• Publisher: NCSOFT
  • Release Date: Aug 28, 2012
User Score
8.0 out of 10

Generally favorable reviews- based on 2134 Ratings

User score distribution:

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  1. Sep 1, 2012
    10
    What a game. Better than any MMO before it, for someone who likes a hardcore game, but doesn't want the 'life investment' that comes with WoW. Caters to all types, quick PVP, perfect MMO world, big battles, easy grouping, fun combat. Truly the next big MMO, no doubt.
  2. Sep 1, 2012
    10
    Guild Wars 2 set a new standard for MMOGs. It's a polished game with everything you could want in a massive game. A very well balanced and fun PvP experience and some amazing PvE moments. But GW2 shines when it gives the player to option to play as he likes. You will be rewarded for exploring, killing or crafting. You might play the game the way you want and not the way the devs want you to do it. The story is well written and the world is alive with events. You might arrive in a small town and see it under siege by hordes of centaurs and when you save it you see the soldiers regrouping to counter-attack and you join them. It's highly polished and really well done. It's not a revolution, but an evolution of the genre. A must have for MMO gamers. Technically the graphics are amazing and the sound effects are well done. Music ? Well, Jeremy Soule, that's all i have to say. The game have flaws ? Of course it does, but they don't make it less fun and all of them will be fixed in due time. Without a doubt this game has everything to be the new king of the genre. Expand
  3. Sep 4, 2012
    9
    Let me start of by saying two things first of all I do NOT give high scores for the sake of giving them and I usually only take time to write reviews if I really like the game. Second of all, all I have seen from the lower to mid ratings is complete jealousy that it beat out their favorite MMO. I'm sorry, but AN did so many things right and so little wrong.

    I would like to go over some
    things that I felt were not touched upon in several of these other reviews that are just so brilliant. First off the story, music, atmosphere, combat, pvp, and events are perfectly done and incredibly engaging anyone who says otherwise; it's just not their cup of tea or again they are jealous that it really is done this well. Arenanet's attention to detail is unfathomable, the amount of work that went into their puzzles and mazes and keeping it varied consistently is nothing short of extraordinary, you always feel like you are doing something new or different when you come upon these. Then their are skill challenges and if you are lucky enough to solo of these it really does give you a sense of difficulty and what you still need to master, whether it be timing, precision, or just combos. I really enjoy a particular one where the guy kept you laughing the entire time. Next, the group events these are not so much engaging as game changing literally. If you fail to stop a Giant attack on a city for example, then you will not be able to use any merchant or events in this area until that Giant has been taken down. Likewise whole areas can shift from control to NPC to enemies based on if you succeed or fail an event. There is alot more to touch up on, but I feel these few should give players an idea just what makes Guild Wars 2 so enticing.

    Then we have to cons these range from miniscule bugs to the very simplistic crafting. The bugs from what I have seen so far are few and far between whether it's getting stuck in the map, creates that just give up, or NPCs that don't want to advance the story. There is always a workaround and they never bring you out of the experience. Then there is the crafting, which is mainly build up resources, refine said resources, use special materials to make inscriptions or insignias and repeat. I do like the discovery tab, but they give you almost zero recipes that are not common sense, really taking away the feeling of making something special to just the next thing on the list to get your bar higher. I feel if they added more mystery and adventure to their recipe making that people would have alot more fun crafting.

    This is just a small slice of what GW2 have and the PROS well outweigh the CONS, do yourself a favor and give it a try for yourself with no subscription fee you never locked into anything and can quit anytime and pick it back up later. I feel that my purchased was well justified and I hope you will feel the same. I did want to say one more thing the WvW feels exactly like the brilliant mode from DAoC and can be jumped in at anytime, which offers its own rewards and xp towards PvE. There simply is too many thing to about, I just hope people who read this actually see a better reason to pick it up, as for me I am back to enjoying this game 100 fold.
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  4. Aug 28, 2012
    10
    This game is fantastic, a milestone. Not only the overall level of quality and detail is above almost any other MMO in the market, but it also innovates the genre in many ways.
    No more single task, static questing, but a living world where events are not waiting for you to click on an NPC to happen: you explore, you see things happening, you join them and your actions have consequences.
    No more gear grind: both in PvE and PvP, you won't need to farm gear for ages just to be able to join the action. At max level everybody is on the same gear level, the outcomes of the challenge is determined by your skill, finally.
    No more being pigeon holed within one single class role. Every class can finally be ranged and melee, healing or dpsing. Shift your weapons, manage your countless skills, dodge and parry the incoming attacks. This is finally an engaging combat!
    No more waiting for a healer or a tank to show up: you want to do that dungeon with 5 warriors or 5 necromancers? You can, it works.
    No more subscription fees: you by the game and you play it as much as you want, at your pace. Content will be periodically added, and it will be free. You just have to buy the official expansion when they will come out.

    This game is different in mechanics, is gigantic in scope, is beautiful and intriguing. Do yourself a favour and don't miss it. It's not "marketing" or advertisement. It's how the game is, as a matter of fact.

    (Final note: I read some of the few "0" rated reviews here and I am appalled by the false information they spread. One thing is expressing opinions, one thing is spreading clear lies. Only 5 skills? False. I cannot play with my friends? False. Give the game a try, you'll see by yourself what's true and what's false...
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  5. Aug 29, 2012
    9
    I am so sick and tired of community reviewers that feel it necessary to compare new MMO's to WOW which has had close to a decade to mature and polish itself. This game is amazing, and far more polished and entertaining as a 'new game' than WOW was. The graphics are great, you dont need a computer powerhouse to run it, and there is sooooo much to do. There are a few bugs, and problems with the system... of course. These things take time to correct, and im sure they will be. Enjoy the game, and the first MMO that really sets forth a legit challenge to the MMO throne. Expand
  6. Aug 28, 2012
    10
    guild wars 2 is amazing, The worlds are epic, Stunning and open. You can get lost just exploring. World vs World is brilliant, PVP arenas are fun. This is the best MMO to date. I quit my subscription to TOr due to guild wars 2 as it really does point a shinny light to how bad TOR is compared
  7. Sep 1, 2012
    10
    This game is just the perfect MMO for me. Why? Because it allows casual gameplay. The game is very polished and despite some bugs here at launch, has definitely been one of the most smooth MMO launches ever. One of the most fantastic things about the game is how it's built to encourage cooperation - not competition - in PvE. Resource nodes are not shared, so it doesn't matter that someone gets to it before you. You can't tag monsters, you get credit for a kill even if you didn't hit first. Everyone gets rewarded simply for helping - and thus GW2 is a much nicer game to play. Expand
  8. Sep 27, 2012
    10
    GW2 is a fantastic MMO that has made a great change to how MMO's will operate in the future (at least i hope) . Graphics for this game are amazing, however, needs a good spec PC to run. The game has a wise variety of classes and unique skills for every race. Not necessarily classed into tank, healer, DPS but you are able to customise every class to what you like. Personal story starts off amazing until around level 60 where I personally found it fell off. Questing is made fun and the dynamic events are great fun when in a large group of players, however some areas lacked event number and variety. WvWvW is a brilliant idea, however slightly imbalanced at the moment due to servers starting up. Exp gaining is solid all the way through, grinding is taken out of levelling, however farming materials did become tedious. Dungeons were very difficult, however, were very fun to play through once I found for narrative purposes. Other issues I found is that auction house took a while to fix, some personal story quests were bugged and some hearts quests were very difficult to complete compared to others. Also there is a limited amount of lvl 80 content at the moment which is disappointing, however, they still need to complete the rest of the map. Would love to see flying mounts to show off the scenery more as well as more variety in WvWvW, maybe a few extra weapons and finally more tough dragons.
    Can't wait to play the expansions that will hopefully be arriving!!
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  9. Sep 8, 2012
    9
    This is what WoW should have been if Blizzard had the courage to do a revamp. I'll be honest, my first opinion wasn't great, just so much to take in with no idea what I was doing. Played for an hour then didn't come back to it for a few days. Then I found the more I got into it, the more depth I found. The amount of detail is amazing. If you are an explorer type like me you're going to have a blast, this game encourages exploration. Finding and completing secret areas are real achievements. My only worry is that a lot of players, PvP players in particular, who don't like challenges while leveling or taking too long to get to end level (its the reason why WoW's ezy mode leveling is so popular), will force leveling nerfs on Arenanet. As a 5 year player that gave up on WoW last year during the B Team's Cataclysm, I thought I'd found my WoW replacement in SWTOR, but their stupid choices of adopting a game engine that wasn't theirs and a rigid led by the nose main game questing has dulled my enthusiasm for it. GW2 has none of the stunlocks or flopping around for the best part of minute while the game loads up graphics that SWTOR suffers from (eg. exiting Corellia, Alderaan spaceports, Tattooine, Balmorra etc.).
    The game actually has elites (called Veterans) roaming the countryside. It encourages grouping up (you don't have to be in an actual party, you all get credit so long as you participate) to defeat them, or you can try soloing them for a greater challenge. It also encourages rezzing fallen players, they show up as icons on your minimap, and you earn xp for doing so. The only downside I can see is its crafting system, out of the 3 MMOs I'd rate SWTOR's the best and GW2's the weakest. You are always starved of mats. I have a sneaking suspicion this is to encourage impatient players to buy gems (an in game currency) from their online store. Apart from that 9/10.
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  10. Aug 28, 2012
    10
    Definitely the next generation of MMOs and easily the MMO of the Year. World of Warcraft should learn something by Guild Wars 2. You don't alienate your fans just for the sake of the almighty bottom dollar. Guild Wars 2 is a lush, beautiful, vibrant game that takes you in and never lets you go. There is something for everyone here, whether you are a hardcore or casual player. The crafting is robust and fun and there is a reward lurking behind every little thing in this game which keeps you coming back time and time again. Herald in the new King of MMOs cause this bad boy is going no where anytime soon. Best of all its free to play! You have nothing to lose purchasing this game! Expand
  11. Sep 21, 2012
    10
    with a decent machine you can play this game with almost max graphics and it looks amazing. small things make a big diffrence birds and small forest animals cover the forests you never feel alone even in big zones. the events and collecting are made so that you are not competeing with other people which is a plus can tell you how many times ive run for a tree or collection spot to have another person beet me only to realize that hey i get to collect to. when you die you get a grace period to bring your self back or others to raise you. and dont get me started on the fact that its FREE TO PLAY best mmo as of right now. Expand
  12. Aug 30, 2012
    10
    Amazing game. So much stuff to do. Loving all the additional activities, art direction and music. I've actually uninstalled all other games from my PC and left only GW2, cause that's all I'll need for the months to come. And the biggest advantage over other AAA MMOs is the lack of subscription. You don't feel any rush to do anything, and you play when you want and have the time for it. No feeling of wasted money if you're busy and can't play. I absolutely love it! Expand
  13. Sep 13, 2012
    10
    For Presentation they get a 10! There is detail in everything you encounter even the idle character animations.
    Graphics on a high end PC is the most beautiful thing I have ever seen, true artistry! Not just higher polygon count or pixels.
    Sound is a perfect 10! The music and the ambient sound lures u in this fantasy world.
    Gameplay is by far the best offered in any game period! You got
    strategy, fact action clicking, responsive moves, counter moves the combat actually feels alive! Not just stand there an spam 1 2 and 3...
    Lasting Appeal receives a 9! The world is huge and u like great exploring this world on a main character as well as on an alt. having different races and classes give me many month of enjoyment
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  14. Sep 20, 2012
    9
    I have been looking for a game to keep my attention since I got bored of WoW a couple years ago, but nothing really has kept me too entertained for very long... until Guild Wars 2. Within the first 2 days I had put 20 hours into the game, and I have not even scratched the surface. Tons of stuff to do, great combat system, that is very interactive and actually takes skill to do well. If you're trying to get off the WoW train, then this is where you want to go. Expand
  15. Sep 4, 2012
    9
    I've played a good amount of MMORPGs, starting way back with Everquest and Ultima Online, and this is the first MMO since then to make me so excited to take it slow and enjoy the content.

    Graphics/Art style: 10

    Beautiful landscapes and tremendous cities make this game's environment the single greatest in any MMO to date. There is no doubt that a lot of heart and soul went into the d
    evelopment of this game and it shows nowhere better than in the art.

    Music: 8

    The music is well composed and doesn't intrude on your play, but it isn't anything especially heart pumping or iconic, like some of the game's competitors.

    Gameplay: 10

    Though the combat can get repetitive, just as in any MMO, this game makes up for it with plenty of other things to do. Exploration is fun and rewarding, with many jumping puzzles and other landscape games. Crafting is rich and exciting, allowing the players to make great leaps in crafting skill with some careful planning and experimentation, rather than grinding out the same recipes until new ones become available. Mini-games are a great break from normal game-play. PvP is fantastic, fast paced at the small scale, and deep and strategic in the large scope.

    Replayability: 10

    With each race and class having a very unique playstyle and personal story, this game will easily give you hundreds of hours of new and fun content, at a bargain of a one time price.


    Ultimately Guild Wars 2 has raised the bar on what it is to be a current generation MMO. While WoW will still retain it's loyal player base with it's tried and true style, Blizzard will have to make some groundbreaking changes to pull players away from this game. A great pickup for any fan of MMOs or RPGs
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  16. Sep 19, 2012
    10
    Most fun I've had in an MMO. The game is beautiful, tons of fun and addicting for all! The pve, pvp, and WvWvW is all amazing and really well done. Finally a game where you can do whatever you want.. Explore, do dungeons, pvp, WvW, and more! Also, this game is harder than your average MMO. Which is good! Who doesn't like a challenge?
  17. Sep 3, 2012
    9
    Fun, if predictable and uneven. I have played all the major MMOs and have had the most fun with this one. It is well designed, accessible, and yet with depth and detail. My only issues have been minor and largely have to do with this being a new game (no auction house yet, etc). I can see this having the most playability and longevity of any game I have played in years.
  18. Sep 25, 2012
    10
    This game is the culmination of the evolution of both free to play, and subscription MMOs. The game design and art are superb, and the microtransaction/auction system is amazing. Cant say enough good things about this game. p.s. Also, lots of replayability between races in terms of story.
  19. Aug 28, 2012
    10
    The next evolution in MMO gaming. It may not be revolutionary as an entire package, though there are some revolutionary ideas like the Overflow servers. GW2 will easily become the next touchstone for all MMO games to follow as WoW was before it. GW2 takes the same approach WoW took when it revolutionized the MMORPG genre - take what works, make it better, throw out what doesn't work and do something better. PvE via Dynamic Events, structured PvP, World vs. World and a host of other game elements like crafting, exploration, and community friendly open world interaction make this MMO a gem the likes of which we haven't seen in ages.

    GW2 brings back that sense of wanderlust and adventure and just plain FUN many of us MMO veterans have felt the genre has been lacking for far too long.

    Best of all, there is no subscription fee and despite a few launch hiccups Anet has delivered a AAA quality title at a F2P price point. If you are a fan of RPGs and/or MMORPG's you need to buy GW2. Period.
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  20. Aug 28, 2012
    10
    WOW... and not world of warcraft, this game is amazing. i cant belive this game is so good the way it is. i also have come to the conclusion that why the **** did i have to pay for wow when this game is better than it??? in a nutshell this game is GREAT dont think about it, just buy it. im happy that i actualy bought a game that is actualy fun.

    diablo 3 sucks so bad, im very thankful fo
    r this game to come as i felt we were doomed!! Expand
  21. Aug 28, 2012
    10
    Definitely one of the least generic and most satisfying MMOs out there. For the first time in a MMO I couldn't care less about the XP bar filling up, was just so busy doing other stuff and exploring! Dynamic events and the beautiful world add even more to the experience....everything is so so polished, a must have if you are even slightly interested in MMOs. Not to mention that GW2 will get even better with updates and further expansions! Expand
  22. Oct 31, 2012
    10
    I've been playing since release and everything I have to say about this game is good - I recommend it to my friends and get lost and immersed in Tyria for hours at a time. In GW2 you are dropped into the world without much of a hint as to what you are supposed to be doing. That's because the point in the game is just to go explore and have fun. There is a massive and immersive world out there to enjoy and it's all breathtakingly beautiful. There are points of interest to visit, which when explored can often lead to secret jumping puzzles or hidden chests. There are breathtaking vistas to view and skill challenges to earn. All of these things can be challenging and puzzling at times. Levelling and gearing in this game almost seems secondary and you'll barely notice your levels flying up. There are two PvP modes, WvW and structured PvP (5v5 - 8v8 games). Both are very different things and I have found a lot of enjoyment in both. I recommend giving GW2 a chance because you just might LOVE it. Expand
  23. Sep 28, 2012
    9
    This game is simply incredible. It excels in just about every aspect. I have some problems, which I will explain near the end, but for now, the PROS:
    Game Play: The game play is very unique and in depth. Each weapon has different abilities for each class. A warrior with a sword will have different abilities than a ranger with a sword. One is able to use two different weapons, which allow
    one to pull of interesting and in depth combos. You could use an axe and horn on the ranger, allowing you to buff yourself and debuff then enemy, then switch to something like a great sword so you can charge into battle to clean up. Each race also has different racial abilities which provide a unique experience between them. As for the actual game play, it is very fast paced and exciting. For an MMO, there is plenty of action while fighting. Moving and using spells is enabled (for most spells), giving you a more exciting experience. All and all, game play is great.
    Story: Story is good. Each race has a different story and each story is unique and interesting. There really isn't much to say about this. It's a legitimate story where the feeling of urgency is imposed on you, making you aware of how important the events unraveling are.
    Art: Quite possibly the BEST looking MMO I have ever seen. The art is fantastic. Each area reflects the race said province belongs to. It could look at war-ridden and damaged, like the Charr's area, or all technical and advanced, like the Asura's area (both of which reflect the personalities and history of the races). The environments look great, the models look great, and all around everything just looks great. This game is eye-candy to its truest form.
    End Game and Loot: The end game is kind of in a weird spot, as is the loot. While there is end game and a great loot system, it doesn't really keep you as interested as does in World of Warcraft. If you are a grinding machine and just love to farm, there is a great end game for you (unlocking and creating legendary weapons). Otherwise, you might being to feel bored with what is provided. I am not considering this a con, however, because there are ways to keep yourself entertained in the end game. One could do events, earn money, engage with a guild, and much more. People tend to think that end game simply means raiding big bosses and getting the loot. In my opinion, that is not it. A good end game is an end game that keeps you entertained and happy, not one that just throws bosses and items at you until your gear lust is satisfied. CONS:
    Music: Don't get me wrong; I LOVE the new music in the game. But there's an issue. There is new music and there is reused music from the last Guild Wars games. The new music is good, but as someone who is a Guild Wars veteran, it kind of made me feel a bit sour about what was provided to me as a fan of the old game. The music is fantastic, it really is, but I've already heard it... hundreds of times... Something that is already old to me gets older. To me, it just seems lazy. PvP: Can you believe it? Guild Wars PvP is a con! But, alas, it is true. What Guild Wars 1 and it's expansions prided itself in was the PvP. That is what the game was, and still is, known for: it's incredible, in depth, and skillful PvP. However, in Guild Wars 2 the whole aspect of PvP is just lazily done and feels rather boring and unrewarding. World v World v World is fun, but it really devolves into a zerg fest as to who can get the most territory the quickest. Sure, guilds can cooperate in order to control the points, but that merely is just a more organized zerg fest that tries to get the most territory the quickest. WvWvW is fun if it's small skirmishes, but that is usually rare and generally those fights end before you even realize it. The 5v5 PvP matches aren't really zerg fests. They require more strategy and tactics. That being said, there are only four maps, all of which have the same basic principle: reach 500 points first. Each map is "kinda-sorta" different, but the general idea is still there: hold more points and get more kills, as well as attack or defend any critical events that map may have. I found myself becoming legitimately bored with the PvP very quickly.
    OVERALL: 9/10
    Fantastic game which will be sure to keep most gamers entertained. It's fun, fast paced, and enjoyable. Most people wonder this: is this game a WoW killer? Maybe not, but it's a start. I haven't had this much fun with an MMO since vanilla WoW, and that's saying a lot. This game truly stands out above all other MMOs that are out there.
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  24. Sep 7, 2012
    10
    (Skip to 3rd paragraph for the actual review of the game)

    Basically this review is coming from an experienced gamer who hasn't had much experiences with mmos. Even though I'm only 19, I've been playing games since I was about 6. I've read about a few mmos here and there. People tried to get me to play World of Warcraft, and honestly it didn't look fun. (Some people will hate the comment
    I know...) Really the only mmo I ever played a lot of was Runescape. Honestly that was alright, but basically I used it as a time waster ( And a time waster it is..) because of its accessibility as a browser based game. I also tried SWTOR but only played for the first 2 weeks of my 3 month membership.

    Overall I have not been too impressed with the mmo genre... That is until I watched some people playing the beta of this game. I started watching content about Guild Wars 2 out of pure boredom a week before release. As a gamer I tend to keep up with games that are being released. The minute I saw the game on a small iphone screen I couldn't stop thinking about it. The next thing you know I watched probably 20+ videos in that week and couldn't even touch a game I was so excited for it. I didn't even know there was a Guild Wars 1 and something about Guild Wars 2 just "mesmer"ized me (Hah Guild Wars humor). I quickly preordered it and had my friends do the same. They don't like mmos either and I told them I'd pay them back if it was bad that's how confident I was this would be a huge success.

    Then came the release day, as soon as I was able I picked up the game and began its lengthy install. I was shocked at the 4-5gig patch especially since I have a 10 gig internet cap but it didn't bother me. I just told my parents I'd cover the internet bill (Which will be huge this month). Finally it was installed. I logged into my registered account and was taken to the character creation screen. I made my first character a Human Engineer. I was extremely impressed with the detail of the character creator. It was on par with one of my favorite series, The Elder Scrolls. The opening cinematic was also just as good. I thought this is finally what I've been waiting to see, an mmo with console like features. Already I fell in love with the story and I hadn't even played. Once that cinematic ended however, I literally became absorbed into my tv screen. I played for maybe 2 hours straight and it felt like 15 minutes that's how much fun I was having. I told my brother who was also playing, why couldn't we have wasted the summer on this instead of Diablo 3. Guild Wars 2 is one of the most impressive games I've played in a long time. The world feels full, characters are alive, events occur when I'm not around, people are generally pretty respectful, the stories flow, the graphics are amazing, combat is responsive, leveling is at a nice pace, the scaling is amazing, and aside from a few launch issues and small bugs and inconveniences, this game is just fun. That is the best word I can use to describe this game, is fun. I haven't felt this addicted to a game since Fallout 3. I am impressed on what the delivers delivered to the gaming world. I hope this game earns the success it deserves. Oh and by the way my friends love it. (Phew!)

    Good luck on your adventures! and if you haven't bought it yet you're missing out! :D
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  25. Dec 18, 2012
    9
    GW2 is awesome ! It has a great new skill system that works really well and is enjoyable. The map is huge with tons of places to visit. And the events they have. So much fun in so many different ways. I will be playing GW2 for years to come.
    The only downside in my mind is I preferred the skill system in GW1 a little more, as the system in GW2 doesn't leave much room for expansion / diff
    erences at the higher levels. Expand
  26. Feb 5, 2013
    10
    I've been waiting for this game for 3 years. Guild Wars occupied me extensively in PvE and PvP. Upon release, I maxed out within 4 days, certainly over playing. Recently going back to Guild Wars 2, I realize why I anticipated it for so long. When I was younger, I played Runescape, Shaiya, then Guild Wars. The difference between the 'classic MMORPG' and Guild Wars 2 is tantalizing. One could argue, "Oh, too bad the story line only took me days". However, MMORPG's are never finished. In Guild Wars 2, you're introduced to Dynamic Events which spice up the simplest exploration. The journey from "A to "B changed to "A to C to F to G to Y and finally to B". Without knowing, you are sucked into these events, immersed by the worldly effects the cause. Unlike classic MMORPG's, you would rather party up then have someone 50 levels higher than you storm into your boss battle, hit him once, and wait the 20 minutes for the respawn. In Guild Wars 2, levels are decreased or increased, depending where you are, so that no matter who you are playing with, you both have an equal opportunity to get the same great loot and XP. Like Guild Wars there are holiday events. However, ArenaNet has expanded upon this idea, constantly adding new content every month. From killing Karkas to following an Airship, to recovering lost memories. There is also the dungeons to keep you occupied once you've peaked at 80. There are constantly new challenges after you complete your story line. Overall, Guild Wars 2 has all the aspects of one hell of a great game. Expand
  27. Apr 29, 2013
    9
    One of the most fun games I have ever played. I greatly disliked WoW and am very happy with how this game has turned out. The storyline is amazing and you definitely feel for the NPCs involved. The writing is fantastic and the replayability is great.
  28. Aug 28, 2012
    9
    Guild Wars 2 brings a subscription-free design to everything, and that's part of what makes it different from many other fantasy MMOs. While there is a progression system, it isn't designed as a traditional grind -- in other words, since there is no sub fee, there is no reason for the game to drag everything out with artificial caps and limits to ensure you pay for another month.

    You ge
    t a ton of value for buying the game. I'd argue that you get more for paying $60 for this than any other AAA MMO, simply because you don't have to pay $15 a month to enjoy it.

    I love the art style, a sort of graphic-novel meets 3D render ... but it won't please everyone.

    The developers are fantastic. I think that's a point worth making here. They admit their mistakes, aren't afraid to clarify details, and are more open and honest with the players than any of their "corporate speak" competitors. I can't say if this will last forever, but I'd be surprised if they stopped being "real people."

    I've seen some outright misinformation in a few of the reviews, sadly, so I'd suggest taking a moment to inform yourself from reliable sources, such as the game's wiki or main website.

    The dynamic event (note that dynamic is not the same as random) system is really great, much like the Public Quests from Warhammer ... only enhanced and more interesting.

    Every class has multiple roles. You can be a warrior that plays a powerful support role with massive fire and explosive damage from a bow, buff banners, shouts and so on, or you can become a front-line soldier. The different weapons offer completely different playstyles, and are well worth exploring. If you don't like the thief with daggers, try it with pistols. Or a shortbow. Or a sword. Totally different abilities, totally different feel.

    I'm very happy with the game, and I hope that anyone interested in it checks some solid neutral sources before deciding if they should buy or not.
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  29. Aug 30, 2012
    10
    The game is tremendous. Obviously it's early days, and there have been some issues here and there, but the playing experience is top of the line in every way. A vast world to explore. A good range of interesting classes and races. Excellent pvp, which can handle many players. (My only small gripe is that I would have enjoyed pvp in the main game world, but the game has large pvp zones which work very well). The world is alive with action and sounds. The draw distance is impressive. I have high hopes for this one - long may it prosper. Expand
  30. Aug 28, 2012
    10
    What the reviews say is in fact the truth. ^^
    Yes, some minor things need to be ironed out, but the game just launched. It is also really nice to see such a great community. Seems like a lot of sane people are playing this game...unlike let's say another MMO.
  31. Aug 28, 2012
    10
    Reasons why I love guild wars 2 [not a review]
    Every MMO I played generally states that humans are a new race and they are so majestic, dignified and young race. Guild wars 2 is different instead they say they are a **** up race who **** up so much that they are left to such a small kingdom.
    Everything/Anything I do gives me XP, So i dont have to worry about grinding at all and the dynam
    ic events you like you are given the same XP for any number of times you try.
    Professions and their powers are way different than other MMOs, you dont have to reach level 30 to get a specific good spell. At level 7 you can have 10 different spells from 2 weapons you can swap, one healing power and one utility power. And the interface is so clean.
    you dont have to wait in queues, you can play all the time[thanks to overflow servers]. You can be level 80 anytime in W v W v W and have fun.
    And the best one No monthly fee

    there are so many articles, reviews stating their experiences in guild wars 2, which are so overwhelming, if you are reading this probably you have already read all those. So I am not gonna share my experiences all over again. I would just say "you know how MMO are supposed to be that alternate life where you lose yourself and enjoy and you can be awesome at it, GUILD WARS 2 does this best". If you enjoy RPG or MMO, this is a must buy. It is just 60$ for life, what is wrong with it. Buy it now.
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  32. Aug 31, 2012
    10
    This game made me think that Arenanet might be the new Blizzard at least for me. The quality and quantity, effort put in, and fun you expected from Blizzard but couldn't get recently, this game has them all. The game looks amazing especially for an mmo The music, voice acting, and sound effects are top notch The gameplay is very fun and challenging. The game's longevity also seems very optimistic. Firstly there's no subscription fee! So you could come back anytime you want. Also there are many different stories, professions to play through in a variety of ways. Lastly the game's endgame focuses on horizontal scale rather than vertical scale. Vertical scale is your typical WoW raid or D3 tier system in which you get higher and higher gears as you play. In vertical scale, once the contents are gone, there's not much to do. Since GW2 is a Horizontally scaling game it focuses more on customization and PvP where your skill, choice, and play rather than your gear, gold, and playtime matter. High-end dungeons only reward cosmetic items and don't really give you a gameplay edge over others. This is generally much better for replayability unless you add contents faster than gamers consume. Anyways, this game really can't go wrong with its great quality and huge amount of contents. I urge you to go buy this game if you want a very decent mmo with both good PvE and PvP. Expand
  33. Aug 31, 2012
    10
    When I first logged in, and for the first half hour, I thought this game was just like World of Warcraft - I was wrong.

    The more you play, the more you realise that Guild Wars 2 is a significant step forward for the genre. The music and visuals lend to a highly engaging atmosphere, and I never feel as though I am grinding. The entire world has been lovingly crafted with the type of deta
    il rarely seen in games of this scale. The "quest system", if you could call it that, allows you to play how you want, where you want. For example, there are often multiple ways to complete a quest, and should you grow bored of one area (unlikely!) then you can easily go elsewhere. the game has a real sense of exploration which you would find in a game like Skyrim, but with the detail of The Witcher 2.

    After disappointing releases over the past 12 months with The Old Republic and Tera, this game is a welcome and fantastic game. I will give the game a ten, based on the fact that after a weeks play it is the best early/mid game MMORPG that I have ever played.
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  34. Aug 29, 2012
    10
    I played wow since the beginning. Aion, Rift, Terra, TSW, and SWTOR. I do not recall ever being this excited playing a game in a long time, probably not since wow was released. This game really started to bring back those old gaming excitement I thought may have died quite honestly. This game is about having extreme fun, even for the myself who I would label a Min/Maxer-PvPer. Game art is unreal, the story mode is actually something I like, first for an MMO. The lvling process is great. PvP is fantastic (EX S1,S2,S2,S4 Gladiator btw), finally a game gets CC done right.

    This game does so much right. This is going to be the clone of MMOs going forward, no doubt.
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  35. Sep 17, 2012
    10
    The game is astonishing, I have played WoW for 6 years and every other MMO I haven't even bothered to try, all of them have been the same. Finally a game breaks the mold. I quit WoW almost a year ago now (DS my final raid after raiding everything since Vanilla). I won't sit and explain what most of the critics have already said, suffice to say, even if you don't like RPG's or MMO's, give the game a go, it has something for everyone. Expand
  36. Sep 1, 2012
    9
    This game is a lot of fun. People who get involved in the story and want to quickly move to the next chapters might get frustrated at higher levels, as the game encourages (forces, rather) non-linear play. Other than that, the experience is unmatched by any other MMO. Rewarding PvE and PvP combat, beautiful environments, clean interfaces, and great voice acting and music.
  37. Aug 28, 2012
    10
    10/10 definitely. DE's are an awesome change from the traditional questing system. Combat is more tactical, skill based and fun than any other MMO. WvWvW creates a setting for meaningful PvP. The game is one of the better looking MMO's on the market. It's got some issues atm though, traders down and the overflow system is a massive pain... but with that said, it's still a 10/10. Most fun I've had in an MMO in a very long time. Expand
  38. Aug 29, 2012
    10
    The game is absolutely gorgeous, they are tons of stuff to do in this game and very varied ones, you really are never bored playing it and want to stay a bit longer each time you have to go to bed :p One of my best mmo and i'm a computer gamer since the first apple c. Thumbs up to Anet and thank you for that great game.
  39. Sep 25, 2012
    10
    Finally a game that combines the best features of the good mmo's while adding new mechanics and ways to play the game. It will be a long time I think before a better game than GW2 will be made.
  40. Aug 30, 2012
    10
    Guild Wars 2 is WoW mashed with WAR, SWTOR, FFXIV and Tera in all the right ways. There are innovations, certainly, but it really is just borrowing a cornucopia of great ideas and perfecting them.
  41. Aug 29, 2012
    10
    Awesome game. Everything just falls into place. Nothing bad to say about it. I like everything from the PvE content, to the WvWvW, to the sPvP. Even crafting is exciting.
  42. Sep 2, 2012
    9
    Guild Wars 2 is what an MMORPG is supposed to be. The standard questing system of kill # of monster or gather # of resource is not present here, at least, not present in its familiar form. Yes, you still do kill # or gather # of objects, but ArenaNet have cleverly hidden these objectives in the form of a public questing system. They have taken out the ho-hum grind of doing these quests in the form of Heart NPCs. You get Xp for nearly anything you do, from crafting to just exploring. While the game does have a few problems, mostly with the auction house, it is still a very fun, very social game. The game is full of surprises. You can pass an area hundreds of times and still find that there are things you missed. The world is colorful and alive with NPCs talking with one another about different events. Everyone can revive one another and has their own personal heal. I won't say Guild Wars 2 innovates, but I will say they have vastly improved on a genre which has long been stagnate. I almost forgot to mention; the game is NOT free to play, nor is it pay to win, it is however buy to play with the option of paying in the form of a gem shop, which I have experienced first-hand. The boosts which people have fretted over for so long are of such little consequence that it don't matter whether or not you have them. You can perform just as well without them. They're so insignificant in fact, that most of the time, I forget to even use them. If you want a great, social game with interaction everywhere and you want to do in in a world teeming with beauty and life, get this game, it is well worth the money you will pay for it. Expand
  43. Sep 16, 2012
    9
    Game in which everyone will find something for you. No matter how much time you can dedicate to game, you can fully enjoy it. I think this is what make it completely different from other MMO games.
  44. Sep 2, 2012
    10
    This game is amazing. i love wow and all blizzard games but this game is better than wow in almost every way. all the young kids or ignorant adults that are giving this game a 0 because there computer sucks or has no good maintenance are stupid and quickly show that they wont ever rate any game fairly. for one, they gave the game a 0 on day 1 of release. which shows they didnt even bother to check the whole game out before reviewing it. or they can just be wow fanboys. a lot of work had to go in this game from what i see and i cant disrespect the developer by giving them a 0 because the game has a few bugs or small launch issues that will be fixed. when diablo came out it was unplayable for me because i would get kicked every 30 seconds but as frustrated as i was, i didnt come in here and gave them a 0. the problem is now fixed and the game is great. metacritic needs to figure out how to get these dumb 0 score reviewers out of here soon. be fair with this game and all games and dont hate or be mad that your computer sucks and makes the game play like crap. this is the wow killer and i love wow but i admit that this is it. but now is diablo, starcraft and guildwars 2 from now on for me. Expand
  45. Sep 21, 2012
    10
    Phenomenal game. It removes a lot of the things I hate about MMOs (monthly fee, gear grinds, pointless time sinks, the holy trinity of classes) and adds a bunch of great things (rewards for exploration, jumping puzzles, dynamic combat, branching story lines, "open" quests). There's a lot of value here for $60.
  46. Sep 3, 2012
    10
    Absolutely amazing game. This is the mmo that I've been waiting for. A wonderfully beautiful pve experience and a skill based meaning full pvp system! If you're an mmo fan, you are doing yourself a dis-service by not playing this game!
  47. Aug 29, 2012
    9
    Combat; Pros - Fast paced, little downtime, reaction time oriented, utilizes action rpg mechanics such as real-time blocking and dodging, not based on stats and numbers but instead complimented by them, and higher level (10+) combat/skills is very fun. It doesn't grow stale because the PvE mobs are VERY smart as compared to traditional MMO's. They will dodge your attacks, block, knock you down, etc. This proves to be a fun combat system for PvP too, providing a more visceral experience.
    Cons - Early levels can prove to be a little slow, but discovering skills through fighting can be exciting for the first time.

    Crafting; Pros - Provides significant exp, has an interesting discovery mode that allows you to mix and match ingredients to discover new recipes, very easy to earn nodes while leveling because nodes are instanced to be personal to each player, therefore node-stealing is literally impossible. You can always farm ANY type of node as long as you have the farming equipment viable for it, even if you don't have a crafting discipline, and it ALWAYS provides exp, even if you farm something that is too high level and you get junk for it.
    Cons - Can be pricey depending on which crafting discipline you choose.

    Personal Story; Pros - Unique playthroughs; you could play the same race more than three times and have an entirely different personal story each and every time, depending on which backgrounds you choose for your character. Tons of voice acting that is for the most part high quality, with a few hiccups here and there. You get to make impacting decisions that affect your "home instance", which also screams for another playthrough.
    Cons - For those who like to completely define a unique character, it can take away from that and make you feel slightly standardized. Can't choose voice for character, either.

    Graphics; Pros - Unique and unlike most art styles I've ever seen, works well with game's design and engine, even low settings provides a very good looking game.
    Cons - My only complaints would be you can't push the graphics even farther.

    Overall - Top all of that off with a one time purchase with no subscription fee, and you've got yourself an award winning MMORPG that is fresh, unique, and provides for an experience unlike any older MMORPG can provide. The main question; is it revolutionary in making you think differently about MMO gaming? I would say yes; among the action oriented combat which resembles a console game, stylized graphics, interesting and fresh crafting mechanics, and easy to use UI topping everything off with no subscription fee, this game is a candidate for Game of the Year, hands down. You owe it to yourself to try it.
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  48. Aug 29, 2012
    10
    Pay2Win is nonexistent. Ridiculous complaint. Everything in the shop is cosmetic or "boosts", and leveling is already really short. Plus the same also accepts in-game gold, just needs to be converted. (3gold will basically buy you anything in the store plus change) Actions appear disjointed until one gets used to them. Not as flashy as TERA, but actually more indepth in terms of not just tab+attack. Incredibly huge world. Perhaps the greatest World PVP system since DAOC. Dungeons similar to WoW, Aion, and TERA. A bit harder. By far the most content of any MMO besides WoW. This is a real competitor, and a great game. Expand
  49. Sep 2, 2012
    10
    Best game I've played in 5 years, great gameplay mechanics, decent story line, great art and the best part? no subscription fees, the Auction House system is amazing, its like actually trading stocks. I can't count all the innovative features, including the skill system, everything felt easy, like I was never grinding, quest are easy and the majority are autojoin, no more looking for groups. the fighting mechanics are amazing with lots of action fighting mechanics, much better than tera.

    Guildwars2 thanks for restoring my faith that mmos can be great again.
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  50. Aug 29, 2012
    9
    After playing for 5 days all I have to say is WOW. You can really tell the developers loved making this game and I personally love playing it. The world is incredible and engrossing, each of the classes are unique and have several playstyles, the pvp especially World vs. World (which gives PvE benefits) is incredibly fun. The game is full of options too if you dont like killing monsters for experience you can hop right onto PvP and level there (it transfers over to PvE) you can craft, you can simply explore, you can do the story quests, you can do achievements. Literally everything in the game rewards players in someway. The community itself is very helpful and the guild system is amazing if you have some friends (or meet new ones). All in all a must-buy. The initial product is amazing and the future is brighter than the sun. Expand
  51. Sep 4, 2012
    10
    GW2 is a groundbreaking, genre busting MMO. It introduces so many new gameplay concepts in the areas of combat, questing, crafting, travel, and more. The gameplay in GW2 emphasises minimal downtime and maximises fun activities. No grouping is required and there is no such thing as kill stealing. It naturally funnels players together to cooperate to complete quests, explore, and take down world bosses. The combat system is active and direction based. There is no holy trinity and any player can fulfill many roles.

    GW2 has a high level of polish and the artwork and music are sublime. The achievement system is extensive and there is also a guild achievement system. Everything you do in the game will earn you achievements, money, and experience. If you are tired of the same old MMO gameplay then you must try GW2. Leave what you know about "traditional" MMO's at the door and embrace the new gameplay concepts GW2 offers. This is the best MMO I have played in almost 8 years and has rejuvenated my interest in the genre. You won't be disappointed!
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  52. Dec 5, 2012
    9
    I am a huge MMOrpg player and played Guild Wars, when the beta was announced I went to get in on that, Played the beta and am currently playing the game. There have been a lot of claims, hype, rumors, and promises from this game. My favorite promise they made was it will not be a grind... Sorry but the game is just that one huge grind, Wait let me finish, while the game is based on grinding you level so fast and things happen at a quick pace that most will not notice it. Speaking of leveling, it is so fast and easy that it might make your head spin. On average you can level once per hour with no problem all the way to 80, The problem is you want to stop and look at stuff, because the game is quite amazing to look at. The graphics are extremely tight and amazing, even on medium settings, on the lowest graphic settings thats when you kinda say ehh there ok but its very hard to tell the difference between medium and High.

    They didn't quite live up to everything they said they would but they came very close, One word of caution here there are many bugs, and they are still tweeking the game. Which are causing many of the problems players are complaining about, I bring this up since at this time the game is just about 3 to 4 months old things should level out around 5-6 months since this is the find and remove stage of when a game comes out every Big MMo that comes out has this even WoW did. So if your looking for a great MMO this is it though you may want to wait till the bugs are gone.
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  53. Sep 24, 2012
    10
    This game is the best mmo out there, my biggest problem is my credit card got hacked shortly after buying it. Thus it is a great game without safe purchase methods
  54. Aug 28, 2012
    9
    After years of MMOs failing to capture the same magic I felt playing WoW, there's finally a game to tear me away from Blizzard's cash cow once and for all. Not everyone will agree and some of the reviews here on both sides are pretty silly, but this game is absolutely amazing. It's not perfect, but it streamlines MMO gameplay to be less weighty and inconsistent for veterans and more accessible for casual gamers, while still maintaining challenging combat and touting a three server duel (WvW) that is really a blast to play. I never expected much from this game since I didn't like Guild Wars much, but ANet has crafted something very solid; not above average but excellent. Hopefully other companies will take note and put the same love and respect for their gamers into their products in the future and not simply try to mimic the champion, hoping to luck out. The B2P system with its unobtrusive cash shop really impressed me too, you don't need to pay money to stay competitive, but the store offers neat cosmetic items and other goodies and the money helps fund future expansions. If there's anything I didn't enjoy, it's the portal system between zones, leading to a less "full world" feel, but only in the rare times you even hit those barriers. The zones themselves are enormous with plenty to do, and due to the level scaling system, you never have to worry about keeping up with your friends in order to play with them. Simply put, this is the best MMO experience I've had since The Burning Crusade. Expand
  55. Aug 30, 2012
    10
    The game is good bang for your buck, especially if you don't want to pay over and over again for content that will probably become routine if you crack out on it. No monthly fee is a strong point. Some people will say Diablo 3 is good for that reason, but I never got a chance to connect to the servers before I got my money back. Also, you don't have to worry about your account being banned if someone hacks it, because it's your fault if you get hacked in the world of Blizzard. As far as the game goes, it's familiar MMO in interface and typical fantasy themes, but some unique twists keep it interesting. I never found myself bored or wishing I didn't have to cross the map, because no matter where you are, there are usually world events happening nearby. These are missions or objectives that vary in size and difficulty, and anyone can participate. You don't have to worry about competing for kills or drops, though, as you get your own loot. Most of the time, other people's contribution counts towards yours. Kinda neat, making the community and players friends instead of foes, more often than not. Yes, someone can still draw adds to your fight and get you killed. You'll never stop stupid people or jerks from being on the internet. Blizzard and their junkie whore fan base is proof of this. A lot of concessions were made for the player. You can send mail from anywhere in the world, and download crafting resources to your bank from any where in the world, meaning you can loot an insane amount before you'll need to sell stuff or visit your stash. This game was working 3 days before launch, and has been working very consistently since official launch. No need to defend that. Expand
  56. Apr 22, 2013
    10
    One of the best value for money games I've ever played. No monthly subscription means it's an MMO which you can choose when to play and you're not forced to log-in every single day. Live team were clever enough to spend the first few months fixing bugs and polishing existing content, along with adding a few new pieces. The only real downside I can say is that I need MORE of it. Expansions please! 10/10 Expand
  57. Sep 2, 2012
    9
    I think the average user score is quite fair. There are obviously some people who may not like the game, Blizzard fanboi's aside. The days of tough, complex MMO's are long gone to make way for the 10 year old gamer generation. The lack of End Game will probably affect this game sooner or later, while PvP is fun the imbalance really affects it and constant battles just outside our world's spawn area have really ruined the experience for me. After a few hours of WvW I really haven't seen any of the mechanics apart from spamming each other in the middle of nowhere. Unless there is some balance in place PvP at the moment really minds me of the old Tarren Mill vs Southshore days of WoW.

    PvE is fun but getting locked in to 4 skills per weapon is starting to become old already and I'm not even very high level. Traits etc might break this up but it doesn't really seem to be enough. Instead of swapping weapons it would be good if you could just use both weapon skill sets on the fly to make it a little less monotonous.

    F2P is a good feature especially on a high a end title but I'm sure content will be released quite quickly that we will need to fork out cash for and buying gems etc is already looking quite tempting.

    Will it stand up against Mists of Pandaria or the test of time? We will see.
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  58. Sep 13, 2012
    10
    Seriously the most innovative MMO.

    Any low reviews are people with out-dated computers, WoW fanboys or outright Blizzard employees.

    There is NOTHING bad about this game.
  59. Sep 14, 2012
    10
    Guild Wars 2 is awesome, it was more than I could expect. The game is fantastic and I really love all the beautiful details... the quality is way above any other MMO I've played. The personal story is intriguing and you can't stop playing.
  60. Sep 20, 2012
    9
    The only problems I have with this title are the dungeons are a annoying, everything is a boss it seems and there are a lot of them. The rewards are, generally speaking useless and when they are good, it's not for your class. But I don't dungeon much. The other is that rewards seems to be on the weak side of things, specifically the loot. WvW - it's a blast, I love it! Overall, outstanding title I intend on playing for years to come. Expand
  61. Sep 28, 2012
    10
    The amount of stories that are available is amazing. The game has so much replay value. I am definitely getting my $60 out of the game. The game is huge and i feel like i will never finish it. I have had the game for 2-3 weeks and i am level 37 and have no intention on quitting now. (having friends with you is a great way to enjoy the game more.)
  62. Sep 29, 2012
    9
    This game is genre defining. It really sets the bar for everything coming up next. The quest system is fantastic, unlike any other mmorpg on the market, the classes are filled with possibilities and you never feel trapped into a system or "cookie cutter builds" that degrade the experience. Not to mention the great graphics, incredible soundtrack, colourful characters filled with personality, giant dragons to lay down... I know it may sound childish, but this game is full of win. This was the MMO we've all been waiting for. If you haven't played it yet, just go and get it. Expand
  63. Oct 2, 2012
    10
    The game is brilliant. Contains action,exploring,pvp and group events. The idea of World Events is just great. The leveling is fun and its not boring and monotonic. There are various types of quests.From gathering through killing escorting and ending on defending certain points. The mechanics of the game are great.Combo mechanism really kicks the fun up. The trading system is awesome because you can trade while questing and doin your stuff. You dont have to run to Auction house or something. You just trade as you go and then pick your money or stuff at Trade Post. Pvp is also big part of the game and is ballanced. Additionally building siege weapons and team playing really makes the pvp hot. This game is not just for solo play. Bigger fun is when you co-operate with other ppl,make events together and work in guilds.
    Awesome game
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  64. Oct 16, 2012
    10
    /age : You have played 242 hours played across all characters.

    My first "mmo" was the original Guild Wars, I loved it from the first moment I started playing and I continued to play it for almost 5 years. When I started to loose interest in GW I tried out other mmo's but none could capture my interest long enough to warrant a subscription beyond the second month. Among them: WoW, Lotro,
    Conan, Tabula Rasa, Rift.
    I came to a decision then to ignore subscription based mmo's as I really hated the feeling that I was wasting my money when I was not playing.

    I tried GW2 first during the beta weekends, I was shocked to see how different it felt from the original GW and I must admit it did not convince me at first, it felt more like the other "classic" mmo's and I felt overwhelmed by all the content and lost, unsure what to do or what was happening.
    Still, I put my trust in the dev team that brought me the original GW which I loved so much, closed my eyes and pushed that prepurchase button.
    When the game launched I took 2 weeks off from work to indulge in some good old gaming marathon (much more modest now since the wife and the baby ;-) ).

    It took me about 3-4 days learning to play the game, starting from running around like a headless chicken, rolling from one event to the next. Once I understood the basics of the game and the various reward systems it all fell in place for me, my trust in the dev team paid off. Now I am completely hooked, for the first time in 5 years I am again completely hooked to a game.

    things I like
    - the distinct pve areas, each with it's own setting (forest, snowy, desert,..) it's own story and special events
    - the downleveling makes it possible to enjoy lower level area's as they were meant to be played
    - dynamic events encourages players to fight together, a nice change in pace for someone like me who normally plays solo
    - trading post/auction house, gem system, you never need to buy gems with real money because you can buy it with ingame earned gold, buying and selling is simplicity - ingame goals: maxing out titles, level, crafting skills, daily achievements, monthly achievements, exploring (vista's, points of interests)
    - WvWvW, still a noob here but very thrilling, it's is basically the same as the pve areas, only there are enemy players of 2 other servers fighting in the same map, the maps are almost as big as the pve area's filled with all the same challenges (vista's, poi's, harvesting, quests and events,..) but also towers and keeps controlled by player factions that can be fortified and repaired and of course captured. You enter with your own gear but your level is boosted to max level in order to give you a fighting chance. - crafting and discovering new recipes (you will have to buy ingredients from the trading post if you don't want to grind harvesting jute, copper,...), the chef makes consumables that can be used to give time limited buffs, the tailor (and others) can make bigger bags...
    - personal story: changes by race and choices made ingame, plenty of variety to make each story different things I haven't tried yet
    - dungeons
    - guilds
    - structured PvP
    - high level (70+) areas

    My current main is a level 67 guardian with 62% map completion.
    My ranger is played to become a survivor, currently level 22 and going (slowly)
    My mesmer is played to become max crafter in everything (and so also become a survivor) and sits permanently in Lion's Arch next to the mystic forge
    My engineer was the first character I made and is currently waiting for my attention stuck at level 42.
    My warrior, elementalist, necromancer and thief are still in their starting area's neglected for the moment.

    Seeing how Arenanet supported the original GW, the enhancements that were added over the years, the special holiday events, I expect the same support for GW2 and I see myself enjoying at least the next 5 years playing GW2.
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  65. Jan 10, 2013
    9
    The game doesn't have that good graphics. But I'm not playing games because of graphics. When I first tried the game in it's beta state I was like a "donut" simply, is this real? Am I playing this MMO? Simply the best MMO to date. Age of Conan still has better graphics, but hey. They just took normal quests were you read paragraphs of paragraphs of text and just go over there talk to that guy and go all the way back by putting in hearts where you put out fires, kill monsters, gather this and that. It's variety! And not to forget the event system, event chains like something happens, and you fail to stop it and now you have to take it back.
    The personal story is also amazing except the last quest. You simply spam one button. You have so many different choices which means you can play it again and have a different experience. And with this personal story you can actually tell your friends and people you met online who your character is and what they've done in order to "save" the world. The gear system is just amazing. Every peace of gear in heavy-, light- and medium armor is equally good. Nothing is better than other gear just different stats. And the fact that you can change the looks of gear to what you like it to be is great. Now let's move over to the dungeon system. first of all it's ONLY 5-man. because the classes do everything like tank, heal and dps. The class is not what you are and what you do but how you do it. If it's mor than 5-man you need a specific tank class etc. More about classes later. But the dungeons consist of one story mode and explorable one. Story mode: Well it's story based, and actually not a bad one either! It's a extra story for your personal story. It's hard if no one in the group knows the tactics but when you learn them they are fairly easy, and you get good exp if you're leveling (lvling) up. Before I start on explorable I'm just telling you that they said they will remake everything we know of the dungeons to this day :) Explorable: Consists of 3 or more paths, much harder but still not that hard, more teamwork, more skill ofc. When you finish you get emblems to use for gear/legendary(ies). Classes/Races: 5 races and 10 classes. Each race can be every class, each races has they're own story. The customization is slick and has much to it. The fact that you can get dyes and color your armor the way you want is amuses me every day and every time I do it. I've tried every race and the only races I don't like that much is Azura just because they don't have as much detail to the armor as the others. But the classes. 2 soldier classes (heavy armor) which is Warrior and Guardian. 3 adventure classes (medium armor, which is ranger, thief and egnineer. 3 scholar classes (light armor) which is elementalist, necromancer and mesmer. Read more about the classes on http://www.guildwars2.com Fun stuff to do: Jumping puzzles. I've got to say, these are fantastic! It's ridicolus how much fun it's to see how much people can fail at these. Do them with your guild or friends. It's fun!

    One shout out to ArenaNet for this amazing MMORPG. They have invented the best MMORPG to date.
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  66. Aug 28, 2012
    9
    I am genuinely happy that I won't meet the people writing '0' reviews.One good thing about the game is its awesome community, and those people are better left out of it.
    The game is purely awesome, the dynamic events are plenty and varied, you'll seldom get to do the same thing more than once in your standard map run. Crafting and exploring is quite rewarding and the landscape is very det
    ailed, even having secret areas.
    The reason this game gets 9 is because it doesn't allow duels between players (not full free open world PvP, I mean invitations and such) but it could be added into the future.
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  67. Aug 28, 2012
    9
    OK, cant logon to servers, so I'm taking my time to write this :). Took pre-purchase. Played for some 35 hours already. Now, I did have 1 guild wars 1 game, but I didnt like it, so I didnt play it very long, hence I cant compare this game to guild wars 1. But I can tell you that this game has been huge fun for me for the past 3 days, and thats only start :). It seems that people in arenanet have done their research, looked for everything that players of MMO's didnt like, and found a way around that. Materials clogging your backpack? you can put them in a bank from anywhere in the world. Production made easy cause you can access the bank directly from that window. If an area is full of players, and the game would be laggy otherwise, you will be thrown into overflow (copy of that area) to wait your queue. Everything you do in overflow counts just as it would if youre on a main zone. I understand that some people find this a minus, but to me it's realistic solution to computer and networking limits we have today. World vs Word is everything I hoped Warhammer online would be (warhammer looks like a todlers game in comparison). Before I thought that 10 keys in total would be somewhat on a minus side, but trust me, combinations are endless and fun, and you will use that 10 keys, not like wow where you have ton of abilities of which you use what? 3 keys for pve and additional 2 for pvp?
    Graphic is nothing groundbraking, but looks very very nice. Caracter control are inferior to those of wow (again), but better than any other MMO I have tried, so close 2nd :). All in all, this is a game that knows the limits of todays technology, and deals with them in a right way. Programmers were not on drugs (hey, give us 300 million dollars, we will make you best game ever in the whole unknown and known universe, riight). And most importantly, this game is fun to play :).
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  68. Oct 2, 2012
    9
    This game is something new. I love that the questing system is not really there, and you have so much freedom to do whatever you want! The Event System is also genious. Despite all the bugs that has been since the early launch, I find this game to be very addicting, and is the best MMO I've played since WoW
  69. Oct 5, 2012
    9
    Like many of you I have been disappointed by so many games over the years but I decided to get Guildwars 2 yesterday and it is awesome!
    I am a MMO fan and have enjoyed playing such games as WOW, SW:TOR, Everquest 2, Rift and Tera but I have to say Guildwars 2 blows them away. There is so much to do and see. Believe the hype!
  70. Oct 17, 2012
    9
    I normally hate MMOs and their formulas but a friend suggested GW2 and I can't stop playing it. Truly a game changer in the MMO market. A very smart take on the questing systems of old that keep you busy and never feels like a chore or a grind to play.Not only that but it looks incredible too. Fantastic game.
  71. Sep 8, 2012
    10
    You've heard all the pros, and some cons that are actually constructive... It's an awesome game, It's so much fun, I'd give it a 9, but it's a 10 to off set the spamming trolling fan boiedom that is trying to drag the deserved score down. Get it, play it, and I'll see you out there!!
  72. Aug 28, 2012
    10
    The game is very innovative and fun, Arena.net has the best support in the market for players. Also it is a game made for fun and not to become addicted. So far the best mmorpg available.
  73. Aug 31, 2012
    10
    Really? Really? .... Really? The best MMO since WoW, and this time for SURE people! You can not compare WoW and GW2 but you can compare MMO releases and the fun of it and the feeling it brings at release + bugs etc. and GW2/Arenanet made an awesome job for sure. 9.5! Giving 10 because of 0 rating trolls here.
  74. Aug 29, 2012
    10
    So many WoW fanboys hating this lol best game ever. The game artstyle, gameplay and music are just amazing. The launch wasn't that bad many mmo games had a much worse launch.
  75. Aug 28, 2012
    10
    This game is beautiful, fun and very addicting! It has a wonderful personal story, great PvE and stunning PvP. The WvWvW is extremely fun!

    If you are new to the MMO scene and looking for a way in this is the game! If you are an old MMO gamer looking for the next one to play this game will be perfect for you!

    Also, the game is F2P!
  76. Aug 29, 2012
    10
    Absolutely amazing game, everything from the world, characters, story, gameplay, style, this is truly a piece of art. It was the best 50£ I have ever spent on a game in my life, and I hope that Arenanet will keep up the good work, and will amaze me/us again with new content in the future.
  77. Aug 28, 2012
    10
    It's a refreshing take on MMO's. Although not revolutionary, it builds upon most old ideas and gives players a new way to play. For all those zero's out there... the game has barely been released, and you are trashing the game for release bugs and server crashes? This is one the of the smoothest MMO launches I'v ever experienced. Definitely not like D3 where i could play for a solid week due to login errors.

    The art style is also gorgeous, and the vistas are awesome. Playing as an Engineer with a flame thrower kit is awesome, and I enjoy the flexibility of this game. I highly recommend it to people looking for something new. Just don't play it like you would a normal MMO, there are many differences.
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  78. Aug 29, 2012
    10
    absolutely stunning,full of detail with new possibilities like never before...dynamic events are perfect and they are shifting and changing the world of Tyria. The art style is absolutely gorgeous, I am very excited about the game it is a absolute must not only for an MMO player,but for every gamer out there..10/10 without a doubt
  79. Sep 4, 2012
    9
    I am not a big MMO fan. I did play Age of Conan and LOTRO for about a year... but they could not keep my attention. The reason: some quests require a party. I don't play enough to join a guild; I just want to jump in for 30-60 mins and have fun. I have played GW2 for about 10 hours and have not had to join up with anyone. I can essentially play the game solo with group events occuring randomly... no need to "get organized". I really like this approach that caters to my class of gamer. Now, how well this works in high level zones with smaller populations remains to be seen... but for now I'm very pleased with my $60 purchase. Expand
  80. Aug 28, 2012
    10
    So far so good. I absolutely love the art style and the combat, while very shallow at a first glance, is incredibly deep and demanding. The launch has been incredibly smooth and I have had no problems accessing the 3 day headstart. I am very pleased with the game and I am fully happy with my purchase.
  81. Sep 4, 2012
    9
    Probably the best MMO to be released since World of Warcraft in 2004. It's been a long time, with alot of wannabes, and in recent years, there have been a couple of games that tried to shake the formula up in one way or another, but not a game that really, overall, produced something special. Guild Wars 2 doesn't completely revolutionize the genre, but if you want a game that perfects idea brought forth in Tera, SW:TOR, Rift, War, and yes, even WoW, and throws them in one pile, polishes them nicely, and improves upon them in almost every way, then Guild Wars 2 is worth a try. The PvE experience in terms of exploration and immersion in a world that always keeps you occupied and always keeps you playing and always keeps rewarding you is unmatched. World of Warcraft's questing system will truly show its age. Things like WvWvW are exhilarating. and for gamers keen on guilds and organized grouping will be rewarded by it. The thing that truly sets the game apart though is how seemelssly the experience flows together. There is a gentle guiding hand in Guild Wars 2, but it's so light of a touch that you won't even notice that you are being led along. It's doing what every MMO before it since WoW has claimed to do: improve the genre in almost every way imaginable. It's not a complete re-imagining of MMO's, but it certainly is the long awaited step towards the future that I think we have all been waiting for. Give it a shot. Expand
  82. Aug 29, 2012
    10
    The most immersive mmorpg i have ever played, having played wow and many f2p ones to name a few, Combat is amazing, "questing" (dynamic events, personal storyline) is something i look forward to, never rushed. Graphic and art style is beautiful and unique, sound is great although in game music is hard to notice at times. Engine is optimized heavilly, i can run the game at 110fps on mostly high dropping to the lowest 25fps on huge world pvp battles (hundreds of players onscreen) on an average system. The wow-killer is here
    guy gw2 today
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  83. Aug 30, 2012
    10
    In reality worth a 9 but gave it a 10 to balance the WoW kiddies who gave it a zero.
    Tho many quests are redundant, just like in all MMO's. I have been challenged by many others.
  84. Sep 9, 2012
    9
    This game is NEXT LEVEL. Absolutely fantastic graphics, gameplay, everything....You can tell the devs really paid attention to detail, it's the little things like auction from your backpack, instant mail, the robust travel system, the list goes on and on and on. This is an MMO milestone!!! If you like MMO's you will love this game!
  85. Aug 28, 2012
    10
    Exceeded my expectations in every way. A ton of content with little to no compulsion to grind. PvP and WvW alone will provide months of solid gameplay.
  86. Sep 3, 2012
    10
    best mmo in recent years and i dont i have to explain why

    all i can say its im playing mmo's since wow vanilla and gw2 simply crush it with eaze and style..i wont bother to mention other mmos since 90% of them are all wow clones.

    Proudly gw2 isnt and thats what make it the best mmo since wow:LK exp
  87. Aug 28, 2012
    10
    In my opinion this is the best MMO ever! The soundtrack is amazing, it's very addicting and it has beautiful graphics! My friends, here we have INNOVATION, it's quite rare nowadays. You just have to pay one time, no monthly fees.
  88. Sep 5, 2012
    10
    Simply put, if you give the game your time, you will get the fun the game allows. It starts you right into the action, and craving more in between. I've been excited for this game since its announcement; I was a huge GW fan. But to say the least, this game has still beaten my expectations even 72+ hours into game, and i don't see it getting boring anytime soon. Skipping the details, this game deserves a 10. The story is really well thought out, though the dialog can be a bit strange, and the combat system is fresh into the MMO scene, considering GW1 technically wasn't an MMO. That being said, this game feels like an RPG, and still sucks you in like the best of the best MMOs. So do yourself a favor by getting this game. Without a subscription fee, its impossible to pass the temptation. Expand
  89. Sep 21, 2012
    10
    great game, great graphics, not too happy that sPvP is seperate from the main game, I guess there is WvW for that. on that note, WvW brings back the good old memories of RvR from DAOC.
  90. Sep 3, 2012
    10
    Played the betas, and read all the hype. I'm max level now, and it was even BETTER than expected. By FAR the most meaningful dynamic combat system in any MMO, despite not advertising it. Dodging and positioning actually matters in this game, unlike TERA or Mabinogi Legends where it's mostly for show. If you're not dodging in the endgame dungeons, you're gonna die. That's it. Graphics not the best but big MMOs always have toned down graphics to attract more people. GREAT armor design. Not stupidly sexy or ridiculously fantastic, but fashionable and realistic. The only game with similar amount of content is WoW. SWTOR, Aion, TERA, Secret World etc don't even come close. And best of all, NO PAY2WIN. Only pay4skins. There isn't a single item in the shop that makes you better at PvP. Like Guild Wars 1, GW2 has staying power. Games like Aion and Rift quickly dropped to a few thousand concurrent players, GW1 still has several times that amount after 7 years. GW2 will be even better. Expand
  91. Aug 28, 2012
    10
    A true gem, and perhaps what the MMO genre needs so badly. GW2 is an awful lot of fun, as it takes a different route from most mmo's. Gone are the endless 'go here, kill , go there, bring back ' but rather, their quests are more like the public events of Warhammer Online. Plus, skills are no longer slowly fed to you via trainers, but unlocked through a talent system. You start with 5 skills, which are subject to change with different weapons - for instance, a sword will grant you 3 moves, and your offhand item the other two. So, there is a large amount of combinations to be had. There is also an overlapping 'main' storyline, which you'll slowly go through as a sort of backbone to the other quests.

    Bottom line, it's just plain old fun in an amazingly well put together game. The only issues I have encountered thus far have been technical - as can be expected so close to launch-, but those are sure to be fixed in future patches/
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  92. Aug 31, 2012
    10
    This game got old mechanics, improved them and put them all together into an awesome fantastic world. Quests have been replaced by dynamic event chains, that react to player actions (success/failure will lead to different events). World versus world is a three faction world pvp mode with towers, castles, siege weapons, and lots of strategy... going zergway will lead you to disaster, cooperation is a must. Structured PvP is very competitive and demands ability. The personal story lines are fantastic, served with the perfect dose of fun and drama. Expand
  93. Sep 5, 2012
    10
    Looks great, feels great, sounds great, plays great, runs great. PvP is perfectly balanced, PvE is dynamic and interesting, World vs World is always changing and has such an epic scale. The Music is by Jeremy Soule. The achievements system rewards you for every aspect of the game, which is good, because this is the best MMORPG ever created.
  94. Aug 29, 2012
    10
    Probably the best mmo in years. Has it flaws? Yes. Is it fun? Yes, actually i haven't been enjoying myself like this in years: people who complain for it not being a copy-paste of something else are just making a fool of themselves.

    Oh, forgot to say... this game might not deserve 10 ( but at least 9), but it doesn't for sure deserve 0. Have a look at the list of reviews of some of thos
    e "unbiased" users who gave 0, and have a good laugh XD Expand
  95. Aug 28, 2012
    10
    I played the Original and This sequel fit the bill PERFECTLY on gameplay fun and bring back all the fuzzy memories of the original!

    PvP is a lot of fun and OMG complex in the best of ways! The lack of level grinding is a HUGE Plus for me Yes cap is 80 but you dont get to lvl 80 through conventional means of killing 20 or so boars its about exploration of the world and exploring your cha
    racter and making fun yet interesting decisions on your way though the story!

    if you havent already i recommend buying this game if your a fan or Guild wars 1 or your fresh eyes on this Product!
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  96. Aug 28, 2012
    10
    This game is really impressive and for a person that plays games lightly...I truly do appreciate the effort in making this a very magical experience-dynamic events and personalizing characters as needed makes this a really great game. I have not been bored with this game and have only seen 5% of the world after a good 20+ hours of gaming.
  97. Sep 2, 2012
    9
    This is the pinnacle of visual video game artwork. The questing system is ingenious and eliminates errand running and quest spam/quest grind. Armors look good, characters look good, and are customizeable. Animations are a step ahead as well. Voice acting is excellent, music is excellent. Races are slightly odd, but very distinct, and you can always fall back to Human. Skills are vast and varied, relying mostly on weapons for types of utility. The caveat is that you can only have 5 weapon skills and 5 character skills active at once, and they are mostly the same types of skills. Want to build a pure healer? You can't. Only one heal skill per player, and typically one heal skill per weapon. Each character will be 80% damage and 20% support, leaving huge gaps in teamwork and group play. If there were more utility, or a choice to go all utility or all damage, the game would be 10/10. It is, after all, the best MMO world ever made. Expand
  98. Aug 28, 2012
    10
    Smoothest MMO launch in the history of the genre and one of the most innovative MMOs in the industry, as well as just plainly fun.
    Take everything that you thought you knew about MMORPGs and throw it out the window, this game isn't anything like what you've played in the past. All of the boring, and dull things that run rampant in the MMO genre like a disease are absent in this game.
    Sk
    ills, attacks and combat are dynamic and everything matters. For once standing behind a pillar when something attacks you will actually save you, and sometimes the pillar may even crumble under a brutal attack, leaving you exposed to another attack. You can dodge out of the way of attacks, avoiding damage all together. You can actually move while attacking. If you like to explore virtual worlds then are you in for a treat, there are tons of areas to explore and a very large chunk of experience to reward you for exploring regions of the map.
    The sidekick system keeps you from drastically out leveling content, by scaling down your character to at most of 2 levels above the content of the area the character is in. You can actually go play with your friends and/or family without having to waste time or feel generally unrewarded for doing so, because guess what you'll still gain all the relevant rewards as if you were out and about in an area more appropriate to your character's actual level. When armor or weapon loot drops the item level is in a very close range of what you're character's actual level is, sometimes even above, so yes you can kill a level 1 centaur and get a level 80 2 handed axe while helping out someone new to the game.
    Speaking of helping people out, this game removes any form of penalty MMORPG's usually place on playing with other people. Mobs don't get tagged, if you do damage to it, you are rewarded xp and loot. People working on the same quests or events in your area doesn't slow down your progression, it actually speeds it up. Loot is always dropped on a personal basis, no loot roles or fights.
    Speaking of loots and fights, the game has truly epic fights, the scale of which has not been seen in the genre for a long time. The game by design has zero raiding, as set up by EQ and WoW. There is no instance of a dungeon where you need to gather a large number of people in order to then decide who gets what on boss drops. Instead there are these huge outdoor dynamic events that players can trigger and participate in. Then when all is said and done, everyone gets their own loot, with at least once piece (usually get anywhere from 3 to 5) being an upgrade of some sort.

    The pvp in the game is awesome. The game was built nearly from the ground up to support PvP rather than have PvE built first with PvP then added on later, hence why the combat for the game is so amazing. There are two general forms, there is the Structured pvp, and the World vs World pvp.
    Structured pvp are capture the area to accumulate point races.
    Then World vs World is an insanely large map where servers are pitted against one another with keeps, castles, siege weapons, varried terrain, npc mercenaries, basically everything needed to make huge epic battles. To top it all off it's not just one server against another, it's three servers in a free for all, and the fight is always going on. Various landmarks such as towers, farms, lumber camps, keeps and castles are tallied up every hour or so and the servers holding them are awarded points, with a final point count made at the end of a week. Then servers are ranked and then everything starts over again with evenly ranked servers fighting against one another.

    Going back to PvE the personal story and level of customization for characters is amazing and blows away anything done in the past. The personal story you set up puts a lot of emphasis on your choices, make poor choices, or choose things that you don't have your heart set and you'll probably end up with a crummy story. On the other hand if you pick your choices carefully you can end up with a truly awesome story, like a 007 pirate (yes that is a real option, pick carefully!).

    The crafting system is awesome and I've run into a lot of people that have gotten just absorbed into it, people who normally don't like crafting systems. To start off with, crafting supplies don't take room in your inventory for the most part, you pick them up, and you can then send them to a personal stash from anywhere in the world, and then when you go to a crafting table inside a major city or town you then have access to that stash, and you can begin crafting. You can either stick with recipes trainers will give you, or you can try to experiment with various pieces and if you discover something new you are rewarded with lots of skill points in that craft.
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  99. Aug 28, 2012
    9
    Better than TOR, The Secret World, and TERA, all things considered.
    I've been purchasing every major MMO release this year and have left extremely disappointed each time. I would log in, see "kill X and Y", do the standard number mashing combat that you find in every MMO, and end up unsubscribing. I did try to give these games my all and see if I could break past the tedium, but I could n
    ot.

    People in these reviews are complaining about broken quests and server overflows. Guys, it's launch day. The game literally JUST CAME OUT and it's easily the most anticipated MMO since TOR, so can you maybe just give it a second and roll with the punches? It gets better, I promise.
    As far as questing goes, you are technically presented with the standard "kill X of these" quests, but packaged in such a way that if you don't want to do them, you can just bugger off and it'll disappear from your objectives list. Furthermore, the quests are shared across all players engaged in that particular activity, so you don't have to play alone.

    Grouping is also much better than in previous MMOs. Literally anyone standing next to me during a dynamic event is part of my "group" without any invitations or awkward conversation. All XP gets shared and loot is reserved for each character. Truly a step in the right direction.

    Speaking of XP, doing ANYTHING in Guild Wars 2 is likely to reward you with experience points. Chop down a tree to gather crafting materials? Revive a fallen ally or player? discover a new location? Yup, they all give significant experience points. So do crafting, exploration, dynamic events, and more. What's that? Reviving a fallen player? yes! Guild Wars 2 goes beyond the standard ideas of playing together that MMOs have so tactfully forced down our throats. For the first time, I'm inclined and REWARDED for helping other players back on their feet after they get their butts handed to them, and other players return the favor when I'm downed too!

    Bringing me to another mechanic. When you die in the field, unless you get severely roflstomped, you "fight for your life". Throw things and bandage yourself while you're on the ground, and you even have a chance to bring yourself back to life.

    There are so many other mechanics that I could rattle off, but the ones I mentioned are the main draws for myself.

    basically, if you think you're burned out on MMOs, get GW2. It's not a re-invention of the genre, but rather an evolution.
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  100. Sep 2, 2012
    10
    First off, this game is nothing like the first. Each have their own qualities and differences. The world is beautiful and there are decently sized zones which I wish were less rectangular and maybe a bit larger, but no game is perfect. Then there are the classes. As someone who loves combat and strategy in a combination, the engineer is dominant in both categories. And the best part is that the engineer neither feels underpowered or static in its abilities. It takes factors from games like TERA such as real time dodging and weapon size making a factor on how much is required to back up to dodge. Also there is nothing more badass then being a mesmer with a floating two handed sword that shoots magic. There are tons of ways to mix up your class depending on what you can use, like an engineer can use a unique pistol and shield combination, hunters using guns and throwing weapons at the same time, and so on. As stated by others, this game has a strange dynamic questing system, as in there are no quests, but rather areas for completing various tasks for a final quest-like reward. This makes the game not a back and forth rinse and repeat game, but lets you explore the world without constantly checking the quest log where to go. If there was any way to describe this game shortly I would say it's a game that takes the good qualities out of other MMO's and combines them in a new and interesting way, as well as adding new elements on top. It's the correct way an MMO should be made. Expand
Metascore

Universal acclaim - based on 69 Critics

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. 90
    GW2 has made a powerful impact on the MMO scene, confirming years of expectations. Stunning presentation and revolutionary design guarantee a thoroughly enjoyable experience. However, it’s not flawless, nor complete. The beautiful vistas, the massive PvP element, the rich leveling experience- those can offer hours of gameplay, but the endgame is desperately seeking for enrichment. [November 2012]
  2. Jan 2, 2013
    95
    Guild Wars 2 surpasses the original in every aspect, from its massive and atmospheric world to its addictive and engrossing gameplay.
  3. Nov 28, 2012
    80
    After spending fifty hours with GW2, I have a lot of praise for ArenaNet's work and the way it changes up some of the typical trappings of the MMO. And yet, I find myself thinking less and less about it each day. It's not a declaration against the product, mind you, but simply a fact that this game still is very much an MMO, and your enjoyment will directly relate to how much you enjoy the genre. For many who were hoping for a clean break from MMO design philosophy, Guild Wars 2 will probably come across as a slight disappointment. It pushes the genre slightly forward, however, and could lead to even further development in the future.