All things considered, there is a place for Greed: fans of the point-and-click "Diablo" style of gameplay will find quite a lot to enjoy here, and for all of its quirks, it still does offer a pretty immersive universe to delve into and all for 20 bucks.
A nice little gem that really deserves more attention. Basic leveling system, basic skill tree, ok graphics and slightly repetitive gameplay... but I absolutely love this game. It has a lot of charm, a great soundtrack and I found myself getting immersed in the world and getting an urge to play it more and more. Pick it up, it's only 5 bucks on steam and well worth the money.
Greed: Black Border is a sci-fi Diablo-style ARPG, a relative rarity compared to those with a fantasy setting, that casts the player as one of three ex-government operatives (Plasma, Marine, or Pyro, long, medium and short-ranged fighters respectively) that find themselves trapped aboard a derelict mining vessel. In comparison to other games in the genre Greed feels somewhat bare bones and not well-tested prior to release, with a limited range of environments and enemies. You can equip only one active and two passive abilities at a time, though you can switch these with hotkeys. You also have very few equipment slots and no weapon variety at all, as all weapons you find are simply stronger variants of your class’s themed weapon. There is only one NPC in the game to speak with, the shopkeeper, and he has a decidedly irritating voice. Combat itself is mostly entertaining but enemies scale quickly up in health and damage output, and you can actually find yourself running out of health kits because you are forced to constantly use them to stay alive. The boss fights are very prolonged, with absurd health counts and high-damage attacks that force you to clickdance your character to stay alive long enough to take them down. In spite of all the above complaints, I enjoyed Greed just enough to play it through the end as the Marine, out of my love of the genre if not anything else. I may return to it at some point to try the other two classes, but I don’t expect much of a different experience. If you enjoy ARPGs and Diablolikes in particular as much as I do, you might enjoy Greed, but if you’re looking for something of higher quality I would recommend the Torchlight series. It’s a shame there aren’t more, better sci-fi Diablolikes out there. It has good music though! I have the soundtrack on my player.
Imagine a cross between diablo and alien breed but not quite managing to capture the character and fun of either. It is, however, still a fair bit of fun. If you feel like diablo in space is what you want and you're willing to forgive a bit of shonkiness it's worth a go.
There aren't too many science fiction action rpg's, but Greed - Black Border isn't the one to pick up if you're looking. The story is rather bland and mostly told through walls of text. The graphics are properly executed but very repetitive, models are reused just a little too often.
But my main gripe with the game are the controls. None of the fluidity we've come to expect from titles like Diablo or Torchlight. Instead your character will frequently move when you need it to shoot, continue shooting for well over a second when you really need it to move. Even dodges feel slow and don't improve your sense of control or connection with the game.
Everything else is ok. The game is decently executed and I found no real defects, but it just isn't really worth your time, unless you're desperate for more action rpg.
A bland, by the book action-rpg set in a sci-fi world. With your choice of 3 classes(each with different trainable skill sets) you'll embark on a fairly uneventful dungeon crawler through three forgettable locales each with their own distinct mobs. While the classes and builds make for a bit of intrigue you'll quickly be mired in repetition as you clear room after room without much to distinguish each one from the last. In typical crawler fashion the game is broken into three acts each capped by an uninspiring boss encounter. Scant puzzles do very little to break up what it otherwise a mindless grind that is stretched to a robust +12 hour play time. The game also features an incredibly frustrating lack of responsiveness from the controls. Attempts to pivot and free fire are often ignored as you find yourself running directly into damage(and often death) instead.
While it had the potential to be a good title there just isn't enough there to warrant the time commitment and achievement collectors will also be disappointed at the absence of any. Unless you are a die hard fan of the genre or have a fetish for poor controls I'd suggest spending your time elsewhere.
Clunky controls, uninteresting gameplay, boring story. You've seen and done it all before, and probably a better. It's cheap though, but you might want to keep your money and wait until something better comes along.
Mmmm, a game that tries to be diablo but isn't as good. the leveling system is to basic and do noting to change your character . the class also feel "basic". The game has really terrible **** plays like it wants to be a top down shooter but it has slow diablo controls. Sometimes the "traps" that you need to get though need quick reflex, and you can't do that with the controls. The story is also basic and you aren't immersed into it. the graphics aren't too bad for the price of the game, however you will notice that the character model are a bit "basic". The music is not really noteworthy because it is bland and boring. It may be tempting for five bucks, but you can get better games for that much and just leave this game in the virtual bargain bin.
SummaryGREED - Black Border features all ingredients to create an enthralling hack'n'slash classic. In the tradition of other critically acclaimed and proven genre colleagues you as the player will need to fight your way through masses of critters, robots, aliens and many other exotic adversaries while collecting unique items and skills thus le...