- Publisher: THQ
- Release Date: Sep 21, 2004
- Also On: Mobile, PlayStation 2
Summary:
Full Spectrum Warrior is based on a game commissioned by the U.S. Army to train light Infantry troops in urban combat situations. Soldiers are placed in a tense, hostile, and claustrophobic environment where they must complete a variety of military objectives. Players act as the Squad Leader, providing direction to Alpha and Bravo fire teams. The successful Squad Leader effectively uses cover in the environment and moves his fire teams in a coordinated fashion so they can protect themselves from possible attacks that could come from any direction. Full Spectrum Warrior puts you in the dirt with your men, where danger lurks around every corner. [THQ]
| Rating: | M |
|---|---|
| Developer: | Pandemic Studios |
| Genre(s): | Real-Time Strategy |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Blood, Blood and Gore, Strong Language, Violence |
| Connectivity: | Online |
| Online Modes: | Cooperative |
| Number of Online Players: | 2 Players Online |
| Cast | Credit |
|---|---|
| Julio Jerez | Additional Programming |
| Gary Brunetti | Lead Environment Artist |
| Paul Robinson | Writer |
| Alex Green | Additional Programming (Army Version) |
| John Giors | User Interface |
| Richard Wyckoff | Lead Level Designer |
| Quinn Dunki | Artificial Intelligence |
| Branimir Karadzic | Senior Programmer |
| Laralyn McWilliams | Lead Designer |
| Kristine Ishii | Designer |
| Anton Oparin | 3D Animation And Special Effects |
| Mikey Kelley | Voice (Shimenski) |
| Blagoy Borisov | Lighting |
| Yury Tchernych | Lighting |
| Olga Cheremissova | Rendering |
| Brian Gomez | Lead Tutorial Designer |
| Peter Bartholow | Designer |
| Jon Heiner | Network |
| RC Montesquieu | 2D Art/Concept |
| Sean Sullivan | Environment |
| Alexander Boczar | Senior Programmer |
| Niklas Westberg | Senior Programmer |
| Huan Phan | Character |
| Ivan Bouinatchov | Environment |
| Svon | Voice (Devereux) |
| James Crowson | Animator |
| Han Lee | Environment |
| Niklas Smedberg | Engine And Graphics |
| William Henry Stahl | Director |
| Fredrik Persson | Lead Programmer |
| Christopher M. Hunt | Art Director |
| Raphael Hernandez | Producer |
| Greg Donovan | Creative Manager |
| Kim Marlis | Production Coordinator |
| Ivaylo Beltchev | Senior Programmer |
| Daniel Mooney | Graphics |
| Priti Aggarwal | User Interface |
| Adam Pino | Lead Gameplay |
| Justin Truman | Gameplay |
| Aaron Lee | Gameplay |
| Leyland Needham | Gameplay |
| Lilli Thompson | Tools |
| Kevin Ashley | Additional Programming |
| Vik Advani | Additional Programming (Army Version) |
| Rositza Zagortcheva | Lead Artist |
| Pete Melhuizen | Lead Animator |
| Michael Altamirano | Environment |
| Andrew Krelle | Environment |
| Timo Pihlajamaki | Environment |
| Tony Ianiro | 2D Art /Concept |
| Ben Nelson | Animator |
| Stephan Greenburg | Animator |
| Rick Ernst | Designer |
| Daven Simmons | Designer |
| David Rovin | Sound Producer & Lead Designer |
| David Rovin | Sound Producer & Lead Designer |
| Andrew Waggoner | Sound Assistant |
| CPT. John M. Spangberg | Military Consultant |
| Alfonso Alpuerto | Character Animator |
| Thomas Bruno | Character Animator |
| Jeremy Cantor | Animation Director |
| Paolo Costabel | Tools Programmer |
| Kurt Peterson | Character Animator |
| Erika Sass | Environment Artist |
| Tricia Vitug | Environment Artist |
| Paul Jessel | Additional Character Animator |
| Ken McDonnald | Additional Character Animator |
| Noel McGinn | Additional Character Animator |
| Sean Mullen | Additional Character Animator |
| Brian Schindler | Additional Character Animator |
| Chad Stewart | Additional Character Animator |
| William Tessler | Additional Character Animator |
| Roger Vizard | Additional Character Animator |
| Jim VanDerKyle | Additional Character Animator |
| Todd Wilderman | Additional Character Animator |
| Sande Scoredos | Producer |
| SGT. Jack Batten | Army Subject Matter Expert |
| Prasong Kreng | Stunt Actor |
| Marko Zaror | Stunt Actor |
| Ben Diskin | Voice (Ota) |
| Armando Valdes-Kennedy | Voice (Mendez) |
| Ian Kessler | Voice (Picoli) |
| J. D. Cullum | Voice (Shehadi) |
| Ben Spies | Voice (Silverman) |
| Ektimal Shbib | Voice (Arab Civilian Female) |
| Toufiq Tulsiram | Voice (Al Afad Assistant) |
| Toufiq Tulsiram | Voice (OPFOR #1) |
| Gino Salvano | Voice (Propaganda Guy) |
| Gino Salvano | Voice (Propaganda Guy) |
| Gino Salvano | Voice (Propaganda Guy) |
| Ahmad Alsundos | Voice (Arab Civilian Male 2) |
| Ahmad Alsundos | Voice (OPFOR #2) |
| Hugh Mun | Voice (OPFOR #3) |
| JD Cullum | Voice (NATO British Officer) |
| Michail Budkin | Additional Modeling And Texture Mapping |
| Ekaterina Fedorova | Additional Modeling And Texture Mapping |
| Natalia Gracheva | Additional Modeling And Texture Mapping |
| Andrej Gromov | Additional Modeling And Texture Mapping |
| Irina Pleshak | Additional Modeling And Texture Mapping |
| Irina Shostik | Additional Modeling And Texture Mapping |
| Sergey Zubakov | Additional Modeling And Texture Mapping |
| Akzhol Abdulin | 3D Animation And Special Effects |
| Artem Artemiev | 3D Animation And Special Effects |
| Artur Kalfovich | 3D Animation And Special Effects |
| Ilya Poenker | 3D Animation And Special Effects |
| Alexey Popv | 3D Animation And Special Effects |
| Vladimir Uriashov | 3D Animation And Special Effects |
| Sergey Belik | Composing |
| Stanislav Volodarskiy | Programming And Technical Support |
| Machine Head | Musical Score |
| Tobias Enhus | Composer |
| Chris Neilman | Composer |
| Jason Bentley | Music Supervisor |
| Vikci Ordeshook | Score Producer |
| Nika Futterman | Voice (Dr. Alvarez) |
| Nika Futterman | Voice (Recon Pilot) |
| Lex Lang | Voice (Platoon Leader) |
| Billy Brown | Voice (Williams) |
| Lex Lang | Voice (Platoon Leader) |
| Billy Brown | Voice (Williams) |
| Nika Futterman | Voice (Recon Pilot) |
| Nika Futterman | Voice (Recon Pilot) |
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