Galactic Civilizations II: Twilight of the Arnor Image
Metascore
92

Universal acclaim - based on 19 Critics What's this?

User Score
8.2

Generally favorable reviews- based on 105 Ratings

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  • Summary: The galaxy is being consumed by the fires of war as we enter the final act of the Dread Lord saga. Galactic Civilizations II: Twilight of the Arnor is the second expansion pack to the award-winning PC strategy game, Galactic Civilizations II. Galactic Civilizations II: Twilight of the ArnorThe galaxy is being consumed by the fires of war as we enter the final act of the Dread Lord saga. Galactic Civilizations II: Twilight of the Arnor is the second expansion pack to the award-winning PC strategy game, Galactic Civilizations II. Galactic Civilizations II: Twilight of the Arnor expands the gameplay of Galactic Civilizations in all new ways. New campaign detailing the final chapter in the Dread Lords wars. The Terror Star arrives, capable of destroying any star. Unique technology trees for all 12 civilizations. Unique planetary improvements for each civilization. New 3D engine powered map editor. New Scenario Editor for creating highly detailed custom games. New Campaign Editor for players who want to create their own custom epic campaigns for themselves or to share with others. New Metaverse Tournaments: Specific maps & scenarios recorded to the Metaverse with prizes for top players. [Stardock] Collapse
Score distribution:
  1. Positive: 19 out of 19
  2. Mixed: 0 out of 19
  3. Negative: 0 out of 19
  1. 100
    For better or worse, Arnor is an add-on that completes its parent game rather than simply expanding its scope.
  2. Galactic Civilizations 2: Twilight of the Arnor is one of the best expansions I have ever experienced in my many years of gaming.
  3. 100
    It caps the mini-trilogy with a flourish and makes us very, very eager to see what the next proper release in the franchise will have to offer.
  4. Old school still rules. [Aug 2008, p.67]
  5. It’s more than just new content, it is a concerted effort to make Galactic Civilisations as polished and complete a product as possible. And you know what? Mission accomplished. [Sept 2008, p.58]
  6. This game just became elevated to my personal list of all-time PC favorites.
  7. Twilight of the Arnor does an excellent job adding more meat to an already meaty game. It's a bit raw and bloody deep in the middle, but still quite satisfying.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 21 out of 31
  2. Negative: 8 out of 31
  1. Mar 7, 2012
    10
    great game and i dont understand some of the reviews here, saying 10 for graphics and 3 for turn based, why are people that dont like turngreat game and i dont understand some of the reviews here, saying 10 for graphics and 3 for turn based, why are people that dont like turn based games playing turn based game an giving them bad rating becaue of that??? the reason its turn based is the reason why m and many others like these kind of games, it gives you time to think and plan and they are supposed to take forever to play, not just jump in to play one game or something like that. if you like turn based strategy games then try this one out, you wont regret it Expand
  2. Leo
    May 30, 2008
    10
    More of a new game than an expansion pack!
  3. AndrewG.
    May 29, 2008
    10
    If you don't like turn-based games... don't buy this, or review it. It's the best of its kind.
  4. Nov 19, 2014
    9
    This game has some of the best A.I. you will ever find in a turn based strategy, which is a good thing since there is no multiplayer feature.This game has some of the best A.I. you will ever find in a turn based strategy, which is a good thing since there is no multiplayer feature. Unfortunately I feel the need to point out that if you're a fanatic TBS player like myself, it still holds no challenge (unless you let it cheat) once you figure the ins and outs of the game. The music is average, the graphics are excellent, and the gameplay is utterly fantastic.

    Galactic Civilizations 2's ship editor is one of the most impressive I have ever seen. No need to take my word for it, just use google and look at what other people have made using it.

    The planet micro management portion is quite interesting, with each planet having a chance to have certain tiles that give a % bonus to production/research/etc that makes each and every planet worth colonizing in the long run. That crappy 4-5 quality planet that you'd normally ignore in search of something better? It might just have a 800% production tile that makes it outstrip every other planet in the sector when it comes to building your war fleets.

    Speaking of war, that's the one part of the game that keeps me from giving galactic civilizations 2 a 10 out of 10. When it comes to combat, it really is a matter of rock/paper/scissors in terms of defense and offense. You have lasers, missiles, guns and a corresponding defense for each. All combat boils down to is who has more weapon 'points' that isn't covered by their enemy's defense points, and how many ships you have. It doesn't get more complicated than that, which is a real shame. One need only look at games like Master of Orion 2 to see how it could have been done better. A turn based combat system that actually let you control the ships would have opened up entirely new avenues of fun and possibility.

    All in all, a great game with almost no bugs (I have been playing it for well over a year and the only issue I ever encountered was a strange bug where I loaded a save and all ships had 1hp and 1 movement) that could have used minor tweaking in a few areas to truly be the game of the year instead of just great.
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  5. GatorB.
    May 27, 2008
    9
    I have yet to play the original game or the 1st expansion, but I'm pretty impressed. I'm a huge Civ4 fan, and this plays along the I have yet to play the original game or the 1st expansion, but I'm pretty impressed. I'm a huge Civ4 fan, and this plays along the same guidelines. It will suck hours out of a day. Only problem is that they do not have a manual for ToA (only the first two installments). ToA makes many changes, to the learning curve is a little high. Hopefully the guide will be out soon. Expand
  6. MeestYk
    May 27, 2008
    6
    10 for wow graphics, -3 for boring turn-based,-1 overrating this game by smucks (mag reviews). Look for true excitement elsewhere. TB games 10 for wow graphics, -3 for boring turn-based,-1 overrating this game by smucks (mag reviews). Look for true excitement elsewhere. TB games are for grandpas. Expand
  7. Jul 10, 2013
    1
    It was time to choose a new game. I carefully reed and analyse the metacritics. So I was sure to make a good purchase. I choose GC2. First, IIt was time to choose a new game. I carefully reed and analyse the metacritics. So I was sure to make a good purchase. I choose GC2. First, I had problems to install the game. I began my first game in EASY mode. Early in the game, some pirates take one of my planet between two turns. Took me many many turns to got the technology to take it back. It was just returning to normal when another gang of pirates arrived. Some professionals this time. Their vessels were arround 100 times stronger than mines. I took between 300 and 500 turns to got the technologies to built some presentable units to face them. By that time, they had destroyed almost everything I had and moreover, almost everything others had, in the galaxy. Some starships were hidden in the corners of the maps. lol. But I was finally ready, built 4 pairs of huge destroyers. I was wipe out in a single attack, and they had lost nothing. Just a bit damaged. They were still 20 times stronger than me. Soon after, they finished me. Pirates won the game -I had no fun at all. Even not interested to try another game. Those pirates stole me 19,99 dollars. Expand

See all 31 User Reviews