Guild Wars 2 PC

  • Publisher: NCSOFT
  • Release Date: Aug 28, 2012
User Score
7.9

Generally favorable reviews- based on 2919 Ratings

User score distribution:
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  1. Apr 8, 2016
    3
    Had this game since release, never been a big fan of pve yet this game offered a good mode in which open world pvp was possible accross 2 main maps, with the new expansion the better map was replaced by an unplayable one in the new expansion serverely limiting the fun i had with the game.
    Bad customer service (in my experiences)
    Also with their new expansion they promised a multitude of
    Had this game since release, never been a big fan of pve yet this game offered a good mode in which open world pvp was possible accross 2 main maps, with the new expansion the better map was replaced by an unplayable one in the new expansion serverely limiting the fun i had with the game.
    Bad customer service (in my experiences)
    Also with their new expansion they promised a multitude of new features which were never implemented and subsequently cancelled, so for their lies and false advertsing i am giving this game a 1.
    However you can play for free! which i do reccomend, for the base game and experience pre-expansion i'd have given it a 7.
    do not waste your money on the expansion however!!!!!!
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  2. Aug 28, 2012
    5
    Game is fantastic, support is an unholy abomination. On top of taking days to get a response, all bans are treated the same as the system and accuse you of wrongdoing. If say someone from china tries to access your account, you immediately boot them off and change your password. A few hours later they'll helpfully ban you and a message accusing you of "unacceptable behavior" pops upGame is fantastic, support is an unholy abomination. On top of taking days to get a response, all bans are treated the same as the system and accuse you of wrongdoing. If say someone from china tries to access your account, you immediately boot them off and change your password. A few hours later they'll helpfully ban you and a message accusing you of "unacceptable behavior" pops up when you log in, but they won't even email you to let you know the real reason so you need to wait a day to get an automated response and it's probably going to be a few more days to get it fixed. Additionally you can't party up with your friends because the overflow system is broken. Gameplay is enjoyable however, and very beautiful scenery. Expand
  3. Aug 28, 2012
    8
    I didn't give this game a perfect ten because it's in no way perfect. What is? I've seen lots of little bugs, lots of stuff that is dynamic, but not really that different from other MMOs. The "Go here, kill 10_ to progress" is still present, but it's done in an engaging way. The events around the world you can pick up on and take part in on the fly are extremely fun. There is someI didn't give this game a perfect ten because it's in no way perfect. What is? I've seen lots of little bugs, lots of stuff that is dynamic, but not really that different from other MMOs. The "Go here, kill 10_ to progress" is still present, but it's done in an engaging way. The events around the world you can pick up on and take part in on the fly are extremely fun. There is some "zerging" that happens in the more populated areas. (I just learned that term.) Honestly, more often than not your glad to have the help. The jumping puzzles are fun too. I will also be spending the next few days crafting. I'm...oddly attached to the gathering/crafting process. The 8 is a high mark from me for an MMO. I played World of Warcraft for 34 levels, (over maybe 3 months) on one character before I got bored altogether. I'm no expert on MMOs. I actually bought the game because a friend told me it would be a bit different. He was right. It's a bit different than what I'm used to. I really like it a lot. It's free to play so you really have nothing to lose. I highly recommend this game to anyone. Expand
  4. Aug 28, 2012
    10
    this game is everything Arenanet promised and even more, I have to say I was one of the skeptics but 2 days into the headstart I had really to change my "tune", the artistic direction is astonishing, I knew it was good but still it surprised me very much offering a powerful gameplay and a deep immersive scenery. the dynamic events are perfect for one like me that needs to do somethingthis game is everything Arenanet promised and even more, I have to say I was one of the skeptics but 2 days into the headstart I had really to change my "tune", the artistic direction is astonishing, I knew it was good but still it surprised me very much offering a powerful gameplay and a deep immersive scenery. the dynamic events are perfect for one like me that needs to do something meaningful and fun even in the days when I can log for 40 minutes or less. GW2 is definitely a keeper and i consider it worth every penny. Expand
  5. Aug 28, 2012
    10
    I don't have mmo experience, so this goes from a newcomer. GW2 gives you some very nice possibilities to play with your friends, while making possible to play with other unknown fellas, since there is a really coop scenario around. PVE is great, the maps are big enough and have a lot of actions. There are quests, but in a new fashion, much more interesting since in many ways they are freeI don't have mmo experience, so this goes from a newcomer. GW2 gives you some very nice possibilities to play with your friends, while making possible to play with other unknown fellas, since there is a really coop scenario around. PVE is great, the maps are big enough and have a lot of actions. There are quests, but in a new fashion, much more interesting since in many ways they are free to go around, not having to grab up 80 items and run back to the city. Crafting is awesome, really challenges you to go forward in those maps that you already know.

    The WvW is awesome too, since PvE is connected to it, so there is a huge sense of progress. And even my friend who was a PvP-only guys is already hooked in blasting our way through those pesky invaders!!!

    PvP is very very good, those tournaments are asking to be e-sport. But laggy servers can be sensed in this beginning (to be fair, these complaints are being filed in the launch day). All in all, the game shines while having some minor bugs or uncomfortable traits (like joining friends in overflow areas are still catchy).
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  6. Aug 28, 2012
    9
    Its the best gaming experience I had since the start of wow in 2005. Since then I tried them all. I mean all the other competitors on the mmo market. Age of Conan, Warhammer, LotR ,Rift, Champions Online,Star Trek, Swtor

    Found myself getting back to Wow over and over again. It is far too soon to give any real critics because i havent seen the endcontent of this game yet. But I have to
    Its the best gaming experience I had since the start of wow in 2005. Since then I tried them all. I mean all the other competitors on the mmo market. Age of Conan, Warhammer, LotR ,Rift, Champions Online,Star Trek, Swtor

    Found myself getting back to Wow over and over again. It is far too soon to give any real critics because i havent seen the endcontent of this game yet. But I have to say that I enjoy this game very much.
    Thats all.
    I like this game, its beautiful and rewarding.
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  7. Aug 28, 2012
    10
    Although Guild wars 2 is not perfect, it is the closest an MMO has been able to get so far. The graphics are absolutely incredible and make the world a joy to explore, though occasional texture bug do occur. The combat is movement based, and heavily reliant on quick reactions and timing. Players will often be able to kill enemies several levels above them through the use of careful dodgingAlthough Guild wars 2 is not perfect, it is the closest an MMO has been able to get so far. The graphics are absolutely incredible and make the world a joy to explore, though occasional texture bug do occur. The combat is movement based, and heavily reliant on quick reactions and timing. Players will often be able to kill enemies several levels above them through the use of careful dodging and skill use. The skill system is more simplistic than Guild wars 1, that is most certainly true. For me, this is a good thing; the complex builds and amount of skills in guild wars 1 were often overwhelming. The Guild wars 2 system trades amount of builds for skilled usage of said builds. However, there are still a surprising amount of builds when you factor in traits and gear. The dynamic event system is truly one of the best things about this game. Events take the place of quests and work to assure that there is always something new and interesting happening in old areas. As for pvp: World vs World is one of the most fun you can have in a game even when you're losing. In the past few days I've seen flanking maneuvers, ambushes, baiting, distraction, and day long sieges. The most disappointing thing about WvW is that it is almost always full on high population servers. The only real negatives of GW2 at the moment is that joining in with friends is sometimes difficult due to the intense server stress over launch. I have no doubt that this will be fixed in the coming days. So, why do I give it a ten? Three reasons: 1. Its the funnest game I have played to date. I have never played a game for more than six hours straight before, but this one had more going on twelve. 2. Because I believe that the small issues that it currently has will be taken care of as the game becomes stable. Arenanet is an awesome company that sincerely listens to its feedback. Expand
  8. Aug 28, 2012
    10
    Visually stunning, extreme fun gameplay, the game never stops surprising with Dynamic Events. The world changes but not just for me - everyone's actions affect the game itself. Exploration is amazing with hidden caves behind waterfalls, jump puzzles, vistas. Incredible range of choice in character creation and customization. Everyone is playing GW2 - most fun in an MMO that I've had in years.
  9. Aug 28, 2012
    10
    Guild Wars 2 is an evolutionary milestone for the MMO genre. At times it feels more like a single player RPG like Skyrim or The Witcher, than your usual MMORPG. You can play the way you want. Between personal Stories, World v. World, and structured PvP (which puts everyone on an equal playing field) there is a lot of variety. Crafting gives XP, World vs. World gives XP, Harvesting givesGuild Wars 2 is an evolutionary milestone for the MMO genre. At times it feels more like a single player RPG like Skyrim or The Witcher, than your usual MMORPG. You can play the way you want. Between personal Stories, World v. World, and structured PvP (which puts everyone on an equal playing field) there is a lot of variety. Crafting gives XP, World vs. World gives XP, Harvesting gives XP, Exploring gives XP, even rezzing players (which everyone can do in this game) gives XP. Long gone are the annoyances of most MMOs. Every player in the game is working together. So no stealing mobs, loot, or resource nodes. You access the bank from crafting stations. No trinity of tank, dps, and healer. Any combination of classes can complete any content if they bring the right skills. No more waiting around for a certain class, or forcing one of your friends to play a class they don't want to.

    Combat is dynamic and intricate in both PvE and PvP. While it does lose some of its intricacies when more than ~20-30 players are involved, it is still insanely fun. If this game fails, it will be because people don't want something new. At the end of the day, it's worth a shot. For $60 you have lifetime access to the game. No subscription fees. Easy choice. Try it for yourself.
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  10. Aug 28, 2012
    10
    Having played Lineage 2, WoW, Guild wars 1 and other F2P MMO's i can say, that this is the best MMO ever released (IMHO). I give it a solid 10. Great graphics, sound, MUSIC BY JEREMY SOULE, the gameplay is extremely hooking and awesome aswell.
  11. Aug 28, 2012
    10
    It's pretty damn awesome. With the personal quests, dynamic events, spvp, WvWvW and rewarding exploration, you are up for the best mmorpg you have tried in a long time. Leave the mindset of all the other mmorpgs and embrace this as what it truly is: something unique and amazing.
  12. Aug 28, 2012
    10
    What is there not to like? The amount of depth in ArenaNet's new MMO Guild Wars 2 is simply astounding. While the graphics are relatively average the attention detail makes up for it. Everything from players leaving footprint trails and idly toying with their weapons while out of combat to the sheer volume and depth of the dynamic event system is mind blowing. The action based combatWhat is there not to like? The amount of depth in ArenaNet's new MMO Guild Wars 2 is simply astounding. While the graphics are relatively average the attention detail makes up for it. Everything from players leaving footprint trails and idly toying with their weapons while out of combat to the sheer volume and depth of the dynamic event system is mind blowing. The action based combat brings a whole new level to the MMO experience and the dodge mechanic feels natural and responsive. Emphasis is placed on well timed dodges and skill usage instead of mindlessly spamming ability rotations.

    The map completion mechanic combined with gathering nodes being individual player based along with the dynamic events really makes the leveling fun and rewards exploration. While no single mechanic is revolutionary the combination of many great ideas and how well they all flow together really just makes this game work.

    P.S. I have been dropping the F bomb in general chat all day for 3 days and not been banned. Those others must have been really abusive. There is a profanity filter for a reason.
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  13. Aug 28, 2012
    10
    Awesome game and awesome value. The game is well designed and highly refined. The graphics and the world they created are incredible. This game is so deep, there is so much to do and so much to learn, and every thing is well thought out and balanced. It definitely has a different feel from any other MMO I've played, in a good way. There are a lot of good ideas here that have beenAwesome game and awesome value. The game is well designed and highly refined. The graphics and the world they created are incredible. This game is so deep, there is so much to do and so much to learn, and every thing is well thought out and balanced. It definitely has a different feel from any other MMO I've played, in a good way. There are a lot of good ideas here that have been executed well. The PvP is blast. I have experienced no server issues, no bugs nothing.
    I will be playing this game for years to come because there is so much here. This game is highly recommended.
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  14. Aug 28, 2012
    9
    Great game! Haven't had this much fun in years. So much to see and do, so many options and none of it has me screaming in frustration. Crafting is probably the weakest part for me, but even that might pan out better once the AH is working. Otherwise, I'm canceling all my other MMO subs and plan to be lost in Tyria for months if not years. Can't wait to see how the game grows and whatGreat game! Haven't had this much fun in years. So much to see and do, so many options and none of it has me screaming in frustration. Crafting is probably the weakest part for me, but even that might pan out better once the AH is working. Otherwise, I'm canceling all my other MMO subs and plan to be lost in Tyria for months if not years. Can't wait to see how the game grows and what they add post launch to this already gigantic whopper of a game. Expand
  15. Aug 28, 2012
    10
    This game is very well put together for an MMO. The class and skill section is very different based off your standard MMO. That makes it fun in my opinion, the ability to switch out certain skills outside of your core skills is awesome. Whereas in GW1, you had to run back into town to change any skill at all. The graphics are really well done for a MMO, and people who complain that theThis game is very well put together for an MMO. The class and skill section is very different based off your standard MMO. That makes it fun in my opinion, the ability to switch out certain skills outside of your core skills is awesome. Whereas in GW1, you had to run back into town to change any skill at all. The graphics are really well done for a MMO, and people who complain that the graphics are just being too picky. Yes they may not be the BEST GRAPHICS EVER, but they should remember that if a MMO were to put out graphics like a standard RPG or action game, think how much processing power that would be to render that many characters at that magnitude. Anyways, I love the game and recommend picking it up. It will have a few glitches but nothing thats massively damning to the game. Remember people, it JUST came out, its bound to have a few glitches. (remember diablo 3 or even GW1 when it came out or World of Warcraft wasnt perfect either at launch) Expand
  16. Aug 28, 2012
    10
    Amazing! More content that you will know what to do with, all in a gorgeous environment with active, FUN combat. Much love to Arenanet for releasing such an awesome game. Granted it's not perfect, but for every one scuff mark, there are 10 things that will blow your mind.
  17. Aug 28, 2012
    10
    This game is amazing. It is not in anyway your typical MMO game. It does almost everything differently. Play any character you want, however you want. You don't need to rely on people to tank or heal you. For PvP you can jump in right away with a max level character and gear and start pvping right away, as It is skill based not gear based.
  18. Aug 28, 2012
    10
    This game is exactly what the MMO world needed. It is a breath of fresh air into a genre that has recently become very stale. This is a great MMO for anyone that has a life as you can very seemlessly hop in and out of the action. It's not about chasing a carrot on a stick it's about having fun and I really appreciate all the hard work that has gone into developing it.
  19. Aug 28, 2012
    9
    I don't like rating games with a 10 until it's a true winner. Also I haven't played long enough for it to have reasons to rate it "perfect". I'll make it short and simple for you, though:

    Buy it. Own it. Play it. Enjoy!
  20. Aug 28, 2012
    10
    I've looked through many of the negative reviews for this game, and every single one is making assumptions about the game which simply aren't true. I'm tired of seeing people who played the game for an hour complain about features of the game that they have not fully experienced, or don't understand yet. For example, one person complains that you can't play together because of overflowI've looked through many of the negative reviews for this game, and every single one is making assumptions about the game which simply aren't true. I'm tired of seeing people who played the game for an hour complain about features of the game that they have not fully experienced, or don't understand yet. For example, one person complains that you can't play together because of overflow servers, when you can easily just right click on a party member and 'Join In' on their overflow server. Not to mention overflow servers will become less necessary as the playerbase expands across the world. Right now everyone is in the 1-30 levels so yeah, there's overflow servers. But there's also no queues to get in and play.

    Some others complained about the skill system. Saying it is too limited. GW2 uses a weapon skill system that gives you five skills based on your weapon(s) and complains that this makes it 'generic.' I don't know how anyone can say that every class having many different sets of skills available to them is somehow more limited than every class having exactly the same cookie cutter skills. An elementalist specced around dagger+focus is extremely different from an elementalist specced around the staff. A warrior specced around sword+shield is completely different from a warrior specced around the rifle. This system creates classes within classes. It isn't limiting at all.

    Speaking of skills, another person complained that you only get a handful of skills compared to other MMOs. This isn't true. Weapon swapping is an important part of gameplay. During combat most classes can swap between two sets of weapons, giving them ten weapon skills plus their healing/utility skills. The fewest number of skills a class can have available at a time is 16. In the case of elementalists, they can swap attunements between four elements giving them 20 weapon skills plus their 5 healing/utility skills. 25 total. The engineer gets kits that replace their weapon skills with special engineer-only skills, and they can carry three of these kits at a time, and each utility skill gives them a special ability that they can use at any time, regardless of whether the kit is active or not. This comes out to 5 weapon skills, 15 kit skills, 2 healing abilities, and 2 elite abilities. For a total of 24.

    There is plenty of variety, IMO more than other MMOs by a longshot. Not to mention that while other MMOs have very samey abilities, virtually every ability in GW2 is interesting, unique, and beautiful to watch. Characters will leap at foes and dance around them evading blows. But a lot of this is unlocked over time as you play the game.

    Others complain about the questing system. This is a game about exploration where you can travel where you want and do what you want, and have that progress be meaningful and develop your character. You can get through the entire game without doing a single 'kill ten rats' quest if you wish. Or without doing a single 'collect ten flowers' quest. The free-roaming nature of the questing system obviously throws some people off, but I for one would never go back. And for those who enjoy more linear quests, the personal stories provide beautifully scripted quests where you have to make choices about things that directly impact your character's life.

    Events are somewhat generic in the early starting areas of the game, but they quickly evolve into deeply satisfying contested areas where forts change hands and entire areas once friendly are overrun with enemies. I've stood on the walls of a fortress in the Shiverpeaks and rained fire on invading enemies, only to be pushed out of the fortress. And after rallying together with other players, we stormed the fortress and took it back from the invaders. No this was not PvP, this was Players versus Events. Until you've experienced chained events with world-changing results, you haven't experienced Events.

    I've played in all the beta weekends and in the headstart. It might just be the best game I have ever played, and I never thought I'd say that about an MMO. Everything is polished to a perfect shine. Its gameplay, unlike every other MMO I have played, would not lose its appeal even in a single player setting. This is truly a revolutionary game in the MMO genre, and it makes sense that some people aren't going to get it right away. But that just means that you might want to think twice before taking the advice of someone who played the game for an hour and thinks he's seen enough to rate it.
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  21. Aug 28, 2012
    10
    So many things to find, so many hidden areas, treasures that exist in incredibly out of the way places just for fun. My expectations were high going into this, they were exceeded.
  22. Aug 28, 2012
    9
    I'm not one to review many games, but I felt this was worth sharing. This game is too addicting, visually very pleasing, and alluring. Guild Wars 2 = Wife Aggro
  23. Aug 28, 2012
    10
    How can this game get anything less than a 10, £40 for a game ill be playing for years, NO MONTHLY FEES, of course there are bugs, rating the game 0 because the trading post doesn't work is stupid, bugs will get fixed, updates expanding the world for free, Rewarded for working together, exploring, nothing feels like a choir, just fun. Highly Recommended!
  24. Aug 29, 2012
    9
    Really good game.
    I played GW1 a lot, and my first impression on GW2 was not so good I was expecting. But in a couple of hour, all my doubts disappear. Musics are just magic.
    The game is fun and dynamic. Pve and Pvp are both really good. The only thing who didn't convince me is the story because some dialogs are bad (but not awful). It take a lot of pleasure with this game, and no
    Really good game.
    I played GW1 a lot, and my first impression on GW2 was not so good I was expecting. But in a couple of hour, all my doubts disappear. Musics are just magic.
    The game is fun and dynamic.
    Pve and Pvp are both really good.

    The only thing who didn't convince me is the story because some dialogs are bad (but not awful).

    It take a lot of pleasure with this game, and no technical problem, so a great game for me.
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  25. Aug 29, 2012
    10
    This game is AWESOME. The best MMOPRG since WoW The Burning Crusade. One of the most beautiful game EVER. Don't trust the haters that give a negative scores. Haters gonna hate. Buy this game. Play this game. Love this game.
  26. Aug 29, 2012
    10
    Guild Wars 2 gives you an amazing fantasy world to explore. Many times have i been on a mission only to get sidetracked by something at the horizon, a group of players running past me clearly onto something interesting, NPC:s chatter hinting at hidden stuff and last but not least hidden jumping puzzles with even more hidden content!
    Do Not Play This Game As Other MMO:s!
    Dont just do the
    Guild Wars 2 gives you an amazing fantasy world to explore. Many times have i been on a mission only to get sidetracked by something at the horizon, a group of players running past me clearly onto something interesting, NPC:s chatter hinting at hidden stuff and last but not least hidden jumping puzzles with even more hidden content!
    Do Not Play This Game As Other MMO:s!
    Dont just do the Renown hearts and think that thats it, explore, think outside the box and you will be rewarded with hundreds of hours of pure joy.
    The engine isnt the best out there but thanks to the fantastic artists at A-net the game looks astonishing with a new sight around every corner.
    At the moment of writing this theres some problem with the Party and Trading features but thats minor issues that will be sorted quickly im sure.

    This is a Must Buy!
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  27. Aug 29, 2012
    9
    Guild Wars 2 is a rich game with a fun environment that feels alive. The questing is fun and you are rewarded for exploration. The combat is very smooth and intuitive, the skill dodge element is a nice touch. The world is huge, the art style and graphics are pretty. Overall I have enjoyed my time in GW2 thus far and would recommend it to any who is a fan of the MMO genre.
  28. Aug 29, 2012
    1
    This is a dang fun game. The graphics are great (don't listen to the naysayers who compare MMO graphics to single-player games; these games are made for a wider audience, online at the same time).
    There's plenty to see, plenty to do, the mechanics are engaging but not impossible to figure out. Almost all aspects of this game are fun, starting with a very in-depth character and story
    This is a dang fun game. The graphics are great (don't listen to the naysayers who compare MMO graphics to single-player games; these games are made for a wider audience, online at the same time).
    There's plenty to see, plenty to do, the mechanics are engaging but not impossible to figure out. Almost all aspects of this game are fun, starting with a very in-depth character and story creator. I feel as if I'm rambling, but this game really does have a little bit of everything, tossing out some of the junk of "classic MMOs" in a "why does an MMO have to have that" philosophy.
    My only complaint is that some things ARE more complex than they need to be, or are broken (the auction house - known as the Black Lion Trading Company). PVP is kind of messy to figure out. In many games, you hit a hot button, bring up the pvp panel, and click to join either a random event, a specific pvp map, and always with the option to join up your entire group.
    That quibble aside, this is a game I'm going to enjoy playing for some time (provided the content gets udpated in a reasonably timely fashion).
    And did I mention there's no sub fee? Once you buy the box, you don't need to buy anything else to play Guild Wars 2.
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  29. Aug 29, 2012
    9
    Nice graphics and immersive world, very detailed and made with love. Beautiful main cities. Interesting combat mechanics, with different skills for different weapons additional to traits and other skills. Meaningful crafting with discovery of new reciepes and xp gain. Travel instantly from anywhere to designated teleporters. Funny events and quests. WvW is very funny and gives bonuses toNice graphics and immersive world, very detailed and made with love. Beautiful main cities. Interesting combat mechanics, with different skills for different weapons additional to traits and other skills. Meaningful crafting with discovery of new reciepes and xp gain. Travel instantly from anywhere to designated teleporters. Funny events and quests. WvW is very funny and gives bonuses to the whole server. Game runs smooth. Only downside yet, trading post still isn't working and they have sometimes connectivity issues. Expand
  30. Aug 29, 2012
    10
    A lot of effort went into every detail. You can tell this game was made with love and patience. The art is outstanding, the gameplay hard and innovative, and there is so much to do. As a completionist i cant leave an area without checking it all and its so worth it. Even the crafting is fun.
  31. Aug 29, 2012
    10
    Guild Wars 2 is the next stage in MMO evolution -- bigger than the jump from EverQuest to World of Warcraft. Some points to consider: - Free to Play + Cash Store means spend money on what you want, when you want, if you want. Not pay to win. - Personal stories based on your decisions when making your character and branches during the story quest itself mean every character you make hasGuild Wars 2 is the next stage in MMO evolution -- bigger than the jump from EverQuest to World of Warcraft. Some points to consider: - Free to Play + Cash Store means spend money on what you want, when you want, if you want. Not pay to win. - Personal stories based on your decisions when making your character and branches during the story quest itself mean every character you make has slightly different lore progression. - No more immersion crushing yellow punctuation hovering over people's heads. (yes!) - Everyone gets EXP for hitting your mob. It encourages interactivity. - Everyone can resurrect everyone else. Down? Anyone can come by and help you up. - Every class can heal and fight ranged. Brilliant -- no more "tanks" healers" and "DPS" Every profession (class) is a bit of everything, but in its own particular way. - EXP for crafting. Tons of it. Pacifist? You can level to 80 by crafting -- no joke. - Dye your armor whenever you want. Collect from the hundreds of possible dye colors and create a unique look. There's plenty more -- read the official sight -- but, to sum up, if you're like I was, playing every AAA MMO title released hoping for the next big thing and continually being disappointed, you'll breathe a sigh of relief that, finally, a post-WoW MMO lived up to its pre-release hype. Expand
  32. Aug 29, 2012
    10
    I am scoring GW2 a 10 despite the minor issues with the trading post and forums being down because it is simply an amazing game. It is visually stunning and just plain fun to play. And, I have not even tried the PvP aspect which I am looking forward to experiencing. GW2 literally has me at PvE. But, the biggest factor for me is the design. The elimination of the trinity, the fact thatI am scoring GW2 a 10 despite the minor issues with the trading post and forums being down because it is simply an amazing game. It is visually stunning and just plain fun to play. And, I have not even tried the PvP aspect which I am looking forward to experiencing. GW2 literally has me at PvE. But, the biggest factor for me is the design. The elimination of the trinity, the fact that it is B2P, the focus on skill over gear, the questing system, dynamic events, accessibility due to way points and the beautiful art direction make GW2 a game that I want to support as well play. I hope that other developers take a good look at GW2. I genuinely believe that this is the direction that MMOs should take going forward. Expand
  33. Aug 29, 2012
    10
    First off, as usual, don't believe most of the negative user reviews. They are by and large written by so-called "fanboys" of other competing MMORPGs. You will find the same phenomenon going on with all of those types of games, as well as "COD" vs "BF" fans etc.

    Guild Wars II is, in one word, refreshing. I'm someone who has been playing MMOs since the mid 90s when they first came on
    First off, as usual, don't believe most of the negative user reviews. They are by and large written by so-called "fanboys" of other competing MMORPGs. You will find the same phenomenon going on with all of those types of games, as well as "COD" vs "BF" fans etc.

    Guild Wars II is, in one word, refreshing.

    I'm someone who has been playing MMOs since the mid 90s when they first came on the market as graphical MUDs, like Sierra's The Realm. I've played great games like Lineage, EverQuest, Dark Age of Camelot and many others. The first breathe of fresh air injected into MMO's came with the highly polished and now legendary World of Warcraft. But it's now 2012 and even legends get old and dull when you've played them for several years, let alone 7-8. Other major MMO releases of late have never been able to compare to WoW. Until now.

    Guild Wars II is a breathe of fresh air, and sets entirely new standards for graphics, environments, combat, and flexibility of game systems. The game lets YOU decide what you want to do. No grinding involved. The PVP is massive and very well balanced and enjoyable even for non-PVP fans like me. The PVE system has no real quests per se apart from your personal story which is based on your character race, and a 'task' system where you go around helping certain NPCs how you see fit. But where Guild Wars 2 really shines is in dynamic events. The world changes according to player input. And the result feels... massive.

    Best of all: No subscription.
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  34. Aug 29, 2012
    10
    BEST GAME EVER! Definately a great sequel to the legendary Guild Wars. I am very excited to max to max out all of my characters. They mastered every aspect of MMO's
  35. Aug 30, 2012
    8
    Crafting still useless like another games, does not really help progression, Dynamic Event's rewards are much better than crafting stuffs. Sidekick feature is not enough, only base lvl is reduced to be matched with area level, but equipments and skills are not, still a 30 lvl character would one hit kill lvl 5 monsters. It would be better if equipments and skills are matched too, as theCrafting still useless like another games, does not really help progression, Dynamic Event's rewards are much better than crafting stuffs. Sidekick feature is not enough, only base lvl is reduced to be matched with area level, but equipments and skills are not, still a 30 lvl character would one hit kill lvl 5 monsters. It would be better if equipments and skills are matched too, as the result that would be lot of things to do because low lvl events would not be fun with overpower/lvl character. Events are good (marked with hearth icons on the map), it actually same with quest in another games, but most of them could be completed without talking to npc first. Dynamic events are great, but most of them are too difficult to be completed with public people, it need a deeper organization to finish the dynamic event successfully. Personal story is good, but nothing special. sPVP like other games. WvW is great, but the matchmaking is still bad, a server could own two servers with more than double scores. Combat is good with little actions, but still click to attack view mostly. I have not tried dungeons, but as I see on serveral videos and heard from friends same as another games dungeons (WOW, Rift, etc.). Expand
  36. Aug 30, 2012
    6
    I did not attend any beta events for Guild Wars 2, but after all the hype surrounding this game I took the chance and purchased it. I was really disappointed I did. The animations are horrible, and the controls/combat feel very clunky. As do quest mechanics, and interface. I am not too keen on the character models either. Performance wise, I have an Intel i5 3570k and nVidia GTX 680 butI did not attend any beta events for Guild Wars 2, but after all the hype surrounding this game I took the chance and purchased it. I was really disappointed I did. The animations are horrible, and the controls/combat feel very clunky. As do quest mechanics, and interface. I am not too keen on the character models either. Performance wise, I have an Intel i5 3570k and nVidia GTX 680 but my FPS still dips to 30 FPS regularly. The environments and ambient music are both nice, but that is about all. I paid 75 Euro for this and I expected much more from ArenaNET. Expand
  37. Aug 30, 2012
    9
    This game is fun. To start the, the game is action-packed, the quest system is unique, the graphics and art style are beautiful and the music is pleasant. It took me about 1-2 hours to work out how to play the game. By no means does Guild Wars 2 hold your hand, it instead takes the approach of throwing you in the middle of the pool so to speak, not the deep end. They give you just what youThis game is fun. To start the, the game is action-packed, the quest system is unique, the graphics and art style are beautiful and the music is pleasant. It took me about 1-2 hours to work out how to play the game. By no means does Guild Wars 2 hold your hand, it instead takes the approach of throwing you in the middle of the pool so to speak, not the deep end. They give you just what you need to go off and learn for yourself. I think this is refreshing compared to most other modern games. I can't pick to many negatives with this game other then it will be confusing to work out some of the mechanics; but as previously mentioned it is enjoyable in its own right. Expand
  38. Aug 30, 2012
    10
    The sequel to Guild-wars set within the same world, 8 fun classes and 5 which are each different and have there own story, Graphics are superb and the music is beautiful with nice combat sounds. The combat is fun and compelling with a dodge system and fast paced action.
    Highly recommended to anyone looking for a new rpg or mmorpg to play.
  39. Aug 30, 2012
    9
    This has been my return to PC gaming after about a 2 year hiatus. I came in with mixed expectations because people were hyping it up pretty bad. I would have to say that the hype was deserved on most accounts. This game is different from most other MMOs. I find myself just running around from place to place killing with no real agenda, which is great. Dynamic events are fun, but theyThis has been my return to PC gaming after about a 2 year hiatus. I came in with mixed expectations because people were hyping it up pretty bad. I would have to say that the hype was deserved on most accounts. This game is different from most other MMOs. I find myself just running around from place to place killing with no real agenda, which is great. Dynamic events are fun, but they are a little bit overcrowded due to the high concentration of players at my level due to the recent launch. There are a few glitches currently being worked on by Arena Net, which is to be expected. The only reason it does not get a 10 is due to the trading post being down for launch. Expand
  40. Aug 30, 2012
    9
    This game was very confusing at first. You just dont know what is going on and what everything means. after a while you will learn what and where things are and it will grow on you. This is a mmorpg where you will actually take your time and level and talk to townspeople and explore. I played games such as Perfect World, Aion, Tera, EVE, SWTOR and wow up to burning crusade. I can honestlyThis game was very confusing at first. You just dont know what is going on and what everything means. after a while you will learn what and where things are and it will grow on you. This is a mmorpg where you will actually take your time and level and talk to townspeople and explore. I played games such as Perfect World, Aion, Tera, EVE, SWTOR and wow up to burning crusade. I can honestly tell you that this game is downright better than all the ones i listed above. Its not perfect but it is quite enjoyable to play. With each profession you have a vast amount of skills to use. Most professions can do melee ,cast range, or magic attacks so you get a little bit of everything with one profession. Questing is also pretty interesting. The dynamic quests are very fun. If by chance you want to go off and fight mobs by yourself you can engage in the story quest. The story quests are entertaining and so far they provide a real sense of adventure. The only downside I can see so far is the lack of tutorial in game. While they do have a tutorial it is very basic and doesnt really explain alot of things. With a little bit of research this can be overcame very fast. All in all this is a great mmorpg and would recommend it to casual rpg and hardcore mmorpg players alike. I didnt pvp much yet but from the chat on the forums and in game channels it is definitly worth checking out its that what you like. Just from the weapon switching mechanics and traitsI can tell the pvp will be very deep with different ways of building. Expand
  41. Aug 30, 2012
    5
    1..Creating character:
    At start you chose your Home -server.
    There is a decent amount of options for character customization. You can chose from 5 races and 8 professions. That's all nice but you can create only 5 characters in game (not on server, but in whole game). You can unlock more slots buying it for real money. So you can't even try all professions. 2.PvE Personal story- you
    1..Creating character:
    At start you chose your Home -server.
    There is a decent amount of options for character customization. You can chose from 5 races and 8 professions. That's all nice but you can create only 5 characters in game (not on server, but in whole game). You can unlock more slots buying it for real money. So you can't even try all professions. 2.PvE
    Personal story- you have this personal story which are linear story's in instanced part 's of world. Story is in my opinion generic fantasy and not so good and it's badly voice over-ed and narrated. It can+t go even in same sentence with SWOTOR story's and story quests.
    Questing- there is no actual questing but you still go to NPC with black heart mark over head and take quest. Than everybody doing that quest (event) until it's over. There is also those "you entered this area help legion and kill 10 ghosts" quests (but hey game don't have quests!). It's so sad because they said there will never be those "mobs just standing near road and you have to kill 10 or 5 of them" quests but there are. Other event-ing (questing) is basically you have this text what to do and a progress bar. Everybody is killing something or collecting something and when bar is full you get your XP, karma and money based on your contribution. Nice idea. You also have this big event's who are basically escort this guy, than kill those, than fight boss or defend/attack outpost. Problem is when there is not enough players events are smaller, often not doable or even frustrating. The same is for those heart/quests where you see like 50 enemies spawning and just standing or fighting. If you don't engage them you don't care what is happening. They just keep standing still or fighting. If you engage you can change that part of world (for example black polluted lake becomes clean blue). But we saw all that in wow. In Litch King you take quest, game fazes, enemies are rushing on the hill, you kill them all and you get new flight point and new base. So it's all old news but now on every step. And that is the main concerns for PvE . When you clean one area it all starts again in other so it's quickly becomes all seen - all boring but with less seans of progression because there is not that i compleated quests feeling. The second concern is that if you only do hearts and some events you can't level fast enough to follow zone difficulty. You need to explore,do story quest and go in pvp or do vistas to keep your level high enough to continue. The final concern for me is that there is no reason to level to level 80 or even do those few dungeons while questing. You got nothing at that level. There are no raids and all equipment have the same stats but just looks different.

    3.Combat
    What weapon you equip that 5 skills you get. Why is only one unlocked at start and 4 you need to unlock i don't know when unlocking those is 5 minute job. Combat is mouse clicking like in wow but here you can move all the time and you can manually dodge. Rest 5 skills are basically your class buffs, heals, and one epic ability. That and traits are only things you unlock. So sad for RPG.

    4. PvP
    You have WvWvW which is nice in idea but it's almost unplayable and not so fun, at least for me. You have this ever ongoing 3 server battles on special map(4 big maps). Playing is now really lagy, unplayable when there is like 30 players on same place and half a day i spent destroying doors spamming my ability's. And you have classic PvP in which you can enter from start and play like a level 80 character. That's why i say there is no sens to do PvE leveling because it quickly get boring and it don't have any sense or reward. So this is basically a game for PvP-ers which will enjoy WvWvW and same gear pvp maps all over again... 5. Graphics:
    Graphic is a little out of my taste but very pretty on max settings. Problem is that on average PC you will look at very ugly textures and you will have a real hassle with a FPS which gave me a headache. 6. Social
    Current problems are -you can't play with your friends. Finding in world your 4 friends in 5 man group is a 30 minute job. You are on same server in same area but who knows in what instance. Constant overflowing and phasing get you lost. Guild's are very buggy and often GM can't see any players. Auction house is down. Adding friends had some issues but now is ok. 7. Conclusion
    A nice game especially for PvP players. It's trying to be different and in some way it succeeds. It don't have subscription because it couldn't sustain it, it miss so much (raids, PvE daily's, heroics, mounts, flying...) and imo it don't have really long - life time. It put some nice things from other MMO's and try to sell it for revolutionary. It's not but it's nice done. It's ok game but missing so much to compete with other AAA MMO's and lacks optimization
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  42. Aug 31, 2012
    10
    This game is brilliant, ive played most mmo's and the king obviously was wow but its was seriously flawed, the problem with wow was that it was relying on the 'carrot on a string' princible where it teased you with power with each level and better items making it insanely addictive... but for the game and combat itself it wasnt much fun.
    GW2 on the other hand does away with these major
    This game is brilliant, ive played most mmo's and the king obviously was wow but its was seriously flawed, the problem with wow was that it was relying on the 'carrot on a string' princible where it teased you with power with each level and better items making it insanely addictive... but for the game and combat itself it wasnt much fun.
    GW2 on the other hand does away with these major flaws and makes each level have a very small impact also with gear especially in the case of PVP, making it a much more balanced experience, but i could go on and on and on regarding the improvements made that gives it the 'evolutionary' title, but the HUGE difference is the most important one and a very simple one at that... its actually a huge amount of FUN *gasp* yes the combat and none existence of the 'grind' makes it great fun to play and you find yourself exploring and enjoying the experience as intended, so if u like rpgs or mmos or especially if you haven't.. go get it, you wont be disappointed, and regarding those 0 scores they are obvious trolls as 99% have only given negatives with most only for this amazing game :)
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  43. Aug 31, 2012
    6
    So, this is my first critic.
    GW2 is nice. Not more, not less. I have never seen so many problems at a mmo start. From account security over hackers to guild chat / menu problems. I have never seen such a horrible communication as Arenanet is having it. No patch notes, no forums, only twitter and reddit.
    Group play is more like a lottery right now, overflow server system not working as it
    So, this is my first critic.
    GW2 is nice. Not more, not less. I have never seen so many problems at a mmo start. From account security over hackers to guild chat / menu problems. I have never seen such a horrible communication as Arenanet is having it. No patch notes, no forums, only twitter and reddit.
    Group play is more like a lottery right now, overflow server system not working as it should. And all you hear is "We are working on it".
    Dynamic events aren't as dynamic, as they seem to be. They are more like static-events-that-appear-at-random-times.
    XP balancing is not working right now.
    All the lore, that can be found in the wiki and the books is not really in the game. Even TOR had better a story. They could have put lore in the vistas, some text with information about the place. Something. But no, there's nothing.
    Over all, the game is nice. I play it, I will go on playing, but only because it is F2P. Otherwise, I wouldn't.
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  44. Aug 31, 2012
    10
    This game deserves a perfect score, in my opinion. The game is structured to be a fun experience and not a chore that might reward you in the end. The "fun" element has been missing from mmo's for a while now. The elements of this game that make it fun are the immersive story, fantastic combat, constant rewards, ect. No other game has made your character's combat and story as personal asThis game deserves a perfect score, in my opinion. The game is structured to be a fun experience and not a chore that might reward you in the end. The "fun" element has been missing from mmo's for a while now. The elements of this game that make it fun are the immersive story, fantastic combat, constant rewards, ect. No other game has made your character's combat and story as personal as Guild wars 2 has. There might be a few problems here and there but they are so small and nit-picky that they aren't even worth mentioning. The game has a theme of teamwork and that(including previously mentioned points) makes the game new and refreshing. In the end, this game deserves its perfect score for being what video games should be....fun! Expand
  45. Aug 31, 2012
    10
    This is the best mmo right now. Don't listen the negative review they are just a bunch of kids who lost there friends on wow and cant afford the game right now. Best graphic ever best map exploration ever best fighting style ever.
  46. Aug 31, 2012
    10
    I'm a bit of an mmo fanatic, I tend to try out (if not purchase) nearly every major mmo release. I'm a long-time WoW player (I started on day one of release and only very recently stopped playing regularly), and I've also made my way through FFXI, Rift, SWTOR, Warhammer, FFXIV, The Secret World, Tera, and a number of others. For years I found myself returning to WoW because other games,I'm a bit of an mmo fanatic, I tend to try out (if not purchase) nearly every major mmo release. I'm a long-time WoW player (I started on day one of release and only very recently stopped playing regularly), and I've also made my way through FFXI, Rift, SWTOR, Warhammer, FFXIV, The Secret World, Tera, and a number of others. For years I found myself returning to WoW because other games, while ambitious, frequently fell down in one area or another and failed to really capture my attention. Often the graphics lacked any real art style, or the questing was repetitive or the story lacked distinction. Guild Wars 2 finally seems to have gotten it right. Unlike many games I don't get the impression that they were trying to make the next wow-killer. Rather they seemed focused on just making the most engaging game they could and it really shows. The art and graphics are beautiful and atmospheric, I often enter a new area and find myself screeching to a halt to stop and appreciate the environment. The story, while unfamiliar to me (I didn't really play GW1) seems well crafted and the personal storyline is drawing me in to this new world and making me care about characters that aren't Thrall or Jaina. I recently received a msg in my game mail in response to a completed quest that was so charming that I haven't wanted to delete it and frequently my guildmates and I are sharing snippets of npc conversation that we overhear as we travel this online world.
    As for gameplay, I'll admit that initially part of me was doubtful about doing away with the holy trinity of tank, dps and healer. But removing these set roles seems to make everyone have to focus on working together, an interesting and at times difficult challenge but it's proving to be rewarding. Being able to change up abilities by swapping weapons really helps keep combat fresh and interesting and the combo system encourages you yet again to learn how to play well with others and then rewards you substantially for doing so.
    Above all I love the questing system, I feel like my job is to go off and explore and find adventure rather than to follow a trail of breadcrumbs and perform a list of chores and that's why I play games, so I can be a big damn hero. GW2 has definitely won me over.
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  47. Aug 31, 2012
    10
    Really a big breath of fresh air after playing countless WoW clones for the better part of 10 years now. If you are like me and have long been bored of the tried and true formula approach to all MMOS for the past 10 years, this is what you have been looking for. Just give it a shot, its free so why not?
  48. Aug 31, 2012
    10
    I finally figured out an analogy for why this game deserves it's critical acclaim rating, it's the iPhone of MMO's and ArenaNet is it's Apple Inc. The basic idea of most of the mechanics here in Guild Wars 2 have been done by previous games, but the incredible care and polish ArenaNet has spent the past 5 years making this game truly make it "magical".

    Even ArenaNet's perceived heavy
    I finally figured out an analogy for why this game deserves it's critical acclaim rating, it's the iPhone of MMO's and ArenaNet is it's Apple Inc. The basic idea of most of the mechanics here in Guild Wars 2 have been done by previous games, but the incredible care and polish ArenaNet has spent the past 5 years making this game truly make it "magical".

    Even ArenaNet's perceived heavy hand on exploiters and the amount of work they put into fostering a strong community around the game has a bit of Apple like strong arming on maintaining UI quality in developer apps. Where ArenaNet far surpasses the Apple comparison is the full openness ArenaNet shows in speaking with it's community directly, from developer to gamer directly on sites like Reddit.

    I'm currently level 33 and I didn't even notice getting here, which is a great compliment to ArenaNet's work making Guild Wars 2 an immersive and smooth experience.

    While this game is definitely not a sandbox, in many ways it feels like they've created an entire world on their own. In some ways Guild Wars 2 is even it's own alternative, if you get tired of PvE, you can jump into the massive and amazing WvWvW battles, or it's well designed structured PvP.

    If you didn't like Guild Wars 1, this game is NOT Guild Wars 1, and if you did like Guild Wars 1, then play this game because it's like Team Fortress 2, Assassin's Creed, and hosts of other gameplay elements rolled in with the spirit of Guild Wars 1's gameplay goals.

    If your new to MMO's, give it a shot, it's a one time payment and it's a definitely not your Dad's MMO.
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  49. Aug 31, 2012
    10
    I started Guild Wars 2 a skeptic. It looked like WoW, controlled like WoW, and follows the same basic structure that revolutionized the genre, but grew stale (for me) over the years. Comparisons to WoW are definitely fair, but somehow Guild Wars 2 makes everything fresh and fun again. The ability to instantly teleport to any waypoint you have visited is incredible. The action packedI started Guild Wars 2 a skeptic. It looked like WoW, controlled like WoW, and follows the same basic structure that revolutionized the genre, but grew stale (for me) over the years. Comparisons to WoW are definitely fair, but somehow Guild Wars 2 makes everything fresh and fun again. The ability to instantly teleport to any waypoint you have visited is incredible. The action packed combat feels like more then a numbers game. You don't just stand next to your foe exchanging blows and cycling skills. Rather, you jump and dodge, switching weapons on the fly. Colossal world bosses inhabit even the starting zones, and I love the jumping puzzles (essentially platforming segments) that inhabit hidden caves and lead to treasure. The way that higher level characters get downleveled in lower zones in brilliant. It makes it fun to run around with friends that are higher/lower level then you. When you face a boss, you both get to contribute (instead of a max level character one shotting it for you). So yes, I give this a 10. I wanted to be disappointed by this one, but I'm having a blast so far. Expand
  50. Sep 1, 2012
    9
    This game is fun and that is all.congrats to abet for making such a great game thats not such a grind like every other mmo but is concentrating on the fun factor which is what was needed in the mmo industry.
  51. Sep 1, 2012
    10
    I give my mark without testing pvp but still that what i played give me enough fun to say its great game. We get almost evrything what WoW couldnt give us + even more.
  52. Sep 1, 2012
    6
    Game feels fairly uninspired. Not the revaluation in gameplay I was lead to believe from vocal fans and game promotions. Controls feel sluggish and you're still pressing your number keys on cool down. Just like World of Warcraft and Everquest did before it. Astheticly pleasing, but dialogue feels clunky and the voice acting can be cringe inducing. Lastly, lots of trouble even logging inGame feels fairly uninspired. Not the revaluation in gameplay I was lead to believe from vocal fans and game promotions. Controls feel sluggish and you're still pressing your number keys on cool down. Just like World of Warcraft and Everquest did before it. Astheticly pleasing, but dialogue feels clunky and the voice acting can be cringe inducing. Lastly, lots of trouble even logging in also. 4 days out from release as well. That's something that I think even the maligned Diablo 3 launch fixed fairly quickly by comparison. Expand
  53. Sep 2, 2012
    4
    Huge disappointment, completely over-hyped...
    World graphics are only slightly better then WoW and the quest system is a complete ripoff from Warhammer, just like Rift. WvW also reminds me much of warhammer open world PvP, the pvp could be great but has a big chance of ending up completely **** like warhammer did.
    The jumping puzzles were difficult and fun but nothing new having just
    Huge disappointment, completely over-hyped...
    World graphics are only slightly better then WoW and the quest system is a complete ripoff from Warhammer, just like Rift. WvW also reminds me much of warhammer open world PvP, the pvp could be great but has a big chance of ending up completely **** like warhammer did.
    The jumping puzzles were difficult and fun but nothing new having just played SWToR.
    The engine was a HUGE disappointment, the game has a far view distance and lot's of character polys, NONE of which makes the game run very well, the input delays completely killed the experience for me, without without v-sync it was horrible!
    The most exciting part of GW2 was the weapon/ability system and i had completely discovered all my weapons and abilities by level 8, taking a quick glance of the unlockable abilities and traits did not boost my excitement one single bit!
    WoWHammer2 was just another theme park clone with slightly exciting pvp, the ONLY great thing about it is the little polished lore there was, a chance for some fun WvW PvP and the fact that's it's F2P.
    For that, I give it a 4/10.
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  54. Sep 3, 2012
    10
    I've been playing MMO's since 2000, when I started playing Ultima Online. That was the best game I've ever played, until Guild Wars 2 came out. The same non-leveling feeling is here, different from other MMO's. You don't need to be strong to be in PVP areas, and even if you are high level, you can still go for lower level zones and still get some good rewards there. This is a game totallyI've been playing MMO's since 2000, when I started playing Ultima Online. That was the best game I've ever played, until Guild Wars 2 came out. The same non-leveling feeling is here, different from other MMO's. You don't need to be strong to be in PVP areas, and even if you are high level, you can still go for lower level zones and still get some good rewards there. This is a game totally different from any other game I've ever playing, motivating me to continue playing it. I'll wait to see how is the high end content being managed, and how the currency will be. For example, in WoW (which I've played for 4 years) nowadays gold means nothing, as anyone has 10k to spare. I totally hate those behaviours, and if that also happens to GW2, I'll be really, really sad. Expand
  55. Sep 3, 2012
    10
    This game has been the most fun I have had in any game period, thats all its about is fun not about lame elitist and gear grind garbage its all about pure fun if you dont like it simply stay away.
  56. Sep 3, 2012
    2
    This is one broken piece of software. So many events and dungeons are broken, preventing you from completing areas ... but you will throw away a couple of hours before you realies you have waisted your time. No AUCTION house, well there is one but it's broken too. SHUT forums wtf? Bots, hackers and the list goes on. Worst of all, it's the same wolf just in different clothing
  57. Sep 3, 2012
    10
    This is the MMO that we all have been waiting for all this years, the best word we can use to describe this game is fun, thats it, its simple as that, the game is FUN in every way possible, the gameplay is awesome, you can move freely in the battlefield, there is plenty of content to do and there is a little of everything to everyone, give it a shot and you will definetely not stop playing it!
  58. Sep 4, 2012
    10
    Guild Wars 2 is literally the best MMO I have played since World of Warcraft VANILLA. From the graphics to the combat, to the amazing questing system; this game delivers on all fronts. Anyone that rates this game negative is a real life loser or a fanboy hater.
  59. Sep 4, 2012
    10
    I felt compelled to register for metacritic just to write this review. Guild Wars 2 is a game that any PC gamer who enjoys RPGs, MMORPGs, MMOs, Action Adventure, just about any genre, could enjoy. The world is massive - and by far the most interactive I have seen in my 20+ years of gaming. I am thoroughly impressed with the job that ArenaNET has done. You owe it to yourself to play thisI felt compelled to register for metacritic just to write this review. Guild Wars 2 is a game that any PC gamer who enjoys RPGs, MMORPGs, MMOs, Action Adventure, just about any genre, could enjoy. The world is massive - and by far the most interactive I have seen in my 20+ years of gaming. I am thoroughly impressed with the job that ArenaNET has done. You owe it to yourself to play this game (a nice PC is recommended!). Expand
  60. Rok
    Sep 5, 2012
    10
    Others have already said it, even officially on reviewing websites, and I was one of the first to say it: yes, the long-awaited "WoW killer" is here! This doesn't mean that Blizzard will pack up and leave, but it means that WoW's near-monopoly, after 8 long years, is long gone now, thanks to Guild Wars 2.

    This does [not] come from a Guild Wars or ArenaNet fanboy; on the contrary, I'm a
    Others have already said it, even officially on reviewing websites, and I was one of the first to say it: yes, the long-awaited "WoW killer" is here! This doesn't mean that Blizzard will pack up and leave, but it means that WoW's near-monopoly, after 8 long years, is long gone now, thanks to Guild Wars 2.

    This does [not] come from a Guild Wars or ArenaNet fanboy; on the contrary, I'm a WoW veteran who played WoW from day 1 EU release, and fell in love with WoW about 7 or 8 years ago, almost as much as I fell in love with Guild Wars 2 today! Believe me...if anyone can remember their excitement and love for WoW during the first week of release, hold that feeling and thought, and do know that GW2 can give you the same feeling [today]! If you let it.

    Guild Wars 2 puts all the sins of WoW through the years in the trash can of gaming history: all the fighting, spite, ill-will, frustration, anger and hatred among players, fighting over the most trivial of things, like a metal ore node, or an epic drop...all that greed and spiteful competition that Blizzard bred in our hearts, turing WoW's community into one of the worst gaming communities around, with so many jerks and anti-social people moving around...even Blizzard's guild leadership policies today breed the worst feelings and can take away years of hard work and effort from a guild master if something happens in real life and they need to spend a prolonged period of time away from the game...that guild master can return to the game to find their guild simply gone! That's how far Blizzard has gone in creating a game that just literally breeds hatred, frustration, elitism, spiteful competition, and distrust in the hearts of its community. And frankly, I've been waiting for years now for a "WoW killer", at least personal one that can help get my social fun away from all this negativity. And that personal WoW killer is here, thanks to ArenaNet with their Guild Wars 2.

    And let me tell you, I bought Guild Wars 1 at a bargain price, just to try it, and didn't like it at all. I bought Age of Conan, and it very quickly disappointed me. I never bought Rift because, although it was definitely a solid, polished, and fun game, it just felt like I'll be back to another WoW somehow. Never tried TERA because it was obviously a grind fest. Never bought The Secret World, even though I had hope in it in the very beginning; brilliant idea and nice creative new ideas, but unfortunately all gone to waste in bad graphics and uninspired or lackluster combat mechanics and feel...it's kind of like shooting a plastic gun compared to shooting the real thing at a shooting range, you know? SWTOR was lovely in many ways; I absolutely loved that each & every quest was spoken, loved the dialogue options in it, loved the romantic and partnership story twists that you can unearth while questing, but unfortunately, the graphics were uninspired and the combat, again, felt like shooting a plastic gun. After all those tries and years, finally Guild Wars 2 came along, with beautiful, awe-inspiring graphics (at least at the high settings with a gaming PC); lovely variety of world and personal quests (although they can certainly learn more from BioWare in this department and perfect the writing and storytelling further in GW2); soothing or motivating music; impressive sound effects, some of which have even already become iconic, like "Refreshing!", which is used by GuildHead as the punchline after the website name nowadays; and the icing of the cake, absolutely awesome combat mechanics [and] visuals...I'm telling you, just walking around killing stuff, without any NPC asking me, is sooo much fun in GW2! Combat is just inspiring and awesome in Guild War 2, literally! Whatever it is you choose to be, or whichever Profession (GW2's term for "class") you choose, combat just feels solid, awesome, and good, and [looks] good. If you are a Warrior wielding a two-handed hammer, it feels the whole freakin' ground is shaking once you land that final slam on the enemy; if you are a Ranger wielding a bow, everyone around you can see and hear your rain of arrows falling on groups of enemies; if you are an Engineer or Thief, dual-wielding pistols, you feel like a cowboy from the wild west just bam-bamming enemies; if you are an Elemental, you can see and hear your enemies wailing & see them flailing madly from your fire spells as they breath their last and roll on the ground then stop forever and ...all that, in any Profession, you are dodging attacks and strafing right & left (if you want) whichever spell or attack you're pulling. Combat in GW2...is...just...awesome!

    Hey, see you in Tyria!
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  61. Sep 5, 2012
    9
    First off, I haven't played every MMO out there, but I have been playing MMOs since 1999 starting with UO. The next game I spent a ton of time on was WoW since launch. I have tried many other 'next big things' that turned out to be failures within the first couple months. They either faltered due to poor launch, inexperience, or just lack of content. With Guild Wars 2, those are notFirst off, I haven't played every MMO out there, but I have been playing MMOs since 1999 starting with UO. The next game I spent a ton of time on was WoW since launch. I have tried many other 'next big things' that turned out to be failures within the first couple months. They either faltered due to poor launch, inexperience, or just lack of content. With Guild Wars 2, those are not concerns. ArenaNet is experienced and has plenty of content here at launch. I firmly believe this is 'the next big thing' since the juggernaut known as WoW has been around, I shall explain why. This list is in no particular order...

    1- This game is polished for release. There may be minor bugs here and there, but the game as a whole just works. I'm sure there will be more polish put on this with time. It can't compare to WoW here, but then again WoW has like an 8 year head start. Give it time. 2 - Depth of character: Open race and profession combinations. Anybody can be anything. The depth of how you can pick your utility skills and traits and have a real good chance of not running into anyone else with a cookie cutter build is very nice, especially since Blizzard killed off hybrids with Cataclysm and more so with Pandaria. 3 - Combat! Skills are determined by what you have in your hand more so than your profession. All buffs (boons) and debuffs (conditions) are of simple design. There is no dedicated Tank-Healer-DPS although there are some classes that excel at certain things more than others. Combat animations are done well and it seems to flow very smoothly. I am very critical on this as this is the exact thing that put me off of wanting in on The Secret World. There haven't been many MMOs to give you such an active mode of combat. Age of Conan tried and was very unbalanced between ranged and melee. Guild Wars 2 gets it right. You are able to fully Line of Sight some ones attacks or even actively dodge them!

    4- PvP at launch! This is a direct stab at Blizzard. They still haven't added it to Diablo 3 (still wouldn't make me want to play it again, heh) and WoW was going for months before it got it's first battleground. I give major props for Dynamic Level Adjustments up to level 80. There are no such things as lowbie twinks or leveling zone camping and gankfests. Racial abilities can't be used in Structured PvP also (no Human double trinket domination!)

    5- Robust crafting. This game has one of the most interesting crafting setups I've ever seen. It could use a bit more polish such as maybe showing you what you could make based upon components that you could make based upon your materials. I think there should be an option to consider your bank materials as well. I have only scratched the tip of this and am anxious to get more materials to craft more. Also, experience is gained for crafting and gathering!

    6- Dynamic questing system. You do have a main story line that gives you a clear direction on how to progress through the game, but a big chunk of your leveling will be done through dynamic quests kind of similar to Rift's rift system and Instant Adventures, but more dynamic. No forced grouping during leveling as the content adjusts to how many players are active and you automatically get heals or assists off whoever is killing the same target as you. The Dynamic Level Adjustment works opposite in PvE than PvP, if you go into a lower level zone, you get reduced to an appropriate level and rewarded as if you were higher level. It is impossible to out level the content and you also can't get a high level guy to just run you through something! Also, no looking for yellow ?s or !s on the map!!!

    7- The graphics are 2nd to none in MMOs. This is not a factor for many, but after spending thousands on PC hardware over the years, I appreciate being able to fully use it. This is the first game in years to have me taking screenshots because I am in awe of the design. A lot of MMOs don't put as much thought into design of the whole game as ArenaNet has done with just a single zone.

    8- I don't know what else to keep on about... You can join multiple guilds. You get nice rewards for 100% exploration of zones. You can 'fight for your life' instead of dying when you get downed. You can transmute gear for different looks. You can freely dye armor different colors. .... and quite a bit more than I have space or time to describe.

    Bottom line: Go get the game if you haven't already!!
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  62. Sep 6, 2012
    1
    This is a game for kids. Quests are so stupid, and your character seems like a body with a doolish head. No interaction needed with other players... everybody rush on "dynamics" events, you don't see anything and you do not need any skills to win the event... absolutly deplorable. World vs World is unplayable, and battlegrounds are boring. This is ver yfar from the revolution they annoncedThis is a game for kids. Quests are so stupid, and your character seems like a body with a doolish head. No interaction needed with other players... everybody rush on "dynamics" events, you don't see anything and you do not need any skills to win the event... absolutly deplorable. World vs World is unplayable, and battlegrounds are boring. This is ver yfar from the revolution they annonced ! Maybe F2P players like it.. I really don't understand this score... Expand
  63. Sep 6, 2012
    8
    Guild Wars 2 does it different but in the same skin as its competitors. In terms of setting it evolves upon GW-1, still having a storyline focused upon you the player as several political factions try to oppose the dragons and other powers that threaten the civilized races that form the loose alliance set around Lions Arch. The combat at first glance seems the same as WoW (hit button 1 toGuild Wars 2 does it different but in the same skin as its competitors. In terms of setting it evolves upon GW-1, still having a storyline focused upon you the player as several political factions try to oppose the dragons and other powers that threaten the civilized races that form the loose alliance set around Lions Arch. The combat at first glance seems the same as WoW (hit button 1 to use skill 1) but once you delve into it, it is nowhere close. Each class has skills tied to weapons (skills 1-5) and then 5 that are unlocked as you earn skillpoints to unlock them, beyond this each class has unique mechanics which further sets it apart Expand
  64. Sep 8, 2012
    10
    Stop for a second and just take a long, hard look at Guild Wars 2... and open your mind. The game is not infallible - no game is and a 10 is not an indicator hereof - but the game does so, so, so many things right. From encouraging people to help each other and be nice by not punishing team efforts, to its marvellous artistic vision, to its engine's sheer ingenuity and power (compare thisStop for a second and just take a long, hard look at Guild Wars 2... and open your mind. The game is not infallible - no game is and a 10 is not an indicator hereof - but the game does so, so, so many things right. From encouraging people to help each other and be nice by not punishing team efforts, to its marvellous artistic vision, to its engine's sheer ingenuity and power (compare this game's engine to other MMO engines of the past half decade - it's fantastic), to it's wonderful gameplay. We have not seen anything this well crafted for a decade. With Guild Wars 2 you're watching not only one of the best games of the last decade, you are also given the opportunity to herald in a new age of gaming; one where subscription fee isn't a given, one where a cash-shop doesn't equal monetizing people shamelessly, one where fun, cooperation and team-effort is rewarded and encouraged rather than not. An age where a game's longevity is determined by its fun and enjoyment rather than grindy gear treadmills. You can support this by buying Guild Wars 2.... Or you can breathe a bit of life into a stale, stagnant and dying iteration of the genre by holing up in your comfort zone and buying MoP. The choice should be easy; GW2 is not only a better game but also comes from a company that respects corporate CSR, whereas the other comes from a company that hasn't delivered a unique IP in over 12 years, who shamelessly monetize consumers through treadmills and who's under the aegis of Activision, notorious for its lack of Corporate Social Responsibility. Expand
  65. Sep 8, 2012
    8
    I was backing this game before it came out, just like I did with the first guild wars, I played beta with both games, and liked what I saw, but again, I feel the way I felt with the first one, boring, clunky, and no, there is still no better MMO then WOW, " in the fantasy mmo world". I hate what WOW has become, but yet, it destroys this game in every facet of mmo's. I see alot of peopleI was backing this game before it came out, just like I did with the first guild wars, I played beta with both games, and liked what I saw, but again, I feel the way I felt with the first one, boring, clunky, and no, there is still no better MMO then WOW, " in the fantasy mmo world". I hate what WOW has become, but yet, it destroys this game in every facet of mmo's. I see alot of people saying gw2 is better PVP, I don't think it's even close to WOW's pvp. I made an 80 in less then 1 week, wtf is that? sorry, but this game has too many flaws and shortcummings that have been explained by others. I've been wanting an mmo to replace WOW for quite sometime, this isn't it. Graphics are over-rated, pvp/pve is hugely over-rated. Professions are silly....just not my cup of tea. Still, all and all, it's a descent mmo for the casual player new to the genre, and may grow on you. Also, yeah, there's no month fee like other mmo's, but it still cost money to have internet, for me, over $60 a month, so, this game is not free to me at all, if there was an offline pve mode, or an ability to run my own dedicated server with some friends for pve, then, yeah....it's free afterwards. Good luck to arenanet, and for those who love this game, I'm happy for you, me, I'll be waiting for the next mmo, maybe elderscrolls online ha ha. Expand
  66. Sep 8, 2012
    10
    This has to be the best game I have ever bought. I had vaguely heard about guid war 1 but did not bother to investigate what genre it was.i stumbled upon a review of gw2 on one of my tech news feed and immediately went to amazon to purchase the game on the Saturday after release. Apparently I was lucky as it went out of stock one hour later.promptly installed and I can say that I haveThis has to be the best game I have ever bought. I had vaguely heard about guid war 1 but did not bother to investigate what genre it was.i stumbled upon a review of gw2 on one of my tech news feed and immediately went to amazon to purchase the game on the Saturday after release. Apparently I was lucky as it went out of stock one hour later.promptly installed and I can say that I have been hooked ever since. Am still learning the ropes , reading guides and getting to know the mechanics of the game. I chose to be a ranger and have levelled to 14 but I have to tell you ,my misses has not pleased at all. I have seen wow in the past and was not impressed.repetitive,cartoonish and childish.not to talk of £10 a month subcription.but this one is just different.watching event and the environment changing right beyond your eyes is just unbelievable. And the beauty of this game on my top range new build ;the graphic is something else. Let just say I have not touched mw3 in the past week. There is something or somewhere to discover everyday.it is also unbelievable that the game is free. I can see guild war becoming the multi billion dollar franchise like call of duty in coming years. This if they concentrate on doing things well and making it bette .rather concentrating on excessive profit. If this game had been sold for £50 , it would have been worth it. They should avoid the temptation of the subscription model.Focus on the community and improve the game . For anybody wondering whether to buy, forget those expert reviews. Buy buy. Expand
  67. Sep 10, 2012
    10
    A nice mix of single-player RPG and MMORPG. Lots of character customization (face, hair, body, etc.). A branching personal story for each race and profession chosen. Cooperative gameplay is encouraged and rewarded. Dynamic Events are engaging and some can change the map depending on whether you win or lose. Game mechanics prevent ninja-looting, mob camping, and resource node contention.A nice mix of single-player RPG and MMORPG. Lots of character customization (face, hair, body, etc.). A branching personal story for each race and profession chosen. Cooperative gameplay is encouraged and rewarded. Dynamic Events are engaging and some can change the map depending on whether you win or lose. Game mechanics prevent ninja-looting, mob camping, and resource node contention. Lots of NPC to NPC dialog that can be quite funny. PvP that's actually skill-based and not gear-based. IMHO, GW2 is better than UO, EQ, and WoW. Your mileage may vary. Expand
  68. Sep 10, 2012
    10
    Fun game play. Nice Graphics. bye trinity, good riddance. Funnest MMORPG I have played in a while. Recommended for everyone.

    See you all in game.
  69. Sep 10, 2012
    10
    Guild Wars 2 is a revolution. The way how it all works together is amazing. You gain experience almost from everything you do, so you no longer need to play it for 20 000 hours to reach the best equip and to enjoy high level instances. I am playing a norn ranger and it is so much fun, with all the pets you can tame and all the skillsets you can use. Another thing is the enviroment, it isGuild Wars 2 is a revolution. The way how it all works together is amazing. You gain experience almost from everything you do, so you no longer need to play it for 20 000 hours to reach the best equip and to enjoy high level instances. I am playing a norn ranger and it is so much fun, with all the pets you can tame and all the skillsets you can use. Another thing is the enviroment, it is stunning. Despite the problems with the trading post I must say it is a game that really deserves the 10/10 Expand
  70. Sep 12, 2012
    5
    My character r was engineer, and it was ridiciusly underpowered!
    I leveled till 35 and entered first dungeon, and my skills SUCKED in there.
    All i could do is practically auto attack from further away on bosses, becouse i dont have any other ranged skill, Seriosly? Im **** engineer, i got a rifle and bullets, Why does it sucks and doesnt have any skills? Was disappointed in that.
    My character r was engineer, and it was ridiciusly underpowered!
    I leveled till 35 and entered first dungeon, and my skills SUCKED in there.
    All i could do is practically auto attack from further away on bosses, becouse i dont have any other ranged skill, Seriosly? Im **** engineer, i got a rifle and bullets, Why does it sucks and doesnt have any skills?

    Was disappointed in that. Otherwise its good solid game, Just skills on engineer sucks, thats why im not playing it.
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  71. Sep 12, 2012
    10
    There are a lot of people throwing poor reviews at this game to be edgy, and it's pretty unfair. I've played dozens of MMOs, from launch, including WoW, Warhammer, City of Heroes/Villains, Rift, UO, EQ, Champions Online, SWTOR, Asheron's Call 1 & 2, and countless others. This game is better than the best parts of all of them. It polishes every mechanic, every zone, every experience to aThere are a lot of people throwing poor reviews at this game to be edgy, and it's pretty unfair. I've played dozens of MMOs, from launch, including WoW, Warhammer, City of Heroes/Villains, Rift, UO, EQ, Champions Online, SWTOR, Asheron's Call 1 & 2, and countless others. This game is better than the best parts of all of them. It polishes every mechanic, every zone, every experience to a brilliant gleaming shine. I didn't raid more than 3-4 nights, total, in the 5+ years I played WoW, through every expansion up to a month after Cataclysm's launch. I'm a PvPer at heart, and become bored if the combat is in any way unresponsive (Warhammer, Rift, SWTOR, Champions Online, etc) or if the game itself can't compel me to reach maximum level.

    This game has me enjoying leveling so much that I'm not quite maximum level yet, simply enjoying the process. I hate leveling. And I love leveling in Guild Wars 2. It's incredible. I've barely scratched World versus World and structured PvP, and those are my main goals in the long term. On top of that, the combat is responsive and unique, requiring awareness of what's going on outside your UI. There are no enemy cast bars. There is no "healer" or "tank" class, every class can do a bit of everything in different ways.

    The game world is gorgeous, the character customization is extensive, the content is refreshing and avoids being monotonous. This is the best MMO I've ever played, not because its predecessors were terrible, but because it learned from everything they did and avoided every mistake, while approaching each part of an MMORPG from a new, creative angle. I give this 10/10 without hesitation after just over two weeks of playing, over a hundred hours in total.
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  72. Sep 23, 2012
    9
    Very refreshing mmo, and with no monthly fee, it's a winner! The "quest" system is what i liked most and why I find it so refreshing. Great job Arenanet, can't wait to see where you take this game.
  73. Sep 23, 2012
    3
    Another overhyped MMORPG that doesn't have nothing especial. Not better than TOR, The Secret World, and TERA, all things considered. The same "kill X and Y" with another face. Lack of progression. No endgame.
  74. Sep 24, 2012
    10
    I wish i could comment on some of these negative reviews. If you are hitting the same 2 buttons the entire game your doing it wrong. This is the most immersive game i have ever played. The pvp is slightly lacking in the number of maps and gametypes (more content is being made), BUT it is the most balanced pvp in any mmo. The reason some people don't like that is because they can no longerI wish i could comment on some of these negative reviews. If you are hitting the same 2 buttons the entire game your doing it wrong. This is the most immersive game i have ever played. The pvp is slightly lacking in the number of maps and gametypes (more content is being made), BUT it is the most balanced pvp in any mmo. The reason some people don't like that is because they can no longer faceroll noobs. If your looking for a $60 game you can spend hundreds of hours on without ever getting bored or frustrated, this is the game for you. Expand
  75. Sep 27, 2012
    7
    I Loved the game, excellent quests, unique combat and even has a separate story quest line. However, the love for this game quickly died when i started doing dungeons. The fun, reward, and sense of purpose for GW2's dungeons is one of the biggest fails I've experienced in any MMO and by far the worst mechanics. However due to not having a holy trinity i don't think they would be able toI Loved the game, excellent quests, unique combat and even has a separate story quest line. However, the love for this game quickly died when i started doing dungeons. The fun, reward, and sense of purpose for GW2's dungeons is one of the biggest fails I've experienced in any MMO and by far the worst mechanics. However due to not having a holy trinity i don't think they would be able to properly recover from this fiasco, so i got a refund. If you want this game i would avoid dungeons till they are patched. Expand
  76. Sep 27, 2012
    10
    Truly loving this game. I decided the second I saw it that I would buy this game and was not disappointed in the slightest. I have been playing WoW for 6 years. I am glad in a way that Mists of Pandaria is so terribly childish, given me more time to play GW2.

    I love the PvP and cant wait for more battlefields to be added. Server vs Server PvP is a lot of fun and a cool thing to be
    Truly loving this game. I decided the second I saw it that I would buy this game and was not disappointed in the slightest. I have been playing WoW for 6 years. I am glad in a way that Mists of Pandaria is so terribly childish, given me more time to play GW2.

    I love the PvP and cant wait for more battlefields to be added. Server vs Server PvP is a lot of fun and a cool thing to be brought into MMOs. I enjoy the constant struggle to keep another realm from dominating. I love reactive things, so this fit well for me.

    I absolutely love the art work and it doesn't bog down my aging comp, which is a bonus. The armor sets are truly epic!
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  77. Sep 27, 2012
    10
    Before the game came out I worried that it was over-hyped and that Anet couldn't possibly deliver everything they said they could, but they did! I've been glued to this game since getting it a couple weeks ago. In other games, after an hour or so of questing, I'd start to get bored and need a break but I didn't have that happen in GW2. After doing heart events for a little bit, aboutBefore the game came out I worried that it was over-hyped and that Anet couldn't possibly deliver everything they said they could, but they did! I've been glued to this game since getting it a couple weeks ago. In other games, after an hour or so of questing, I'd start to get bored and need a break but I didn't have that happen in GW2. After doing heart events for a little bit, about the time boredom would normally set in, I'd start looking for vistas or do some gathering and then all of a sudden some huge event will kick off, like a world boss or something. Next thing you know you've just lost hours playing and you're ready for some more heart events or story quests. The world just feels alive and like there's always something happening. Seriously, one of the best games I've played in years! Expand
  78. Sep 27, 2012
    3
    While the world is pretty and full of detail, unfortunately the beauty was only skin deep, for me. The game is severely repetitive, kill centaurs, water flowers, feed chicken, collect tree branches... over and over and over and over. The WvW pvp was just a zergfest, you either roll or you're getting rolled.Dynamic events, which are supposed to change the world around you as you participateWhile the world is pretty and full of detail, unfortunately the beauty was only skin deep, for me. The game is severely repetitive, kill centaurs, water flowers, feed chicken, collect tree branches... over and over and over and over. The WvW pvp was just a zergfest, you either roll or you're getting rolled.Dynamic events, which are supposed to change the world around you as you participate and finish is no different than finishing an event in WOW. You succeed until the event you just finished re spawns... and it starts all over again. Expand
  79. Sep 27, 2012
    10
    After playing this game hardcore for over a month, I feel that the hype has finally worn off and the game truly deserves a 10 rating. It's by far the best MMO right now, even better than World of Warcraft (though that's mostly due to Blizzard's failings).

    Arenanet delivered on every promise they made prior to releasing the game. You are always happy to play with other people, you
    After playing this game hardcore for over a month, I feel that the hype has finally worn off and the game truly deserves a 10 rating. It's by far the best MMO right now, even better than World of Warcraft (though that's mostly due to Blizzard's failings).

    Arenanet delivered on every promise they made prior to releasing the game. You are always happy to play with other people, you never feel like you're forced to compete against others, the visuals are stunning, character creation is surprisingly deep, and the action during even the most mundane event is amazing and fun. Anet has taken MMO gamers off the hamster wheel (endless loot cycle) and given us a game that's supposed to be fun. I can honestly say they delivered.
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  80. Sep 29, 2012
    10
    Na, na, na, na, na, na, na na, na, na, na, na, na, na Guil Wars 2, no fees, no the boring trinity world vs world ......... .......

    Again, no fees, pay, play and play when ati, you exit the [.......]. There is NOTHING in the current market, you do shadow, NOTHING, not ever compare with the failed and rehash MOP WOW, that Bli $ $, not interested in their customers, they are interested
    Na, na, na, na, na, na, na na, na, na, na, na, na, na Guil Wars 2, no fees, no the boring trinity world vs world ......... .......

    Again, no fees, pay, play and play when ati, you exit the [.......].

    There is NOTHING in the current market, you do shadow, NOTHING, not ever compare with the failed and rehash MOP WOW, that Bli $ $, not interested in their customers, they are interested in your wallet, good for all companies as well, but other caregivers better than others.
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  81. Oct 1, 2012
    10
    It's my new main MMO. I'm a casual player, meaning I have a life outside of the game. Working 40+ hrs a week along with my hubby and child. I don't feel pressured to play the game to get my moneys worth. Questing known as hearts are still the same as any other MMO but hides it with a new way by giving options of what you want to do. No longer having to kill 50 lizards just for a smallIt's my new main MMO. I'm a casual player, meaning I have a life outside of the game. Working 40+ hrs a week along with my hubby and child. I don't feel pressured to play the game to get my moneys worth. Questing known as hearts are still the same as any other MMO but hides it with a new way by giving options of what you want to do. No longer having to kill 50 lizards just for a small pecentage of experience and repeat. DE is just wow, just wow. No more griefing over others taking my kills or resorces. Expand
  82. Oct 5, 2012
    10
    A great well rounded and well polished new MMO. 8 distinctive classes that all have their own feel and play style. Some great improvements to the MMORPG genre without trying to change what isn't broken.
    Just like GW1, there is no subscription. Unlike many other MMOs out there where you're paying a monthly fee and getting very little for that fee, GW2 gives excellent value for the box
    A great well rounded and well polished new MMO. 8 distinctive classes that all have their own feel and play style. Some great improvements to the MMORPG genre without trying to change what isn't broken.
    Just like GW1, there is no subscription. Unlike many other MMOs out there where you're paying a monthly fee and getting very little for that fee, GW2 gives excellent value for the box price. I really don't think I could go back to standard MMO static combat that other titles in the genre seem content to offer. Combat in GW2 is a lot more fluid and active. Broker/AH/Trade Post is also the best I've seen in an MMO to date, not without flaws, but it's game wide, not limited by listing durations and you can set buy prices for items you're looking for.
    Only thing I personally miss is raiding, some challenge PVE wise to bring players together to overcome. WvW just doesn't do it for me, fun sure, but not in the same routine way that raiding was in the older generation MMOs.
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  83. Oct 9, 2012
    10
    Repetitive is something u should have expected. I'd play so many games, all looks repetitive, if u blame u need to push the same button in a game, please rethink noobs. I'd play COD and most of the time i clicked Left Mouse button for hours dude, opss kids. I'd played Starcraft 2, RE series, all using Left Mouse button mostly so stop blame repetitive on button. LoL
  84. Oct 9, 2012
    7
    Great artwork, clean combat, and a VERY nice PvP system. However, the game simply couldn't hold my attention for more than a month. Definitely worth trying out though.
  85. Oct 11, 2012
    10
    Because of the pricetag, Guild Wars was a title which I returned to many times. It was a cycle of death and rebirth which ended in misery each time it played out. This was due to the fact that Guild Wars was a mouse heavy, Asian MMO, and had the UI of a generation 1 RPG. It was unwieldy, grindy, and made you work to experience the story. This is, of course, the exact opposite of Arena Net
  86. Oct 14, 2012
    3
    If you were to chart an exciting quest, it might start out slow, and then ramp up and up, until the climax at which point you would face some thrilling final challenge, after which you would feel a flood of endorphins for having accomplished something. This is not how GW2 works. Instead, you wander around, and a little message says, "Go kill those things to save the farm or whatever." SoIf you were to chart an exciting quest, it might start out slow, and then ramp up and up, until the climax at which point you would face some thrilling final challenge, after which you would feel a flood of endorphins for having accomplished something. This is not how GW2 works. Instead, you wander around, and a little message says, "Go kill those things to save the farm or whatever." So you go kill whatever for a while with a hundred other people, and then the things are all killed, and you get a letter that says, "Hey, thanks for killing those things. Here's some gold." It doesn't lead anywhere, no story is built, it's not the start of some greater mission to work towards, and you don't feel more powerful or accomplished. Frankly, Guild Wars 2 is boring. I only feel compelled to play this game because I spent money on it. The story, lore, and dialog are paper thin, which would be forgivable if the gameplay was at all interesting.

    The worst sin of this game, though? They've built a beautiful world, and given you a difficult to control, buggy, awful camera with which to view it. Super narrow FOV with no way to change it, collides with random objects and jerks around wildly (especially indoors), shows you more of the ground than the scenery, and always prefers to stick your character front and center, blocking whatever you actually want to look at. All of this makes exploring the world, which should be a fun diversion, a headache.
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  87. Oct 14, 2012
    5
    Pretty fun, but the story is pathetic, the characters all horribly uninteresting, and the endgame nonexistent. It was fun getting to 80, but everything gets boring after a few hours there. WvW is just a Numbers battle, Structured PVP isn't doable without a team, and all that's left from that is farming dungeons for cool looking armor, or farming mats for legendary e-peen weps.

    All the
    Pretty fun, but the story is pathetic, the characters all horribly uninteresting, and the endgame nonexistent. It was fun getting to 80, but everything gets boring after a few hours there. WvW is just a Numbers battle, Structured PVP isn't doable without a team, and all that's left from that is farming dungeons for cool looking armor, or farming mats for legendary e-peen weps.

    All the classes blend in with eachother, making every class try to do a bit of everything, and making pvp boring as all hell. There are really no counters to classes. Every class has their heal, their escape, etc. so PVP can last 4-5 minutes 1-on-1, until someone gets bored, misses a cooldown, or someone else comes along.

    To reiterate, the main story is atrocious. You're thrown onto characters who are supposed to be interesting and dynamic, but end up being annoying cardboard cutouts. The worst part is the game acts like you feel deep compassion for them, with horribly played-up dialogue and dramatic cutscenes. There were points where I would rather kill the character myself just to save the time in saving them when something bad inevitably happened to them.

    Overall fun, but not lasting more than a few weeks.
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  88. ryn
    Oct 15, 2012
    4
    I'll keep this short. The graphics and sound come together to form a breathtaking world. Unfortunately, this alone isn't enough to make a compelling game. The combat is fun and engaging (perhaps more so than in competing titles) for the first couple of days. But I have yet to play an MMO that manages to keep it interesting after that and GW2 is no exception. Unfortunately this hits GW2I'll keep this short. The graphics and sound come together to form a breathtaking world. Unfortunately, this alone isn't enough to make a compelling game. The combat is fun and engaging (perhaps more so than in competing titles) for the first couple of days. But I have yet to play an MMO that manages to keep it interesting after that and GW2 is no exception. Unfortunately this hits GW2 hard, because as the developers pointed out many times: there is no "carrot" in GW2. What's supposed to keep you playing is the fun of playing the game itself (walking around killing things, exploring, doing dynamic events, etc.) and NOT loot rewards. Well, general game-play quickly becomes sleep-inducing. Crafting is a major gold-sink and feels like a waste of time, even if the interface itself isn't bad. The economy is a complete joke, with 99% of items selling at vendor price and the other 1% climbing to insane new heights every day. Unless you've played from release and speculated your way to huge profits when various recipes were changed or discovered, you are going to be dirt-poor from 1-80 and beyond. The dungeons are boring and frustrating at the same time, but to expect differently when you put 5 classes that all do everything in a dungeon that you over-tune to hell to make it "challenging" is madness. World-vs-World PvP is a zerg-fest of epic proportions and if you think that structured PvP will appeal to you, go play Dota2 or LoL instead for a much more complete and fun experience. The personal story is decent up to level 50 or so, then it looses pretty much all it's appeal and turns into another terrible, unrewarding grind. Expand
  89. Nov 2, 2012
    7
    I'm an avid fan of MMORPG and this game fall short of my expectations and many others by the looks of it. Yet I still recommend fans of this genre pick up this game as unlike most, it's none subscription based and will be a game I will come back to every now and again for years to come.
    The games PvP, from what I've seen is pretty unbalanced but it's not a game breaker. The PvE is very
    I'm an avid fan of MMORPG and this game fall short of my expectations and many others by the looks of it. Yet I still recommend fans of this genre pick up this game as unlike most, it's none subscription based and will be a game I will come back to every now and again for years to come.
    The games PvP, from what I've seen is pretty unbalanced but it's not a game breaker. The PvE is very different to any other MMORPG I've played. Each instance has a limit of 5 players which I found slightly disappointing yet they are very challenging and requires a lot more cooperation than any other multi player PvE experience, like World Of Warcraft for instance. What I found very interesting is the fact ArenaNet based the game on giving the player a choice of how to level. For example, one could level to 80 with just World PvP (A new feature which involves a server VS server VS server system. Which takes place in a huge battleground). Or Structured PvP (A smaller PVP environment). Or even just questing. The game hasn't got a compelling storyline but this can easily be avoided.
    The game play varies greatly from profession to profession, depending on what type of profession you're playing. The thief and most melee classes consist of more button mashing then skillful play with ranged classes mostly bound to a powerful rotation.
    Personally I recommend picking this up even if you don't plan on playing for a considerable amount of time. The soul fact that this game isn't a subscription is a must buy for me.
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  90. Nov 10, 2012
    10
    Best MMO I have played ever. It is really good. WoW fanbois dont like it, because it isnt reliant on a gear treadmill and requires skill. This game is REALLY good. I love it.
  91. Nov 19, 2012
    7
    Guild Wars 2 was said by many to be the game to usher in the next generation of MMOs. In my view, it hasn't lived up to that distinction. Nevertheless, I would still commend ArenaNet on attempting to innovate rather than re-hashing same old tired generic MMO concepts.

    The PvE (Player versus Environment, i.e. player versus computer) is probably the best part of GW2. The combat system,
    Guild Wars 2 was said by many to be the game to usher in the next generation of MMOs. In my view, it hasn't lived up to that distinction. Nevertheless, I would still commend ArenaNet on attempting to innovate rather than re-hashing same old tired generic MMO concepts.

    The PvE (Player versus Environment, i.e. player versus computer) is probably the best part of GW2. The combat system, scaling and dynamic events breathe new life in to open world PvE. As someone who has done questing to death in other MMOs, I actually found I was perfectly happy to run around and do a few zones without getting bored. The two big criticisms I had of open world PvE was unoriginal/boring story-lines and hearts (very close to traditional quests).

    Regarding the hearts. This was a feature announced basically at the 11th hour. Most zones were given X amount of heart quests to complete, each appearing on the world map. This encouraged people to run around doing them and move on to the next zone, hence, detracting from dynamic events (which were the real innovation with GW2). Furthermore, the hearts caused many people to wander in to the next zone under-leveled because they did not grant sufficient experience.

    To elaborate on the "unoriginal/boring story-lines", I felt the stories had pretty generic MMO/DnD fantasy type plots. I can't remember any use of writing devices such as red herrings and plot twists to mix things up a bit and make them interesting. Additionally, I wasn't impressed with the setting outside of dynamic events/hearts either. Although the races are not standard fantasy Human, Elf and Dwarf (etc.) they do use the same old stereotypes we have seem time and time again. Lastly, I found the voice acting to range from acceptable, to downright bad to completely immersion breaking. Having multiple races (sometimes in the same zone) with "funny" Jar Jar Binks-like voices really irritated me.

    The two major parts of PvE I have not mentioned are dungeons and the personal story. I would say much the same thing about personal story that I did in the last paragraph. Dungeons on the other hand were well done. However, I would liked there to have been more of them.

    WvW (World v World v World) offers good large group siege warfare style PvP (Player versus Player) if you like that sort of thing. Nevertheless, be prepared to deal with technical problems (i.e. lag). I have a monster PC and average internet connection and I was still experiencing lag (most likely some kind of server-side bug). Furthermore, you should also be prepared to deal with a system where whoever has the greatest numbers generally wins and a rather arbitrary scoring mechanism. In other words, winning is not really about playing well, winning is about getting as many people as possible to play at silly 'o' clock in the morning.

    WvW also fails to cater very well to the solo player, small group and guild. Solo players and small groups are very likely to encounter larger groups of people in their travels due to the relatively small size of the map (considering the amount of people in it). When solo players and small groups do manage to take appropriately sized objectives they will often find it is steamrolled by a larger group and taken back 5 minutes later. WvW could have potentially been a great environment for guilds, however, that was defeated by small population limits on maps and long queues; it takes a long time to get the whole guild in.

    Structured PvP is the last big part of GW2 I haven't mentioned. Teams of 1-8 compete to take and hold 3 objectives within a small map. It is intended as the more competitive PvP option. As great as the combat system is for PvE, it doesn't really seem to compliment PvP at all. The dodge system, removal of energy and abilities in general seem to make for a very frustrating style of play. Remember those extremely irritating gimmicky builds from other MMOs (e.g. early WoTLK Retri Pala, early RIFT Saboteur and SW:TOR tracer spammer)? Well, it's not the occasional person running this type of build in GW2, it's everyone.

    The dodge system is frustrating because it can add a huge element of luck in to winning and justifies the inclusion of insanely powerful dodge or die abilities. These dodge or die abilities have a disproportionately powerful considering how hard it is to dodge them. In addition, be prepare for limited field of view, excessive spell effects, lack of cast bars and an excessive amount of characters (e.g. pets/clones) on screen to make dodging these abilities even harder. The number of dodges does not scale with the number of attackers, so you can potentially get nuked down in a second, if focused by a large group.

    If you enjoy doing solo and small group PvE I would recommend GW2 wholeheartedly. The fresh take on things is well worth experiencing. However, there is a limited amount of PvE content available so don't expect it to last months and months if you play a lot.
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  92. Nov 28, 2012
    10
    10/10 for me. Reason: - this is one of those few games where you don't rush to max level so you can finally have some fun, but are having fun from level one. There's no point to fit it all in one short review, so rather then doing that i'll outline the end result of all they did:

    A game where whole world is a playing field, where even starter maps can pose a challenge to max level
    10/10 for me. Reason: - this is one of those few games where you don't rush to max level so you can finally have some fun, but are having fun from level one. There's no point to fit it all in one short review, so rather then doing that i'll outline the end result of all they did:

    A game where whole world is a playing field, where even starter maps can pose a challenge to max level player, where there's ton of stuff to do everywhere you go. All that packaged with innovative, skill-not-gear based combat wrapped around if some of the finest sceneries mmorpg has to offer. This world lives, this world breathes, this world kicks ass! And finally a world where you don't dread the appearance of another player on the horizon but are encouraged to team up with him and double the fun in a party, as there are no penalties or losses of any kind for either of you when you hunt same monster and do same quest.

    This game plays like some best singleplayer titles with mmo aspect not being subpar in the least!

    And the cherry on top - no hidden money drainage inside. Unlike certain "game with horns and tail v3", you don't need to pump $ to get the best out of this game. Cash shop is present here but it's very fair and not p2w one. Mostly aesthetics and some usable items that drop also from monsters, or aren't critical for your progression.

    Only people i would not recommend this game are the 1337 damage hoes that want 30x the damage of normal joe after months of grinds in highest level maps. This is not a game for you, gear counts, but skill>gear in here and GW2 is not about being the most elite on the server - it's about plain good uninhibited fun:)

    As it is now it's honest 10/10 from me and i hope arena.net will keep it that way in the future;)
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  93. Dec 4, 2012
    10
    Guild Wars 2 was my last MMORPG. The meaning of a MMORPG is progession, progression gets you too keep playing. soure: http://www.gamegoldfast.com/gw2/buy-guildwars2-gold.php
  94. Dec 24, 2012
    4
    I buy very few games usually. The hype of some friends about this made me buy it. A waste of money, for me. I got bored in the first 20 level. I simply doesn't feel part of a world. The first thing a good rpg, online or offline, should do is to have a great history/ world (Azeroth, for example) in wich you can feel part of something. I found nothing of it here. The event are somethingI buy very few games usually. The hype of some friends about this made me buy it. A waste of money, for me. I got bored in the first 20 level. I simply doesn't feel part of a world. The first thing a good rpg, online or offline, should do is to have a great history/ world (Azeroth, for example) in wich you can feel part of something. I found nothing of it here. The event are something funny... for the first 3 or 4 times. Then they are really boring. Also, the fact you can group with people basically whoever they are, is something that really is against the online experience. I want to make friends and allies in an online game. This, again, is not the case. Try the game before buy it! Expand
  95. Dec 29, 2012
    10
    First off I would like to say i have tried other mmos. played the wow starter edition thought it was very childish and combat was very boring. so then i bought the secret world when it became subsription less becasue i am very into all the illumanati templar stuff. was ok but the interface was kind of confusing and combat was meh but the story was pretty cool. i was at gamestop one dayFirst off I would like to say i have tried other mmos. played the wow starter edition thought it was very childish and combat was very boring. so then i bought the secret world when it became subsription less becasue i am very into all the illumanati templar stuff. was ok but the interface was kind of confusing and combat was meh but the story was pretty cool. i was at gamestop one day and a friend of a friend told me to try out guild wars 2. i bought it and have loved every minute of it. i dont rate games by anything other than fun factor becasue really thats all that matters and gw2 gets a ten. charachter creation is really neat and the world is beautiful. just the art direction and creativity is astounding. the combat is also very very fun. the cool thing is u can just be exploring and all f a sudden a random big event happens and you and a whole bunch of people just go do it gain gold and exp. overall very fun if you are thinking about getting this game you really should i cant see you not having a good time.

    prepper out
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  96. Jan 1, 2013
    3
    This game is ok, totally over hyped, the game world is huge but it is unfortunate that it is mainly just a cut and paste world. It's saving grace is that it is Buy to Play meaning you can dive in and out as you please.
  97. Jan 3, 2013
    6
    In all honesty, I regret buying the game. It was now for me, and quite possibly not for some people who gave negative reviews. I saw that the good things were "Dynamic events" "Revolutionary" and I really thought that these things would make me love the game, but instead it felt very repetitive and I was unable to cling to it. I must admit though that I enjoyed it at the start, but IIn all honesty, I regret buying the game. It was now for me, and quite possibly not for some people who gave negative reviews. I saw that the good things were "Dynamic events" "Revolutionary" and I really thought that these things would make me love the game, but instead it felt very repetitive and I was unable to cling to it. I must admit though that I enjoyed it at the start, but I slowly lost it. The only quest rewards are only coins, ranging from a few copper(4 copper) to some silver(3 silver and some copper). They didn't offer anything new to the kill x collect y thing, it's essentially the same except they put a progress bar instead of say 0/10 kills. The dynamic events were good at the start but I felt that they were just self activated quests with a timer. Also the events lack in variety, its all the same. It's usually killing a champion/veteran monster, kill hordes/waves of monsters while capturing this area, collecting a certain number of plants, escorting a dolyak/person and killing of some monsters. It's all the same. The armors too lack in variety and have to be either crafter, bought(karma,AH) or looted(looted ones are generally poorer in qyuiality compared to crafted or bought. The story is nice but could've been presented MUCH better. One good this about the game is Tyria. The world looks amazing and Tyria is beautifully crafted. The sound is also amazing. WvW is fun and PvP is statistically balanced. It's not a good game in my eyes, it's not a bad one either. It's just another game in the MMO cycle. Either to be remembered or forgotten. Expand
  98. Mei
    Jan 23, 2013
    10
    In terms of value, Guild Wars 2 is the best 55$ I spent in all of 2012. I believe despite it's flaws, GW2 has pushed the genre forward: jumping puzzles, restructured skill bar, shared loot, and dynamic events in one game is a lot. I know we've seen these mechanics in other games, but not in one game. ArenaNet is pulling in ideas from other genres to make GW2 more appealing to a widerIn terms of value, Guild Wars 2 is the best 55$ I spent in all of 2012. I believe despite it's flaws, GW2 has pushed the genre forward: jumping puzzles, restructured skill bar, shared loot, and dynamic events in one game is a lot. I know we've seen these mechanics in other games, but not in one game. ArenaNet is pulling in ideas from other genres to make GW2 more appealing to a wider audience. I think they done that very well and deserve the praise they get for it. Expand
  99. Jan 26, 2013
    0
    If you want in-game money you have to convert the store gems into gold. They put diminishing returns on loot so you get literally nothing. This is not a game for casuals, this is a game for children just like diablo 3.
    All the class abilities are the same except with different animations. War's that can oneshot people "Bob deserves a promotion for that" Game is a joke, a very well executed scam.
Metascore
90

Universal acclaim - based on 69 Critics

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. PC Master (Greece)
    Feb 6, 2013
    90
    GW2 has made a powerful impact on the MMO scene, confirming years of expectations. Stunning presentation and revolutionary design guarantee a thoroughly enjoyable experience. However, it’s not flawless, nor complete. The beautiful vistas, the massive PvP element, the rich leveling experience- those can offer hours of gameplay, but the endgame is desperately seeking for enrichment. [November 2012]
  2. Jan 2, 2013
    95
    Guild Wars 2 surpasses the original in every aspect, from its massive and atmospheric world to its addictive and engrossing gameplay.
  3. Nov 28, 2012
    80
    After spending fifty hours with GW2, I have a lot of praise for ArenaNet's work and the way it changes up some of the typical trappings of the MMO. And yet, I find myself thinking less and less about it each day. It's not a declaration against the product, mind you, but simply a fact that this game still is very much an MMO, and your enjoyment will directly relate to how much you enjoy the genre. For many who were hoping for a clean break from MMO design philosophy, Guild Wars 2 will probably come across as a slight disappointment. It pushes the genre slightly forward, however, and could lead to even further development in the future.