Metascore
80

Generally favorable reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 13 out of 16
  2. Negative: 1 out of 16
  1. Deftly avoids the many pitfalls of AI squad tactics, and this, combined with great control, mission design, and presentation, makes for a truly fantastic game.
  2. While the gameplay is pretty tight, it’s the addition of charisma and squad mates that sets the game apart.
  3. Ultimately the game is a little on the shallow side when it comes to mission goals and weapons, but it is fun enough to overlook these shortcomings.
  4. The one area where this updated "Hitman 2" code shows great improvements is in the rag doll physics model.
  5. 85
    It's really only its brevity and restrictive save game system that keeps this game from fighting its way to the top of the genre.
  6. 84
    Gets better the more you play it. The challenge increases at the same rate as your skills and abilities so that you're really appreciating the level of control you've got towards the end and the cool action you can create because of it.
  7. The serious lack of replay value in Freedom Fighters is detrimental, but this is still one of the most exciting action games of recent memory. The level design is impeccable, the storyline is enjoyable, and the strategy elements make this game stand out from the rest of the pack.
  8. A quick paced, addictive action title with little replay value.
  9. It's far less intricate than a regular squad-based game, yet it retains all the elements that make them fun - as opposed to a title like Brute Force, which had none of them. A fine display of IO's creative talent. [Oct 2003, p.116]
  10. Even when you take into account some other minor disappointments on top of the AI though (such as the mess of a multiplayer mode and some annoying graphical glitches that occur on occasion), there’s still no denying that Freedom Fighters is a fairly impressive effort and a fun game to boot.
  11. The AI is surprisingly excellent - if you send a batch of troops out to scout, they will take up careful positions, scale machine gun positions, engage the enemy, and redeploy defensively without any more commands having to be issued.
  12. Great teamplay tactics, but the PC version drew the short straw.
  13. What this shooter lacks in depth, it makes up for in fun factor. [Holiday 2003, p.114]
  14. It's not too hard, it has a certain charm, it lets you take things on in your own way (as a commander or a commando), and it isn't afraid of pushing the old-fashioned arcade challenge of getting through a level without hitting F6 every ten seconds.
  15. 70
    The ambiance and atmosphere are usually enough all by themselves to suck you in; but never quite enough to make you ignore the hundred little things that matter.
  16. It matches intense, fast-paced action with a squirrely camera and imprecise aiming. Needless to say, that isn't a particularly compelling combination. [Feb 2004, p.77]
User Score
8.4

Generally favorable reviews- based on 68 Ratings

User score distribution:
  1. Positive: 13 out of 15
  2. Negative: 0 out of 15
  1. HawkEyeSnacko
    Jun 13, 2009
    10
    I miss this game so much, my PS2 is ruined and i have a Xbox 360 now. If they made this game for Xbox Arcade i would buy it again in a split I miss this game so much, my PS2 is ruined and i have a Xbox 360 now. If they made this game for Xbox Arcade i would buy it again in a split second. It might not be amazing to control a hand full of AI people now but when the game came out it was amazing. I never had a problem with this game and i loved playing it in multiplayer. This is a must try game if your not afraid of an old engine. Music for this game is awesome aswell. I also would like to mention that even if you are a european and perhaps not to much into the america-f*** yes type of came, fear not, this is made by a danish company. Let's hope they make a sequal. Full Review »
  2. Apr 18, 2012
    6
    I'm not sure this game holds up too well anymore. Maybe part of my problem was playing it out after lots of Mass Effect 3, thus havingI'm not sure this game holds up too well anymore. Maybe part of my problem was playing it out after lots of Mass Effect 3, thus having expectations about companions' behavior as well as crisp gun control.

    Graphics are very nice and atmospheric, those hold up quite well after 9 years, technological advances aside.

    I did ultimately enjoy the level design, back-and-forth maps, and fun comic booky story, despite its forceful cheesiness.

    But I don't know that post-2011 gamers will get much out of the gameplay. I grew impatient and frustrated (perhaps I should've just played in Normal mode to begin with) and rather than give up completely, chose to barrel my way through the content in god mode so i could at least see the neat little story and levels.

    I'd only recommend it to nostalgic FPS fans.
    Full Review »
  3. MarcosL
    Apr 28, 2009
    9
    Yesterday I begin to play it again (3rd time), and no changes. Awesome 5 years after.