Forgotten Realms: Demon Stone Image
Metascore
69

Mixed or average reviews - based on 11 Critics What's this?

User Score
6.7

Mixed or average reviews- based on 12 Ratings

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  • Summary: In Forgotten Realms: Demon Stone, the player directs a party of three characters ? Fighter, Sorcerer and Rogue. The player controls one party member at a time -- switching between them on the fly -- while the other party members are controlled by the engine?s sophisticated artificialIn Forgotten Realms: Demon Stone, the player directs a party of three characters ? Fighter, Sorcerer and Rogue. The player controls one party member at a time -- switching between them on the fly -- while the other party members are controlled by the engine?s sophisticated artificial intelligence. For example, when the player controls the Fighter, the Sorcerer and Rogue will continue to engage in combat, cast spells and assist the player in defeating all challengers. In many situations, the characters will be able to divide and conquer difficult objectives ? while the Fighter holds back a horde of Yuan-Ti snakemen with brute force, the Sorcerer supports him with devastating ranged magic while the rogue sneaks above and behind them for a coup de grace. The player participates seamlessly in each critical moment as they are cinematically switched from one perspective to another. This real-time, on-the-fly character switching design allows Forgotten Realms: Demon Stone to challenge players with innovative and compelling encounters. In true D&D fashion, each of the characters excels at a certain type of gameplay. The Fighter thrives in melee combat, the Sorcerer is excellent at ranged and magical combat and the Rogue excels at jumping, sneaking and disarming traps. Players will be continually tasked with choosing the best character for each challenge as well as using each character?s gameplay specialty to maximum effect. [Atari] Expand
Score distribution:
  1. Positive: 2 out of 11
  2. Negative: 0 out of 11
  1. It’s considerably derivative and it doesn’t bother with experimental gameplay or ideas.
  2. An enjoyable brew of lush graphics, solid voice-acting, and fun gaming that once again reminds me why I'm still hacking and slashing 20 years down the road. [March 2005, p.66]
  3. A small evolutionary step above what Stormfront did with The Lord of the Rings: The Two Towers, and players who appreciate that brand of brute-force, hack-and-slash gameplay should find in it a great-looking and enjoyable, if somewhat familiar, experience.
  4. The game is also rather short, which is both good and bad; it's bad because… well, because *I* say it's bad; and good, because you'll get sick of that linear hack-and-slash action.
  5. The "Serious Sam" of the "D&D" genre: fast, brutal, and ultimately a teeny bit dull. [Apr 2005, p.100]
  6. 65
    A solid hack-n-slash game that will appeal to fans of the genre, though it'll wear thin quickly.
  7. If you want a game with good fight mechanics that stands up well on the PC, you should get "Prince Of Persia: Warrior Within." If you want a standard shoddy port of a console game, you should get this. It's fun, but it doesn't belong.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. ArtF.
    Nov 21, 2004
    7
    It's worth the money i spent on it.
  2. Mar 22, 2012
    5
    While unskippable cut scenes and repetition keep this title from being great, it's still worth a quick play through. There were many momentsWhile unskippable cut scenes and repetition keep this title from being great, it's still worth a quick play through. There were many moments of true epic-ness throughout the game's 10 mission campaign that left me just interested enough to put up with the average-ness of everything else. Expand