Metascore
53 out of 100

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 0 out of 8
  2. Negative: 3 out of 8
  1. Jun 4, 2012
    65
    Gemini Wars sadly offers only a singleplayer campaign. A multiplayer or even a skirmish mode is nowhere to be seen. Players who love RTS-games with a nice story will however enjoy Gemini Wars.
  2. May 29, 2012
    65
    There's still a bit of extra polish needed, not to mention, well, the rest of the game. If you like story and want to take yourself through the tale of the Gemini sector, then by all means give this game a go.
  3. Sep 16, 2012
    60
    A solid enough effort, but pacing issues and a sense of obsolescence leave it firmly in 'if you like that sort of thing' camp. [Sept 2012, p.63]
  4. May 28, 2012
    59
    You end up waiting an age for some action. [July 2012, p.90]
  5. Dec 28, 2012
    50
    Overall a bad game. No pleasure at all in playing it even if you're a huge fan of space RTS.
  6. 40
    As much as I love playing a good RTS game, this isn't one of them. Too many things hold it back from being enjoyable and standing out in a crowd.
  7. Jun 14, 2012
    40
    Unfortunately, I spent most of my experience with the title cursing in frustration at all the bugs, or wishing I was doing something -- anything -- other than sitting in front of my PC, watching ships move with the haste of a geriatric. With enough patches it could be a perfectly serviceable RTS, if not a particularly fun one.
  8. Aug 6, 2012
    38
    Lost highlights are ever-the-same clashes of enormous fleet formations, during which tactical orders are either ignored or negated by mistakes in AI behavior. Lots of shortcomings as well as a number of bugs add to the frustration.
User Score

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 10 out of 16
  2. Negative: 4 out of 16
  1. Gemini Wars reminds me of these old school RTS games that had a (real) storyline and objectives, combined with strategic missions.
    I just fin
    ished the campaign, and I must say that I'm eagerly waiting for the skirmish mode. Acording to the devs, it's going to be released soon as free DLC. Full Review »
  2. Well I'm glad I got this at a discount. I was disappointed in the whole game. Yes it was very buggy, the ships moved like snails in frozen molasses in wintertime. Combat was tedious, Capital ships were not capital ships. I had more use from the frigates than I did from the destroyers. The destroyers had only 40 hit points more than a frigate, wow, with the destroyers only doing 2-4 points of damage per shot it's gonna take a while to kill stuff. With the ships moving so slow? Oh wow. If you like sitting in front of your computer for hours watching ships move off and attack on there own, or attack after they are given a Move order. I wish I could get my money back. This game isn't going to stay on my system for long. Full Review »
  3. Beyond the numerous issues with bugs, pathfinding, stupid AI and frustrating mechanics, the basic fact is that the game cheats. While some may find this to be fun and challenging, the developers designed the game so that no strategy will work twice. (There are missions where the AI will overrun you in minutes unless you take advantage of weaknesses in the game's programming). While in many games various hacks given to the AI balance out player intuition, the AI in Gemini Wars doesn't even have to use build structures or pay attention to population caps, and it often warps in ships randomly to support it's existing already-overpowered fleet.

    I give this game a four on the following terms:
    The game is a good idea, and it's always nice to see something new in strategy, especially with a campaign. However, along the second half of the game, the opponent changes (the gark) and the game becomes, in all honesty, stupid. I'm irritated beyond belief with the game, and intend on uninstalling it.
    Full Review »