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Generally favorable reviews - based on 57 Critics What's this?

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Generally favorable reviews- based on 575 Ratings

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  • Summary: F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. [Vivendi Universal] Expand
Score distribution:
  1. Positive: 55 out of 57
  2. Negative: 0 out of 57
  1. A must-own, a must-play, a must-have or whatever generic must-“word” or must-“phrase” that you’ll find plastered on a game box. From start to finish, this is a tight experience that will challenge and entertain you unlike any other FPS of 2005.
  2. FEAR is an unqualified success in my opinion, as it creates a good, stressful, horrific environment that doesn’t quite jump you out of your seat as creep you out.
  3. With superb graphics and sound, good storyline and an above average AI, F.E.A.R is without a doubt the best first person shooter of the year and probably one of the scariest games ever made, topped only by the likes of "Aliens vs. Predator 2" (another Monolith masterpiece) or "Clive Barker’s Undying."
  4. While some of the horror elements to the storyline may seem a tad cliché, the game's almost perfect fundamentals and solid extra's makes it an instant nominee for 2005 PC Game of the Year.
  5. Spectacular in its combat and technical areas but a complete letdown in its storytelling and paranormal aspects. Ultimately, it’s a highly polished but surprisingly standard first-person shooter, a game that feels like it's missing some parts. If you can ignore all that, it’s an absolute blast.
  6. But if you're looking for fantastic action and a good scare or creep-out mixed in, then F.E.A.R.'s dingy and abandoned alleys, rooftops, and office complexes will certainly satisfy.
  7. There's the requisite little Goth girl with long black hair to 'creep you out.' Thanks to its overuse, it's become the lens flare of horror. [Jan 2006, p.48]

See all 57 Critic Reviews

Score distribution:
  1. Negative: 26 out of 204
  1. Jun 26, 2011
    According to these user reviews FEAR seems to be a love or hate experience. People junk this game for repetitive levels, bad graphics, and lack of enemy diversity. I just don't see any of that except maybe the bad level complaint is valid. Although who cares about how the levels look when the gameplay is so solid. I just played this game again in 2011 and it's still an awesome game. My one complaint with this game is even on the hardest difficulty it is still a bit too easy. The reason people love or hate this game is because its focus is the same gameplay over and over in different variations so if you don't like the shooting mechanic you will pretty much hate the whole game. Monolith has an epic resume of games Expand
  2. QOO
    Nov 16, 2013
    If Max Payne and Doom had a baby, this would be the game. This game has excellent gunplay, and some of the best A.I I've ever seen. F.E.A.R is excellent all the way through, and is injected with some bullet time to help you keep going. Horror-wise, it isn't that scary. It's basically jumpscare after jumpscare, and it can sometimes be effective, but it usually isn't. Buy it for the shooting. If I could give this game more than 10, I would. Expand
  3. Bass
    Jan 6, 2006
    A remarkable game that was well worth the wait. Incredible graphics, physics, sound effects and gameplay combine to form one of the best FPS titles in recent memory. Monolith have truely created a work of genious and we can only hope that an equally outstanding sequel will turn up within the near future. Expand
  4. DMeiz
    Oct 25, 2005
    The levels are bland and repetitive but the AI and gun fighting is so good that i dont care. I beat it in 5 and 1/2 hours my first time, and i would have beat it faster if every thing did not look the same, but the firefights are the best in any fps i have ever played. Its not staged like cod, the AI is smarter then HL2, and the guns are better then farcry. Plus fear has the best use of bullte time in a game ever. Also the multiplayer is sweet. I have stopped palying CSS and DODS and started palying fear multi. Im not saying that I will never go back but for now fear has me hooked. see you in game BFG | TroggleHumper Expand
  5. May 6, 2014
    IMO F.E.A.R. is a very good game, with a great climate and the varied pace of the action. Particularly noteworthy AI opponents and interesting storyline. The downside of the game is to monotony of some levels. Expand
  6. WesTaylor
    Aug 5, 2005
    My review is based on both Singleplayer and multiplayer demos and betas. This game offers probably the best graphics, sound and physics ever see on a First Person Shooter game. The gameplay is mixture of many games, like Max Payne, Perfect Dark and Doom 3. Just somewhat weaker experience which is sad because the game looks ace. Its heavily story driven so theres not much freedom in this game to choose how you want to play. This combined with the fact that scary events lose their effect after you have seen them once means that theres not much replay value in this game. Multiplayer is weak, nobody should buy this game because of MP, also because Vivendi is famous for their bad post-release support which lowers the lifetime of the MP side of the game. I suggest you check the SP demo before buying, some may like this game even more than i did. Just dont believe all the hype. Expand
  7. Jun
    Oct 2, 2005
    The game loses your interest before the third level and becomes just another boring "Doom" clone. It had a lot of promise, then it was as if the programmers gave up and had a meltdown. Sad. Expand

See all 204 User Reviews