaving the whole thing with the stink of nothingness; you're just fighting your way through the city, killing a bunch of samey enemies, for the purpose of escaping, without any characters of consequence being involved.

    Gameplay

    The AI in this game is actually okay; the bad guys try to flank you, use cover against you, throw grenades, and generally actually try to kill you. Unfortunately, that is about all that is good about the game. The enemies themselves are incredibly samey, and in the end, there are essentially "guys with guns", "invisible assassin dudes", "really tough guys with more powerful guns", "giant mechs with missiles", and "ghosts that fly straight at you and die in a couple shots and thus aren't a threat".
    With this being all that there is, it rather rapidly becomes very samey, and while the assassins are a somewhat interesting change of pace, in reality they end up boring too simply because after you've fought them a few times you figure out how to beat them (back up against the wall, shoot them as they approach as they are barely visible) and you can do it every time, and almost never take damage from them to boot.
    The fact that you can go into bullet time just makes the game easier; it would actually be pretty tough to make your way through the game with the limited amount of health packs it gives you without it, but with it, frequently you end up at full health and leaving health packs (and ammunition) behind.
    You can only carry three guns at a time, but you're usually pretty good on ammo, and indeed you can frequently be carrying around a few special guns plus a normal gun at a time; it is actually only seldom worth ever even using a normal weapon after the early game, because the special weapons are so powerful and drop so frequently that dispatching enemies with the particle rifle and other weapons is just the right thing to do; in fact, it is a waste of them not to, as you can only carry three weapons at a time and you might as well spend the ammo on the good ones. Grenades, likewise, are extremely plentiful, and can solve all sorts of situations, and a variety of special grenade types (remote mines, remotely detonated mines, and automatic turrets) end up sitting in your inventory, likely doing nothing until you get into the actually dangerous fights with multiple powerful enemies, at which point you use a bunch of grenades, win the fight, and then restock on them.
    Even on hard difficulty, the game is mostly easy, but the truth is that the difficulty is not what makes the game bad; it is the simple repetitiveness. The environments are never really interesting and more or less consist of darkened corridors for the entire length of the game; the base game was problematic in this respect, but this game was, if anything, worse.
    Even the hallucination sequences in this game were thoroughly pointless; the idea behind them is to give jump scares, but the truth is that they aren't nearly as good at it as the first game's were, and the environmental cues, music, and sound effects were much more effective at making the game feel creepy; unfortunately, the game never really delivered on such, so you never really got anything out of all the creeping horror, and by the end of the game you mostly ignore them because nothing ever happens to you in said sequences - ironically, the most "horrifying" parts of the game are the SAFEST, and that ends up ruining the whole horror aspect thereof.

    Graphics

    This game did not age well, and the graphics are drab and ugly. The environments are repetitive, and you get very sick of "running through dark passageways", which is what the entire game consists of. It is very samey and very boring, and the only good thing about the game is the music and sound effects, which do a good job with the creepy ambiance.
    Unfortunately, nothing else really looks all that good, and all the environments just look uninteresting.

    Final Summary

    F.E.A.R.: Extraction Point is a product of 2006 and belongs in 2006; there is no reason to ever play it now, as the game is quite boring, not nice to look at, and doesn't deliver on anything. Skip it.
    Expand
  4. Mar 29, 2013
    6
    I'm honestly baffled that this as a higher score than Perseus Mandate. Still, this is an expansion that rewards F.E.A.R. fans greatly, and is worth every penny, but a little dry. You get some new stuff here and there, but it doesn't exactly boost the expansion up too much. What gets awkward is how the F.E.A.R. 1 expansions split off into a completely different line of story than the oneI'm honestly baffled that this as a higher score than Perseus Mandate. Still, this is an expansion that rewards F.E.A.R. fans greatly, and is worth every penny, but a little dry. You get some new stuff here and there, but it doesn't exactly boost the expansion up too much. What gets awkward is how the F.E.A.R. 1 expansions split off into a completely different line of story than the one that's canon in F.E.A.R. 2 & 3, but that doesn't "ruin" the game. Overall, it doesn't match up to Perseus Mandate, but it's still good for a full playthrough. Expand
  5. Mar 8, 2013
    5
    FEAR had some really satisfying shooting in it and that is all intact in the expansion pack. The combat feels meaty and all the area and weapon effects really brings the combat to life. The story in this game is pretty much non-existent and its basically about you getting to the evac point. And to get there you have to pass trough pretty standard combat areas like a construction site, aFEAR had some really satisfying shooting in it and that is all intact in the expansion pack. The combat feels meaty and all the area and weapon effects really brings the combat to life. The story in this game is pretty much non-existent and its basically about you getting to the evac point. And to get there you have to pass trough pretty standard combat areas like a construction site, a hospital, an office, a train station and let us not forget the sewer. The developers have drenched some of the areas in ridiculous amount of blood to make it fear-like but most areas are really quite grey and unimaginative. There are some new enemies and weapons in the game but players of the original will probably not find a whole lot of new exiting features in this expansion pack. The core gameplay is extremely similar to original which is fine since the original game is by no means bad. The campaign could however be a little bit meatier not to mention actually scary. I didn't get particularly scared at any point in the game despite being a gigantic chicken so the game hardly lives up to its name. The length of the campaign is also a little bit on the short side. This game is by no means bad and its a pretty average first person shooter. Its basically a couple of more hours of the original game which is not a bad deal for a fair price. Expand
  6. Nov 13, 2012
    1
    This game adds nothing to the game overall. There is still no plot, not enough weapons. There is no reason to pick this up because it is still "go from point A to point B" for no reason. I recommend against getting this.
  7. Nov 25, 2013
    9
    While not as good as F.E.A.R. it's still pretty awesome, and even more tough than it's predecessor. The action is non-stop, story not that bad, and overall it's just a pretty nice game if you like FPS's.
  8. Nov 11, 2010
    5
    Some spooks gives me a heart pain even when I replay the same level and knew when & what the spook is going to be! Still too stupid as how to add in a new cheat to skip pass those spooks if the player wanted to. No prone in this game, but Battlefield 2 and Enemy Territory: QUAKE Wars has prone. But Battlefield 2 has no lean left/right! Multiplayer deathmatch spawn spots are very limitedSome spooks gives me a heart pain even when I replay the same level and knew when & what the spook is going to be! Still too stupid as how to add in a new cheat to skip pass those spooks if the player wanted to. No prone in this game, but Battlefield 2 and Enemy Territory: QUAKE Wars has prone. But Battlefield 2 has no lean left/right! Multiplayer deathmatch spawn spots are very limited (and always stick to a wall or corner) even though the most of the maps are very very big. I won't mind if spawn spots are randomly draw all over a map like in the middle of a room, hallway or corridor. Expand
  9. Aug 15, 2010
    8
    It's got the same crazy gameplay than before, just don't come for the story, it's just there to be there. Oh and it's still as scary as hell.
    FEAR extraction point gets 8/10 because it couldnt come up with a good story.(if it had a good story9/10)
  10. Mar 17, 2014
    5
    Basically just more FEAR. There's next to nothing new in this expansion. The story is almost non-existent and the FEAR series doesn't even consider it canon. You'll fight your way through the same areas, fighting the same enemies, looking at the same grey color for the entire campaign. Not really worth it unless you're a die-hard FEAR fan itching for more action.
  11. Dec 11, 2013
    8
    This expansion pack is about as fun as the best bits of the original game. The levels are great, and in my opinion noticeably more intense and scary..
  12. Sep 12, 2014
    6
    Same old same old environments, guns, npc, if ur a fan of Fear than its not all bad still fun combat.

    Worth playing at its time a lot of reused environments get old, but the gore and kill satisfaction is still one of the best to date which is sad for how old it is.

    Worth $2
  13. Jul 19, 2012
    5
    Coming from an experienced FPS gamer perspective ... F.E.A.R. Extraction Point is a chore to get through. There is way too much health scattered around the place, bullet time can be initiated around every corner letting you easily kill every enemy and the scares are fairly cheap although some are interesting to look at. Save your bandwidth and digitally purchase another game.
  14. Feb 16, 2013
    5
    Its not that this game was bad... its just that it wasn't good x) there was nothing to write home about... No insane plot twists or super fun combat systems that made you turn your head. just boom boom boom explosion explosion explosion
  15. May 6, 2014
    7
    Expansion brings us continuation of the history of first game parts,new weapons and enemies. The game still places can scare, but in my opinion, is not haunted longer so much. Unfortunately not live to see the story of Alma solutions. The game will leave us again with a great amount of questions and fury will look out for in the end credits.
    If you are a fan of the basic parts of the game
    Expansion brings us continuation of the history of first game parts,new weapons and enemies. The game still places can scare, but in my opinion, is not haunted longer so much. Unfortunately not live to see the story of Alma solutions. The game will leave us again with a great amount of questions and fury will look out for in the end credits.
    If you are a fan of the basic parts of the game you should play !
    Expand
  16. sft
    Apr 27, 2015
    8
    Still G.R.E.A.T.

    As an expansion pack for the initial FEAR game it’s to be expected that FEP is basically more of the same; and that’s not a bad thing, given that FEAR was a pretty good game (4/5). So there’s more of the tense, spooky atmosphere and more of the enjoyable combat (the slo-mo is still great fun). The graphics appear unaltered, but it’s not bad looking for a game of its
    Still G.R.E.A.T.

    As an expansion pack for the initial FEAR game it’s to be expected that FEP is basically more of the same; and that’s not a bad thing, given that FEAR was a pretty good game (4/5). So there’s more of the tense, spooky atmosphere and more of the enjoyable combat (the slo-mo is still great fun). The graphics appear unaltered, but it’s not bad looking for a game of its age. There’s still no humour but there is a reasonable story line. And it’s still very much a corridor shooter, with little variation in environment. But it’s the atmosphere and combat that make the FEAR games, and FEP delivers in both areas.
    Expand
  17. Jul 8, 2014
    9
    Basically, more F.E.A.R. The quality from the original title remain.

    Pros:
    +new locations
    +new enemys
    +new weapons
    +continue story from the end of the original game

    Cons:
    -not so diverse as I expected
    -storyplot a little bit disappointing

    A must play for those who enjoyed original F.E.A.R

    9/10
Metascore
75

Generally favorable reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 19 out of 30
  2. Negative: 0 out of 30
  1. Today, the added content in this expansion is still fun – but it’s more of a lunch with an old friend than a sizzling date with a hottie you just met.
  2. Although this is essentially more of the same with a couple new elements, it’s executed well. The photorealistic graphics, edgy atmosphere, and riotous gunplay mix masterfully to create phantasmagoric art.
  3. 76
    Even on the highest difficulty setting, Extraction Point is going to take around five hours to beat. Considering only four of the six intervals turn out to be full-featured stages, that's pretty bare bones in terms of price versus gameplay time.