Metascore
63 out of 100

Mixed or average reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 3 out of 13
  2. Negative: 4 out of 13
  1. 80
    Totally conventional, corridor straight mech-shooter surprises with many twists and monumental boss fights. Mech modularity adds a strategic touch to otherwise plain playability. [Issue#197]
  2. Good-looking but repetitive action makes Front Mission Evolved a tasty mech-flavored appetizer. [Nov 2010, p.84]
  3. Helix accomplishes a lot in appealing to Western gamers while still sticking to the themes Front Mission has established through its 15-year history.
  4. For all its shortcomings, we still quite like Front Mission Evolved, especially as it manages to imbue a feeling of power in the player with its well made shooting mechanics better than many other shooters. While it is unlikely to be remembered for having any particularly remarkable features, it does what it does mostly very well.
  5. 65
    While Evolved may not be a game of the year contender and definitely has some faults, it is also probably the most fun I have had in a mech game since the original MechAssault on Xbox.
  6. Front Mission Evolved has potential and fans of big-bot wars will enjoy it, but it feels like a flat experience.
  7. With the strategising gone, all that's left is a poor narrative and mediocre shooting.
  8. 60
    There are emblems to collect in the story and ranks to crawl through in multiplayer, but Front Mission Evolved just feels like a flat experience.
  9. Front Mission Evolved can sit well with mech game fans especially with its multiplayer. However as a third-person action shooter not very much stands out unless you quite enjoy boss battles with lots and lots of strafing, reloading, repairing and firing volley after volley of missiles, rockets and bullets.
  10. Jan 13, 2011
    45
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.
  11. Oct 28, 2010
    45
    Front Mission Evolved is at its core an uninspired third-person mech fighter that throws out the tenets of the series, a move that may turn off long time players. Mech fans will find it lukewarm at best and the rest of us are left to wonder just who the game will appeal to.
  12. Oct 22, 2010
    42
    The mech combat is fast paced and brutal, but once that veneer wears off you find that under the hood is a slap shod mix of broken balance, goofy game mechanics, and an abject lack of the tactical gameplay for which the franchise is known.
User Score

Mixed or average reviews- based on 30 Ratings

User score distribution:
  1. Positive: 2 out of 11
  2. Negative: 7 out of 11
  1. The narrative and dialog is very familiar Front Mission. However the strategy and fun is gone. The customization leaves much to be desired for most of the game, almost every level after 4 or 5 have some sort of requirement, even if just "biped legs", the "secrets" such as emblems sensors or other goodies seem to encourage you to just walk around in levels after all danger (and fun?) is dealt with and just look for the bonus item that is behind you. Which can be time consuming with a mech that is very cumbersome once its "slide" is exhausted. Since you can only control yourself, customize, and rely on your self as the only unit on your side, fun combinations and strategy seem to be removed. Many missions have friendly mechs, but the likelihood of them doing anything other than sliding around and missing with pot shots is very low. And if they DO manage to defeat an enemy, you will just be disappointed that they got the kill credit so you didn't get money for it. The entire game is an obtusely obvious quick xbox port(even menus lack mouse support), which is forgivable until you get to multiplayer. In which you get to wait in long lines to be auto matched without any text communication with teammates, pre or mid game. The painful multiplayer also feeds the problem of lack of players in general. If you HAVE to play a new mech (wanzer) game, then pick this up, otherwise just pretend it doesn't exist. Full Review »
  2. I was really hoping that FME would be the next awesome game in the FM storyline but boy o boy was I disappointed. The Storyline did not live up to a square enix title. The game has graphics I would expect from 2-3 years ago. The gameplay is clunky...broken into each little engagement then a loading screen. Music is terrible, voice-overs medicore at best. List of annoyances: 1) No way to quit the game from the hanger menu 2) Some enemies are just retarded to fight. (look forward to 20-30 minute fights of constant movement to dodge incoming fire. The dodging is fine, I get that but the fact that i have to sit and beat on an enemy for 20 minutes to kill them when I die in about 20 seconds if i stand still is just retarded). Sure 1v1 boss fight I expect to have some difficulty, however I do not expect to be 1-shotted by a boss after 10 minutes of fighting. 3) Controls are clunky. It is very hard to get a grasp of what your mech will do with the controls on your keyboard. All in All: I can't really find a positive note about this game which is why I am going to give it a 0. The game feels unpolished, and as if it was developed without a clue about the previous FME games. This is even a worse failure than Star Trek Online (although the 3rd person action was somewhat better). I would not pay $50/$60 for this game. Please do yourself a favour and wait until this one enters the under $20 category. No amount of patches or DLC will be able to fix this game. Double Helix has had a knack for ruining decent games and well this is just another failure on their record. My worst regret is that I bought it off of steam and wont get a refund....zzzz Full Review »
  3. I really didn't want to give a bad score to a Front Mission game, but this one takes the biscuit... Bought from Steam (after a wonderful holiday of cheap deals!)- it states "multi language" on the shop page... fair enough, PAY done... woot ... Start the game, NO LANGUAGE OPTIONS... The language is automatically set to the country you live in .... in my case ; Japan, - thanks! . ... bite the hand that feeds you why not!? From the intro, you could tell this was a "ruined by Hollywood" take on a Japanese game. All action, no tension. You know, Id prefer it to have the 2d faces speaking to than the crappy 3D acting. (the speech is in English, text in Japanese...) The game? Its "alright" to a sense it is VERY linear (go this way then that way then) - the game mechanics feel VERY old, especially in the time of open world sandbox simulation! - I mean, ... you're a huge mech for cyring out loud! Controls dont necessarily feel wrong - theyre mostly tried and tested from the normal shootemup genre. WASD and mouse... or a joypad. Its a shame that it doesnt take some cues from some mech simulation games. My rundown, this one is good if you've never played an FPS or mech game in your life... otherwise, look elsewhere! Full Review »