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Mixed or average reviews - based on 13 Critics What's this?

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5.1

Mixed or average reviews- based on 45 Ratings

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  • Summary: The year is 2171 A.D. Humanity has reached for the stars once more. Keen to seize a controlling stake in this as yet unconquered region, the global superpowers have raced to build orbital elevators, swiftly turning the emptiness of space into a tangle of surveillance satellite networks andThe year is 2171 A.D. Humanity has reached for the stars once more. Keen to seize a controlling stake in this as yet unconquered region, the global superpowers have raced to build orbital elevators, swiftly turning the emptiness of space into a tangle of surveillance satellite networks and military way stations. Back on the surface, while nations no longer engage in all-out war, border skirmishes have become the more frequent. On these ever-shifting front lines, armored humanoid battle vehicles - code named "wanzers" (from "wanderpanzer") - have proven to ber the unrivaled kings. History has taught us that wherever humanity goes, war is sure to follow...and in this technological age, there is nowhere man cannot go. From the creative minds of Square Enix and Double Helix Games, FRONT MISSION EVOLVED brings the classic FRONT MISSION franchise into an action-packed third-person shooter that gives players full control of a massive humanoid war machine-the wanzer. Players battle through intense combat situations as they explore an immersive world in both the single player campaign and online multiplayer. [Square Enix] Expand
Score distribution:
  1. Positive: 3 out of 13
  2. Negative: 4 out of 13
  1. 80
    Totally conventional, corridor straight mech-shooter surprises with many twists and monumental boss fights. Mech modularity adds a strategic touch to otherwise plain playability. [Issue#197]
  2. Good-looking but repetitive action makes Front Mission Evolved a tasty mech-flavored appetizer. [Nov 2010, p.84]
  3. Helix accomplishes a lot in appealing to Western gamers while still sticking to the themes Front Mission has established through its 15-year history.
  4. 60
    There are emblems to collect in the story and ranks to crawl through in multiplayer, but Front Mission Evolved just feels like a flat experience.
  5. With the strategising gone, all that's left is a poor narrative and mediocre shooting.
  6. Front Mission Evolved can sit well with mech game fans especially with its multiplayer. However as a third-person action shooter not very much stands out unless you quite enjoy boss battles with lots and lots of strafing, reloading, repairing and firing volley after volley of missiles, rockets and bullets.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 2 out of 13
  2. Negative: 9 out of 13
  1. Oct 15, 2010
    10
    For me game turned out fairly great. I and my friends were waiting for it for quite a period of time, knowing from the very beginning, thatFor me game turned out fairly great. I and my friends were waiting for it for quite a period of time, knowing from the very beginning, that it would be YPS, but not tactical strategy. Why? Because that was said right away at start of FME's development, so it's very strange that people are crying about their dream's crushing.
    Multiplayer is VERY nice, one thing is not very good that player matching system is a little slow. Music and sounds are also at high level.
    So it's 9.0/10 for me.
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  2. Mar 26, 2012
    9
    Even if I'm a fan of the classics FM (turn based) I'm gonna giving this game a 9/10 'cuz it's fun and enough well made. Graphics are good,Even if I'm a fan of the classics FM (turn based) I'm gonna giving this game a 9/10 'cuz it's fun and enough well made. Graphics are good, sound is not bad, controls are smooth and gameplay is fun, the story and characters are not the best out there, at least not fun and charmful as in FM3 but neither too bad. Expand
  3. Feb 21, 2011
    5
    Going into this game I didn't know much about the Front Mission series, only playing Front Mission 4 several years ago, and I haven't played aGoing into this game I didn't know much about the Front Mission series, only playing Front Mission 4 several years ago, and I haven't played a Square game since Final Fantasy IX, so I had a mixture of expectations. The expectations I had were quickly dashed. I was hoping for a giant robot war game that put me on the front lines of a battlefield with a complex story that early Square games had (I say early because I don't know how they hold up today). The game doesn't deliver any of this. Level design is linear, with many moments of, "Follow the designated path," and, "Kill these several baddies," to move on. This would be moderately okay if your allies and enemies would stop telling you to do it. Before you even have a chance to realize the level started, someone will shout, "What are you doing!? Kill those [whatever] now!" and then proceed to repeat themselves every several seconds. And this happens every single mission.
    As for the story, it has a very strong anime vibe. And along with that, the voice acting isn't the greatest, and with not viable means to switch to the native Japanese, you'll sigh every time you hear the General talk. All-in-all, it's a forgettable story with forgettable characters.
    Gameplay, gameplay, gameplay... This was the biggest draws and drawbacks of the game. The controls are nice and tight, however, that's the extent. They make a big deal over targeting different body parts, yet it's ultimately ineffectual. As well, your own armor goes down obscenely fast, even during boss fights, they know this, laying respawning health packs around the battlefield. There just weren't any tactics to this. It's a simple hold down the button until the other guy dies. In multiplayer, there is some tactical value to be had, but I have found a lack of opponents dampening my want to play it. Though, a friend and I both bought the "Last Stand" DLC which in it's own right is good fun.
    Graphically, the robots look good, characters look good and environments look okay. But the game doesn't have the feel of "Giant robot!" In other giant robot games, destructible enviorments are there, no questions asked. This game everything is a solid block, you bullets don't even leave dents. When everything is said and done it comes down to this:
    Front Mission Evolved is a decent substitute to games like Armored Core, yet still has a long way to go before being a must have. I'd say only die hard AC fans should look into this game seriously until the price drops.
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  4. Aug 30, 2013
    4
    This review contains spoilers, click expand to view. It's not simulation enough to be an Armored Core or MechWarrior game and it's not third person shooter enough to be like one of the Cybertron series Transformers games. Sufficed to say, there are better places to get your mech action.

    It's not completely terrible, just very bland and unpolished. I can't deny that I had fun but I was never terribly excited. The boring story is partially lifted from the Super Famicom game, Front Mission Gunhazard, which is a far superior action mech game to this one.

    I had great hopes for this game, that it would be a fun mech sim/shooter in the Front Mission universe, however it's hard to ignore how rushed and mediocre everything is. Front Mission is known for its mech customization which is present here, but don't expect any Armored Core level of depth. For some people that may be a good thing since Armored Core can be very complicated but they take it too far in the other direction to the point where customization is practically needless.

    The sound is nothing special either with passable voice acting and practically no music which adds to the underwhelming feeling of most missions. Add to that the graphics which aren't necessarily terrible but almost look like something from the previous generation.

    To make matters worse they shoehorned in on-foot segments, perhaps also in homage to Gunhazard, and they're even more poorly designed than the mech segments which are at least occasionally fun for what they are. The story mode is incredibly short though, with only a few frustrating and poorly designed boss fights to slow you down. Expect to beat this in an evening.

    I would still recommend this game to fellow mecha nuts and fans of the Font Mission series with the caveat that they only pay a few dollars and that they go in with low expectations. There is still fun to be had for genre fans but everyone else should stay far away. It's a crime that the west was given this game and not the stellar Front Mission 5.
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  5. Mar 11, 2011
    3
    This game could e great with a better single player campaign, maybe some coop on it, npcs customizations ... but nothing. The story is boring,This game could e great with a better single player campaign, maybe some coop on it, npcs customizations ... but nothing. The story is boring, the bosses worse and there's no replay value. The multiplayer could also be great, but it is leveled, not newbie friendly, you end up playing with people you don't know and with a terrible ping, few maps, bad UI ... damn you SQUARE ENIX! Expand
  6. Feb 16, 2011
    3
    Got the game on sale through steam and sadly it is not even worth it as a bargain title. The controls are clunky. The gameplay is bland.Got the game on sale through steam and sadly it is not even worth it as a bargain title. The controls are clunky. The gameplay is bland. Customization is nearly irrelevant. The small amount of customzing you can do has little affect on the play. At every turn the GUI is a hindrance. The online community for this game is non-existent. The single player campaign will put you to sleep. All in all just a bad buy. I couldn't suggest this game if it was 5 bucks, much less 20 or more. Expand
  7. Oct 1, 2010
    0
    I was really hoping that FME would be the next awesome game in the FM storyline but boy o boy was I disappointed. The Storyline did not liveI was really hoping that FME would be the next awesome game in the FM storyline but boy o boy was I disappointed. The Storyline did not live up to a square enix title. The game has graphics I would expect from 2-3 years ago. The gameplay is clunky...broken into each little engagement then a loading screen. Music is terrible, voice-overs medicore at best.

    List of annoyances:
    1) No way to quit the game from the hanger menu
    2) Some enemies are just retarded to fight. (look forward to 20-30 minute fights of constant movement to dodge incoming fire. The dodging is fine, I get that but the fact that i have to sit and beat on an enemy for 20 minutes to kill them when I die in about 20 seconds if i stand still is just retarded). Sure 1v1 boss fight I expect to have some difficulty, however I do not expect to be 1-shotted by a boss after 10 minutes of fighting.
    3) Controls are clunky. It is very hard to get a grasp of what your mech will do with the controls on your keyboard. All in All: I can't really find a positive note about this game which is why I am going to give it a 0.
    The game feels unpolished, and as if it was developed without a clue about the previous FME games.
    This is even a worse failure than Star Trek Online (although the 3rd person action was somewhat better). I would not pay $50/$60 for this game. Please do yourself a favour and wait until this one enters the under $20 category. No amount of patches or DLC will be able to fix this game. Double Helix has had a knack for ruining decent games and well this is just another failure on their record.
    My worst regret is that I bought it off of steam and wont get a refund....zzzz
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See all 13 User Reviews