Full Spectrum Warrior Image
Metascore

Generally favorable reviews - based on 26 Critics What's this?

User Score

Mixed or average reviews- based on 17 Ratings

  • Summary: Full Spectrum Warrior is based on a game commissioned by the U.S. Army to train light Infantry troops in urban combat situations. Soldiers are placed in a tense, hostile, and claustrophobic environment where they must complete a variety of military objectives. Players act as the Squad Leader, providing direction to Alpha and Bravo fire teams. The successful Squad Leader effectively uses cover in the environment and moves his fire teams in a coordinated fashion so they can protect themselves from possible attacks that could come from any direction. Full Spectrum Warrior puts you in the dirt with your men, where danger lurks around every corner. [THQ] Expand
Score distribution:
  1. Positive: 19 out of 26
  2. Negative: 0 out of 26
  1. A game like no other. It almost rises above the definition of the word “game”, but you can’t argue that there is a lot of challenging fun and addictive gameplay to be found in this attractive package.
  2. Not only the best military sim of recent times, but one of the most intense and exciting strategy games ever created.
  3. An entertaining game with an excellent interface and decent AI.
  4. Ample proof that thinking men are welcome in the modern army.

See all 26 Critic Reviews

Score distribution:
  1. Positive: 6 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 3 out of 9
  1. H.S.
    10
    A tactical shooter where your troops do the shooting. It all gets down to how you plan your soldiers operation. The troops do the fighting, rather than you have to tell them exactly what to do. If bullets rain on them they won't run away from cover just because you want to. A truly amusing and challenging game. A bit on the easy side but that's a minor problem. Expand
  2. AndyW.
    8
    This game is unique in that 2 players can play the campaign in muliplayer co-op over a LAN, or the internet. Players are controlled from a third person view, except when using hand grenades and grenade launchers, which you control first person style. The AI is scripted, trigger based and usually spawns in the same places, which means that replay-ability is limited. However, it still requires teamwork and tactics to complete a level. The 'suppress and flank' tactics become routine by the end of it, but it is still enjoyable. There was an annoying bug which crashed the game to desktop after most in game auto-saves. This was irritating, but the game saves were always ok, and it just meant restarting the game and continuing on. There were no patches avaible when I played it (early 2005) and web support was minimal. An enjoyable game with some innovative features. Worth getting especially if you're looking for a combat game with a mulitplayer campaign. Expand
  3. EricE
    7
    Very worth the $15 I paid for (included the sequal Ten Hammers) from Steam. Got a good 12 hours of play. Graphics for a 2004 game were decent. I found it a nice mix between a FPS and a RTS. Although sometimes the controls ticked me off. Especially when an enemy is less than 10 feet away. Then your guys are slower then snails to open fire while the enemy will pick you off real quick. Lost a whole 4 person squad this way. No regrets. Now to play Ten Hammers. Expand
  4. EM
    3
    Your troops need to spend more time on the firing range. Can't hit targets right in front of them, but they seem to hit each other easy enough. If you lose a man, you have to run all the way through the mission again. Glad I didn't pay much for this one. Expand

See all 9 User Reviews