Metascore
80

Generally favorable reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 13 out of 16
  2. Negative: 1 out of 16
  1. Deftly avoids the many pitfalls of AI squad tactics, and this, combined with great control, mission design, and presentation, makes for a truly fantastic game.
  2. While the gameplay is pretty tight, it’s the addition of charisma and squad mates that sets the game apart.
  3. Ultimately the game is a little on the shallow side when it comes to mission goals and weapons, but it is fun enough to overlook these shortcomings.
  4. The one area where this updated "Hitman 2" code shows great improvements is in the rag doll physics model.
  5. 85
    It's really only its brevity and restrictive save game system that keeps this game from fighting its way to the top of the genre.
  6. 84
    Gets better the more you play it. The challenge increases at the same rate as your skills and abilities so that you're really appreciating the level of control you've got towards the end and the cool action you can create because of it.
  7. It's far less intricate than a regular squad-based game, yet it retains all the elements that make them fun - as opposed to a title like Brute Force, which had none of them. A fine display of IO's creative talent. [Oct 2003, p.116]
  8. The serious lack of replay value in Freedom Fighters is detrimental, but this is still one of the most exciting action games of recent memory. The level design is impeccable, the storyline is enjoyable, and the strategy elements make this game stand out from the rest of the pack.
  9. Even when you take into account some other minor disappointments on top of the AI though (such as the mess of a multiplayer mode and some annoying graphical glitches that occur on occasion), there’s still no denying that Freedom Fighters is a fairly impressive effort and a fun game to boot.
  10. The AI is surprisingly excellent - if you send a batch of troops out to scout, they will take up careful positions, scale machine gun positions, engage the enemy, and redeploy defensively without any more commands having to be issued.
  11. Great teamplay tactics, but the PC version drew the short straw.
  12. A quick paced, addictive action title with little replay value.
  13. What this shooter lacks in depth, it makes up for in fun factor. [Holiday 2003, p.114]
  14. It's not too hard, it has a certain charm, it lets you take things on in your own way (as a commander or a commando), and it isn't afraid of pushing the old-fashioned arcade challenge of getting through a level without hitting F6 every ten seconds.
  15. 70
    The ambiance and atmosphere are usually enough all by themselves to suck you in; but never quite enough to make you ignore the hundred little things that matter.
  16. It matches intense, fast-paced action with a squirrely camera and imprecise aiming. Needless to say, that isn't a particularly compelling combination. [Feb 2004, p.77]
User Score
8.4

Generally favorable reviews- based on 54 Ratings

User score distribution:
  1. Positive: 12 out of 14
  2. Negative: 0 out of 14
  1. Apr 18, 2012
    6
    I'm not sure this game holds up too well anymore. Maybe part of my problem was playing it out after lots of Mass Effect 3, thus having expectations about companions' behavior as well as crisp gun control.

    Graphics are very nice and atmospheric, those hold up quite well after 9 years, technological advances aside.

    I did ultimately enjoy the level design, back-and-forth maps, and fun comic booky story, despite its forceful cheesiness.

    But I don't know that post-2011 gamers will get much out of the gameplay. I grew impatient and frustrated (perhaps I should've just played in Normal mode to begin with) and rather than give up completely, chose to barrel my way through the content in god mode so i could at least see the neat little story and levels.

    I'd only recommend it to nostalgic FPS fans.
    Full Review »
  2. Oct 15, 2010
    9
    Tight controls, fantastic AI, good Hollywood style story (yeah, it's cheesy at times, but if you liked The Rock and Independence Day style bravado you'll feel right at home) and a healthy challenge combine to form one of the true surprise hits of any generation of gaming. I was amazed when the enemies provided cover fire for their teammates that were moving into flank position and how smoothly my own teammates took cover and engaged appropriately with a very simple command scheme. Granted there aren't a wealth of guns or character progression/customization elements, but the true beauty of this game derives from the simplistic-yet-demanding strategy required in order to complete the games objectives. Really wish they'd do a proper sequel or at least provide this title via XBLA/PSN for those with now incompatible PCs. Full Review »