• Publisher: NCSOFT
  • Release Date: Aug 28, 2012

Universal acclaim - based on 69 Critics

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. Sep 12, 2012
    ArenaNet has built one of the most exhaustively detailed and rewarding MMOs in existence, one that never unfairly penalizes and fosters an incredible urge to explore through a generous reward system and achingly pretty environment design.
  2. Sep 11, 2012
    A paradise for explorers and thrill-seekers alike, and the best online role-playing game in years.
  3. Aug 28, 2012
    This is the first time I could make the following statement: This MMO, in its current state, poses a serious threat to World of Warcraft.
  4. Sep 10, 2012
    To Guild Wars 2's credit, its issues do little detract from the immensely rewarding experience of the whole. It doesn't overthrow the conventions of the MMORPG, but it presents them in fresher and livelier packaging than its competitors.
  5. Sep 18, 2012
    It's not the levelling, it's the taking part that counts. That's what makes Guild Wars 2 great. Almost every aspect of its design serves the individual player and whole community equally, and there's a breezy willingness to put the content ahead of the grind throughout. It's a little lightweight, perhaps; its fantasy world is more picturesque than truly enveloping, and its social and gameplay hooks offer instant gratification over ties that bind. But it's still the most coherent, seamless, social and fun MMO in a long time - and the only one that can call itself truly modern.
  6. Sep 20, 2012
    At $60, Guild Wars 2 is easily one of the best MMO values in the pay realm this year, and it's superior to every free-to-play in the genre.
  7. Sep 21, 2012
    With a very unique take on the MMO genre, Guild Wars 2 is a great entry into the series.
  8. Sep 4, 2012
    If you've been waiting for a MMO to come out that's well worth its price of admission then you're in luck. Guild Wars 2 presents a diverse repertoire of options ranging from an entertaining leveling experience that constantly rewards you to a deep PvP component that may become the new face of the genre.
  9. Oct 2, 2012
    Guild Wars 2 is not perfect by any means, but you will not find the same amount of content anywhere at no monthly fee. It is an innovative - perhaps too much at times, deeply customizable and gorgeous new standard for the entire genre.
  10. Oct 24, 2012
    The high watermark by which the future of the genre shall be measured. [Dec 2012, p.88]
  11. Sep 11, 2012
    Everything a massively-multiplayer online RPG should be. It's original, massive in scope, and wonderfully social, removing many of the gates that held back the genre in the past. Being able to play with friends regardless of level or class is a gigantic leap forward, and one that, when mixed in with all of the other innovations in the genre, make Guild Wars 2 one of the best MMOs currently available.
  12. Sep 7, 2012
    Guild Wars 2 has a lot to offer, and on the top of that, it's technically and artistically amazing. It innovates, offers a unbelievable PvP (with a unique combat system), it is localized and doesn't rely on subscription fees. The success of Guild Wars 2 relies on its future, even though right now it's one of the best PC games so far, and it will work for experienced players or casual ones.
  13. Sep 6, 2012
    More than anything, however, I have to say that Guild Wars 2 is just fresh. It's new, it's innovative and more than anything, it's a welcome change for fans that may want something different.
  14. Sep 19, 2012
    Guild Wars 2 is a few brushstrokes short of a masterpiece, then, but ArenaNet has succeeded in trying to paint over the worst of the genre's cracks. Thanks to a rigorous programme of restoration, only sometimes do its underlying imperfections show through the glossy veneer.
  15. Sep 19, 2012
    It's very slick, enormous fun, continually dynamic, and more than any other MMO it brings the genre closer to the ideal of a fantasy world filled with hundreds of players in which just about anyone can lose themselves. That sentiment, as much as anything else, makes it well worth playing.
  16. Sep 6, 2012
    The long awaited Guild Wars 2 is finally here. It's a true blockbuster MMO, and an amazing experience that may become the new face of the genre.
  17. Sep 14, 2012
    There's plenty to see and do, then, and I managed to whittle away 100 hours quite easily. But this isn't the transformative revival of the MMO genre that some were expecting, with many of the quests falling into the same pitfalls of repetition that often blights the genre. ArenaNet's efforts to encourage discovery and exploration are rewarded, and their efforts to streamline the genre help Guild Wars 2 raise the MMO bar ever so slightly.
  18. Sep 6, 2012
    An accomplished and rewarding online RPG that does a great deal to reclaim the promise of its genre.
  19. Sep 23, 2012
    You will not find a more beautiful world in a MMO than Tyria.
  20. Jan 2, 2013
    Guild Wars 2 surpasses the original in every aspect, from its massive and atmospheric world to its addictive and engrossing gameplay.
  21. Oct 1, 2012
    Guild Wars 2 is the game that fans of MMO have been waiting for, but is also the occasion for the new players looking for a new incredible experience. Funny, complete and free of subscription fee.
  22. Sep 15, 2012
    Guild Wars 2 represents a raising of the bar for MMOs, taking the best aspects of a great many titles that have come before it and polishing them up in a way that makes it addictive and fun for all. Given the rate that ArenaNet has been addressing player concerns and patching them, I think we can expect great things from Guild Wars 2.
  23. Oct 13, 2012
    Guild Wars 2 doesn't reinvent the wheel, but does a refreshing makeover to stale MMO mechanics. Great audiovisual quality and quest systems that draw you together with other players make this game really fun to play too. [Oct 2012]
  24. Aug 28, 2012
    An explorative PvE packed with dynamic events, PvP competitive challenges, a new crafting system and many more innovations make Guild Wars 2 an MMO for everyone, from casual to hardcore gamers. Choose your character and join the battle alongside with your friends: it's free!
  25. Sep 17, 2012
    The guys and girls at ArenaNet and NCSoft can give themselves a pat on the back. Guild Wars 2 is a beautiful MMORPG. You can lose yourself for months in the beautiful fantasy world that is Tyria!
  26. Sep 5, 2012
    Guild Wars 2 sets a new standard for all upcoming MMORPGs. It may be too early to state that this game will dethrone World of Warcraft but it does a great job in trying. Nice graphics, an abundance of content and new takes on many MMO aspects ensure a great gameplay experience.
  27. Sep 24, 2012
    Guild Wars 2 does what MMOs have been promising for years: it provides players with a dynamic virtual world filled with discovery, adventure and cooperation. The game combines the unpredictability of hardcore sandbox games like EVE and Asheron's Call with the accessibility and fun of World of Warcraft. After years of EverQuest clones the genre finally makes a great leap forward.
  28. Sep 19, 2012
    But despite all that it gets right we do wish that Guild Wars 2 had been bolder with the art style and the setting of its game world. Or that it had pushed its combat system even further and created something genuinely unique. Although the fact that it has no subscription fee is an unqualified positive that needs to be adopted as standard before free-to-play ruins everything.
  29. Sep 26, 2012
    If you value a ton of top-quality content for a not a lot of money, then Guild Wars 2 is the game to play. It's approachable, addictive, and immersive and above all refines MMO's in every conceivable way. While the gameplay and graphical glitches are disappointing, they aren't big enough to negate the impact of this wholly amazing online role-playing game that will keep you occupied for months on end. If anything, World of Warcraft can safely retire and instead pass the torch over Guild Wars 2.
  30. Sep 11, 2012
    The level of imagination, inspiration, and variety on display sets a high standard for other games to come. And with a payment model a good deal more generous than the majority of its competition, it puts to question just what other developers can get away with.
User Score

Generally favorable reviews- based on 2727 Ratings

User score distribution:
  1. Aug 28, 2012
    Better than TOR, The Secret World, and TERA, all things considered.
    I've been purchasing every major MMO release this year and have left
    Better than TOR, The Secret World, and TERA, all things considered.
    I've been purchasing every major MMO release this year and have left extremely disappointed each time. I would log in, see "kill X and Y", do the standard number mashing combat that you find in every MMO, and end up unsubscribing. I did try to give these games my all and see if I could break past the tedium, but I could not.

    People in these reviews are complaining about broken quests and server overflows. Guys, it's launch day. The game literally JUST CAME OUT and it's easily the most anticipated MMO since TOR, so can you maybe just give it a second and roll with the punches? It gets better, I promise.
    As far as questing goes, you are technically presented with the standard "kill X of these" quests, but packaged in such a way that if you don't want to do them, you can just bugger off and it'll disappear from your objectives list. Furthermore, the quests are shared across all players engaged in that particular activity, so you don't have to play alone.

    Grouping is also much better than in previous MMOs. Literally anyone standing next to me during a dynamic event is part of my "group" without any invitations or awkward conversation. All XP gets shared and loot is reserved for each character. Truly a step in the right direction.

    Speaking of XP, doing ANYTHING in Guild Wars 2 is likely to reward you with experience points. Chop down a tree to gather crafting materials? Revive a fallen ally or player? discover a new location? Yup, they all give significant experience points. So do crafting, exploration, dynamic events, and more. What's that? Reviving a fallen player? yes! Guild Wars 2 goes beyond the standard ideas of playing together that MMOs have so tactfully forced down our throats. For the first time, I'm inclined and REWARDED for helping other players back on their feet after they get their butts handed to them, and other players return the favor when I'm downed too!

    Bringing me to another mechanic. When you die in the field, unless you get severely roflstomped, you "fight for your life". Throw things and bandage yourself while you're on the ground, and you even have a chance to bring yourself back to life.

    There are so many other mechanics that I could rattle off, but the ones I mentioned are the main draws for myself.

    basically, if you think you're burned out on MMOs, get GW2. It's not a re-invention of the genre, but rather an evolution.
    Full Review »
  2. Aug 28, 2012
    This game is fantastic, a milestone. Not only the overall level of quality and detail is above almost any other MMO in the market, but it alsoThis game is fantastic, a milestone. Not only the overall level of quality and detail is above almost any other MMO in the market, but it also innovates the genre in many ways.
    No more single task, static questing, but a living world where events are not waiting for you to click on an NPC to happen: you explore, you see things happening, you join them and your actions have consequences.
    No more gear grind: both in PvE and PvP, you won't need to farm gear for ages just to be able to join the action. At max level everybody is on the same gear level, the outcomes of the challenge is determined by your skill, finally.
    No more being pigeon holed within one single class role. Every class can finally be ranged and melee, healing or dpsing. Shift your weapons, manage your countless skills, dodge and parry the incoming attacks. This is finally an engaging combat!
    No more waiting for a healer or a tank to show up: you want to do that dungeon with 5 warriors or 5 necromancers? You can, it works.
    No more subscription fees: you by the game and you play it as much as you want, at your pace. Content will be periodically added, and it will be free. You just have to buy the official expansion when they will come out.

    This game is different in mechanics, is gigantic in scope, is beautiful and intriguing. Do yourself a favour and don't miss it. It's not "marketing" or advertisement. It's how the game is, as a matter of fact.

    (Final note: I read some of the few "0" rated reviews here and I am appalled by the false information they spread. One thing is expressing opinions, one thing is spreading clear lies. Only 5 skills? False. I cannot play with my friends? False. Give the game a try, you'll see by yourself what's true and what's false...
    Full Review »
  3. Aug 28, 2012
    This game is beautiful, fun and very addicting! It has a wonderful personal story, great PvE and stunning PvP. The WvWvW is extremely fun!This game is beautiful, fun and very addicting! It has a wonderful personal story, great PvE and stunning PvP. The WvWvW is extremely fun!

    If you are new to the MMO scene and looking for a way in this is the game! If you are an old MMO gamer looking for the next one to play this game will be perfect for you!

    Also, the game is F2P!
    Full Review »