• Publisher: NCSOFT
  • Release Date: Aug 28, 2012
User Score
8.1

Generally favorable reviews- based on 2916 Ratings

User score distribution:
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  1. Sep 27, 2012
    10
    After playing this game hardcore for over a month, I feel that the hype has finally worn off and the game truly deserves a 10 rating. It's by far the best MMO right now, even better than World of Warcraft (though that's mostly due to Blizzard's failings).

    Arenanet delivered on every promise they made prior to releasing the game. You are always happy to play with other people, you
    After playing this game hardcore for over a month, I feel that the hype has finally worn off and the game truly deserves a 10 rating. It's by far the best MMO right now, even better than World of Warcraft (though that's mostly due to Blizzard's failings).

    Arenanet delivered on every promise they made prior to releasing the game. You are always happy to play with other people, you never feel like you're forced to compete against others, the visuals are stunning, character creation is surprisingly deep, and the action during even the most mundane event is amazing and fun. Anet has taken MMO gamers off the hamster wheel (endless loot cycle) and given us a game that's supposed to be fun. I can honestly say they delivered.
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  2. Sep 27, 2012
    10
    This game is definitely one of the best games I have ever played, and THE best MMORPG out there at this, and a much longer, time. Everything from graphics to storyline are beautifully done. The game can pleasure your needs as a gamer by being able to level up multiple ways (and if you are tired or in the mood for a change, it's easy!), anywhere from watering flowers, to exploring, toThis game is definitely one of the best games I have ever played, and THE best MMORPG out there at this, and a much longer, time. Everything from graphics to storyline are beautifully done. The game can pleasure your needs as a gamer by being able to level up multiple ways (and if you are tired or in the mood for a change, it's easy!), anywhere from watering flowers, to exploring, to bashing people with beer kegs, and even to intense fast-paced huge scale battles in World Versus World Versus World. Even though it is a bit buggy (still one of the most bug-free MMO releases to date though), a bit slow game support, and missing a few things, it is nice to know that the amazing game developers are always working on a fix 24/7. The game really allows you to play how YOU want, alone, with a party, or even in a giant group. The personal story line mixed with the originality of the races, and professions, really makes you feel different from the crowd. There is always something more to do in GW2, all with no subscription fee! I definitely recommend this game to any gamers library. See you in-game! Expand
  3. Sep 27, 2012
    3
    While the world is pretty and full of detail, unfortunately the beauty was only skin deep, for me. The game is severely repetitive, kill centaurs, water flowers, feed chicken, collect tree branches... over and over and over and over. The WvW pvp was just a zergfest, you either roll or you're getting rolled.Dynamic events, which are supposed to change the world around you as you participateWhile the world is pretty and full of detail, unfortunately the beauty was only skin deep, for me. The game is severely repetitive, kill centaurs, water flowers, feed chicken, collect tree branches... over and over and over and over. The WvW pvp was just a zergfest, you either roll or you're getting rolled.Dynamic events, which are supposed to change the world around you as you participate and finish is no different than finishing an event in WOW. You succeed until the event you just finished re spawns... and it starts all over again. Expand
  4. Sep 27, 2012
    10
    Before the game came out I worried that it was over-hyped and that Anet couldn't possibly deliver everything they said they could, but they did! I've been glued to this game since getting it a couple weeks ago. In other games, after an hour or so of questing, I'd start to get bored and need a break but I didn't have that happen in GW2. After doing heart events for a little bit, aboutBefore the game came out I worried that it was over-hyped and that Anet couldn't possibly deliver everything they said they could, but they did! I've been glued to this game since getting it a couple weeks ago. In other games, after an hour or so of questing, I'd start to get bored and need a break but I didn't have that happen in GW2. After doing heart events for a little bit, about the time boredom would normally set in, I'd start looking for vistas or do some gathering and then all of a sudden some huge event will kick off, like a world boss or something. Next thing you know you've just lost hours playing and you're ready for some more heart events or story quests. The world just feels alive and like there's always something happening. Seriously, one of the best games I've played in years! Expand
  5. Sep 27, 2012
    10
    GW2 is a fantastic MMO that has made a great change to how MMO's will operate in the future (at least i hope) . Graphics for this game are amazing, however, needs a good spec PC to run. The game has a wise variety of classes and unique skills for every race. Not necessarily classed into tank, healer, DPS but you are able to customise every class to what you like. Personal story starts offGW2 is a fantastic MMO that has made a great change to how MMO's will operate in the future (at least i hope) . Graphics for this game are amazing, however, needs a good spec PC to run. The game has a wise variety of classes and unique skills for every race. Not necessarily classed into tank, healer, DPS but you are able to customise every class to what you like. Personal story starts off amazing until around level 60 where I personally found it fell off. Questing is made fun and the dynamic events are great fun when in a large group of players, however some areas lacked event number and variety. WvWvW is a brilliant idea, however slightly imbalanced at the moment due to servers starting up. Exp gaining is solid all the way through, grinding is taken out of levelling, however farming materials did become tedious. Dungeons were very difficult, however, were very fun to play through once I found for narrative purposes. Other issues I found is that auction house took a while to fix, some personal story quests were bugged and some hearts quests were very difficult to complete compared to others. Also there is a limited amount of lvl 80 content at the moment which is disappointing, however, they still need to complete the rest of the map. Would love to see flying mounts to show off the scenery more as well as more variety in WvWvW, maybe a few extra weapons and finally more tough dragons.
    Can't wait to play the expansions that will hopefully be arriving!!
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  6. Sep 27, 2012
    10
    Truly loving this game. I decided the second I saw it that I would buy this game and was not disappointed in the slightest. I have been playing WoW for 6 years. I am glad in a way that Mists of Pandaria is so terribly childish, given me more time to play GW2.

    I love the PvP and cant wait for more battlefields to be added. Server vs Server PvP is a lot of fun and a cool thing to be
    Truly loving this game. I decided the second I saw it that I would buy this game and was not disappointed in the slightest. I have been playing WoW for 6 years. I am glad in a way that Mists of Pandaria is so terribly childish, given me more time to play GW2.

    I love the PvP and cant wait for more battlefields to be added. Server vs Server PvP is a lot of fun and a cool thing to be brought into MMOs. I enjoy the constant struggle to keep another realm from dominating. I love reactive things, so this fit well for me.

    I absolutely love the art work and it doesn't bog down my aging comp, which is a bonus. The armor sets are truly epic!
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  7. Sep 27, 2012
    4
    Not a bad launch for an MMO but it had several issues like the trading post. They trying something innovative with classes being a jack of all trades. No specific tank, control, healer, dps classes. Each class is a little of each all rolled into one, its just they each do it a little different. This makes teamwork more difficult later on when people team up for dungeons causing severalNot a bad launch for an MMO but it had several issues like the trading post. They trying something innovative with classes being a jack of all trades. No specific tank, control, healer, dps classes. Each class is a little of each all rolled into one, its just they each do it a little different. This makes teamwork more difficult later on when people team up for dungeons causing several frustrating wipes. There are alot of pluses here but the class system is innovative but your either a like or hate it. I'm just too ingrained from other MMO's I have played like FF XI, DCUO, and SWTOR. If your willing to take a walk out of the MMO comfort zone, I suggest trying it. You may like it. I unfortunately did not. Expand
  8. Sep 27, 2012
    7
    I Loved the game, excellent quests, unique combat and even has a separate story quest line. However, the love for this game quickly died when i started doing dungeons. The fun, reward, and sense of purpose for GW2's dungeons is one of the biggest fails I've experienced in any MMO and by far the worst mechanics. However due to not having a holy trinity i don't think they would be able toI Loved the game, excellent quests, unique combat and even has a separate story quest line. However, the love for this game quickly died when i started doing dungeons. The fun, reward, and sense of purpose for GW2's dungeons is one of the biggest fails I've experienced in any MMO and by far the worst mechanics. However due to not having a holy trinity i don't think they would be able to properly recover from this fiasco, so i got a refund. If you want this game i would avoid dungeons till they are patched. Expand
  9. Sep 27, 2012
    9
    So far I'm really enjoying GW 2. I do wish that my character's movement was a little more fluid. Sometimes it's feels like I'm moving a tank around the screen, but nevertheless, GW 2 is a move in the right direction for an otherwise tired genre, and the fact that's it's f2p makes me question how much money another major mmo has been taking from me in the form of sub fees, but thanks toSo far I'm really enjoying GW 2. I do wish that my character's movement was a little more fluid. Sometimes it's feels like I'm moving a tank around the screen, but nevertheless, GW 2 is a move in the right direction for an otherwise tired genre, and the fact that's it's f2p makes me question how much money another major mmo has been taking from me in the form of sub fees, but thanks to GW2, I have cancelled that subscription for good! Visuals: 10
    Gameplay: 8
    Lasting Appeal: 10
    Overall Value: 10
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  10. Sep 27, 2012
    3
    I had been waiting a longtime for GW 2, and I have been pleased with the game until this week when the developers introduced code limiting the amount of time you can spend farming for materials, loot - whatever. They claim this diminishing return code that they have injected into the game is to help stem off botters, however it negatively affects the regular player.

    On my server events
    I had been waiting a longtime for GW 2, and I have been pleased with the game until this week when the developers introduced code limiting the amount of time you can spend farming for materials, loot - whatever. They claim this diminishing return code that they have injected into the game is to help stem off botters, however it negatively affects the regular player.

    On my server events are now dead, bots still run rampant and overall quality of the game has already degraded. The entire economy is an out of whack mess.

    Visually the game is beautiful, combat is okay and I do enjoy the puzzle aspects of the game...but those things alone are not enough to keep me interested.

    Anets communication is poor at best. Threads and topics on their official forums are moderated heavily to diminish the negativity that is floating around, or threads are disappearing alltogether without reason or explanation.
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  11. Sep 27, 2012
    0
    Ok, time to finally let this drop. i tried to give them time and it was (fortunately for them) a busy month, but it wasnt enough.

    Guild Wars 2 is the latest in a growing line of mmorpgs (IT IS NOT AN ACTION GAME!) that are severely over hyped and under developed. Despite all their nonsense about not releasing it "until its done" what we have is bugs across every possible system in the
    Ok, time to finally let this drop. i tried to give them time and it was (fortunately for them) a busy month, but it wasnt enough.

    Guild Wars 2 is the latest in a growing line of mmorpgs (IT IS NOT AN ACTION GAME!) that are severely over hyped and under developed. Despite all their nonsense about not releasing it "until its done" what we have is bugs across every possible system in the game. Almost asif NC Soft said "finish it up or we are not paying you" and they did. From account security (always fun having 200+ emails fill your inbox to tell you that ip addys from china are attempting to log into your account) to quests in general (there is nothing "dynamic" about scripted events sorry kids) bugs bugs bugs. Perhaps if they had done a proper beta test instead of a bunch of B/S hype generating weekends they could have fixed them before launch... but no, the AH still goes down daily, the guilds bug daily... there is nothing that isnt broken on this game!

    Visually it falls short of the mark too, while they assured us it would "support dx10" LIES! the closest thing to this game is honestly AOC, both in the amount of hype concerning it, and the dismal product that got released.

    Gameplay... [tab]1-2-3-4 ever heard that one? well thats all you are getting here too.

    Sound- the sound is really good actually, too bad it is the LEAST important thing about a game! But hey, they atleast got something right... although its kind of stupid to be told you have been poisoned 3 min after it wears off... but again BUGS!

    Over all i would give it a solid 5, meaning that this game is average in EVERY POSSIBLE WAY. It is not above average on ANY level! But seeing all the BULLS HIT 10's i am going to do the right thing and drop it. if anyone actually reads this theyll know the truth, otherwise metacritic is kind of a crap metric since it LETS B/S scores through.. even on such a MASSIVE turd such as guild wars 2.

    i cant express enough what a totally disappointing turd this game is.
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  12. Sep 26, 2012
    3
    GW2 is basically a first "solo" MMORPG. ArenaNet is trying to implement this idea of not having to party with anyone to do anything, at the same time you still have to party with random player if you want to experience the full content of the game. They give you more options to how you want to level up your character, but by no means one method will be enough to take you there. They areGW2 is basically a first "solo" MMORPG. ArenaNet is trying to implement this idea of not having to party with anyone to do anything, at the same time you still have to party with random player if you want to experience the full content of the game. They give you more options to how you want to level up your character, but by no means one method will be enough to take you there. They are forcing you to have to go explore the map, gathering resources, assisting NPC and completing story quest. PVE dungeons are in general not well designed. AI targeting system requires more randomization, the biggest problem is that AI tends to lock on one player till they are shoot to 'death'. This makes having no player plays a fixed role particular bad with a group of "dont know what they are doing" players. the level of communication required to participate in dungeon explore mode is the highest i've seen (Your full team have to use vent/mummble or other voice communication software for this purpose) that is if you want to have a smooth run without having to roll over your dead corpse a million times. Lastly the limited skill selection is a big negative compare with the original GW, its almost impossible to play any combo as a solo player (since there is no henchmen in GW2). Overall I was expecting GW2 to be at least somewhat similar to the original series of GW. yet This is a total different game. The only advantage for GW2 over GW is that the world is open and you have an option to see other player "JUMP" around you. After played GW2 for 2 weeks, I've decide to go back to GW1, just because i like having to be able to truly SOLO everything (w/wo hench) and can easily justify what i am doing when i am in a group. Expand
  13. Sep 26, 2012
    1
    GW2 is loose MMO RPG and it is likely that you will get tired of it at some point.

    GW2 fails to deliver a good story - in both content and form

    No flight paths. Just teleporting.what a disappointment.
  14. Sep 26, 2012
    9
    I am really enjoying Guild Wars 2. I gave the game a 9 because there are some areas that the game still needs improvement. Overall though, the game is well worth the $60 price tag. Plenty of character customization, interesting races, beautiful landscapes and a surprisingly fun leveling process. For a buy to play game, this game definitely has plenty of content to keep you busy. One wordI am really enjoying Guild Wars 2. I gave the game a 9 because there are some areas that the game still needs improvement. Overall though, the game is well worth the $60 price tag. Plenty of character customization, interesting races, beautiful landscapes and a surprisingly fun leveling process. For a buy to play game, this game definitely has plenty of content to keep you busy. One word of advice, do not rush your way through to 80 but take your time going through the zones. No need to worry about out leveling the area you are in because you will be down leveled so the game is challenging regardless of where you are playing. The Dynamic Events are fun and they do scale depending on how many others are participating them. The reason I didn't give the game a perfect score is because there are some problems with rewards and a little thing called Diminishing Returns. Some of personal stories could use some work as well. But for a brand new game that has just come out, these flaws can be mostly overlooked. ArenaNet is constantly working on improving the game and communicate with players on their forums.

    I am greatly looking forward to seeing how this game develops in the future.
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  15. Sep 26, 2012
    10
    The finest hour for MMO's, I started playing MMO's with World of Warcraft at launch, I have since played most of the MMO's that have come since and a few that came before also and I feel I speak with some authority when I say that this is by far the best game I've played at launch in this genre. Please feel free to ignore any comments whining about lack of end game content as these peopleThe finest hour for MMO's, I started playing MMO's with World of Warcraft at launch, I have since played most of the MMO's that have come since and a few that came before also and I feel I speak with some authority when I say that this is by far the best game I've played at launch in this genre. Please feel free to ignore any comments whining about lack of end game content as these people fall into two distinct categories: 1. People who raced to 80 as fast as possible and didn;t even wait for others to join them and didn't try out any of the end content. 2. People who simply haven't played but are upset that WoW servers are becoming quieter these days. Either way, there is plenty to do at end game, far more than WoW at launch which had zero end game content, no raids, no BG's, basically you could do UBRS, help lowbie guildies or save for an epic mount and that was it....oh, or go to Hillsbrad and lag out for 30 minutes. Apologies for comparing so much with WoW but someone needs to counteract all the whining WoW fanboys.

    Thankfully, GW2 addresses the modern day problems with all MMO's, there's no kill stealing, no imbalanced gear-based PvP to deter new players from trying it. No fetch and return quests, no ninja looting, no easy mode levelling where you simply round up as many mobs as you can aggro, not even those rude players who always seem angry and hateful....because there's no need to be angry, no one can steal your kills, loot or even nodes, you can only help fellow players and this makes for a fantastic community where I find myself regularly aided by passers by, healed and thanked, just like the good old days :)

    The PvP is amazing also, would like some CTF maps but again, as a brand new game I am certain more will be added to both PvE and PvP as with WoW. Thank goodness for GW2 because I was sick of MMO's where everything before max level was geared to get you to max level and joining the grind as soon as possible and I was sick of MMO's where end game felt like a part time job. By far the best game I have played and I genuinely cannot recommend it enough.

    However, a small word on new players, the first 3 days or so are confusing, you have to get used to the new way of doing things and learn how things work. I would say they needed a tutorial but finding these things out is a huge part of the experience for me and something you will remember with fondness when you're a seasoned veteran.
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  16. Sep 26, 2012
    10
    Fun and innovative in the sense that you level up quickly without realizing that your doing it. Combat is fast paced and smooth, graphics are beautifully done, and over all game play is extremely enjoyable.
  17. Sep 25, 2012
    10
    Finally a game that combines the best features of the good mmo's while adding new mechanics and ways to play the game. It will be a long time I think before a better game than GW2 will be made.
  18. Sep 25, 2012
    10
    This game is the culmination of the evolution of both free to play, and subscription MMOs. The game design and art are superb, and the microtransaction/auction system is amazing. Cant say enough good things about this game. p.s. Also, lots of replayability between races in terms of story.
  19. Sep 25, 2012
    8
    I have strong mixed feelings about this game. TL;DR, this game isn't as good of a story-driven single player game as The Witcher, and it's not as good of a MMO as WoW. Whether taking great elements from both of these games made something better than either is up to you. If you're worried about spending money on this game, I'd say definitely buy it... fantastic entertainment per dollar.I have strong mixed feelings about this game. TL;DR, this game isn't as good of a story-driven single player game as The Witcher, and it's not as good of a MMO as WoW. Whether taking great elements from both of these games made something better than either is up to you. If you're worried about spending money on this game, I'd say definitely buy it... fantastic entertainment per dollar. If you're worried about spending time on this game, I'd say perhaps skip this one... doesn't have *great* story progression like Witcher and Bioware's games and doesn't build toward any coherent complex endgame like other MMOs.

    Good things include: 1. A bunch of changes combine to make it so that you spend much less time staring at things that are not the main game (such as item inventory and quest text windows). 2. The game is the perfect mix of high fantasy and realism in enemies and scenery (for me). 3. The story and world is internally consistent and engrossing. 4. Music wasn't annoying if that's your thing (yes, I think this is unusual). 5. Dynamic events exists in many games like this, but GWII uses them extensively and to great effect.

    Bad things include: 1. Dynamic events are very buggy and poorly tuned (for now)... 30% will be nonfunctional, 20% will be over by the time you find them, and the remaining ones are either impossible to solo or just a mind-numbingly easy group spam (tested it, and yes, most times you can switch to rdps, hit auto-attack, afk, and get a gold rating)... still more fun than traditional questing for now though. 2. There are cripplingly-few powers available at a given time. I appreciate their bold move in making so many powers linked to weapons (and all of the good things this does for balance), but right now my warrior has five powers that are just a consequence of using the best weapon for me, four powers that are passive buffs that are greatly incentivized, and only one power that I chose because I LIKE it (I'd swap out passive buffs for other powers I enjoy if there were any). 3. With the removal of the holy trinity, the only group synergy is spammed aoe buffs/debuffs... combo fields are cute (but silly) and not really engaging since you're using all of your powers on cooldown anyway, and chances are your combo field will just override someone else's... even in a small group. 4. for all of their effort to make a compelling underwater combat, they've failed to fix the fact that humans are bad at seeing things on a z-axis... their failure to recognize this as the MAIN problem for underwater combat has lead them to put much too much of it into their game.

    For all of my criticisms, I'm giving this game a high rating. I've been entertained enough to keep going for awhile now, and the passion and vision of the developers for the game is clearly evident. I'd like to see more power options (both slots and possibilities for those slots) and less bugs, and then I'd really fall in love with the game.
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  20. Sep 25, 2012
    10
    I waited yers for this game to come out and truth to be told it was its trailer that made me try Guild Wars 1 which I played for some ammount of time. This game really did live up to expectations, the gameplay is really fluid thanks to the way the combat is designed for movement while fighting making you able to dodge, roll, jump, etc out of the way of damage while making your attacks inI waited yers for this game to come out and truth to be told it was its trailer that made me try Guild Wars 1 which I played for some ammount of time. This game really did live up to expectations, the gameplay is really fluid thanks to the way the combat is designed for movement while fighting making you able to dodge, roll, jump, etc out of the way of damage while making your attacks in turn while they very interestingly added something similar to a special attack you can build up by attacking. Your attack skills are earned by using the weapon of choice which change depending on the weapons you have on you, this essentially gets rid of the annoying "level up to get that skill!" and making it more versatile and practical by making you unlock the skills through fighting rather than waiting for each level up to earn something. Another great thing is the cooperative gameplay that makes it that as long as you contribute you get exp. so that makes it impossible for people to steal exp, monsters or loot while everyone can revive you AND heal themselves, so you'd group only to see your friends on the map. The graphics are very beautiful and even with my medium end pc I can't quite completely max everything with the ammount of details everywhere. To this I will also that it's kind of interesting how castles, mountains and whatnot LOOK like paintings. The story of the game will very very very different for each person as it changes depending on your choices as well as you character's back story. It's really a hell of a game, I feel as if every penny that I payed should have been dollars because it really is such a magnificent game that I think I payed less than I should have. Great job Arenanet, it REALLY was worth the wait. Expand
  21. Sep 25, 2012
    7
    Overall not too bad of a game. The best thing about this game is still the PvP. The pvp became better with the WvWvW system implanted that could affect your PvE. Many times people resort to just clicking everything they can when it is off cd. Not a particular effective way of going about PvP. Theres a certain element of anticipation and knowing your enemy before engaging recklessly.Overall not too bad of a game. The best thing about this game is still the PvP. The pvp became better with the WvWvW system implanted that could affect your PvE. Many times people resort to just clicking everything they can when it is off cd. Not a particular effective way of going about PvP. Theres a certain element of anticipation and knowing your enemy before engaging recklessly. Everyone will start off reckless, myself included, but as you play your character class more, you realize theres more than just spam can save your tail. Perhaps waiting for them to start channeling then stun them would be wiser than just stunning them upon seeing them. dodge roll back as you see them charging toward you. Stealth the moment you enter a fray (people don't even know you are there) and start reviving downed allies. Many more possibilities can be explored. Unfortunately PvE of this game is kind of lack luster. Daily achievements helps you level up your character, but always the smae thing. Dynamics events attracts your attention for the early game, then after a while it all became the same. Defend spot/character/building for x waves of enemies, kill the leader of y group to disband, collect z items and deliver. However theres a few very interesting dynamic events. Early dynamic events has almost no consequence for failing. However some would actually have a town wiped out and events will follow to try and restore the town back to normal. Other really interesting events includes bosses that rarely spawns, like a dragon that will be almost 100x bigger than you. These although fun to try and kill, there will be too many people around, it lags the crap out of you. Story for the characters seems rather generic. Each choices in the character creation affects your story line for like the first 30 levels. After that all the stories are just the same. There are some choices in paths of the story like using brute force, sneak and assassinate, or like gather info. Ultimately it just makes you fight in a different setting and still merge back to main story afterwards. Fighting in PvE is purely spamming. auto set your first skill to auto cast. This just means that is your normal attack. everything else have a cool down you will probably use the moment it is off cd. PvE has auto adjust to level of surrounding if surrounding is weaker than your total level. This way you will still feel like doing something in the beginning areas (esp areas of other races) don't feel like you were simply overpowered. There are some rather intricate mazes/jump quests layed out in just about every map. Can try to find the secluded entrence by your self and everything afterwards is pretty straight forward with the jump quest. Each level up is not too difficult. It feels nearly the same as going from lvl 8 to 9 as lvl 79 to 80, there really isn't your typical grind fest of like 10 days to get 1 level. Aside from the few set backs, I think this is a game that deserves and good look at Expand
  22. Sep 25, 2012
    9
    hmm worth to spend buck for this game..
    altough i aint play the first sequel but when im play GW 2 i fall in love with this game..

    best graphic and story make a player enjoy play this game..
  23. Sep 24, 2012
    5
    i bought this game because of the great review it had gotten, but i found the gameplay to be so slow and sluggish. I didn't feel compelled at all to play it, so now it is just collecting dust on my harddrive (so to speak). I regret buying it, since i feel Star Wars TOR is a better overall experience.
  24. Sep 24, 2012
    10
    This game is the best mmo out there, my biggest problem is my credit card got hacked shortly after buying it. Thus it is a great game without safe purchase methods
  25. Sep 24, 2012
    0
    I only bought this game for the PvP which was advertised as the most balanced without forcing classes into certain play styles. However as it turns out the balancing is actually worse than in any other MMO I played before. Also the PvP content with 2 decent, 1 meh and 1 terrible map which all are of the same 'conquer and hold points' type gets boring very fast. There is not even a functionI only bought this game for the PvP which was advertised as the most balanced without forcing classes into certain play styles. However as it turns out the balancing is actually worse than in any other MMO I played before. Also the PvP content with 2 decent, 1 meh and 1 terrible map which all are of the same 'conquer and hold points' type gets boring very fast. There is not even a function which allows player to duel.

    The game was released in a premature state and suggestions as well as critic are answered by the devs with silence mostly and if one of them actually decides to answer it is some snooty l2p comment.

    Most disappointing game of the year with false adverisement that border on customer fraud.
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  26. Sep 24, 2012
    10
    I wish i could comment on some of these negative reviews. If you are hitting the same 2 buttons the entire game your doing it wrong. This is the most immersive game i have ever played. The pvp is slightly lacking in the number of maps and gametypes (more content is being made), BUT it is the most balanced pvp in any mmo. The reason some people don't like that is because they can no longerI wish i could comment on some of these negative reviews. If you are hitting the same 2 buttons the entire game your doing it wrong. This is the most immersive game i have ever played. The pvp is slightly lacking in the number of maps and gametypes (more content is being made), BUT it is the most balanced pvp in any mmo. The reason some people don't like that is because they can no longer faceroll noobs. If your looking for a $60 game you can spend hundreds of hours on without ever getting bored or frustrated, this is the game for you. Expand
  27. Sep 23, 2012
    3
    Another overhyped MMORPG that doesn't have nothing especial. Not better than TOR, The Secret World, and TERA, all things considered. The same "kill X and Y" with another face. Lack of progression. No endgame.
  28. Sep 23, 2012
    10
    The game is amazing in my own opinion. The graphics are spot on and the visual schemes are amazing. I am still playing and i feel so immersed. Besides the PvE which i can go meh at sometimes (compared to many other mmo's where the pve is just BLAH), it rescues itself in PVP. It is legendary in that aspect. I'll admit although that the story lines somewhat branch off to random places butThe game is amazing in my own opinion. The graphics are spot on and the visual schemes are amazing. I am still playing and i feel so immersed. Besides the PvE which i can go meh at sometimes (compared to many other mmo's where the pve is just BLAH), it rescues itself in PVP. It is legendary in that aspect. I'll admit although that the story lines somewhat branch off to random places but the new story lines that they introduce are so immersible that I didn't really give a care. The branching story lines was great and the crafting system is truly a new change in the mmo concept and will mark the beginning of evolution of mmo's. Sometimes the bosses are so hard and make you so irritated but they motivate you to keep trying! The game is A BIG ASS PARTY. Not one party, a huge ass one lol. You can also frequently change weapons so, you get 5 skills per weapon set which makes 10 skills but this requires revolutional which weapon to choose at an certain time unlike those people who complain. This brings about a whole new system of balance. For instance, i can go Dagger and Dagger mage to do single target DPS or i can go staff to provide aoe cover and viable support to my team. All classes are balanced in their own unique ways! To be honest i didn't know what class to choose at first since i loved them all so much and that none of them were op, all of them had their own pros and cons and were all perfectly balanced. This one mmo actually had you think and plot plans instead of going in to the middle and blasting everything away with a huge aoe skill or with op items. This is why when u go to a low level place on the map, they scale you down in order to provide a challenge and make so many things so entertaining! Expand
  29. Sep 23, 2012
    9
    Really funny game! I already spend 300 hs on it and don't regret buying it. Some times the non-story-quest get really boring(but it always happen in all MMOs). For me this game has four strong points: -It encourages you to explore the world
    -If people help you in a quest is really helpful and not annoying like in others MMO
    -No monthly fee, Play whenever you want without guiltiness
    Really funny game! I already spend 300 hs on it and don't regret buying it. Some times the non-story-quest get really boring(but it always happen in all MMOs). For me this game has four strong points: -It encourages you to explore the world
    -If people help you in a quest is really helpful and not annoying like in others MMO
    -No monthly fee, Play whenever you want without guiltiness
    -And the best it's the WvWvW and PvP, really really addictive
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  30. Sep 23, 2012
    9
    Don't listen to the naysayers they are just WOW fanbabies who are upset that GW2 is so popular and good. It really is fantastic and the graphics are some of the best I've ever seen. It also puts RIFT to shame and the world is HUGE and you get 5 starting areas and several classes and 5 races. It has one of the most unique skills systems I've ever seen with 5 of the skills out of the 10+ youDon't listen to the naysayers they are just WOW fanbabies who are upset that GW2 is so popular and good. It really is fantastic and the graphics are some of the best I've ever seen. It also puts RIFT to shame and the world is HUGE and you get 5 starting areas and several classes and 5 races. It has one of the most unique skills systems I've ever seen with 5 of the skills out of the 10+ you get attached to each type of weapon you use. It truely is one of the best MMO's on the market now and well worth the $60 I paid for it. There is lots to explore and an very simple combat system but still enough to do to make it skillful and not just a roll face type of combat system.
    It has daily achievements for you to do, monthly and many many more types to grant you titles and money.
    The endgame is well not really an endgame because there's really no raiding required, there's no grind required UNLESS you want to grind for OPTIONAL ARMOR and WEAPONS that are PURELY COSMETIC and nothing more. Too many WOWbabies whine because it's not easy to get in 3 weeks time playing lol.

    Trust me if you want a great fun MMO to play that doesn't take all your time away this is the one. Nothing out there is as good as this and so much fun. :)
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  31. Sep 23, 2012
    9
    Very refreshing mmo, and with no monthly fee, it's a winner! The "quest" system is what i liked most and why I find it so refreshing. Great job Arenanet, can't wait to see where you take this game.
  32. Sep 22, 2012
    10
    Incredible. The only downside is struggling with the addiction to play everyday. Beautiful graphics. Incredible sound effects and music. And you can do sooo many things in this game other than just concentrating on killing monsters for farming xp or entering an instance for 3 or 4 hours and ending without any loot cause you lost all rolls (like ..well.... you know) This is a WELLIncredible. The only downside is struggling with the addiction to play everyday. Beautiful graphics. Incredible sound effects and music. And you can do sooo many things in this game other than just concentrating on killing monsters for farming xp or entering an instance for 3 or 4 hours and ending without any loot cause you lost all rolls (like ..well.... you know) This is a WELL balanced game. PC gaming always will rule! Expand
  33. Sep 22, 2012
    5
    Very mixed in multiple respects... the first view of the game is that it is fantastic. At least a refreshing view on the MMO world, really well done and finished, with innovative quest system and fantastic innovative levelling mechanism.

    And after a while you're logging in and you don;t really know why you're accepting silly limitations like the stupidly think inventory system, the
    Very mixed in multiple respects... the first view of the game is that it is fantastic. At least a refreshing view on the MMO world, really well done and finished, with innovative quest system and fantastic innovative levelling mechanism.

    And after a while you're logging in and you don;t really know why you're accepting silly limitations like the stupidly think inventory system, the lacklustre crafting mechanism, the stupid "personnal story" system that for some quests is just so close to impossible that it is frustrating beyond relief (with no hope of overpowering the quest... my engineer has been stuck on a lvl 28 quest since the beginning...)

    It could have been fantastic but it is barely passable due to these limitations. It is not a hazard if blizzard has simplified the silly things in wow... guild wars should have thought about it too...

    WvW is very well thought but individual contributions are pretty much close to zero so the strategy is either zerg grouping or smaller "pro" groups which is boring after a while

    I see this game performing very well over time but will require a LOT of refining to keep players in. NC Soft does not care because there are no subscription.

    In some respect this game gave me the same feeling as TOR: an initial "Waouw" and then "but..... why did they... why didn't they....?"

    Sad...
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  34. Sep 21, 2012
    10
    Must have!!!! Change my view of MMO's
    Must have!!!! Change my view of MMO's
    Must have!!!! Change my view of MMO's
    Must have!!!! Change my view of MMO's
  35. Sep 21, 2012
    8
    After some time with Guild Wars 2, I can safely say that we're not looking at anything new here. Although, there -is- an absence of annoying quest-givers, questing is still essentially a hub-to-hub grindfest of tedious errands made occasionally interesting with zerg-dependent events and world raid bosses. PvP has about the same level of depth, lots of zerging involved with WvWvW with aAfter some time with Guild Wars 2, I can safely say that we're not looking at anything new here. Although, there -is- an absence of annoying quest-givers, questing is still essentially a hub-to-hub grindfest of tedious errands made occasionally interesting with zerg-dependent events and world raid bosses. PvP has about the same level of depth, lots of zerging involved with WvWvW with a handful of amusing tournament-based ordeals involving fewer players. I won't lie that I keep hoping for something revolutionary and GW2 doesn't necessarily exceed (or even meet) those lofty expectations. HOWEVER, for all its shortcomings, Guild Wars 2 does set the bar a little higher in a few ways, the foremost being is that it is executed very well. Shaky start notwithstanding, great depth is incorporated into the interface mechanics. In fact, I would argue that GW2 has taken from mainstream MMO's that which we love and trimmed the fat in an effort to minimize tedium. The result is quick and easy auctioneering, fun and rewarding crafting, and great variety in terms of sorting and customization. It is very clean, easy to manage, and altogether fulfilling. Sadly, while all the streamlining may appeal to the majority, the handful of dungeons and short list of pvp options will not be adequate fodder for the hardcore audience. Flaws aside, the sheer vastness and relative splendor of Guild Wars 2 is well worth $60, and that's really all you have to pay to keep playing; the game is easily playable without having to spend a dime on the micro-transactions, which are essentially non-vital extravagances you can purchase with in-game money given a little time and effort. All things considered, this is a good start, and the fact that Arena.net has promised more and more free features as time goes by makes the one-time payment for GW2 all the more worthwhile. 8/10. Expand
  36. Sep 21, 2012
    6
    Guild wars 2 is the most bizarre MMO of all times, it is a MMO made for people who doesn't like MMOs, it's pve is horrible, monsters doesn't give xp so you can't grind, you're forced to keep running around the world searching for boring events that, at first sight, looks awesome, unltil you note that there is no difference between the other players and a bunch of bots, there are noGuild wars 2 is the most bizarre MMO of all times, it is a MMO made for people who doesn't like MMOs, it's pve is horrible, monsters doesn't give xp so you can't grind, you're forced to keep running around the world searching for boring events that, at first sight, looks awesome, unltil you note that there is no difference between the other players and a bunch of bots, there are no interactions between players, the event starts, they come, the event ends, they disappear, there is no talking, no grouping, you really think that you're just playing a single player RPG with a ridiculous story line and a bunch of NPCs.

    The SPvP is good, thanks to the simplified gameplay, the problem is the lack of many support systems like "Look for group", more statistics and a better glory distribution, today playing on pubs is really annoying because most players just want to duel and farm glory, playing on tournaments solve this problem but is too hard to find a group.

    So i do not recommend this game, the PVE is not a MMO and paying 60 dollars for a PVP is not worth, there are better options.
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  37. Sep 21, 2012
    10
    Phenomenal game. It removes a lot of the things I hate about MMOs (monthly fee, gear grinds, pointless time sinks, the holy trinity of classes) and adds a bunch of great things (rewards for exploration, jumping puzzles, dynamic combat, branching story lines, "open" quests). There's a lot of value here for $60.
  38. Sep 21, 2012
    10
    with a decent machine you can play this game with almost max graphics and it looks amazing. small things make a big diffrence birds and small forest animals cover the forests you never feel alone even in big zones. the events and collecting are made so that you are not competeing with other people which is a plus can tell you how many times ive run for a tree or collection spot to havewith a decent machine you can play this game with almost max graphics and it looks amazing. small things make a big diffrence birds and small forest animals cover the forests you never feel alone even in big zones. the events and collecting are made so that you are not competeing with other people which is a plus can tell you how many times ive run for a tree or collection spot to have another person beet me only to realize that hey i get to collect to. when you die you get a grace period to bring your self back or others to raise you. and dont get me started on the fact that its FREE TO PLAY best mmo as of right now. Expand
  39. Sep 21, 2012
    10
    great game, great graphics, not too happy that sPvP is seperate from the main game, I guess there is WvW for that. on that note, WvW brings back the good old memories of RvR from DAOC.
  40. Sep 21, 2012
    9
    Having played almost every MMO since the dawn of the genre (right back to MUDs) I've been jaded for a very long time and was almost hesitant to try yet another - the fact it was Subs-Free helped me overcome that reticence.
    I love it. While I've yet to reach the "Endgame" I can certainly say that so far it appears to be the best MMO ever - to the point that I've got 7 characters already
    Having played almost every MMO since the dawn of the genre (right back to MUDs) I've been jaded for a very long time and was almost hesitant to try yet another - the fact it was Subs-Free helped me overcome that reticence.
    I love it. While I've yet to reach the "Endgame" I can certainly say that so far it appears to be the best MMO ever - to the point that I've got 7 characters already and regularly playing 5 of them without feeling bored or feel like I'm wasting time I should be spending on my "Main" (the fact that a lot of the game is Account-shared helps). Dynamic Events are fun without being annoying like Rift's Rifts, the Hearts revolutionize questing and deliver on the promises WAR made about questing but absolutely failed to deliver.
    It's almost a no-brainer this one: once you've bought the box it's free forever. You'll probably find you do spend money on increasing the stingy Bank space and you might want more than 5 characters but otherwise the rest of the opportunities to spend money look easy to ignore/resist.
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  41. Sep 20, 2012
    5
    Like many others - Ive now played alot more and Ive got abit of diffrent opinions about few things. The big bad thing about the game is the dungeons. They are just bad in so many ways. The settings are underwhelming. The encounters are just boring most of the time, unbalance and now ANet devs have changed alot of things and broken ALOT and created alot of new bugs that make them evenLike many others - Ive now played alot more and Ive got abit of diffrent opinions about few things. The big bad thing about the game is the dungeons. They are just bad in so many ways. The settings are underwhelming. The encounters are just boring most of the time, unbalance and now ANet devs have changed alot of things and broken ALOT and created alot of new bugs that make them even worse. FOr example - ppl are not getting rewards cause of a bug that penalies ppl that run the dungeons to quickly. THe thing is - some ppl that are not doing speed runs are still getting low or no rewards.

    SO stay away from the dungeons if you want to enjoy the game abit longer. If your like me - you would probably quit when you see how badly they are designed and implemented.
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  42. Sep 20, 2012
    9
    The only problems I have with this title are the dungeons are a annoying, everything is a boss it seems and there are a lot of them. The rewards are, generally speaking useless and when they are good, it's not for your class. But I don't dungeon much. The other is that rewards seems to be on the weak side of things, specifically the loot. WvW - it's a blast, I love it! Overall, outstandingThe only problems I have with this title are the dungeons are a annoying, everything is a boss it seems and there are a lot of them. The rewards are, generally speaking useless and when they are good, it's not for your class. But I don't dungeon much. The other is that rewards seems to be on the weak side of things, specifically the loot. WvW - it's a blast, I love it! Overall, outstanding title I intend on playing for years to come. Expand
  43. Sep 20, 2012
    10
    This is the best MMORPG I have ever played so far. It doesn't suck your money like a hungry vacuum. Leveling is at ease. Full voice acting in main story. Exploring is also fun and actually rewarding. Very soothing music. Please, try the game, it doesn't even need monthly subscription to play.
  44. Sep 20, 2012
    9
    I am thoroughly enjoying GW2. I can jump in and play for an hour or so, or I can play for 6, it's all easy and fun. I never feel the grind, and the world is stunning. Overall, it's just a really good game.
  45. Sep 20, 2012
    8
    So far i am realy enjoying the game itself. the combat system is great, the personal storyline all that, but there is one major flaw. one that people often overlook. the support team are nothing short of incompetent. they struggle to help with even minor issues. i can understand that they take a long time to reply, the game just launched and tonns of people are contacting them for aSo far i am realy enjoying the game itself. the combat system is great, the personal storyline all that, but there is one major flaw. one that people often overlook. the support team are nothing short of incompetent. they struggle to help with even minor issues. i can understand that they take a long time to reply, the game just launched and tonns of people are contacting them for a variety of reasons, and some people appear pleased with the work suport does. but me and alot of the people i play with have had naugth but infuriating dealings with the suport team! Expand
  46. Sep 20, 2012
    9
    I have been looking for a game to keep my attention since I got bored of WoW a couple years ago, but nothing really has kept me too entertained for very long... until Guild Wars 2. Within the first 2 days I had put 20 hours into the game, and I have not even scratched the surface. Tons of stuff to do, great combat system, that is very interactive and actually takes skill to do well. IfI have been looking for a game to keep my attention since I got bored of WoW a couple years ago, but nothing really has kept me too entertained for very long... until Guild Wars 2. Within the first 2 days I had put 20 hours into the game, and I have not even scratched the surface. Tons of stuff to do, great combat system, that is very interactive and actually takes skill to do well. If you're trying to get off the WoW train, then this is where you want to go. Expand
  47. Sep 19, 2012
    10
    Most fun I've had in an MMO. The game is beautiful, tons of fun and addicting for all! The pve, pvp, and WvWvW is all amazing and really well done. Finally a game where you can do whatever you want.. Explore, do dungeons, pvp, WvW, and more! Also, this game is harder than your average MMO. Which is good! Who doesn't like a challenge?
  48. Sep 19, 2012
    10
    First, as a GW VETERAN there are some things I can say as negative. Problem (or not so much) is that GW2 works, and it works very well. Could it be better with henchman? with monks? With the old currency, without damn repair and pay for map travel?? sure. But it's still a FAT 10 out of 10 to me. It's beautiful and huge and a pleasure to play.
  49. Sep 19, 2012
    8
    In the longer portion of this review I'll try to address some of the common complaints I see leveled against the game, but, in short, my opinion thus far is that It is an enjoyable improvement over every other MMO I've ever played, though it has some weak points and takes some getting used to. The most common complaint I see is that the graphics aren't that great. I haven't played TheIn the longer portion of this review I'll try to address some of the common complaints I see leveled against the game, but, in short, my opinion thus far is that It is an enjoyable improvement over every other MMO I've ever played, though it has some weak points and takes some getting used to. The most common complaint I see is that the graphics aren't that great. I haven't played The Secret World or Tera so I can't make a real comparison, but I can say the graphics don't look bad and I'm even impressed every once in a while when I turn around or look up to see a view like a landscape painting and realize I just travelled over that. Besides that, I've been playing games since the SNES and Genesis and I have to say, I haven't seen any major graphical improvements in the past 5 or 6 years, so saying it looks like a game from 2006 really doesn't strike me as a big insult. Guild Wars: EotN came out about then though, and GW2 does look significantly better than that. Secondly, there is the zerg-rush style combat people have complained of. To be absolutely honest, yeah, combat in big groups does feel pretty disorganized and I haven't been in a party since I started the damn game. Despite never joining a party though, I have to say that I've fought alongside other players multiple times every single time I logged on to GW2, unlike the solo grindathons I encountered in other MMOs, and if most of that group combat was a glorified zerg-fest, I don't really see too much wrong with that. It's a side-efect of making each player able to fight independently because you are never able to count on having a group in any MMO without AI partners. In other MMO's I've played, I can't remember being in a party most of the time anyway. In Phantasy Star Universe, I believe I partied up with someone else exactly once in the 6 or 7 months I played. This is the first MMO I've played that really felt like a multi-player experience through and through, and if we had to turn it into a glorified zerg-fest to do it, it doesn't take away too much from the enjoyment. As to the content of the events, it is basically the same as quests in other MMOs. Renown Heart quests are generally a little more complex but most of the dynamic events either involve killing bosses, escorting NPCs, or defending locations. All I can say is that, while you're basically doing the same sot of things you might have done in other MMOs, at least dynamic events generally bring players together so you won't be working alone. If you're in a big group and you don't know how to fight in a group, your role can feel insignificant. You fight differently in a group, shifting between support capabilities and ranged attacks and if you try the same tactics as when you fight alone you'll be ineffective. I haven't played WvW yet so I can't say anything to defend it. My own criticism of GW2 would be that it does a horrendous job of explaining itself. It is very easy to start thinking of it in terms of other MMOs and get frustrated. It's not a revolution, but neither is it quite cookie-cutter enough that you can't just pick it up and play like any other MMO. The professions work differently, the events work differently, even the way you acquire items works differently. Not a ninety-degree turn, but still, enough to through you off, even if you come to the table expecting something different. Also, I think I liked GW1's solo-oriented play-style better, but that's only after having played it for like six or seven years before putting it down. I also have several other minor complaints like the insane respawn rate and that the settlements on the map generally are not labelled, the early human storyline was so boring I just decided to forget about it for a while and enjoy leveling my character and exploring foreign lands. Events tend to cycle in rapid succession meaning that the effects of your actions last about 20 seconds, but that's mostly due to the massive number of players constantly triggering new events. It would be unfair to them to make your achievements last twenty minutes and force them to wait around that long to play the event themselves. This will probable change over time as concurrency rates go down. There are also several bugs, but that's what it means to be an MMO at launch. I give it a 9/10 because so far I haven't found any glaring issues I can identify and I've really started enjoying the game now that I realized there's a lot more depth to the professions than I'd previously thought. There are, however, several improvements I see they could make in the future updates, and if they don't address these issues my opinion will likely drop to a 7or 8. Expand
  50. Sep 17, 2012
    7
    I will preface this with a caveat - I tried very hard to like the original GW and just never got into it. I am also very picky about my games right now and fantasy games are a bit stale to say least.

    I much prefer a more recent game that I will not go into but it lacks any sort of decent end game. To me that is where GW2 shines with the open world events, sidekick level system (so you
    I will preface this with a caveat - I tried very hard to like the original GW and just never got into it. I am also very picky about my games right now and fantasy games are a bit stale to say least.

    I much prefer a more recent game that I will not go into but it lacks any sort of decent end game. To me that is where GW2 shines with the open world events, sidekick level system (so you can't face roll content lower than you) and the dynamic events that alter the world - but what really shines is the PvP, both structured and WvWvW - Especially the WvWvW. I can lose days in that setting.

    The instances are decent and the lack of a trinity is AWESOME. However there are things that drive me nuts:

    - the game gets repetitious and leveling an alt is tedious at best
    - the dynamic events follow about 3 or maybe 4 templates and get old
    - there are some unresolved bugs that seem to continue to evade the devs
    - Its another -ANOTHER - fantasy game
    - Asura are annoyingly cutesy and should be exterminated like the rats that they are
    - The setup for the cash shop makes it seem like ArenaNet constantly has its hand out
    - There are parts of the game that should just be totally reworked (the abysmal writing and voice acting in places - especially the Norn area)

    So its a decent game and for $60, assuming you don't go CE or use the cash shop, is better than most single player games - and it has no sub fee so you can come and go guilt free.

    So its a decent game - but is it revolutionary? Not really. Its a very VERY safe game compared to other recent games and in the end will be a nice diversion from things that are truly revolutionary that I consume like a rabid animal.
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  51. Sep 17, 2012
    10
    The game is astonishing, I have played WoW for 6 years and every other MMO I haven't even bothered to try, all of them have been the same. Finally a game breaks the mold. I quit WoW almost a year ago now (DS my final raid after raiding everything since Vanilla). I won't sit and explain what most of the critics have already said, suffice to say, even if you don't like RPG's or MMO's, giveThe game is astonishing, I have played WoW for 6 years and every other MMO I haven't even bothered to try, all of them have been the same. Finally a game breaks the mold. I quit WoW almost a year ago now (DS my final raid after raiding everything since Vanilla). I won't sit and explain what most of the critics have already said, suffice to say, even if you don't like RPG's or MMO's, give the game a go, it has something for everyone. Expand
  52. Sep 17, 2012
    9
    Having put countless hours into Guild Wars, I can now say with confidence that this is the MMORPG that stands the best chance of dethroning World of Warcraft. It's also one that I've thoroughly enjoyed. Guild Wars 2 is the modern MMORPG that offers a more streamlined and comfortable experience in open-world exploring and PvP for players of all skills/experience. And instead of ignoringHaving put countless hours into Guild Wars, I can now say with confidence that this is the MMORPG that stands the best chance of dethroning World of Warcraft. It's also one that I've thoroughly enjoyed. Guild Wars 2 is the modern MMORPG that offers a more streamlined and comfortable experience in open-world exploring and PvP for players of all skills/experience. And instead of ignoring players who want to be crafty or explorative, GW2 rewards them. I've really enjoyed some of the elements Guild Wars 2 has borrowed from other excellent action/adventure games (like Skyrim or Assassin's Creed). Those elements help give you drive to do certain things to completion, which often nets you achievements and bonus gear, XP, and an assortment of treasures. The game isn't a radical departure from MMORPG's, but it offers enough of a refresh to earn your $60 investment (without forcing you to buy into a subscription). There is a small learning curve to parts of this game, but nothing is unlearnable or un-masterable. If you've been waiting for a game to come along to pull you away from WoW's stale-ish experience or you just gave up on MMORPGs because of their lack of innovation, Guild Wars 2's world is one you need to experience. Expand
  53. Sep 17, 2012
    10
    There is something fishy about the ratings, I aggregated the critic scores and it was a 97, I think someone fiddled with the review, or was poorly aggregated. Mistake or not, this needs to be fixed. Also, don't consider loisho's review, he/she seems to hate everything, giving Dead Space 2 a 0/10, Skyrim a 0/10, GW2 a 4/10 (his/her highest score!) and DD (not D&D) a 1/10.
  54. Sep 17, 2012
    4
    buy if you like semi free to play pve and uncomplicated pvp with awkward, counter intuitive controls, avoid if you like games a little more challenging
  55. Sep 16, 2012
    9
    Game in which everyone will find something for you. No matter how much time you can dedicate to game, you can fully enjoy it. I think this is what make it completely different from other MMO games.
  56. Sep 16, 2012
    10
    Before I write my review, I just want to get something out there. It is really frustrating for me to see all these bad reviews based solely on account hackings, launch hiccups, or poor customer service due to the unexpected influx of new players. These issues have nothing to do with the overall quality of the game, and will have no impact on prospective buyers in a few months time. ThisBefore I write my review, I just want to get something out there. It is really frustrating for me to see all these bad reviews based solely on account hackings, launch hiccups, or poor customer service due to the unexpected influx of new players. These issues have nothing to do with the overall quality of the game, and will have no impact on prospective buyers in a few months time. This creates a severe imbalance in terms of user reviews, as those who encounter problems such as those I mentioned above come here to rage, while those who have a had a great customer service experience or no hackings just expect that from such a well polished, fantastic game and don't bother coming here to review. And don't get me started on people just flat-out lying on here. Yes, you can play with friends. Yes, you have more than 5 skills. I honestly think most of the people on here rating less than 6 are either being bought out by rival companies, or played the game for 30 minutes during the initial launch. Anyways, now that that's off my chest. This is the without a doubt the best MMO out there. The visuals are picturesque, and the stories are entertaining and even humorous. But when it comes to an MMO, the most important things (at least in my opinion) are combat and questing system. These areas in MMOS have sat relatively stagnant since basically forever. Gear based combat with little focus on player skill, and quest-hub based fetch/kill quests. Guildwars 2 takes huge steps towards remedying these awful aspects of MMOs. The questing system is incredible, with a great balance of the random dynamic events, exploration and renown hearts. And the combat is extremely skill based, with gear mostly being used to compliment your build. (I'm not going to go into a bunch of detail here, hopefully any potential players are interested enough to read some detailed reviews on these systems by people who can actually write)

    One of my favorite non gameplay related features is the complete lack of subscription fees. Becasue of this, Arenanet is not incentivized to make boring, grindy content to keep players busy while they drain 15$ a month out of them. This means that (no matter how sad this sounds) I'm actually excited to play this game because its fun, not because I'm being dragged through it by a carrot-on-a-stick leveling/gear treadmill.
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  57. Sep 16, 2012
    10
    Like WoW in its time, Guild Wars 2 borrows the finer aspects of its predecessors, but also blends in enough variety and freshness to give it the edge we always craved from the "WoW killer" MMORPG. Stylistically, it feels like what a Final Fantasy MMO should've been, but with the technical crispness of WoW's best moments, strong world PvP like Dark Age of Camelot, and world group eventsLike WoW in its time, Guild Wars 2 borrows the finer aspects of its predecessors, but also blends in enough variety and freshness to give it the edge we always craved from the "WoW killer" MMORPG. Stylistically, it feels like what a Final Fantasy MMO should've been, but with the technical crispness of WoW's best moments, strong world PvP like Dark Age of Camelot, and world group events such as those found in Rift.

    Incredibly, the PvE aspects are as good as any game I've played, which I felt was a huge shortcoming of the original Guild Wars. Granted, I'm only a short way through the plotline, but the way it's going I don't think I'll be bored with any aspect of the game any time soon: whether multiplayer or solo, against players or monsters, questing or crafting or simply exploring the rich game world, everything in GW2 scintillates.

    This game rules. Buy it, play it, love it, tell your friends, and don't forget to go outside once in a while...
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  58. Sep 14, 2012
    10
    Guild Wars 2 is awesome, it was more than I could expect. The game is fantastic and I really love all the beautiful details... the quality is way above any other MMO I've played. The personal story is intriguing and you can't stop playing.
  59. Sep 14, 2012
    7
    This game is better than the other moderately entertaining games out there, such as TERA and some of the other F2P games out there, but while the graphics are stunning and the story play is stellar, there are some flaws that this game acquired. I am not at all saying that this game is bad, but has a lot of potential, and has a long way to go to fix itself up to from that cracked crystalThis game is better than the other moderately entertaining games out there, such as TERA and some of the other F2P games out there, but while the graphics are stunning and the story play is stellar, there are some flaws that this game acquired. I am not at all saying that this game is bad, but has a lot of potential, and has a long way to go to fix itself up to from that cracked crystal gem to a flawless diamond gem.

    Pros: Great Graphics - It is rare to find awesome, cutting edge graphics in any other game. This one in particular, takes the cake in being unique and note-worthy.

    Excellent Story - The fact you can pick your own background and progress through the story on a global scale, yet blend together with other players in the world around you, is a very rare thing to find in an MMORPG. This is what makes the game in itself unique and fun to play.

    Cons: Buggy and Unfulfilling Events - The events themselves are quite buggy and they leave a feeling of unfulfillment. You could litrally kill 3 things, and go take a dump while they event wears out, and you will get a gold medal and max rewards. This is something in my opinion should get fixed right away.

    Unbalanced Classes - Some of the classes are boring and unpolished, and as NCsoft stated 'unfinished', except for warrior of course. Some of the classes are useless in PvP and in some cases, nearly useless when soloing.. or at least makes it extremely difficult.

    Summary - In general, this game is not too bad at all.. in fact, it is great and holds a lot of potential, but it needs some sprucing up and fixes here and there, and a bit of changes before it can really be worth its money. I'd honestly say let the game mature a bit, then maybe NCsoft can clean it up.
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  60. Sep 14, 2012
    10
    Guild Wars 2 is the most original MMO in an over saturated market. This game continues to entertain and deliver new thrills. Arena Net has designed a game that encourages exploration and makes the world feel vast and alive. Guild Wars 2 has also created the most dynamic and interesting combat system. If you try to just button mash or spam an attack you will not succeed. The end gameGuild Wars 2 is the most original MMO in an over saturated market. This game continues to entertain and deliver new thrills. Arena Net has designed a game that encourages exploration and makes the world feel vast and alive. Guild Wars 2 has also created the most dynamic and interesting combat system. If you try to just button mash or spam an attack you will not succeed. The end game content is vast and very challenging. This creates an environment where everyone wants to compete and play since the dungeons are designed for 5 players only. Each one of the 5 players are required to play and if they have a weakness it will be exposed. The crafting system is a breath of fresh air and never feels tedious or awkward. I highly suggest this game to any type of gamer. Guild Wars 2 offers something for any game type. Expand
  61. Sep 14, 2012
    9
    Guild Wars 2 is one of the best MMO's to be released in many years, its skill based mechanics is superb creating a really fun and addictive PvE PvP and WvWvW content and environment. ArenaNet has crafted their game very well, the aesthetics have been carefully crafted and fitted together, coupled with Jeremy Soule score it makes Guild Wars 2 look, sound and feel amazing while stillGuild Wars 2 is one of the best MMO's to be released in many years, its skill based mechanics is superb creating a really fun and addictive PvE PvP and WvWvW content and environment. ArenaNet has crafted their game very well, the aesthetics have been carefully crafted and fitted together, coupled with Jeremy Soule score it makes Guild Wars 2 look, sound and feel amazing while still setting its grim yet beautiful tone within the Guild Wars lore. Guild Wars 2 innovates the genre with very simple and yet very effective innovations and sets new high standards and mile stones for future MMO and all this with no subscription fees, ArenaNet as just not only put everything else in the genre to shame, but most of the MMO developers and their publishers too deep shame. Expand
  62. Sep 13, 2012
    8
    GW2 did what the last 7 years (and 100+) of mmos haven't really successfully, and thats innovate over WoW. The question is does it matter? The game is much better than other mmos gameplay-wise, and has "some skill", it's terrain complexity is a 10 of 10 also. The questing isn't rat race driven ect. I gave GW2 an 8 and that is rated on a curve, the amount of sheer creative input in thisGW2 did what the last 7 years (and 100+) of mmos haven't really successfully, and thats innovate over WoW. The question is does it matter? The game is much better than other mmos gameplay-wise, and has "some skill", it's terrain complexity is a 10 of 10 also. The questing isn't rat race driven ect. I gave GW2 an 8 and that is rated on a curve, the amount of sheer creative input in this game is impressive. GW2 is also the best MMOPVP I have played except maybe Champions online Zombie apocolypse, it's tailored largely like Lotro. But still, is this what weve been waiting for? It still has most of the immersion breaking mmo qualities, it gives you ability to "do your own thing" but the carrot on the stick has simply been switched from quest completion to "map completion". Is that better? A little, but I think only because it's newer. Also the dynamic events and pulling the social "level" walls enhances the game greatly. but again does that make mmos worth your time? I think it is finally with GW2 that we can see MMOs are deeply and fundamentally flawed, and it isn't just the trinity, it isn't just a lack of story of combat immersion. It's a lack of everything else, environments that are intelligent, personal social roleplay, all this replaced with cartoony mass media appetite filler, ect. online games need to be brougt back to the drawing board .. back down to why nerds actually played social games in groups 30+ years ago (and no they weren't addiction based every-night-entertain-me games). Because even 13 years after EQ began the first farm questing, we have still been seeking some actually engaging "imagination play". And it is simply not possible under mmo business as usual gameplay function. We need to start understanding what makes a game a game roleplay ~ roleplay~ and simple online interactive media .. just media and not a game~ After having said all that I can still say I "enjoy" the game and wish Arenanet even more success.. they did themselves proud ~ for a mmo. (and PS innovated many more things beyond whic a single post can hold) Expand
  63. Sep 13, 2012
    10
    This is one of the finest games I have ever played. It succeeds in all areas that I care about in an MMO. It is fun to play by myself and interact with other people I don't know and its also fun to play with friends you know. You can play with any of your friends thanks to the downleveling system which I think is an awesome idea. The world is beautiful and charters look great, the storyThis is one of the finest games I have ever played. It succeeds in all areas that I care about in an MMO. It is fun to play by myself and interact with other people I don't know and its also fun to play with friends you know. You can play with any of your friends thanks to the downleveling system which I think is an awesome idea. The world is beautiful and charters look great, the story quests are also great in my opinion, its the only MMO I have ever played that has made me care about the story in any way shape or form. All around an amazing MMO and no subscription fees! It doesnt get much better than this for $60 if you ask me. Expand
  64. Sep 13, 2012
    10
    I'm very happy with GW2, I have enjoyed every second I have played the game and look forward to being able to spend more time with it. There is so much depth, but it's easy for me to pick up and play and learn new things. If you are on the fence I'd say now is a great time to start playing. :)
  65. Sep 13, 2012
    10
    For Presentation they get a 10! There is detail in everything you encounter even the idle character animations.
    Graphics on a high end PC is the most beautiful thing I have ever seen, true artistry! Not just higher polygon count or pixels.
    Sound is a perfect 10! The music and the ambient sound lures u in this fantasy world. Gameplay is by far the best offered in any game period! You got
    For Presentation they get a 10! There is detail in everything you encounter even the idle character animations.
    Graphics on a high end PC is the most beautiful thing I have ever seen, true artistry! Not just higher polygon count or pixels.
    Sound is a perfect 10! The music and the ambient sound lures u in this fantasy world.
    Gameplay is by far the best offered in any game period! You got strategy, fact action clicking, responsive moves, counter moves the combat actually feels alive! Not just stand there an spam 1 2 and 3...
    Lasting Appeal receives a 9! The world is huge and u like great exploring this world on a main character as well as on an alt. having different races and classes give me many month of enjoyment
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  66. Sep 13, 2012
    2
    Game play is boring and feels very disconnected. When you die it sends you to the ground like your having a last stand which i found to be very frustrating and frankly just not needed. As for questing it was a bit different which was nice but if you wanted to play alone and quest you can just count that out because its based on there being many people there to help you. The games notGame play is boring and feels very disconnected. When you die it sends you to the ground like your having a last stand which i found to be very frustrating and frankly just not needed. As for questing it was a bit different which was nice but if you wanted to play alone and quest you can just count that out because its based on there being many people there to help you. The games not bad if you've never played an mmo before but if you are a veteran it going to be the same thing you've seen everywhere else. I give it a 2 because the graphics were good but it had nothing else going for it. Expand
  67. Sep 13, 2012
    10
    Seriously the most innovative MMO.

    Any low reviews are people with out-dated computers, WoW fanboys or outright Blizzard employees.

    There is NOTHING bad about this game.
  68. Sep 13, 2012
    10
    I followed the creation and production of Guild Wars 2 for the past three years, and I have to say it has lived up to and even surpassed my greatest expectations. I love this game, from the gorgeous artistry in every detail, to the way gameplay is so seamless you progress without meaning to, to the masterfully executed storytelling that truly makes you feel important, a direct force in anI followed the creation and production of Guild Wars 2 for the past three years, and I have to say it has lived up to and even surpassed my greatest expectations. I love this game, from the gorgeous artistry in every detail, to the way gameplay is so seamless you progress without meaning to, to the masterfully executed storytelling that truly makes you feel important, a direct force in an actually, really, truly epic fight to save the world. Arenanet has been brilliant the whole time, by the way. They've done a most commendable job in communicating with and paying attention to their fans/playerbase on a refreshingly personal level. 10/10, 5 stars, two thumbs up, and a standing ovation. Expand
  69. Sep 13, 2012
    10
    Loving this game so far. You'll see Guild Wars 2 clones in the coming years. WARNING: You need a really good computer to run this. The minimum system specs aren't going to cut it. This game is more demanding on your comp than anything I've ever seen.
  70. Sep 13, 2012
    10
    Game is a breakthrough in MMOs. It respects my time and doesn't favor people with monster amounts of time over adults with families and jobs. Grinding is essentially eliminated and the world event quests are very fun. No pressure to get to max level. Extremely Casual Player Friendly. RvRvR is fun and you can participate early one once you've acquired a few skills (otherwise you don'tGame is a breakthrough in MMOs. It respects my time and doesn't favor people with monster amounts of time over adults with families and jobs. Grinding is essentially eliminated and the world event quests are very fun. No pressure to get to max level. Extremely Casual Player Friendly. RvRvR is fun and you can participate early one once you've acquired a few skills (otherwise you don't have enough skills to do much).

    Lots to do. This game rivals any of the MMOs that have sub fees. The fact it has no sub fee is simply astonishing. The quality is second to none.
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  71. Sep 13, 2012
    10
    This is a great MMO and it is getting better. Forget WoW. This is it! I love the fact that the holy trinity of tank/healer/dps does not exist nor is it necessary. The game is not about gear or grinding. All those other annoying things in other MMOs have been gracefully dealt with in GW2.
  72. Sep 13, 2012
    10
    I played WOW starting BC
    I feel that WOW was like a job - login at raid time, try boss, try again...ever, to make a raid progress.
    spend time and money for nothing. Also no content updates since 2011, but anyway each patch was just new boss skins. GW2 became as a fresh air! Really great game! Beautiful, big and deep. I just relax and enjoy playing Really GW2 feels like a MMO. In GW2
    I played WOW starting BC
    I feel that WOW was like a job - login at raid time, try boss, try again...ever, to make a raid progress.
    spend time and money for nothing. Also no content updates since 2011, but anyway each patch was just new boss skins. GW2 became as a fresh air! Really great game! Beautiful, big and deep. I just relax and enjoy playing
    Really GW2 feels like a MMO. In GW2 finally you see other people in the world who help you to make dynamic events for example, in wow (during leveling) you play almost solo.
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  73. Sep 13, 2012
    10
    Fantastic game, closest mmo to "perfect" I've seen since wow, Plus, with no sub fee, you don't feel pressured to play to get your moneys-worth out of it, staggeringly good PvE exploration and WvW is fantastic.
  74. Sep 12, 2012
    1
    Boring enough to not care to write an entire review on.

    Do yourself a favor and pass it up for something more interesting and engaging like The Secret World.
  75. Sep 12, 2012
    10
    Awesome, in a single word best describes my experience thus far with Guild Wars 2. After sinking over 100 hours in the game, achieving level 60, rank 5 in structured PvP, and battling it out in World vs World (where I spend the majority of my time) I still cannot find enough time to play this game. I write you this review only because I am stuck at work and cannot log in from here ;)

    I
    Awesome, in a single word best describes my experience thus far with Guild Wars 2. After sinking over 100 hours in the game, achieving level 60, rank 5 in structured PvP, and battling it out in World vs World (where I spend the majority of my time) I still cannot find enough time to play this game. I write you this review only because I am stuck at work and cannot log in from here ;)

    I wanted this game to be my PvP game as the first Guild Wars had a reputation for it. I wanted something to replace WoW's PvP for me. I played WoW for both 3v3 arena and rated battlegrounds which I achieved 2750 an 2450 ratings respectively. I wanted a game that rewards skill and strategy and not time spent playing and I believe GW2 does just that. This is a game about positioning and coordinated execution. There exists "Combo Fields" and "Combo Finishers" in which any Combo Finisher that interacts with a Combo Field gains additional power. This system of synergy allows coordination to rein king. Structured PvP is interesting because the moment you step into the structured PvP zone your character reaches maximum power equal with all others. If you think you see an overpowered combination you can quickly and easily copy their setup to see for yourself. The competitive mode is 5v5 on a 3 node king of the hill map, a standard configuration. I haven't quite figured out all of the mechanics of all the classes so I cannot really comment on balance but it feels good so far. Each class is very customizable almost to the point of being overly complex. Of your 10 abilities half of your abilities depend on the weapon(s) you are wielding while the other 5 are selected from a pool of skills depending on your class and then there are additional traits that affect you in various ways. However, World vs World PvP is where you'll most likely find me. Defending and laying siege to towers, forts, and even castles. Huge battles with over 100 strong on both sides. Your entire server is your team and you are against 2 other servers in a battle to control the most territory--to get the biggest slice of the pie. Periodically the servers get mixed up and paired based on your servers performance. Right now things are a little dicey in WvW due to all the mixing currently. Sometimes one server greatly overpowers another but with the mixing and match-rating it will inevitably create a better experience as time goes on. But now for the bad news! As much as I love this game it does have some technical problems. I have a Crossfire video card configuration but I am not able to make any use of my 2nd card. Some areas in the game drop my FPS while others are brilliantly smooth. The queue times for World vs World were initially exceeding 2 hours! The queues have come down since then. This game definitely has some growing pains but Arenanet seems dedicated to fixing it. They patch the game every single night. I remain hopeful that they will iron out these issues but I am still having a blast regardless.
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  76. Sep 12, 2012
    3
    GW2 starts off very strong in the first 20 levels but most players quickly realize how poor the quest(dynamic event/heart) variety is. I can't even count how many times I had to defend a camp from X waves of enemies, or collect objects on the ground for an NPC. Entering a new zone doesn't feel new at all. Dynamic events become trivial when the players make a zerg, and most are impossibleGW2 starts off very strong in the first 20 levels but most players quickly realize how poor the quest(dynamic event/heart) variety is. I can't even count how many times I had to defend a camp from X waves of enemies, or collect objects on the ground for an NPC. Entering a new zone doesn't feel new at all. Dynamic events become trivial when the players make a zerg, and most are impossible when solo/duo.

    The game makes it difficult and not fun to group with friends. If you get 20 meters away from someone in your group, they disappear both on the screen and on the map. Doing hearts pretty much forces group members to solo, and ignoring hearts doesn't feel right as you are skipping a lot of content.

    The PvE endgame is mediocre at best. The level 80 zone requires absolutely no skill, only a big enough zerg, time and patience.

    PvP combat is plagued by poor class balance and unnecessary new features like the downed state, which creates frustration whether you kill or die. sPvP is completely cut off from the rest of the game, and its progression is only cosmetic, which only a small minority of players will find interesting.

    WvW has poor performance on most computers (for example my PC gets 60+ fps in PvE but only 15 in large battles in WvW), lacks any progression which will turn off most PvPers, and only allows one and only one playstyle if you want to be effective: Zerging. Arena.net tried to imitate DAoC's brilliant RvR, but they decided not to copy important features like realm ranks/realm points, long duration crowd control and 8-man groups (to allow more playstyles like group vs group, small group, soloing) and a huge PvP dungeon like the amazing Darkness Falls.

    The positives are that the game is buy to play and doesn't require a subscription, and that the developers seem to have ambition, which gives me hope that the game might improve over the next years.
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  77. Sep 12, 2012
    9
    This is the first game ever, in which I genuinely have had a great, fun time playing. I am not forced to grind or to do anything that makes the game feel like a chore. Playing with friends who've just got the game is not a burden (content scales!) and best of all, there's no subscription fee.
  78. Sep 12, 2012
    10
    There are a lot of people throwing poor reviews at this game to be edgy, and it's pretty unfair. I've played dozens of MMOs, from launch, including WoW, Warhammer, City of Heroes/Villains, Rift, UO, EQ, Champions Online, SWTOR, Asheron's Call 1 & 2, and countless others. This game is better than the best parts of all of them. It polishes every mechanic, every zone, every experience to aThere are a lot of people throwing poor reviews at this game to be edgy, and it's pretty unfair. I've played dozens of MMOs, from launch, including WoW, Warhammer, City of Heroes/Villains, Rift, UO, EQ, Champions Online, SWTOR, Asheron's Call 1 & 2, and countless others. This game is better than the best parts of all of them. It polishes every mechanic, every zone, every experience to a brilliant gleaming shine. I didn't raid more than 3-4 nights, total, in the 5+ years I played WoW, through every expansion up to a month after Cataclysm's launch. I'm a PvPer at heart, and become bored if the combat is in any way unresponsive (Warhammer, Rift, SWTOR, Champions Online, etc) or if the game itself can't compel me to reach maximum level.

    This game has me enjoying leveling so much that I'm not quite maximum level yet, simply enjoying the process. I hate leveling. And I love leveling in Guild Wars 2. It's incredible. I've barely scratched World versus World and structured PvP, and those are my main goals in the long term. On top of that, the combat is responsive and unique, requiring awareness of what's going on outside your UI. There are no enemy cast bars. There is no "healer" or "tank" class, every class can do a bit of everything in different ways.

    The game world is gorgeous, the character customization is extensive, the content is refreshing and avoids being monotonous. This is the best MMO I've ever played, not because its predecessors were terrible, but because it learned from everything they did and avoided every mistake, while approaching each part of an MMORPG from a new, creative angle. I give this 10/10 without hesitation after just over two weeks of playing, over a hundred hours in total.
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  79. Sep 12, 2012
    0
    Pros> The game is so damn beautiful it's astonishing. The voice acting and pacing are pretty nice, for sure. Probably the best WoW-like MMO that I've ever played in every single aspect.. But this game only excels when compared to WoW.. which is like comparing yourself to a chimpanzee with down syndrome.
    Cons> Guild wars 2 does not even began to compare to Guild wars 1 when it comes to
    Pros> The game is so damn beautiful it's astonishing. The voice acting and pacing are pretty nice, for sure. Probably the best WoW-like MMO that I've ever played in every single aspect.. But this game only excels when compared to WoW.. which is like comparing yourself to a chimpanzee with down syndrome.
    Cons> Guild wars 2 does not even began to compare to Guild wars 1 when it comes to PVP. PVP was all I did, really. We had the previous capability customize all our skills and come up with unique combinations, and we had the ability to select 2 classes. We had structured PVP, 4v4, GVG, HA, Hero Arenas, Codex Arena, Kurzicks vs Luxons in capture point battles, fort aspenwood, and even 2 team colaberative missions. We had hundreds of hexes with unique effects, now reduced to causing some condition or another. All of that was lost. I mean, I really think the game is AMAZINGLY polished, but what made guild wars 1 so damn good, what brought all us fans to it, was that it was very unlike WoW.. and BELIEVE ME WHEN I SAY THIS: In the ways that guild wars 2 is like WoW, it's better than WoW, but if it had been able to keep it's own unique strengths in the process instead of ditching them to be like WoW, we'd have really, actually, had the perfect game. :x I still have high hopes, however, as Arena net is nothing if not made up of brilliant members capable of correcting design mistakes.
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  80. Sep 12, 2012
    10
    Hands down the greatest game I've ever played, and I have close to a thousand titles under my belt. Not sure why, but the critic score is lower than I expected...
  81. Sep 12, 2012
    10
    First of all, my playstyle is hardcore and I have a lot of MMO experience.

    I have been playing MMO's for almost 10 years starting with the release of Shadowbane. I have subscribed to roughly 8 different MMO's during that time-frame, BETA tested another 10 or so, and I am not afraid to admit that World of Warcraft was my previous favorite MMO. but now...Guild Wars 2 has easily taken
    First of all, my playstyle is hardcore and I have a lot of MMO experience.

    I have been playing MMO's for almost 10 years starting with the release of Shadowbane. I have subscribed to roughly 8 different MMO's during that time-frame, BETA tested another 10 or so, and I am not afraid to admit that World of Warcraft was my previous favorite MMO.

    but now...Guild Wars 2 has easily taken the throne as my #1 favorite MMO of all time. Despite minor issues at launch which in no way affected my ability to login, level up and actually play the game, this game is nothing short of amazing. There is just so much detail and depth, all while offering players the ability to play hardcore or casual... with no monthly fee. You can login for an hour or two and walk away feeling accomplished.

    The crafting system is a blast. The learning curve for playing classes can be steep, but only if you want it to be. There is no longer a need to grind for gear or farm for reputation. If you have a steady job, you can be just as good in game as your jobless friends. There is no need to set aside two nights a week for raiding or collecting the materials beforehand. No need to avoid playing with other players that might take your loot. No longer do players have to ask for a gear score or look you up on armory before doing a dungeon. They have almost completely eliminated the whole standing around for 30minutes looking for a healer or a tank fiasco. Finally, this game is based on skill. It's not about who has no life and the ability to invest the most time. It's a game where you can login, hit level 2, and go straight into PVP and be on almost even grounds, only skill will determine how well you do.

    ALL of the things that were (mostly) dreadful in previous MMOs, have been made (mostly) enjoyable in Guild Wars 2. Huge thanks go out to ArenaNet. I disliked Guild Wars 1 but this game is totally different and phenomenal. There is absolutely no reason that anyone should even consider continuing to pay and play World of Warcraft or any other MMO for that matter unless you dislike the fantasy genre all together... in which case, the fact that you're reading this would suggest otherwise.

    I give it a 96/100
    There is always room for improvement.
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  82. Sep 12, 2012
    5
    My character r was engineer, and it was ridiciusly underpowered!
    I leveled till 35 and entered first dungeon, and my skills SUCKED in there.
    All i could do is practically auto attack from further away on bosses, becouse i dont have any other ranged skill, Seriosly? Im **** engineer, i got a rifle and bullets, Why does it sucks and doesnt have any skills? Was disappointed in that.
    My character r was engineer, and it was ridiciusly underpowered!
    I leveled till 35 and entered first dungeon, and my skills SUCKED in there.
    All i could do is practically auto attack from further away on bosses, becouse i dont have any other ranged skill, Seriosly? Im **** engineer, i got a rifle and bullets, Why does it sucks and doesnt have any skills?

    Was disappointed in that. Otherwise its good solid game, Just skills on engineer sucks, thats why im not playing it.
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  83. Sep 12, 2012
    6
    After about level 15 you will have every weapon skill learned, and after a few levels the rest of the 4 offensive skills you can use, at which point is when the weapon/skill system starts showing its limiting and suffocating side - play like the game tells you or GTFO. The game is great for the first week, and after that you start noticing that it really has nothing to keep you playing.After about level 15 you will have every weapon skill learned, and after a few levels the rest of the 4 offensive skills you can use, at which point is when the weapon/skill system starts showing its limiting and suffocating side - play like the game tells you or GTFO. The game is great for the first week, and after that you start noticing that it really has nothing to keep you playing. Structured PvP part of the game is disconnected from the rest, and really feels and plays like a separate game with the same engine - it sports its separate level treadmill, items and crafting. The only redeeming quality this game brings to the table is - no subscription. Expand
  84. Sep 12, 2012
    10
    It's the first time in many years I had that much fun playing a video game! It's not that new, but it's so refreshing! With all the dynamic events, the view points that requires some jumping here and there, points of interests, crafting and gathering. Everything is fun and worth doing in any zones! You always get xp and challenge! It's always different.
    Best game for me in the 5 years
  85. Sep 12, 2012
    10
    This game offers much to players starved for change and innovation, while still giving the great feeling of progression and reward MMORPGs strive to give. Players are naturally encouraged to play together thanks to systems they have in place, and are all rewarded equally for things they participate in, whether that be quests or simply kills. Rewards also scale to your level, and your levelThis game offers much to players starved for change and innovation, while still giving the great feeling of progression and reward MMORPGs strive to give. Players are naturally encouraged to play together thanks to systems they have in place, and are all rewarded equally for things they participate in, whether that be quests or simply kills. Rewards also scale to your level, and your level scales to the difficulty of the event. The event itself scales in difficulty to the number of people currently partaking in it. Guild system is great, providing cool things like Guild Emblem armor, or banners for forts in WvWvW, the multi-server persistent siege-warfare pvp battlefield. that being said, once you hit max level, the game returns to feeling like a grind as you try to obtain all the best gear, but it still provides a fresh experience in doing so thanks to the innovative gameplay. There were some bugs on release, but most have been dealt with in a timely manner. Its a great game guys, try it out. Expand
  86. Sep 12, 2012
    9
    Overall a great game! I made a YouTube video on it's gameplay and what's so great about it. Make sure to check it out.
    http://www.youtube.com/watch?v=XT8HAYUz74g
  87. Sep 12, 2012
    10
    I'm in Love with this game, specially using my eyefinity setup also its pay to play n such amazing graphics at every zone,what else can i ask for ? :]
  88. Sep 12, 2012
    10
    Guild Wars 2 is fun. However...
    If you rush to max level (PvE only) thinking that's where the "fun" starts, then you may hate this game.
    There is no rush, there is no endgame. There is no monthly fee. The game is like Skyrim, by that I mean the journey is the fun, not the ending. Or it's like a good book. What? I will try to explain. The best books can't be opened to the last chapter
    Guild Wars 2 is fun. However...
    If you rush to max level (PvE only) thinking that's where the "fun" starts, then you may hate this game.
    There is no rush, there is no endgame. There is no monthly fee.
    The game is like Skyrim, by that I mean the journey is the fun, not the ending.
    Or it's like a good book. What? I will try to explain. The best books can't be opened to the last chapter and enjoyed. It's the journey and the experience to get to the end that is entertaining. Same with GW2.

    Play it, don't rush and enjoy the journey, not the ending.

    Don't like to read? OK
    Do you like to have sex? It's not the squirt at the end that makes it fun, it's getting there and everything in between that's the fun. The squirt is just the ending.
    PvP is flat out fun. No uber gear to pwn nubs. All are equal. It's all how you play.

    There are issues but what massive mmo does not have those.
    Anet is working to fix the issues and doing a fine job so far (15 days from launch and there is a patch every day)

    For a flat fee and a game that can entertain for years, this is one bad ass game!
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  89. Sep 11, 2012
    5
    Guild Wars 2 was hyped as a revolutionary breath of fresh air in the MMO genre, so what did we get? Let's take a look.

    Gameplay mechanics: combat was a big disappointment, with fixed weapon skills creating some of the most shallow combat mechanics I've ever seen. My Guardian deals with every enemy in the game in the same way: 4, 2, 3, 1-1-1. It gets dull after 3,000th enemy. Events and
    Guild Wars 2 was hyped as a revolutionary breath of fresh air in the MMO genre, so what did we get? Let's take a look.

    Gameplay mechanics: combat was a big disappointment, with fixed weapon skills creating some of the most shallow combat mechanics I've ever seen. My Guardian deals with every enemy in the game in the same way: 4, 2, 3, 1-1-1. It gets dull after 3,000th enemy. Events and champion fights turn into a huge zergfest where the much-vaunted inter-player combo system gets lost amidst a hail of skill FX and isn't required anyway. +Power/+Precision/+Critical Damage (PPCD) items are the only thing of any importance, since you take so much damage from enemies (sometimes up to 75% of your max HP in a single hit from some standard enemies) that any pretense of boosting your defence is a joke. As a result, PPCD equipment costs 10x as much as other equipment on the trading system (which is thankfully now up). However, balance issues are to be expected on a new MMO release and so I'll give ArenaNet some leeway on this.

    Crafting is done better than in most MMOs, with little things like speeding up crafting of large numbers of items and the deposit all collectibles being welcome additions to a feature that can be a painful experience in other MMOs. The amount of EXP that can be gleaned from crafting, however, is in my opinion far too high and I reckon I got at least 1/3 of my levels from crafting (Lv.80 max, so 25-ish levels).

    Story: since this game is a true persistent-world MMO, the story takes a back seat, unlike the original Guild Wars where instancing (whatever you thought about it) did allow for an unusually good story-driven experience in PvE. Guild Wars 2 lacks the suspense and intrigue of the original story, since you know who the big bad is right from the start, and plays out largely forgettably and predictably. Discussion and cutscenes have been relegated to little conversations on a background, which is disappointing, lacking the cinematic story-driven experience of Guild Wars. My advice: do not play GW2 for the story.

    World PvE: The Renown Heart system and Dynamic Events were pedalled as the best thing since sliced bread by both ArenaNet's marketing division and various professional reviewers. Obviously these people had not done their research, as Warhammer Online had done this sort of public quest system back in 2008, to quite considerable success. GW2 lifted it, divided it, and gave us Renown Hearts, which are fetch/kill quests under any other name, but they work okay; and dynamic events, which can be fun but often suffer through having either too many players (zerg) or too few (impossible to complete). The Vistas and Skill Point Challenges are a nice touch, but the whole game feels very meta as a result and it ruins immersion somewhat.

    PvP: I have personally found PvP to be a mixed bag in this game. sPvP with teams of randomly assigned players going up against each other is quite fun and requires some degree of tactical skill. Lobbing trebuchets at your guildmates (who happened to be assigned to other team) is great fun. The WvW unfortunately is not so good at the moment as, like the major PvE events, it degenerates into a monstrous zergfest where the server with the most players (usually the French in my case) online always controls everything and everyone else gets diddly-squat. ANet needs to balance this, perhaps by limiting the number of players on each battlefield to an amount equal to that of the smallest actively represented server, but we shall see.

    Graphics: this game is beautiful, boasting the highest graphical fidelity I have ever seen in an MMO, and it is impressive. On the other hand, the game's engine optimisation and netcode are poor at the moment to say the least, but hopefully there will be some patches that address my 3 frames per second in a zerg against a champion boss. With regards to the art style, some people will like the new, more vibrant art style, while others (especially some fans of the original Guild Wars) will lament the move to a world that is more like WoW in both colour and feel, including the cheesiness of the NPCs.

    Music/SFX: The music is almost entirely ripped from the first Guild Wars, so it's a bit of a cop-out frankly. Otherwise sound effects are solid, but unspectacular. There really is not much more to say about it.

    Verdict: ArenaNet took everything that was great about Guild Wars...and threw it into a fire. Instead, they made a WoW clone and stole WAR's public quest/event system as its driver. In fairness, the aspects that have been borrowed are well implemented. But there is nothing innovative about Guild Wars 2. Shallow combat and lack of high-end content mean you will probably drop this game after a couple of months. If ANet can get balance updates and new content in my opinion may improve, but right now this game is a rough diamond at best.
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  90. Sep 11, 2012
    10
    This MMO is amazing. It does ape so many of the mechanics that make MMOs great (and, yes, if you're sole intention is to level up you will certainly be grinding), but it's ambitious in so many ways. Events are dynamic, so in just roaming the country side you'll find yourself joining in on dynamic world events, harvesting resources to craft weapons, armor, and jewelery or even justThis MMO is amazing. It does ape so many of the mechanics that make MMOs great (and, yes, if you're sole intention is to level up you will certainly be grinding), but it's ambitious in so many ways. Events are dynamic, so in just roaming the country side you'll find yourself joining in on dynamic world events, harvesting resources to craft weapons, armor, and jewelery or even just traveling to all sites marked on world map for the completionist players. I must say, however, that the greatest thing about it is the Black Lion Trading company, GW2's online market. Ever get tired of storing stuff in your inventory just to sell them back in town? Right click on your inventory objects and sell them right away on Black Lion - you'll get money for them later when people buy what you posted. So awesome. Tired of grinding for gold to buy armor on Black Lion? If you're like me, paypaling ten dollars is definitely the way to go - the gold I got in return was more than enough to amp up my character and still have plenty left over for my character bank account. I'm on level 45 so far and GW2 remains one of my favorite games this year. GW2 is a triumph of the genre and you're missing out if you don't pick it up. Expand
  91. Sep 11, 2012
    1
    As a Guild Wars fan, it truly breaks my heart to be forced to give such an amazing MMO's sequel such a poor overall score, but Guild Wars 2 might have well been made by a completely different developer as it totally missed the mark on what made its predecessor a great game.

    While Guild Wars 2 brags about its "player unique stories" (or however they phrased it), the plot totally misses
    As a Guild Wars fan, it truly breaks my heart to be forced to give such an amazing MMO's sequel such a poor overall score, but Guild Wars 2 might have well been made by a completely different developer as it totally missed the mark on what made its predecessor a great game.

    While Guild Wars 2 brags about its "player unique stories" (or however they phrased it), the plot totally misses the mark cinematically and writing wise. In Guild Wars, the story was paced quite well with only one or two minor side quests that needed completing before you got to the next mission area. Missions also contained bonus side quests that if completed could bring in oodles of xp, which is always a good thing. Unfortunately, Guild Wars 2 breaks one of writings biggest no-nos in that it butchers the pacing of the story with so much filler (grinding) that by the time you level up the three or four required levels to do the next mission, the momentum of the story has already been lost. At the same time, the story fails to deliver a memorable villain in the likes of Shiro Tagachi or Varesh Ossa. With my character at level 30 and well into the "story", I have yet to come across a villain I either cared about or thought of as memorable. At the same time, the horrible cinematics pale in comparison to their Guild Wars predecessors, going from an actual cutscene to nothing but "talking heads".

    Then you have the lack of instancing and henchmen/heros. Two of the best things that ever happened to an MMO. Gone now are the days that you can enjoy the world and the story in solitude without having to worry about fifty other people doing the same quest. Henchmen/Heroes were also an awesome part of Guild Wars, albeit slightly flawed intellectually. As one who was looking forward to improved AI and a removal of gold/item stealing, I was greatly dismayed when they announced their horrific new "Dynamic Level Adjustment", one of the worst features of an MMO since pay to win stores and player driven economies (I'm looking at you Final Fantasy).

    Another huge caveat is the lack of questing. Sure this game has "events" and "group quests" that will appear at "random" around the different zones, but with so few per area, and with them and story missions offering little xp, not only will you find yourself stuck in the same area till you are ready to blow your brains out, but that you'll be grinding the same quests over and over and OVER before you can enjoy the actual point of Guild Wars, the story.

    Finally we get to the terrible skill system and lack of armor. If Guild Wars suffered from anything, it was a massive lack in armor variants. Guild Wars 2 compounds this by having even fewer armors. And while Guild Wars offered the great benefits of dual classing and more skills than one could possibly fathom, Guild Wars 2's system is like the difference between pre and post searing Ascalon. There's no comparison.

    In the end, Guild Wars 2's biggest flaw was to sell out on everything that made it great trying to cater to 'main stream MMOers' and in doing so, completely failed to hit the target in almost every way.

    End Score 1/10

    PROS:
    +1 Graphics

    CONS:
    -3 points for lack of instancing
    -2 points for removal of henchmen/heroes
    -2 points for dynamic level adjustment
    -2 point for lack of normal quests and poor story implementation
    -1 for story missions not being repeatable, lack of armor variants
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  92. Sep 11, 2012
    2
    Unfortunately, I fell for the overwhelming amount of great reviews for this game. After seeing that the game had "sold out" of digital download copies, I thought, "maybe this is the mmo to end all mmos." So I rush down to a brick and mortar store to pick up a hard copy, install, create an account. Within 8 hours I get an email telling me that some clown in China is trying to access myUnfortunately, I fell for the overwhelming amount of great reviews for this game. After seeing that the game had "sold out" of digital download copies, I thought, "maybe this is the mmo to end all mmos." So I rush down to a brick and mortar store to pick up a hard copy, install, create an account. Within 8 hours I get an email telling me that some clown in China is trying to access my account....great! Anyhow, I launch the game expecting pure awesomeness. What I see is a graphical amalgamation of Wow and Aion, which works out pretty well, because if you average out the years in which those engines were put into play, then you come up with graphics circa 2007...that's generous. Everything else is completely predictable - kill this, collect that, don't worry about the story. This is what killed SWTOR in my opinion; you can't try to polish up the things you like about various MMOs, slap them together and expect a miracle. And that's what you see here - a little bit of WoW, Aion, Rift, SWTOR, and a few of the legacy items that made the first GW successful, but ultimately the game is devoid of any revolutionary mechanics. On the other hand, I've been playing The Secret World for a little over 2 months now, and besides the very few bugs remaining, it has captivated me from day one! Fantastic gfx, engrossing storyline, challenging skill system, the ability to be absolutely anything with the mere swapping of skills that are available to everyone. While it may not be for everyone, at least it advanced the genre so that people can see where we could and should be with these games. How fans tolerate the same mediocre fodder is beyond me. Expand
  93. Sep 11, 2012
    8
    This is a near perfect MMO. Incredibly well polished and rich in content. All systems, combat, crafting etc. are all well thought through and beats every competitor out there. The PvP, WvWvW etc. is awesome. Excellent sound (Soule score!) and graphics top it all off. So, why an 8/10? Guild Wars 2 lacks something the original game had in spades, an exciting storyline. The first Guild WarsThis is a near perfect MMO. Incredibly well polished and rich in content. All systems, combat, crafting etc. are all well thought through and beats every competitor out there. The PvP, WvWvW etc. is awesome. Excellent sound (Soule score!) and graphics top it all off. So, why an 8/10? Guild Wars 2 lacks something the original game had in spades, an exciting storyline. The first Guild Wars pulled me into the world of Tyria and refused to let go. I'll never forget fleeing across the Shiverpeaks with the survivors of Ascalon exploring the world as we went. Guild Wars 2 has none of the excitement that went with the original game storywise. The first 20 levels are about hunting random bandits and centaurs! No sense of urgency, excitement or scale at all, despite the stunning environments and vistas. The game would have benefited greatly from a much stronger story hook from the start. Expand
  94. Sep 11, 2012
    10
    Amazing Game, unlike any other mmo when it come to leveling.
    Experience is gained from almost doing anything, from crafting to exploring and all things in between.
    There is something for every type of player, no need to play 500 hours to feel your character is getting some wear. Anet's very strict enforcement of the rules is making the play experience that much better, I am sure many
    Amazing Game, unlike any other mmo when it come to leveling.
    Experience is gained from almost doing anything, from crafting to exploring and all things in between.
    There is something for every type of player, no need to play 500 hours to feel your character is getting some wear.

    Anet's very strict enforcement of the rules is making the play experience that much better, I am sure many casual players are familiar with the "rage" that follows when 1 mistake is made.
    NO such thing in Guild Wars 2, unlike some other MMO's where abuse of fellow players is ignored
    Suspensions and bans are handed out to the abusive players.

    No need to be afraid to try something new because you don't know if some other player is going to start harassing you for not knowing how to play your first time.
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  95. Sep 10, 2012
    10
    Guild Wars 2 is a revolution. The way how it all works together is amazing. You gain experience almost from everything you do, so you no longer need to play it for 20 000 hours to reach the best equip and to enjoy high level instances. I am playing a norn ranger and it is so much fun, with all the pets you can tame and all the skillsets you can use. Another thing is the enviroment, it isGuild Wars 2 is a revolution. The way how it all works together is amazing. You gain experience almost from everything you do, so you no longer need to play it for 20 000 hours to reach the best equip and to enjoy high level instances. I am playing a norn ranger and it is so much fun, with all the pets you can tame and all the skillsets you can use. Another thing is the enviroment, it is stunning. Despite the problems with the trading post I must say it is a game that really deserves the 10/10 Expand
  96. Sep 10, 2012
    2
    Why is this game getting such high reviews? It takes a few hours but under the shiney wrapper tha flaws come quick and they are huge.
    -Abilities are bland.
    -Character development is non-existent. -Combat invovles mashing same 4 to 5 buttons - you unlock a few more but I already mention the abilities are terrible - so you'll just mash 4 of the available 8. -Gear is bland and generic-
    Why is this game getting such high reviews? It takes a few hours but under the shiney wrapper tha flaws come quick and they are huge.
    -Abilities are bland.
    -Character development is non-existent.
    -Combat invovles mashing same 4 to 5 buttons - you unlock a few more but I already mention the abilities are terrible - so you'll just mash 4 of the available 8.
    -Gear is bland and generic- little variety - if you see someone of the same class odds are pretty high he's rocking same stuff you have. Lots of dyes but the underlying gear all looks the same.
    -Crafting is pointless - you'll find the same gear - so nothing you craft is of any value on the auction.
    -Local events are pointless Zerg fests mashin gthose 4 butons and wondering what if anything you did.
    -NPC voices are poorly done and repetative.
    -About as much depth as an episode of iCarly.

    -SO I paid my $60 - leveled to 30 - uninstalled the game and took a long shower to wash off the dirty feeling from playing it. You have been warned.
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  97. Sep 10, 2012
    5
    Game play is enjoyable, security isn't up to par though which can ruin any good game... numerous people getting hacked and account name can be changed is easier than password changes makes one question why release a game with such a huge flaw...
  98. Sep 10, 2012
    10
    GW2 is an amazing game. I think it have features for lots of kind of players. Casual players can walk over an astonishing world carefully created, play structured PvP (with exactly the same character as a hardcore player), etc. Hardcore players can play Dungeons (story and explorable mode), play World vs World, re-roll PvE with different Personal Stories, collect weapons and armors skins,GW2 is an amazing game. I think it have features for lots of kind of players. Casual players can walk over an astonishing world carefully created, play structured PvP (with exactly the same character as a hardcore player), etc. Hardcore players can play Dungeons (story and explorable mode), play World vs World, re-roll PvE with different Personal Stories, collect weapons and armors skins, get some titles... One nice thing is that you get xp on almost everything you do (crafting, killing, quests, world exploration). Of course GW2 doesn't have years of polishing, but it had a truly amazing start. If that's not enough: it has zero fee!!! Expand
  99. Sep 10, 2012
    7
    I agree with alot of the mid-range user reviews posted so far. After purchasing the game, i can see where all the hard work and development time went, the game looks great stylistically, and i like how they have attempted at every turn to make the game different from the mass produced MMORPG norm. Breaking the holy trintiy of Tank Heals and DPS and making it work is no easy feat in anI agree with alot of the mid-range user reviews posted so far. After purchasing the game, i can see where all the hard work and development time went, the game looks great stylistically, and i like how they have attempted at every turn to make the game different from the mass produced MMORPG norm. Breaking the holy trintiy of Tank Heals and DPS and making it work is no easy feat in an MMORPG. but for me it doesnt work. im enjoying the game immensely dont get me wrong, and can see why people will love it. but for me its a filler game i will play out untill i get bored, it hasnt quite grabbed my attention in the same way other games in the genre have. which is no fault of the game itself, maybe thats me as a player?. in summary, the game is excellent for what it is. worth the purchase. but for me personally, i will probably put it aside when the WoW expac or similar comes out. Expand
  100. Sep 10, 2012
    6
    I have never written a metacritic review before, but I needed to make an account to review this game. I was incredibly excited for this game, but it simply has some issues that cannot be ignored. It IS well polished, and the team is constantly patching any bugs. Trading post glitches are pretty much gone. The problem with the game is not serves or bugs for me, but in the fundamentalI have never written a metacritic review before, but I needed to make an account to review this game. I was incredibly excited for this game, but it simply has some issues that cannot be ignored. It IS well polished, and the team is constantly patching any bugs. Trading post glitches are pretty much gone. The problem with the game is not serves or bugs for me, but in the fundamental game play.

    It was a novel idea to get rid of defined roles like tanks and healers, but ultimately, I feel it was a poor decision. The professions play far too similarly to one another. The destruction of "roles" means that everyone has a heal, everyone does some damage, everyone has some debuffs. And even ignoring the similarities between professions, the skill choices WITHIN a profession are lackluster with the weapons you pick defining over half of your skills that DO NOT CHANGE THE WHOLE GAME! So most of the skills you enjoy at level 1 or 2 are probably the same 5 you'll be using up until level 80. At least in games like WoW you can look forward to gaining new cool skills all the way as you level up. Because your skills are the same, combat becomes quite repetitive VERY quickly. The talent tree is a nice addition, but it simply isn't very deep. Just very small benefits, nothing substantial that you really can't wait for.

    Also the loot drops are not as quite as enjoyable or rewarding as they are in WoW. There ARE more useable types of loot and more magic item drops; HOWEVER, they are all very, very generic. There is a Greatsword of Precision, a Greatsword of Might, a Greatsword of "such-and-such-a-stat". There are very few weapon and armor models, the weapons/armor are all generically named, and the only difference are a few points in what attribute is affected. There need to be more "boss-type" special loots. Not like dungeons, but just elite type named mobs that drop some nice named, custom, non-generic weapons and armor. These are very very few and far between in this game. Therefore getting loot is just not exciting or pleasurable.

    I have played this game quite a bit. I've really really TRIED to like it, because, after all, I spent $60 on it. But each time I play, I find myself getting bored and forcing myself to keep playing just because I don't want to feel like I wasted my money. But I can honestly say that I wish I would have had my $60 right now, and wouldn't really the miss the game.
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Metascore
90

Universal acclaim - based on 69 Critics

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. PC Master (Greece)
    Feb 6, 2013
    90
    GW2 has made a powerful impact on the MMO scene, confirming years of expectations. Stunning presentation and revolutionary design guarantee a thoroughly enjoyable experience. However, it’s not flawless, nor complete. The beautiful vistas, the massive PvP element, the rich leveling experience- those can offer hours of gameplay, but the endgame is desperately seeking for enrichment. [November 2012]
  2. Jan 2, 2013
    95
    Guild Wars 2 surpasses the original in every aspect, from its massive and atmospheric world to its addictive and engrossing gameplay.
  3. Nov 28, 2012
    80
    After spending fifty hours with GW2, I have a lot of praise for ArenaNet's work and the way it changes up some of the typical trappings of the MMO. And yet, I find myself thinking less and less about it each day. It's not a declaration against the product, mind you, but simply a fact that this game still is very much an MMO, and your enjoyment will directly relate to how much you enjoy the genre. For many who were hoping for a clean break from MMO design philosophy, Guild Wars 2 will probably come across as a slight disappointment. It pushes the genre slightly forward, however, and could lead to even further development in the future.