Generally favorable reviews- based on 724 Ratings
May 13, 2013I really didn't like this game. You can make all kinds of improvements to your game engine and become focuses on making great games in a certain genre but the game penalizes you harshly for repeating genre combinations. So I make a great fantasy role playing game and it gets amazing reviews, I improve my game engine with things like rich backstory, character development, and other aspects pertinent to role playing games but when I make another fantasy role playing game it gives me terrible scores because I'm repeating myself. This isn't at all similar to what game development is like. The fact that I have to go from fantasy role playing games to making a casual virtual pet game for kids in order to have success is ridiculous. If any of this game was reality, companies like Bioware, Blizzard, and Maxis would have tanked after their first game. I'm sorry, but the mechanics in this game are ridiculous and it just makes the game feel clunky and broken.… Full Review »
May 3, 2013I could play this game for hours and days. Hard to master as it has a unique mathematical algorithm to rate the games you make based on a number of different variety of mixing. The only problem is... the algorithm can be touchy and picky once you starts combining genres and other 'devices' to a certain topic. So it makes it a bit difficult to get around, but once you get the hang of it, you might be playing it more and more.… Full Review »
May 6, 2013VERDICT: Recommended for fans of business simulators ("tycoon" games) and those who take an interest in the game development industry.
It's a good game for the low price of $7.99. I have gotten about 10 hours of entertainment out of it in my first 30-year playthrough. Replayability is mediocre as the game becomes repetitive in the late stages, but this is a chronic problem of "tycoon" games. Experimenting with different genre/topic combinations is a core element of the gameplay, and it can be both frustrating and rewarding.
I would have liked to see more transparency in the way your games are scored by the critics, such as showing a breakdown of how the various aspects of your game were rated (engine, gameplay, story, etc). This would make it less frustrating when you receive a low overall score on a game. Another thing that would improve the game is for the timeline to slow down a bit, or for the passage of time to slow as the game progresses. In the mid and late game, it felt like new consoles were coming out too frequently and your game engine basically became outdated upon release. The speed of the game felt rushed all along.
In general, the game was fun and ran smoothly with no bugs for me. I believe the game should be expanded and tweaked for an optimal experience, so perhaps a cheap DLC (2 or 3 bucks) or free patch would be appropriate in the future. I will probably come back to the game periodically and try playing through it again when the mood strikes.… Full Review »