- Publisher: Rockstar Games
- Release Date: Jun 7, 2005
- Also On: PlayStation 2
Summary:
Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets. [Rockstar]
| Rating: | M |
|---|---|
| Official Site: | http://www.rockstargames.com/sanandreas/ |
| Developer: | Rockstar North |
| Genre(s): | Action Adventure |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs |
| Sound: | Dolby Digital 5.1 |
| Customization: | Custom Soundtracks |
| Cast | Credit |
|---|---|
| Iwan Scheer | Animator |
| Sam Houser | Executive Producer |
| Gary J. Foreman | Chief Technology Officer |
| Graeme Williamson | Programming |
| Shaun McKillop | Programming |
| Alisdair Wood | Character Art |
| William Mills | Senior Level Design |
| Allan Walker | Lead Audio Designer |
| Craig Conner | Lead Music Producer |
| Toks Solarin | Character Art |
| Simon Little | Los Santos Art |
| Derek Ward | Programming |
| Chris McMahon | Level Design |
| Alan Duncan | Vehicle Art |
| Kim Gurney | Office Administrator |
| Leslie Benzies | Producer |
| Chris Rothwell | Senior Level Design |
| Craig Filshie | Lead Level Design |
| James Worrall | Writer |
| Ian McQue | Lead Character Art |
| Alex Horton | Art Director |
| Lee Montgomery | Interior Environment Art |
| Paul Kurowski | Lead Vehicle Art |
| Adam Cochrane | Lead Las Venturas Art |
| Gary McAdam | Lead San Fierro Art |
| Andrew Soosay | Las Venturas Art |
| Michael Pirso | Interior Environment Art |
| Michael Pirso | Interior Environment Art |
| Andrzej Madajczyk | Programming |
| Alexander Roger | Senior Programmer |
| John Haime | Level Design |
| David Beddoes | Level Design |
| Aaron Garbut | Art Director |
| Obbe Vermeij | Technical Director |
| Adam Fowler | Technical Director |
| Dan Houser | Writer |
| Dan Houser | Writer |
| Barane Chan | Programming |
| Derek Payne | Programming |
| Duncan Shields | Lead Animator |
| Richard Huie | Lead Analyst |
| Mark Nicholson | Programming |
| Jeff Rosa | Director Of Quality Assurance |
| Nik Taylor | Lead Los Santos Art |
| Steven Mulholland | Los Santos Art |
| Wayland Standing | San Fierro Art |
| Jolyon Orme | Vehicle Art |
| Gordon Yeoman | Programming |
| Will Morton | Audio Designers |
| Andrew Duthie | Senior Level Design |
| Imran Sarwar | Senior Level Design |
| Braid | Animator |
| Jonathan McCavish | Audio Designers |
| Noelle Sadler | Voice Over Production |
| Kerry Shaw | Script Supervision |
| Jonathan Anderson | Jeffrey "O.G. Loc" Cross |
| Jonathan Anderson | Jeffrey "O.G. Loc" Cross |
| Faizon Love | Sean "Sweet" Johnson |
| Faizon Love | Sean "Sweet" Johnson |
| Clifton Powell | Melvin "Big Smoke" Harris |
| Clifton Powell | Melvin "Big Smoke" Harris |
| The Game | Mark "B Dup" Wayne |
| The Game | Mark "B Dup" Wayne |
| Andy Hay | Lead Interior Art |
| Christian Cantamessa | Level Design |
| Paul Davis | Level Design |
| Simon Lashley | Level Design |
| John Whyte | Programming |
| John Gurney | Programming |
| Keith Mcleman | Level Design |
| Alexander Illes | Programming |
| Alan Burns | Interior Environment Art |
| Gillian Bertram | Las Venturas Art |
| Mark Tennant | Animator |
| Terry Kenny | Animator |
| Colin Entwistle | Audio Programming |
| Mondo Ghulam | Lead Cutscene Animator |
| Lance Williams | Lead Analyst |
| Maryam Parwana | Motion Graphics |
| Nicholas Montgomery | Cutscene Supervising Sound Editor |
| Stuart MacDonald | Countryside Art |
| James Allan | Los Santos Art |
| Christopher Marshall | San Fierro Art |
| David Cooper | Las Venturas Art |
| C-J Smith | Interior Environment Art |
| Matthew Smith | Audio Programming |
| Alastair MacGregor | Audio Programming |
| Judith George | Level Design |
| Kevin Bolt | Level Design |
| Kevin Wong | Level Design |
| Neil Ferguson | Level Design |
| Steven Taylor | Level Design |
| James Broad | Programming |
| Andrew Semple | Studio Director |
| Lee Commings | Associate Producer |
| Elizabeth Satterwhite | Lead Analyst |
| Ethan Abeles | Lead Analyst |
| Brian Scibinico | Cutscene Sound Designer |
| Marilyn Teorey | Dialogue Edititor |
| Chris Bellard | Carl "CJ" Johnson |
| Chris Bellard | Carl "CJ" Johnson |
| Eugene Jeter Jr | Emmet |
| Scott Wilson | Countryside Art |
| Samuel L. Jackson | Officer Frank Tenpenny |
| Gregory Smith | Programming |
| Big Boy | Barry "Big Bear" Thorne |
| Jamie King | VP Of Development |
| Yo-Yo | Kendl Johnson |
| Jamie King | VP Of Development |
| Samuel L. Jackson | Officer Frank Tenpenny |
| Big Boy | Barry "Big Bear" Thorne |
| Big Boy | Barry "Big Bear" Thorne |
| Scott Wilson | Countryside Art |
| Gregory Smith | Programming |
| Yo Yo | Kendl Johnson |
| Gus Braid | Animator |
Designer/Producer/Programmer credits provided by GameFAQs.
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