F.E.A.R. Image

Generally favorable reviews - based on 57 Critics What's this?

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Generally favorable reviews- based on 535 Ratings

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  • Summary: F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. [Vivendi Universal] Expand
Score distribution:
  1. Positive: 55 out of 57
  2. Negative: 0 out of 57
  1. A must-own, a must-play, a must-have or whatever generic must-“word” or must-“phrase” that you’ll find plastered on a game box. From start to finish, this is a tight experience that will challenge and entertain you unlike any other FPS of 2005.
  2. FEAR is an unqualified success in my opinion, as it creates a good, stressful, horrific environment that doesn’t quite jump you out of your seat as creep you out.
  3. With superb graphics and sound, good storyline and an above average AI, F.E.A.R is without a doubt the best first person shooter of the year and probably one of the scariest games ever made, topped only by the likes of "Aliens vs. Predator 2" (another Monolith masterpiece) or "Clive Barker’s Undying."
  4. While some of the horror elements to the storyline may seem a tad cliché, the game's almost perfect fundamentals and solid extra's makes it an instant nominee for 2005 PC Game of the Year.
  5. Spectacular in its combat and technical areas but a complete letdown in its storytelling and paranormal aspects. Ultimately, it’s a highly polished but surprisingly standard first-person shooter, a game that feels like it's missing some parts. If you can ignore all that, it’s an absolute blast.
  6. But if you're looking for fantastic action and a good scare or creep-out mixed in, then F.E.A.R.'s dingy and abandoned alleys, rooftops, and office complexes will certainly satisfy.
  7. There's the requisite little Goth girl with long black hair to 'creep you out.' Thanks to its overuse, it's become the lens flare of horror. [Jan 2006, p.48]

See all 57 Critic Reviews

Score distribution:
  1. Negative: 25 out of 198
  1. Dec 22, 2013
    One of the few shooter games that has the cool slow motion. Good story. They really did a good job when they put this game together. It is like one of those old movies that you just wont to keep coming back too & watch over & over. Expand
  2. Jun 12, 2012
    GREATEST. GAME. EVER. Nothing more to say. Friggin scary, epic graphics at that time, and awesome dialogue. Too bad Fear2 didn't even reached F.E.A.R to the socks

  3. Jun 26, 2011
    According to these user reviews FEAR seems to be a love or hate experience. People junk this game for repetitive levels, bad graphics, and lack of enemy diversity. I just don't see any of that except maybe the bad level complaint is valid. Although who cares about how the levels look when the gameplay is so solid. I just played this game again in 2011 and it's still an awesome game. My one complaint with this game is even on the hardest difficulty it is still a bit too easy. The reason people love or hate this game is because its focus is the same gameplay over and over in different variations so if you don't like the shooting mechanic you will pretty much hate the whole game. Monolith has an epic resume of games Expand
  4. Aug 4, 2013
    Mračna igra fenomenalne grafike i efekata, velika trajnost............................................................................................ Expand
  5. Mar 2, 2014
    It's 60% action and 40% terror: a classic! F.E.A.R 2 it's 60% terror and 40% action, a classic too! F.E.A.R 3 it's 100% action and 100% disapointment, but it's worth playing... Expand
  6. Jul 18, 2012
    F.E.A.R. still holds pretty well even today. For a seven-year old game that isn't a small achievement. The core of the game-the gunfights, are great thanks to well-paced slow-mo, excellent animations and furthermore enemies, who actually provide some real challenge as they are actually fighting to WIN the battle and not to reduce your health bar. All because of probably the best combat AI seen in FPS. Unfortunately, the level design is too ascetic, too bland and that's probably the biggest problem the game has along with being somewhat repetitive. I closed my eyes to all of these, but I can understand those, who can't. Actually, It's not hard to guess why developers deliberately went with that kind of level design . Cinematic gunfights are far better suited to offices, labs, warehouses, other closed urban environments and not large open areas, like per say, fields as the game would have lost it's cinematic flare it's famous for. As for other aspects, graphics were cutting edge for their time, while today they aren't particularly impressive, except for model animations and effects. There is satisfying level of detail, but the color palette is too poor, too grey. The story starts well, but becomes predictable in the end, tries to be Japanese-scare-you-with-a little-girl-horror type(which doesn't really work), while it could have been much more thanks detailed backstory. The game didn't scare me as much as it aroused interest to explore the game's universe. It so sad, that such promising series degenerated into another modern Call of Duty like shooter with the release of mediocre sequel and terrible third game. I really hope, Monolith (or any talented studio for that matter) will revive the series. It deserves better than this. Expand
  7. Nov 28, 2011
    I picked up F.E.A.R cheap on Steam, as you do, expecting an engaging and enjoyable horror shooter. What I got was something different entirely. After the second level it becomes a drag of just more of the same. Bland, grey rooms, leading into bland, grey rooms. Hey, if you were lucky you might get one with a blood splatter in it, but that was the extent of it. The graphics were nothing special, even running on the highest setting and the gameplay just awful. It eventually became and endless cycle of 'slow-mo on - shoot the crap out of everything - slow-mo off.' Rinse and repeat. A horror experience absent of horror or atmosphere, and this is coming from someone who can barely sit through a horror flick. A thoughtless ending was the climax of a story desperately crying out for some more detail and attention. Save your money, seriously. Expand

See all 198 User Reviews