Oct 4, 2010*Good Things:* --FANTASTIC GRAPHICS.- Stunning visuals which make the world and its creatures amazing to look at. --MUSIC.- The music brings back a lot of nostalgia from the old days of FFIII (US version) and FFVII. --BATTLE SOUND EFFECTS.- Not great but decent and make you engage in combat. *The Bad:* --USER INTERFACE.- Clunky and most importantly SLOW! For instance, there is no auto arrange on items. I DREAD everytime I have to think about selling something as it takes litterally 5-10 minutes to sell the junk in my inventory. Crafting and gathering literally becomes a chore which makes taking out the trash and doing the dishes around the house seem pleasant in comparison.
--COMMERCE.- An MMORPG is only as good as its ability to make your character look awsome and feel powerful. One of the best ways for that an RPG can do this is by constantly positively incrementing a character's gear. FF XIV completely and totally FAILS at this. Levequest rewards very very rarely offer any gear rewards at all, this in itself woudln't be a problem if there were other ways to get gear without spending hours and hours searching the "retainer" wards for gear. Of course you can always craft your own gear, meaning you need to be a blacksmith and and armorsmith and a goldsmith and maybe a carpenter (depending on your class); I don't need to tell you how that will go over for you since you've already read about the UI. It is possible... to get gear using this system but honestly who has the time to spend it wasting away in some video game while they are NOT having fun? The commerce system; the most important part of any MMORPG, in this game is all but broken.
--USER HELP.- I have been playing games for years. I will be the first to admit I'm not the best at them, but I can hold my own and can kick some butt sometimes. This game however trully made me feel like a newb. Something I have never really felt before. This is not in itself a big problem as humility is probably good for me :P. The real problem is that every 5 minutes I have to alt-tab out of the game so I can figure out how to do ANYTHING and I mean ANYTHING. How do you follow someone else? Alt-tab, you can't follow someone. How do I party up with someone who isn't next to me? Alt-tab, you can't party up with someone not next to you. Where can I find a thaumaturge weapon in Gridania so I can switch to that class because after walking around for an hour I couldn't find it? Alt-tab, Gridania doesn't have a thaumaturge's weapon. How do I use sythesis? How do I resurrect my character? How do I use macros? This list goes on and on and on... Oh get this... When you alt-tab out of the game the game automatically crashes. WOOT!!!! This is a common bug btw. It happened on my windows 7 and my windows XP machine.
This is the first review that I have written for a game ever. However, I felt soo personally compelled to warn the public about this game that I have written this one as well to pop that negative # up one more click. I love video games. I love RPG's. I love MMORPG's have played them for years since Ultima Online came out when I was in High School. I am borderline hating this game. Now I know some people are going to think (or say) "go back to WOW you fanboy". And maybe they have a point. I liked WOW I really really did. But then I liked Ultima Online and LOTRO and AION and EQ and Asheron's Call. All I am saying is that if you have not bought this game and you are reading this review please please do yourself a favor and ask yourself how much free time you have and how much you are willing to give to a video game which rewards you little for the amount of time you put into it. If you have a LOT of free time and like grinding away and don't mind a slow UI then this is the game for you. If, however, you are like the majority of the worlds populace please please look elsewhere for your entertainment. For instance Starcraft 2 just came out, so did Civ 5, Fable 3 comes out in 3 weeks.… Expand
Sep 30, 2010I bought the game simply because I'm a fan (but not so much anymore) of the Final Fantasy series. I was hoping FFXIV would be a step forward from FFXI (as I really didn't like FFXI at all). Unfortunately, it isn't. In fact, it almost feels like a step back. Yes, graphics are nice, but the UI is just horrid. Everything feels clunky and slow. Developers certainly didn't have user-friendliness in mind when they planned FFXIV.
Lack of quests and content is also appalling. You get around 15 minutes of playable content every 36 hours (Guildleve system). There is no auction house as of now (I don't know if one is planned), so getting new items and trading is a NIGHTMARE. Believe me.
For hardcore fans only, and even then, I'm sure SE just hurt themselves badly by releasing this unfinished and incomplete product.… Expand
Sep 30, 2010The game is an insult to the Final Fantasy fanbase. It's an abomination. Poorly conceived, poorly designed and poorly executed. The fanboys are saying that the graphics are cutting edge, and the game is challenging, that it doesn't hold your hand. Aion's graphics are superior, and the game is impossible and it won't hold anyone's interest . . . for long. Check the reaction of the Japanese gamers on Amazon.co.jp. This could be Square-Enix's swansong. It's a Titanic fail.… Expand
Sep 30, 2010After trying my very hardest to love this game in the Beta, the only advice I have to fans is to run. Run far, far away from this game. Never look back. Horribly designed, sluggish, with nothing to keep you involved or enmeshed in the game's pretty graphics. After a month, you will feel like you have wasted your money.
Sep 30, 2010Too long do not read : poor UI, poor gameplay, pretty graphic. To be honest, I have to admit I am not a fan of FF14. I am OTOH a fan of various type of MMO (from UO, to AC, EQ, AC2, WOW, AION, Conan, LOTR....). I like to explore, level a few class , solo quest. Oh boy, this game fail on that on all level. Graphic : they are very good. From time to time I stop to watch at the environment. You need a good graphic card, but the result is excellent. Not much to say. UI: HORRID. They very very obviously made this game with console in mind, and quickly rushed the PC version. I can give numerous example of this. As a mage, I have to click/hit a key to cast a spell. But instead of hitting the target, I have to click a second time (only mouse) on the target other wise the spell don#t go out. The map CANNOT be scrolled with the mouse, you have to use the i,j,k,l keys, it can't be zoomed. UI is clunky you can't hit a key shortcut you have to open a main menu, hit inventory to see what you got , and a different menu (top one can't remember how it is called) to ready a weapon. Havign a single inventory and double click to equip unequip ? Not for FF14. Lookin at inventory take a LOT of time many seconds, it is as if UI and the rest was located on the server. Changing action bar is clunky and takes many seconds too. Also to switch class, you have to go in inventory (takes seconds) or use macro ! If you heard of the rest system , well it really is stupid. Not only they limit to 8 quest (battlequest) and 8 work order (crafting) but also it refresh only once in maybe 36 hours. Do your quest in 5 MINUTES, then wait 36 hours to be able to to remove it from the lsit and do a new one !!! And the limit after which you earn NO XP (faitigue system) is invisible. So you have to guess. Gameplay : I had a lot of fun with the various classes (except mage due to clunkyness) but the crafting / mining miniga,me is Much MUCH too slow. You have to click in a menu to begin gather stuff, then click a second time in a menu to "strike" "chop" etc... Why ? They could have done it a single click. And the wait time are horrid. Crafting is also laggy and you can only craft a SINGLE itme at the same time (I did not see a way to craft stack at least). But worst is that there is *NO* receipt book ! You have to note them, and manually add ingredients (not even counting that crafting talke ingredients from many other craft skills). And the menu are too deep. Click on a SINGLE material slot to add a material, do it for all material, then click craft, then click on what you want (if there is only a single possibility you still MUST click that one) then confirm , then confirm again somehow , then start. For a single item I hestimate it could be anywhere around a single minute. Also levelling is sloooooooooooow. I haven't been able with normal play to go above 7 levels in 24/48 hours before "fatigue" kick too much. But it felt slow, because you have to stop after a while because you get ZERO XP in that skill. The trick I use is to switch various fighting class, and once I am finished with the last one, level a bit the first one. But it is sub optimal. It forces you to do sutff you might not want to do, or just stop playing for 24/36 hours. There is no auction house, only single vendor which takes hours to "load" the UI, and you can't search among them. When I tried to find an overpriced item , I had to manually click 12 vendors, then I gave up. There were , I dunno, 40 vendor each side. And you can't preview or know what they sell. The payment system is not good, but I don't count that in the review.
Bottom line : STAY AWAY. Rushed. Clucky. MMO technology wise, older game 15 years ago got much of that right. FF14 did not.… Expand
Sep 30, 2010I'm going to give this game a score of two. I think this is a fair score considering they didn't F up two things. Graphics - AWESOME! 10/10
Stability - Pretty damn good here for me and a couple of friends of mine. I crashed once, but I think it was my fault. I crashed hourly during Age of Conan's launch. 9/10
Everything else (i.e. the bazaar system, leve system, macro system, equipment/character level progression...) Sucks big. I understand it takes a little time for the market to mature and such, but other than that I don't see a game overhaul happening to fix the other things I don't like. 0/10
I wouldn't recommend this game, there are more mmo titles just around the corner. As a side note, this doesn't surprise me, I thought FF13 sucked too.… Expand
Sep 30, 2010This game is an insult to the Final Fantasy series which always strived to be games of superb quality. It's as if this game wasn't even made by SE. Only good thing about the game are graphics. There is a ton of really annoying bugs, no one ever talks because of restricting chat system, no content because of their brilliant idea to restrict people to 8 leves (quests) per 36 hours, market and economy is terrible because they didn't provide necessary tools to let you search for items or use an auction house. Everything takes ages to do. Crafting is overly complicated and grindy. 98% of this game is just grinding monsters or annoying yourself trying to craft by searching for 20 different items just so you could create one single weapon.… Expand
Sep 30, 2010The best way I can describe it is if somebody took out all the good things about FFXI and made the problems even worse. Some lag and bugs are to be expected at launch so I'm not even counting those against it. Partying is broken due to the way skill gains are awarded and an exp bug that has been in for a long time since beta that prevents some people in groups larger than 2 from gaining SP. The market wards are a complete joke and you have no idea if the item you are looking for is actually for sale anywhere. The lack of content is appalling. The one saving grace could have been the story but even that is falling flat (maybe the others have better but Limsa's is pretty lame up to 20). The UI is quite possibly the worst out of any PC game in the past decade. No drag/drop, clicking on things typically doesn't do anything, and you have to go thru more menus than an old DOS MUD to get anything done.
Not even sure this game has potential anymore. It HAD potential, but given that it's release and they haven't accomplished anything of significance and made so many bad decisions already I don't think they can dig themselves out anytime soon. The graphics and music are nice but the rest of it can hardly be classified as a game.… Expand
Sep 30, 2010Wow i don't even know where to begin. 1. The UI is a joke horribly slow and confusing 2. Overall controls are sluggish it feels like im slogging through water trying to move my mouse " and NO i dont want to play with a frikin controller I shouldn't HAVE to" 3. Spellcasting is overly tedious , I have to target mob, select spell, hit enter, hit spell agian ..just to cast a spell?! WTF?! 4. Crafting is horribly slow and painful and so much downtime waiting for menus to popup
5. Fun Factor = 0 NOTHING in this game is fun to do, everything is a CHORE everything requires insane amounts of time to do mainly because of the horrid ui and controls.
6. Con system, Has anyone actually figured out how to con mobs yet? Should it be this difficult to figure it out?
7. Combat, slow and boring it makes me want to fall asleep its so boring
8.Quests are tedious and boring I don't even know where to begin
9. forming a guild/linkshell is a pain in the ass. Do you have ANY idea how ridiculously hard it will be to invite people to a large guild if you have to meet EVERYONE in person to actually do it?
10. Chat system is horrible is it even possible to reply to someone w/o having to type there name out all the time ? Should it be this hard to figure it out?
11.Death, It took me 10 minutes to figure out that when i died i had to open my menu and hit return...thats ridiculous I had to figure out what to do when I die. Unacceptable.
12. Terrain , SO MUCH COPY PASTE its so obvious that they copied so much terrain its not even funny.
13. The world map, we really can't zoom in or out? Really? No really?! wow....
This is quit possibly the WORST mmo I have ever played and that's really saying something. I've been gaming for over 15 years now and this is literally the worst. Even ff11 played better than this and its not that much better. It literally makes me want to spread the word out and make sure no one ever even thinks of buying this horrible excuse for an mmo. How anyone could possible give this game a good score is beyond me. They either are complete and total FFanbois or have just never actually played a good mmo before and are basing this game off of FFXI other than that it makes no sense when there are so many obvious flaws with this game they practically scream out to you.… Expand
Sep 30, 2010I was really hoping that this would be the new mmo that i really could get into but the game fights you from the very start.It felts like SE has been living in a cave for the last 10 years.The one thing that is great is Graphics but that doesnt make a good game.There is no AH they use a bazaars system where people put up insanely high prices, you may have to click through hundreds of bazaars and spend hours looking through them, npc markets are not labeled.The game is soloable to max level which i dont have a problem with but there is no endgame and you get only 10 quest per 48 hours.That alone make this a game very hard to play.You can just level with out the quest but the respawn rate on monster seems to be off to when theres are so many people going for the same monsters.Every action you make in this game has a 3 sec delay before you do anything.If you played final fantasy 11 there were at least classic classes to be played,in this game you could max all the classes and pick what ever abilys from them you want so in the end everyone will be mosty the same class set up or your not going to be picked if and when thiers ingame.The UI is the worst ive ever played.If you want to open a bag or in this case your inventory you would think just hiting I would do that but no its doesnt.Its seem they want you to make macros for everything and that is just insane in the modern times of MMOs.There was also very bad lag not on the first two days but on the 3rd and 4th i couldnt even start my quests and for some reason and i almost never see anyone chatting unless they wanted to sell or buy anything.As for crafting is takes why to long to gather and make stuff.Lets say you want to mine some ore it goes into a mini game and thats not the problem there are mini games for fishing mining gathering herb BTW, but the problems is its take like 5 sec or more per action you can spend two hours just mining 3 or 4 times,and why doesnt the game show you what you can make this option is even in the wrost of MMOs.You have to log out then go to a site and look up what you need to make something!! REALLY!I say log out because if you try any other way the game crashes most of the time.Oh yeah another thing about crafting is you have to do them all because they all seem to rely on each other.I could go on and on about the many problems about this game it seems very rushed.They needed about a year or two more.The races are the same as final fantasy 11 and alot of final fantasy 11 problems seem to of been port to FFXIV.When 11 came out i could look over most of them but in 2010 this isnt acceptable.Everything that made FF11 great like Notorious Monsters classic class isnt here.So if you think its like a prettier looking Final fantasy 11 you are mistaken.Now i bring up WoW and most fans of final fantasy will ream you for this,but the maker of this game wanted to target the WoW players saying that FFXIv will target a more casual friendly audience and i would say that this game seems only geared for the hardest of core fans.Just playing the game is hard.maybe in 2 years this game will be playable but for now dont buy this let Square enix know that if you make a bad game people wont just buy for thier name on the product. PS:Ive been a FF fan since the start in 85 so please dont get on me for misspells and grammer just because your upset at my review. thank you Sorry i forgot the score in my last review 2 out of 10… Expand
Sep 30, 2010Stay away from this trash. I will tell you that after 48 hours I closed my account and they won't even let me back in for the remainder of the first 30 days, so be aware. You can't even talk in chat, no auction houses, you have to get the quest and then go to a quest hub to start the quests. The Graphics are quite spectacular compared to the 6 year old WoW but that was about it.
Sep 30, 2010This is a most definitely "wait and see", or "skip entirely". Major problems exist, caused by the game not containing the basics of an mmorpg. The UI issues can almost be forgiven. The terrible performance can be overlooked. But the lack of content, missing of core systems (even the map doesn't work properly), terrible billing system, and complete lack of direction to this game is the nail in the coffin. Do not buy.… Expand
Sep 30, 2010Really disappointed. I have been looking forward to this game for quite a while. I put up with all the problems in beta because, well, it's beta. But nearly all the problems made it into the release. The only saving grace in this game is the graphics, however.
-Simply moving around is not fluid at all. You can get stuck on 2 inch tall pebbles and even the slightest incline.
-Combat is clunky(nothing to do with lag)
-Empty world.(Nothing in it but monsters and the occasional crystal camp)
-Lacking in story(You literally have to grind four hours on end just to see 30 minutes of storyline every 10 or so levels)
-Completely backwards party system(It's actually better to party up then solo on other sides of the map because of the way you get exp)
-Aggro system is broken. A single heal spell can completely peel any mob.
-Lack of content, you can craft, do a few daily style quests that are more bland than any WoW kill quest, then you grind until you can do more of those poor quests.
-Frustrating UI that requires you to flood your whole screen with menus in order to do ANYTHING even opening a simple door.
-Mobs are not balanced, randomly something that registers as "Weaker than you" can kill you in two shots, and others that register as "You don't have a chance" hardly does any damage -Crafting is the only way to reliably get gear(you very rarely get them from the quests)
-Crafting even the lowest level newbie gear requires several crafts and lots of failing and losing items. It should not take several hours just to assemble a pair of level 5 pants.
-Many many more problems.
They rushed the release of this game, and forced through a poorly implemented quest system.
Don't believe all the mindless fan boys. Unless you like grinding hours on end and don't mind a frustrating UI, you will not like this game.… Expand
Sep 30, 2010This is possibly one of the worst MMO's to be released relative to other MMO's of its generation. The main story line so far has been blend. The game was touted for its engaging plot and immersive environment. The main quest starts then quickly disappears for a while. The player is left to figure out what to do (the only thing left to do is grinding guildleves and crafting, aside from a small number of quests). I'm fine with allowing players to explorer the world and figure out what to do. But there's nothing to do but grind here! Then there's the environment. A large portion of the world is narrow, twisted valleys connecting rather small main zones. Sure, it takes a while to walk from one area to another. But all you see is narrow paths that twists and turns. You generally don't see a vast area to explorer.
Perhaps the lack of content can be understood, since the game just came out. However, the issue with UI is unforgivable. SE has had almost a decade to look at and experiment with UI. There are plenty of other MMO's that have shown how a good UI could be implemented. SE decided to completely ignore that and implement an archaic system of accessing practically everything via a main menu. You want to equip an item? Go to the main menu and open equipped item window. You can't just select an item from your inventory and equip it. You have to select a body part in equipment window, select an item from an inventory list that shows up, then click the equip button. Did I tell you that the inventory list is not sorted?
There are plenty of other issues that made me cancel my subscription. You should be able to find them easily online. I'm not the only one complaining about them. My recommendation is, the game has potential, but it may not be realized for another year. Save your money and play some other MMO until then.… Expand
Sep 30, 2010(sorry for Grammar, not main language)
I really really want to like this game. I've played FFXI for 3 yrs and had a lot of fun with it. However, FFXIV is not what I enjoy. I don't feel like I want to log in because there is nothing to do after I completed all battle leves. I tired crafting and harvesting but it's so boring - take so long time to do anything and I don't like it. So I have War and Magic to play. I have no choice but to grind mildessly , run kill , run kill errrr I just wonder I am playing RAGNAROK ONLINE 2010??? ... Also the skill up is buggy somehow or it's broken... I am Conjuror I suppose to skill up by casting magic such as Thunder , .. etc but belive it or not , after running around for 2 hour I've found that the best way to get skill up is spamming Spirit dart until enemy die even I use cure while fighting is not gain any skill point ... it's so strange and stupid I feel. Also, I feel sorry for those who don't have active Linkshell or Friends. They have no one to talk with! Nobody talk anything even in the Aetherite camp. Grats whoever get into LS and have a group going .. oh did I mention, as a Conjuror, in order to gain class skill in party as much as other melee class, I have to spam spirit dart as well! becuz I can't cast spell. I get aggro immediatly from only 1 heal or 1 nuke or 1 MPrecoverSkill - I've play EQ1 EQ2 FFXIV and I think I know by now the aggro system for caster or healer or Do FFXIV use other rule for aggro management ? If so they should have it in manual or something. Furthermore, why there's no Dev team or Community manager that communicate with player. Why SE never talk with their players? Where is official forum? All they have is Feedback system which won't be responded and E-mail system that takes about 3 days to get Copy-paste answer ... I can go on with so many disappointed things in this game. Sorry I feel very bad now I invest so much money to play this game. I bought a new computer i7 960 / GTX 480 / etc just to play this game and I thought at that time my money is worth it. Even in Beta, my friend told me it's better to use Controller and I bought it immediately in hope many things will be fixed when its released but it's isn't .... Map , Bazaar , Trade , even selling item to NPC is terrible .. slow and too much unnecessary progress... and WHY in the world I had to assigned the drop to myself when I am soloing ? I just don't understand... This is much worse than EQ2 Launch ... sorry for FFXIV fan ( I am also FF fan too but I had to speak the truth)… Expand
Jul 26, 2011Decided to come back to the game for patch 1.18. Do not let those singing praises and ringing bells fool you, there are as many negatives to this patch as there are positives. For one, there is no practical hMP (Healing MP) solution in game yet. This is a problem because Cure costs were QUADRUPLED with the recent patch. This leaves mages with limited options as conserving and managing your MP is top priority. Secondly, Behests were completely ruined. Reformatted from large party adventure fun times into another solo grind activity which rewards minimal SP. Definitely the game's most fun feature so far was flushed down the drain. Thirdly, overall EXP/SP gain was nerfed down to accommodate the lack of Fatigue now. Unfortunately, you were able to grind FASTER pre-patch while on lower tiers of fatigue than you can now post-patch. The game really isn't in a position to be messing with new players, or bitter old players like myself, with fake fanfare. The only three good things to come out of the patch were AutoAttack/Stamina bar removal, the instanced dungeons and the CONJ/THM damage nerfs. The rest is objectively bad. Save your disk space. Save your bandwidth. Save your patience. The game is not ready yet. Wait for 1.2 if you'd like.… Expand
Oct 1, 2010No search feature, no mail system, no AH and no support for party play are just a few of the things that are broken with this game. Stay far away from this, at least until they release it on the PS3. PC players are paying to play a game still in Alpha stage. I am slowing but steadily losing trust in SE a company I once admired.
Oct 1, 2010As a long-time fan of FFXI I was disappointed by FFXIV. It's a pretty substantial step backwards from it's predecessor, despite coming out 7 years later. Overall the game feels unfinished and rushed, the UI is very slow, combat is badly designed and content is sorely lacking. It certainly may become a quality game after a year or so of patches, but currently it's pretty terrible. Save your time and money for something better.… Expand
Sep 30, 2010One of the worst mmorpg I've ever seen. The UI is very complex and not user friendly, the mouse-keyboard support is very poor, the combat system is slow and repetitive, anche the graphics engine is very heavy. The worst thing is the absolute lack of content, and at the end is just a matter of grind.
Oct 1, 20101. Bad UI that is worse even than some console games today
2. Copy Pasted world terrain pointing to lazy developers
3. Rushed release for PC marked when the game obviously was developed for consoles (release for them after 6 months).
4. Lack of any communication between the playerbase and the developers because " the japnanese developers do not understand english " - OH MY GOD!
5. No direct payment method for the day - you need to use third party services like "click and buy" and paypal - Also points to SE not wanting to spend money to develop such service.
All this just screams ka-ching. Paying to beta test the game for console release.… Expand
Oct 2, 2010FFXIV is an incomplete game, for that I have to give it a 3/10, it is extremely hard to give a game anything higher than this when initially the game has little to offer, and to add to that, whatever it has to offer is nothing but a horrible experience.
The game starts you off with a few introductory cutscenes, then off you go doing levequests: quests which offer no story or plot, but to run around fulfilling random generated objectives, which is all just running to point B to kill a certain number of mobs, you get money and sometimes items as reward. You get 8 everyday and a half, some new ones opens up, and some are just repeats, it also helps you gain levels and class ranks since you have to fight a lot of enemies.
The above sounds great and fun, but there are a few problems with the mission structure and balance itself:
Skill points distribution: you get skill points from attacking enemies/heal/etc, this is so far a bit broken as the chances of you getting skill points are not very consistent, there are occasions where you could get really low amount of skillpoints from fighting strong monsters, even if you're to group with a few other players, which leads to the problem where soloing is a better and faster way to play. Difficulty balance - Low level leve quests were also too easy for a group, monsters die in 2 hits and you get no skillpoints at all, and for some quests it is also very easy to do at 3-4 stars even when you're 5-6 levels below the suggested rank. While certain quest have mobs with aoe attacks that could oneshot you.
Lag - With the partying system, when the lag is bad on your server, there are bugs where you can't target your party members, can't reinvite, and invite taking tremendously long to process (or not process at all), this gets better as the server load is lower, but the targetting issue still exists, sometimes you can't see your party members hp. Lag leads to a lot other problems, abilities gets congested, with the long animation your character do, it delays a lot of your abilities.
Surplus - This isn't as big of a problem as other players make it out to be, but it is a mechanic that a few might find annoying as it is there to restrict your playstyle and how you want to spend your time. You really can't progress on just 1 job alone, and if you like running around on your highest level job, you will eventually run into surplus - which gives a penalty to the skill points you gain, this isn't a problem if the game wasn't that much of a grind but the skill points required to level at lvl20s is really high, what SE doing here is to restrict people from progressing and forcing them to level other jobs and crafts, if you like that, it is ok, but there is a limitation to the freedom given.
Crafting itself is more interesting but also tedious, the animations are too long so most of the time it would take 5minutes just to do a craft, imagine having to unequip all your gears, change to your crafting tools and having to access item box to repair them one by one, which leads to the problem of inventory space, and gears swapping, you have to type out lines and lines of macros so you don't have to unequip every piece of equipments by hand when you change jobs.
The lines of macros is also limited. For a game encouraging you to switch between like 10 jobs, it is an annoyance as you also have to reset all your actions/abilities. Fighting enemies - Some enemies have weird pathing which they will run around and regen itself to full. Sometimes you can't engage your party members' target with a message "Target can not be engaged". Targetting is also extremely hard and you have to tab through a lot of targets.
There are other issues people have already listed, most will run into problem that leads to another, the core of the game is great and the classes/ability mix is a great system, but there are too many problems that hinders a player's enjoyment. There's nothing to do but grind, there are a few cutscenes every 5-10 ranks.
It is clearly an unfinished game with restrictions grant upon players so they won't progress too fast inorder to buy time for them to fix/implement new features. If you take a look at their site, they are still "looking into improve" many aspects of the game instead of already having the right idea and releasing patches. Most of the updates/maintenance are all bugs/glitches related that should've been fix during the beta phase, the menu and UI lag infact still exists and I'm not sure how people could tolerate it.
The game has only been out for 2 weeks, it doesn't sound fair to judge the game at its current state, but it is also not very fair for consumers to be paying 60 dollars for an incomplete game, and for a better experience they have been encouraged to wait until they fix all the problems, for a game with a subscription fee, it is a really bad business practice from square-enix.… Expand
Oct 4, 2010Firstly, could people stop assuming the negative reviews are all becasue "we don't get it" and "we just want an "easy mode" game" That's really patronising and in most cases completely untrue.
Check out all the review sites on the net. Although their are few "pro" reviews now, there are literally thousands of user reviews, the majority of them rating the game the wrong side of average.
Given that all the fan boys voted this game a 10, then you'll see it's struggling to average 5.5 on most sites despite this.
Because the menu system is broekn (and no patch is going to change that any time soon)
The lag (not people's porcessors or GFX card _ but the LAG is terrible. I get almost 50 frames a second, but a ping of over 1000 millisenconds constantly.
The gathering pro's a re great, the crafting ones are hit and miss, some like them - many don't (they are - again - dull)
The need to have the same animation every time you speak to certain NPC's - with the associated time wasted.
I know the game is well animated - it looks wonderful. BUT GET ON WITH IT ALREADY, i have seen theis over long cut scene of the vendor turning to notive me a hundred times -it takes too long, and I don't want to see it again.
I LOVE complex MMORPG's. EvE (which is VASTLY more complex than FFXIV will ever be) is my all time favourite.
I DON'T WANT an easy mode game.
But then again, I don't want to struggle through half a dozen menus just to select an item to sell or trade.
The GUI is broken, the PING is dreadful for none Japan players, and there are start up bugs.
The startup bugs will go, I can forgive them, all MMORPG's have them.
But the intrusive animation, overly complex GUI and horrendous PING will probably be with the game forever.… Expand
Oct 5, 2010Worst peice of crap I have ever played in my life in concerns of an MMO. This is a warning to those that are thinking of getting this game. They have a fatigue system which limits your play. The UI is absolutely horrible too the point that its a stuggle to play fluidly. There aren't any servers in the United States so the lag is horrible. The only nice thing about the game is the graphics. Which aren't even close to enough to save the title. There aren't any REAL quests. only 8 simple run and kill "x" creatures a day leves quests. There is no content in this peice of flaming turd. This is a warning to you. Don't waste $85 like I did for the SE box. Don't buy the standard box. Just stay away from this title. I have never been so angry at a game in my life. I can't believe this unfinished turd was released to the public. It should be criminal. And too all of those that try to promote the game. Shame on you for making people waste money on a game that they are going to rage quit like half the population already has in less than a week. Metacritic should have allowed us to post reviews when the SE was released so the standard edition peeps could warn them of this ripoff. And as far as the company that already posted its 84 review. **** Code Central, shame on you. You have no taste and are betraying the customers in the gaming market. People turn to review companies to lead them in the right direction. I should start my own review company that actually serves the fans and warns them of such horrible titles. Enough said.… Expand
Oct 1, 2010The game has made absolutely no improvements to the genre, every major feature is incomplete or riddled with bugs or downright bad in it's implementation. You'll find yourself dropped into an unfamiliar (by mmo standards) world with absolutely no technical guidance and UI that seems straight out of a '99 console game; all of this while running code so poorly optimized for the PC that it makes GTA 4 (a notoriously bad console port) seem like the holy grail of solid FPS.
All of this is truly baffling coming from Square-enix who should have had previous MMO experience. If you've played ANY mmo before get ready for some serious WTF'ing; if you've played FFXI and were hoping for the next-gen group based experience you'll be so furious you'll write a negative review on Metacritic.… Expand
Oct 1, 2010Ok, so here's the real deal._____________ First off, graphically, sonically and aesthetically the game is great. If games were scored on looks alone I'd give this one an 8/9._______________ Well, games are like books, don't judge it by it's cover. And what's inside isn't prose it's gibberish.___________ I cannot comprehend how anyone can give this game a 10. It simply isn't rational. First, the combat mechanics are frustrating in the extreme. To give you a taste, lets say you are running around in ANY MMO you can think of and you engage a target. You can move around, reposition yourself or your camera easily, like a normal shooter for example. Not so with FFXIV. When you engage you "LOCK" to that encounter and movement becomes severely hampered and your cameras up down view is frozen. Yes, you heard me, you can no longer change the camera Y position. On top of that tabbing... tabbing targets ANYTHING including yourself and other players and NPCs and target mobs.... how frustrating do you think it will be to have 2-3 mobs putting the smackdown (oh and even con mobs can kill you pretty easy) only to find that you cannot fight them because you keep targeting everything OTHER than the mobs attacking you. It is the worst combat implementation I've ever seen in any game to date._________________
Now lets talk about the world. It's big. Big and pretty. And repetitive. And virtually empty. If you are expecting the rich and full environments you are used to in games like WoW, EQ, EQ2, Aion, etc then don't get your hopes up. You'll be running quite a bit looking at grass and bushes and trees with little else to create any sense of story or immersion.________________
Oh, and don't forget to avoid that 2 inch drop off! No you can't jump! How dare you ask! Go around! What do you mean it's only a 2 inch piece of tile on the ground? Of course you can't walk over it. What do you think, this is the real world? You're in our world now and you'll play by our rules of physics! No jumping and no stepping up or down!______________
Quests. I have to ask, what quests? Other than the main "story line" (which btw seems completely unrelated to the stylish opening sequences) and a couple of sidelines I don't know what quests there are, if any. For one I am pretty sure they are few and far between. But for another you are forced to talk to every NPC (and I mean EVERY NPC) just to see if they have a quest, or if they are your next step. It's so outdated and frustrating that you'll give up questing altogether pretty quick.______________
Guildleves... a very very sad replacement for leveling quests. They are meaningless, in far to short of supply and add absolutely nothing to the story of the game. At least in WoW the "kill x or gather y" quests were often written into a series of storyline related activities that made them somewhat meaningful. Here guildleves are like going to some kind of soda machine and pressing a button for a refill, only to find out that you've had your limit on refills for today._____________
Now lets talk about UI and add further to the interaction mechanics discussion. Remember the combat lock and camera note above? Well the same applies for talking to NPCs. First you have to successfully target them, once you've done that and then navigate a few menus just to begin dialog (yeah get used to menus for everything) you'll be locked into that encounter until you click away (don't miss!) to end it. Hopefully that works. So no, you can't simply move away to end like you can with every other MMO under the sun.___________
And how about that snappy UI! Well there's nothing snappy about this one other than hitting the logoff button.______________
Storyline interaction? Very short paragraphs of text in a very small window with a very small arrow on the bottom to scroll. You'll have no idea where you are in the dialog, how far you have to go, nor any way to go back OR see the overall context of the dialog. __________
Expecting NPCs to talk? Interact as you walk by with nice general voiceovers? Nope. _________
I can go on. As you can gather from my post the game has me pretty seriously dissapointed and very frustrated that SE has taken a game that had such enormous potential and has completely ruined it due to their apparent arrogance and complete disconnect as to what the vast vast majority of gamers are looking for out there._______________
I really think that SE should purchase the rights to the "You're in our world now" slogan since it so aptly exemplifies the attitude SE has taken to the player base in the introduction of this game to the market.… Expand
Oct 1, 2010If you haven't considered changing your name to "Cloud" legally, this probably isn't the game for you. Even then your loyalty might be questioned. I've played FFXI for a number of years, as well as WoW, and this game succeeds in little else but setting the genre back. Gone are auction houses, every player is now expected to open up their own shop. Which isn't horrible in principle, but it's an archaic MMO design that was left behind for a reason. There's no search, so simply shopping can take hours dependent on what you're looking for. The quest system is the equivalent of 'dailies' in WoW, fairly short, uninspired, repetitive quests you can do once every 36 hours. There is a main story quest that I believe unravels once every 10 levels, the rest of the game is grinding dailies or just... grinding. NPC's rarely say anything useful, the entire world is incredibly beautiful... it just feels like cardboard.
System requirements are absurdly high, and your results may vary on server lag or server queues, some of this is forgivable for a starting MMO. Stability is actually great, actually... but there's just nothing there. The game feels like a late alpha going into beta, not a release quality game.… Expand
Oct 2, 2010I gave this game a chance. The Good Graphics are pretty The Bad Punished for teaming, xp drops significantly for no reason Groups of 11 people attacking Ladybugs Repetitive, gameplay and mobs are the same at L 20. I am still killing marmots. Terrible UI Everything looks the same No auction house, you have to click people individually to see what they are selling (usually junk), there's not even a place to put a title of the contents of your "store" like back in Lineage 2.
Levelling is like molasses
Chat system is primitive
Summary: Someone on here wrote the game is a breath of fresh air, I disagree, it is more like a wiff of rotten fish my dog rolled in. The game is a step back in every way possible. Bad chat, UI, archaic and repetitive. Slow.… Expand
Oct 3, 2010Absolutely gorgeous! I just wish I could figure out how to play it.
The fact that (1) the instruction booklet has zero information about actual gameplay and (2) that no strategy guide company even attempted to make a guide for this game - should tell you everything you need to know about it.
Jan 15, 2011MMORPG with great potential is sunken by fatal bugs and errors – first comes a catastrophic interface followed by the absence of player-to-player communication. [Issue#199]