- Publisher: VU Games
- Release Date: Oct 17, 2005
- Also On: PlayStation 3, Xbox 360
Summary:
F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. [Vivendi Universal]
| Rating: | M |
|---|---|
| Official Site: | http://www.whatisfear.com/us/ |
| Developer: | Monolith Productions |
| Genre(s): | First-Person Shooters |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore, Intense Violence, Strong Language |
| Connectivity: | Local Area Network, Online |
| Online Modes: | Competitive, Cooperative, Team Oriented |
| Number of Online Players: | 16 Players Online |
| Cast | Credit |
|---|---|
| Jim Geldmacher | Software Engineer |
| James Ackley | Audio Director |
| Andre Sogliuzzo | Voice Actor (Delta Force) |
| Andy Grant | Senior Artist/Animator |
| Nathan Grigg | Composer |
| Craig Hubbard | Creative Director/Script Writer |
| Brian Pamintuan | Sound Designer |
| Brad Pendleton | Lead Software Engineer |
| Simon Wong | Lead Motion Capture Technician |
| Kevin Deadrick | Senior Artist |
| Kevin Francis | Software Engineer |
| Steve Lee | Senior Artist |
| David Longo | Art Director |
| John Mulkey | Lead Level Designer |
| Wes Saulsberry | Art Lead |
| Kevin Stephens | Director Of Technology |
| Jared Gerritzen | Level Designer |
| Peter Lurie | Voice Actor (Paxton Fettel) |
| Chris Voss | Level Designer |
| John O'Rorke | Senior Software Engineer |
| Russ Pecoraro | Software Engineer |
| Michael Drummond | Level Designer |
| Jeff Orkin | Senior Software Engineer, AI |
| Jock Blaney | Voice Actor (ATC Security) |
| Todd Licea | Voice Actor (Aldus Bishop) |
| David Scully | Voice Actor (Douglas Holiday) |
| Patrick Watje | Artist/Animator |
| Meg Savlov | Voice Actor (Genevieve Aristide) |
| Eric Gross | Software Engineer |
| Piotr Mintus | Software Engineer |
| Andrew Griffin | Artist |
| Dusty Petersen | Artist |
| Ken Taya | Artist |
| John Turner | Senior Artist |
| Kristofor Mellroth | Sound Designer |
| Kristen Quebe | Sound Designer |
| Martain Ka'ai Cluney | Level Designer |
| Leo De Bruyn | Level Designer |
| Jeff Cotton | Software Engineer |
| Doug McDiarmid | Senior Software Engineer |
| Susanna Burney | Voice Actor (Jin Sun-Kwon) |
| Colby Chester | Voice Actor (The Senator) |
| Tim Gouran | Voice Actor (Spen Jankowski) |
| Mark Lund | Voice Actor (Soldiers) |
| Melissa Roberts | Voice Actor (Alice Wade) |
| Hans Altweis | Motion Capture Actor |
| Charity Parenzini | Motion Capture Actor |
| Grant Goodeve | Voice Actor (Harlan Wade) |
| Terry Jones | Software Engineer |
| Greg Baldwin | Voice Actor (Norton Mapes) |
| Jim Ward | Voice Actor (Rowdy Betters) |
| Jim Ward | Voice Actor (Rowdy Betters) |
| Terry Jones | Software Engineer |
| Grant Goodeve | Voice Actor (Harlan Wade) |
| Greg Baldwin | Voice Actor (Norton Mapes) |
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