Generally favorable reviews - based on 34 Critics What's this?

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Generally favorable reviews- based on 138 Ratings

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  • Summary: Goodbye Deponia is the final game in Daedalic Entertainment's adventure trilogy.
Score distribution:
  1. Positive: 24 out of 34
  2. Negative: 1 out of 34
  1. Oct 17, 2013
    It is a great finish to a truly original tale, and a trilogy that anyone not already familiar with the series should absolutely purchase and enjoy.
  2. Oct 16, 2013
    All in all, Daedalic have crafted an excellent adventure that does justice to the series, topping it all off in a satisfying manner. It even leaves quite a bit of room for interpretation in the end.
  3. Nov 18, 2013
    Goodbye Deponia is a wild rollercoaster ride - a bigger, smarter and funnier adventure than the previous Deponia games. It will earn a place in your heart even after it totally fails to deliver a proper cathartic ending.
  4. Nov 5, 2013
    Goodbye Deponia has a bumpy ride towards the ending, but is able to entertain nonetheless. It won't pose the hardest challenge around, but will keep you smiling while going forward and at times it will even make you laugh really hard.
  5. Nov 7, 2013
    Goodbye Deponia turned out to be the weakest entry in the series. The story feels a bit messy and the ending isn't really that satisfying. The puzzles are challenging though and it's still one of the most humourus games out there.
  6. Nov 1, 2013
    They may have hit minor issues in the beginning, but they should be applauded for tackling these head on for the subsequent releases. With complaints over the length of some chapters, the translation issues and the long wait for this last chapter, the trilogy is definitely greater than the sum of its parts.
  7. Feb 28, 2014
    Unfortunately, Goodbye Deponia is a wasted effort by Daedalic because it's marred by a series of bad moral decisions, and the protagonist is the epitome of unlikeable.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 11 out of 16
  2. Negative: 4 out of 16
  1. Oct 20, 2013
    Just awesome quest. Lovely characters and story. A lot of humor and even a bit of drama. And all this at the highest level of performance.Just awesome quest. Lovely characters and story. A lot of humor and even a bit of drama. And all this at the highest level of performance. Bravo, Daedalic Entertainment! Expand
  2. May 10, 2014
    This review contains spoilers, click expand to view. Great adventure game series, in terms of artwork, sounds, voice, music. The puzzles are 90% intuitive, but expect to get frustrated enough to the point where you simply have to look online for simple answers, rather than clicking on every item, character, and conversation options with everything.

    The story was enough to captivate me for over 50 hours of great gameplay over the entire trilogy. There's lots of humor, from toilet humor to adult humor, and you'll find yourself LOLing along the way.

    Unfortunately, there's a few roadblocks and puzzles that simply aren't intuitive, which should have been fixed during play-testing, and the ending is completely unrewarding. Literally 15 minutes of serious thought and storyline changes from the devs, and it'd be a 10. That's sad!

    I wrote my own special ending for it, where Rufus gets saved by Goal through a SIMPLE dialogue option during the ending where she finally figures out which one of the three dudes pinned by the fan blades is really him. The other two drop down to Deponia never to be seen again, while Goal and Rufus go to Elysium, along with the few remaining Deponian survivors.

    I've noticed a trend with Daedalic Entertainment and very **** endings. "The Whispered World" forced you to choose between one reality or another, killing off the characters that you worked with for 99% of the game; "A New Beginning" forced you to kill the protagonist via super-heated steam; "Edna and Harvey" forced you to realize that you killed a childhood friend, and left you with the decision to also kill his father or go back to the loony house.

    Seriously, Daedalic, write some better endings. I wanted to give this review a 1/10 just for the ending, but I had to seriously think about the other 99% of the story and gameplay. Consider yourselves lucky, but for the love of everything, write better endings!!
  3. Oct 20, 2013
    This review contains spoilers, click expand to view. I... can't say what exactly i feel to third part. So let's find out.
    I catched myself on thought i almost didn't play quest games. So i decided to meet genre. Deponia intrested me by her marvelous graphic style. I played first part. For all adventure i had a feeling that something is wrong. Sometimes float unlogical decisions. sometimes it was getting boring, and almost for all playing time I couldn't get what the game want from me. I thought I will get the final and never remember it again... and it could catch me in the very end. Unexpected plot turn in the end was like a shock therapy. So I bought the dilogy in Steam and fast enough began to play the second part. This part was much better. Developers worked with game world, improved puzzles and did it more obvious, add many intresting characters which made them love, and show many emotional scenes which could make you do everytihing: fun, cry, live through and greedily play further to recognize: what next, what next?! I loved the game without the rest and very waiting for third part. And when I got almost nothing could bring me out from it, I played two days. Everything is fine in the game was cool fun from meeting old friends, unexpected turns of plot, intresting places, atmosphere music, and many humour white and black. I even didn't notice, how i bonded to Rufus. This character never boring, egoistic in the beginning of his way but changing for the all trilogy and becoming real hero and martyr in the end, like he said "How is it possible not to like me?!".
    And it's only increasing trategy in the end. The only person who really deserved the place on Elysium... Must die in the end?! First- i saw it somwhere else... Oh, common! You can see it EVERYWHERE in the films. And there it's can be accepted and you can live further like nothing happened, because it's a single story, you listen it for two hours and you don't bond to characters and story too hard. But videogames absolutely different. Because it's you personal story, and longer you get involved then deeper in you heart it falls. And I consider than hero in the end must be judged for his way, how he made trough it, how he changed himself on it. And i can say this Rufus just didn't deserve the death, even heroic. Why everyone think that story must end not logical way but somehow different to make the story unusual and rememberable (that is sarcasm)?! Daedelic, Why you don't think that fan want happy ending? Why do you kick the balls third time?! I'm sure, that i'm not the only one who think like this.
    And... I think i shouldn't be upset because of the fate of hero. I must thank for he existing and gifted us much happy hours. Thank you, Rufus. I suppouse you won't get in hell to fix junk presses. I beleive you fall on somebody poor who had much less luck.
  4. Oct 20, 2013
    An adorable final episode with a few minor technical issues. The backdrop graphics is excellent, but the graphics of some new charactersAn adorable final episode with a few minor technical issues. The backdrop graphics is excellent, but the graphics of some new characters (e.g., the psychologist) have low quality. The music is great. I spent playing 25 hours, half of it just trying everything on everyone; not for the funny responses, but to get unstuck. Had to check the forums for some clues. The game suffers from the "use the tape on the cat" syndrome: twisted logic actions and denied straight paths. (For example, one task involved creating an imprint, but unless Rufus visited the psychologist before to name a similar imprint, the imprint just dissolved into a blob.) Despite the shortcomings, the series is a definite buy. Expand
  5. Oct 22, 2013
    playing recently both deponia and chaos on deponia i can say that this one seem a little short and easy if we can compare to both previousplaying recently both deponia and chaos on deponia i can say that this one seem a little short and easy if we can compare to both previous releases. there were one or two points in the game i found myself stuck and randomly combining items but i manage to get through it usually after few attempts. instead of first 2 parts, in this one story is pushing you far more straight. i was kinda hoping ill enjoy in beautiful landscapes like in 2nd part (platipus puzzles and whole city was amazing) but there were just few locations actually hotel-ship-sewers- and -in_front_rebel_camp_place. game overall was pretty funny, a few references on previous games and some other (super mario, monkey island...) and jokes was on place (even if some people says the one with monkey is kinda racist but imo it was just fun).
    i didnt like that much idea with death and cloning but somehow that part was very quick.
    somehow i still feel (hope) this is not the end of entire series because final cut-scene isnt saying Rufus is dead, it was Cletus actually. At one point camera is showing very precisle the Elysium so am kinda expecting if there ever gonna be another realease (which i really hope) we can maybie start adventure on Elysium. There is deffinitely more to say in these game.
  6. Feb 6, 2014
    This review contains spoilers, click expand to view. This is a game with so much more crazy ideas on how to solve puzzles than the other two. Almost all the times you have to be selfish and mean to get through the plot. This was actually fun for me to think like that. Also drama and and even jokes in this one is a bit deeper which fist for the final section. However for someone like me who tend to attach strongly to fictional characters, the ending really sucked. It managed to take the fun out of the video game and somehow made me regret the time I invested on the story. Expand
  7. Mar 23, 2014
    Goodbye Deponia is well written in that it does make your emotionally involved with the plight of the characters in the story. There are someGoodbye Deponia is well written in that it does make your emotionally involved with the plight of the characters in the story. There are some laughs here and there as well as some comical references pulled from many other games and TV shows and while it seems to be worth playing, I personally thought so too until the dramatic climax. I had flashbacks to the horrible ending of Mass effect trilogy it was the same thing all over again a Non-ending. One that leaves you with a disgust for the entire series after seeing it. It very quickly goes from something you liked to play and were fond of to a bitter memory that you shake your head and try to forget when it pops into your mind. Do your self a favor and don't play any of these three games you will just be disappointed at the end. Any way you look at how this thing ended they are all horrible. I believe the author of the story even deliberately gloated the fact at the end. Basically saying look I made this awesome story watch as I destroy it with a baseball bat.

    There was also several things in the story itself that made me cringe.

    #1 separating two love birds and forcing one of them into indentured servitude.
    #2 convincing kids to touch a pedophiles penis, and also doing it yourself. Then convincing woman to get the pedophiles penis tattooed on there arms.
    #3 killing baby dolphins and turning them into cat food for a puzzle.

    There were others but this is all I can point out without adding spoilers.
    Don't buy the game

See all 16 User Reviews