Guild Wars 2 PC

  • Publisher: NCSOFT
  • Release Date: Aug 28, 2012
User Score
8.1

Generally favorable reviews- based on 2881 Ratings

User score distribution:
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  1. Aug 28, 2012
    10
    One of the best mmorpgs of this generation.Well let me say that apart from being innovative,it is fun to progress in the game.The game itself is different from other mmos as it takes a different approach to the mmorpg genre.There is no trinity,no grind for gear,no trinity and last but not least smooth leveling.These elements are implemented excellently to make the game more fun than otherOne of the best mmorpgs of this generation.Well let me say that apart from being innovative,it is fun to progress in the game.The game itself is different from other mmos as it takes a different approach to the mmorpg genre.There is no trinity,no grind for gear,no trinity and last but not least smooth leveling.These elements are implemented excellently to make the game more fun than other mmorpgs.It is buy to play so you need to pay a one time fee to access the full game with an optional cash shop containing no pay to win items.The most important part is the fun of the game.No mmorpg has been this fun to level all the way to max level.Quests are not a chore but an exciting experience that are easy to complete.Apart from quests there are Dynamic events which pits you in an event to make a certain objective with other players,these involve centaurs attacking a village,aiding npc to cross a certain ground,defending a fort,killing an epic boss and much more.Thats not only that make Guild Wras 2 excellent but the World vs World is a nice addition to the game.You can at anyime hop into this mode where you are against 2 other servers(worlds) to take territory.You will siege castles,towers,camps,raid supplys and even take a single road.Keep in mind doing this solo is not going to work,teaming up with 60+ players is required to siege a tower and maybe 6 for a supply camp but it is very easy to find a group so you can venture with.You can also upgrade your buildings to make them more defensive,buy siege equipment and make guild claiming.You can also level up by killing players and npcs that defend the territory.Apart from WvW, there is also structured pvp where matches will be held for competitive play.In pvp you are geared in endgame gear and maxed to level 80.This method is so efficient because some mmorpgs are usually gear requiring making the pvp less skillful.Others are pay to win where you pay to increase your stats and armor to own players.In both WvW and PvP you are maxed to level 80 but in WvW you remain in your pve gear.This does not affect you in any other way because as I said before gear isn't the main thing.All in all Guild Wars 2 is an excellent game that any mmorpg lover should play.Even singleplayer rpg gamers should play this because it caters an overall experience that appeals to a large audience. Expand
  2. Aug 28, 2012
    7
    Without the game's problems, it would be a 10/10. Anyone that has rated this game as a 10 is a **** brand loyal marketing drone who can't see past his own hype and post purchase rationalization that they are unable to think for themselves. Here lies the problem, Guild Wars 2 starts out with a 10/10 but then loses points for various things. The major problem with GW2 is its community. NotWithout the game's problems, it would be a 10/10. Anyone that has rated this game as a 10 is a **** brand loyal marketing drone who can't see past his own hype and post purchase rationalization that they are unable to think for themselves. Here lies the problem, Guild Wars 2 starts out with a 10/10 but then loses points for various things. The major problem with GW2 is its community. Not only is it the worse community online that you will ever find, including Biodrones and Furries and Bronies, but they are unable to actually comprehend any form of criticism against GW2. For example, if you say how there is no such feature in the design of GW2 such as dueling (which lets be honest, people expect in a 2012 AAA MMO), they don't actually read your criticism properly, they skip read it and assume that you're "a troll". Or if you mention how you'd like something to be different you are met with a torrent of filth, logical fallacies and attacks on your character from people that want you to stop "saying bad things" about GW2. As for the actual features that are missing from GW2, they include; dueling, gear inspection, capes (they are too lazy to fix armor clipping), guild halls, skill customization (you are limited to 2 weapon sets and skills that you can't choose simply because they are too lazy to implement class balance or dual professions), interesting achievements and skill hunting like GW1, larger amounts of skills available for support slots, no account tied dye system (it was removed thanks to the Nexon employee removing them and making you more likely to use the Korean F2P cash shop). It also has 8 professions and only 5 character slots. The cash shop is strange, like they didn't think it through properly - i.e. there are craftable boosts that do the same things as the cash shop boosts except cost 10 copper coins where as the cash shop ones cost like $1.50. Why? Oh and there is too much grind required (if I'm not mistaken) for cosmetic sets of dungeon gear, requiring around 60 runs to collect a full set - which is clearly stupid. If these features were patched in, it would be an 9/10 game. It's brought down 1 point so far by the stupidity of its community who would be happy enough to send you death threats for negative reviews of their christ savior MMO. But to end on a happy note, this game is so much better than World of Warcraft or its clones, and is very beautiful to look at. It's just missing some of the things that made GW1 beautiful, which they dumped. Expand
  3. Aug 28, 2012
    10
    Game is superb. I've been playing MMO's since they first started appearing. This one is highly polished, the dev team is highly responsive in community forums. Music is excellent, visuals are excellent, story is excellent. 10/10 for me!
  4. Aug 28, 2012
    10
    If you like themepark based MMOs, there really is no better game out right now than GW2. The level of detail and polish just in the NPC chatter alone really helps shape the lore and world. Combat is extremely fluid with weapon swapping, dodging and combo fields this game is one of the more visceral MMOs out there. If you like to explore, this is the game for you, if you like to only Raid,If you like themepark based MMOs, there really is no better game out right now than GW2. The level of detail and polish just in the NPC chatter alone really helps shape the lore and world. Combat is extremely fluid with weapon swapping, dodging and combo fields this game is one of the more visceral MMOs out there. If you like to explore, this is the game for you, if you like to only Raid, you may find it lacking. Expand
  5. Aug 28, 2012
    10
    Game is amazing. Sad to see people giving it negative reviews due to bugs and errors in a pre launch head start that can easily be fixed by a simple patch....
  6. Aug 28, 2012
    10
    The game has stepped one hundred feet in the right direction for the genre and this is something that the genre has been awaiting for a long time.

    The inclusion of actual, dynamic dodging and attacking. The combo system that allows you to combo with your friends... its all amazing. People who are claiming no end game need to realize that this is and always has been a pvp driven
    The game has stepped one hundred feet in the right direction for the genre and this is something that the genre has been awaiting for a long time.

    The inclusion of actual, dynamic dodging and attacking. The combo system that allows you to combo with your friends... its all amazing.

    People who are claiming no end game need to realize that this is and always has been a pvp driven universe. The fact that you can jump in at max level and pvp with your friends is amazing as is the WvW system where you fight other servers.

    The combo system and dynamic ability to switch weapon sets during combat, along with the co-op style combo system makes PVP VERY skill based, rather than other MMO's face-smash style of fighting.

    If you are a fan of PVP, get the game. NOW.

    The story still has flare and is fun to go through when learning how to play your class and the mechanics of the game.
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  7. Aug 28, 2012
    10
    I gave this game a ten because I feel that it was money well spent. 60 dollars for the cleanest RPG experience in an MMO. If you hate the Xobx live kids, or the trash talking low lives from various MOBA, FPS, and other competitive MMO, you know that GW2 staff is ready to squash these babies.

    The company has character and integrity. They believes strongly in their product and policies
    I gave this game a ten because I feel that it was money well spent. 60 dollars for the cleanest RPG experience in an MMO. If you hate the Xobx live kids, or the trash talking low lives from various MOBA, FPS, and other competitive MMO, you know that GW2 staff is ready to squash these babies.

    The company has character and integrity. They believes strongly in their product and policies and has thus far stuck to their message. There's communication between Arena net's staff and the GW2 community, and the communications have been civil and constructive.
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  8. Aug 28, 2012
    10
    Is this game a 10 right now? No. Does it have the potential to be a 10 once all the bugs are worked out and a few needed features are added. Yes? Do any other MMOs have the potential to be 10s. In my opinion, no. Not after GW2. All other MMOs are built on antiquated systems that can no longer rate 10 in my book. At one point I would have rated WOW a 10, but there is no way I could anymore.Is this game a 10 right now? No. Does it have the potential to be a 10 once all the bugs are worked out and a few needed features are added. Yes? Do any other MMOs have the potential to be 10s. In my opinion, no. Not after GW2. All other MMOs are built on antiquated systems that can no longer rate 10 in my book. At one point I would have rated WOW a 10, but there is no way I could anymore.

    So why I am rating it 10? Because, as I said before, it can be a 10. I am willing to give them three months. If after three months it is not a 10, I will revise my review. Also, I feel compelled to combat the unnecessary 0's. Seriously, why zero? It is not that bad, not even close. This game should be a 10 right now, but ArenaNet dropped the ball by not having a open beta. They absolutely should have had two week open beta and then announced a release date.

    The only reason I am willing to be lenient is because WOW and others were given time to correct their problems. WOW's release was a atrocious, but people gave it time to work itself out. Why can't we give this game a little bit of time to get things right? The standard MMO's are held to these days is absurd, and makes it insanely difficult for any company to compete with Blizzard. Now Blizzard with their 5000+ employees can put out an unfinished game and set sales records. ArenaNet with their 300+ employees should be given some time to iron things out.
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  9. Aug 28, 2012
    10
    I've played MMORPGs since their earliest days with MUDs, Everquest etc. and seen the evolution of the genre, and also it's stagnation for the past decade.

    Guild Wars 2 hearkens back to the true potential of MMOGs to be *fun games* taken massively multiplayer. While most MMORPGs of the past decade have seen fit to lazily copy off of the major contenders of the genre, ArenaNet had the
    I've played MMORPGs since their earliest days with MUDs, Everquest etc. and seen the evolution of the genre, and also it's stagnation for the past decade.

    Guild Wars 2 hearkens back to the true potential of MMOGs to be *fun games* taken massively multiplayer. While most MMORPGs of the past decade have seen fit to lazily copy off of the major contenders of the genre, ArenaNet had the courage and foresight to do something radically different.

    The game boasts extremely fun combat (unlike most MMOs), a dynamic, living world to adventure in, and some of the most competitive PvP gameplay ever to come to the MMO space.

    Guild Wars 2 isn't just a good MMO, and it's actually held back by the baggage that genre carries. Instead, it plays as a *great* RPG first and foremost, and just happens to be a great MMO as a bonus.
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  10. Aug 28, 2012
    2
    I haven't gamed much over the past decade, so I'm not "tired" of WoW-type style games like others might be. I started playing SWTOR earlier this year, and fell in love with much of it.. but with so many people checking out GW2 (and also a lot of questions about TOR's future), I decided to try it as well. But... it's just not working for me. I don't understand those who insist GW2'sI haven't gamed much over the past decade, so I'm not "tired" of WoW-type style games like others might be. I started playing SWTOR earlier this year, and fell in love with much of it.. but with so many people checking out GW2 (and also a lot of questions about TOR's future), I decided to try it as well. But... it's just not working for me. I don't understand those who insist GW2's graphics are superior to TOR. I heartily disagree. Looking at the animations of my toon, looking at how he + other players appear.. to my eyes, it's just decades apart.. with what I see in GW2, it's literally something I might have seen 10+ years ago. The scenary on GW2 is certainly well done if you go for that artistic style, but not good enough that I really care about "vistas".

    I'm also just not that impressed with the gameplay. Someone compared to the SW:TOR style of combat to "playing a piano" (in a dismissive/critical sense). Well, I actually liked that... a lot. I have 2 quick bars = 24 keys I use in literally every single warzone on TOR. I'm constantly watching CDs + my opponents cast bar, working with LOS, and rotating through actions as appropriate. In contrast, I think the 5 + a few buttons in GW2 makes combat extremely boring. I auto-attack, occasionally evade, and hit whatever is off CD. I really found it extremely boring to play, and quit after about an hour. (Maybe console players used to smashing 1-2 keys will find it just fine?)

    I love GW2's WvWvW layout though. If there was a way to combine that with the SW:TOR's combat interface, I would be in heaven.
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  11. Aug 28, 2012
    10
    I've been around gaming for a long time. And this is the game I have always been waiting for (well at least a 1st step) a living breathing world for me to explore and interact with.
  12. Sep 4, 2012
    6
    This game is by far the one of the most boring MMO's I have ever played. It is a over-hyped game with loads of people riding the bandwagon claiming it is awesome and cool with an ingenious quest system and dynamic off the **** events. Some will even say that the next big MMO's to come out will take pointers from GW2.

    Let me just say I hope not, 'cus I have never been more disappointed
    This game is by far the one of the most boring MMO's I have ever played. It is a over-hyped game with loads of people riding the bandwagon claiming it is awesome and cool with an ingenious quest system and dynamic off the **** events. Some will even say that the next big MMO's to come out will take pointers from GW2.

    Let me just say I hope not, 'cus I have never been more disappointed and bored playing an MMO. I liked SWTOR, TSW, TERA much more than this drivel. The combat is boring and repetitive, you have an extremely limited number of skills that you can have active. It is said that they designed the combat to be more action-oriented and more skill-oriented. Well that is nonsense. There is nothing that is more skill-oriented about gw2's combat and it doesn't really feel action-oriented (I can recommend TERA for action oriented/skill combat tho'). It falls flat along with it's questing which boasts itself on a boring story quest set in an uninteresting world with lore you don't give a halflings hat about, and with a multitude of sidequests (Heart icon-shaped NPCs that will appear on your map) that are triggered by being near the NPC's, then you will have multiple objectives in the area close to the NPC, which are all, "click some stuff on the ground and such" or "kill some mobs". It is not very exciting. Yes you don't have to click the NPC to get the quest, yes you don't have to use your brain to go somewhere and do something for him. No no. You just trigger the quest by being in his general area and then you click things on the ground and kill mobs to complete the quest. Yay.. fun? no. No not really.
    Questing for kids with no attention span sry. Surely a step back in making questing engaging and exciting, instead it is just a nonsense uninteresting grind.

    I have said enough about this game. I bought it thinking it would be good, everyone seems excited about it and praising it. All the articles I read pre release was positive and happy about the game.

    Mega Huge Disappointment. Everyone are mass delusional thinking this is the best thing since sliced bread. *facepalm*
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  13. Aug 28, 2012
    8
    This game is without a doubt the best MMORPG to date if it comes to leveling. Guild Wars 2 definitely raised the bar on this point with their excellent dynamic events and presenting 'quests' in a way that doesn't make it feel tedious. The graphics are great, the character customization is superb and the atmosphere is also phenomenal. It did basically everything right that SW:TOR did wrong.This game is without a doubt the best MMORPG to date if it comes to leveling. Guild Wars 2 definitely raised the bar on this point with their excellent dynamic events and presenting 'quests' in a way that doesn't make it feel tedious. The graphics are great, the character customization is superb and the atmosphere is also phenomenal. It did basically everything right that SW:TOR did wrong. However, for the lack of a PVE end-game (yes I know its a PVP based game but still) and the technical difficulties it experienced at launch I have to subtract 2 points. Therefor in my opinion GW2 is a solid 8 which is great for a new game in a market saturated with garbage. Expand
  14. Aug 28, 2012
    10
    Its not the revolution of the gender, but an evolution. Subscriptions on MMORPGS are dead, and only buying the box (or a digital copy) you can play this tripleA MMORPG without worrying about wasting your money every moment you are not playing it.

    The story is great, sPvP combat is balanced and fun, the dynamic its a great upgrade to the typical "quest system" There is no reason to not
    Its not the revolution of the gender, but an evolution. Subscriptions on MMORPGS are dead, and only buying the box (or a digital copy) you can play this tripleA MMORPG without worrying about wasting your money every moment you are not playing it.

    The story is great, sPvP combat is balanced and fun, the dynamic its a great upgrade to the typical "quest system" There is no reason to not pick up GW2 if you like MMORPGS, even if you dont like MMORPGS you should give it a shot, i heard ANET had refund money to people that didnt like the game after buying it.

    This is just my personal opinion, i think this is the best MMORPG for me, and it have all i were looking for in a game.
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  15. Aug 28, 2012
    10
    just couldnt give this game a 9. my situation is...i have no reason to play other games. i dropped DoTA2, BF3, and many others cold turkey. i play GW2 as a pvper. the well-rounded pve experience is just a bonus to me. ANet is one hell of a company.
  16. Aug 28, 2012
    10
    Guild Wars 2 is the best MMORPG that I've played in a loooooong time and it definitely raises the bar for future MMORPGs. Awesome game? Check. Buy once? Check. No subscription? Check. Haters gon' hate? Check. After playing GW2 - I don't see myself playing any other MMORPG for a long, loooooong time. This doesn't mean GW2 doesn't have its flaws - but NOTHING comes close to the awesomenessGuild Wars 2 is the best MMORPG that I've played in a loooooong time and it definitely raises the bar for future MMORPGs. Awesome game? Check. Buy once? Check. No subscription? Check. Haters gon' hate? Check. After playing GW2 - I don't see myself playing any other MMORPG for a long, loooooong time. This doesn't mean GW2 doesn't have its flaws - but NOTHING comes close to the awesomeness of this game. Once ArenaNet starts releasing expansion packs to introduce more content, this game will be the new king of MMORPGs if it isn't already. Expand
  17. Aug 28, 2012
    10
    Great evolution of the Guild Wars story line. Quite enjoy the free-roaming sandbox nature of the game play. Minor 'fresh out of the box' bugs, but if the history of the Arenanet team is anything to go by, they'll be fixed up quickly.
  18. Aug 28, 2012
    10
    This is an absolutely superb game. Finally, I have a game to replace WoW. The quality of this subscription-free game shows up how laughable the subscription model is.
  19. Aug 28, 2012
    10
    14 year MMO vet here. GW2 is the best MMO since WoW, maybe in forever. Massive, immersive world, tons of fun content and fun over all game play. Definitely one of the largest, most beautiful MMO worlds since Vanilla WoW, with plenty of redundancy to further increase re-playability. Combat is fun and dynamic. Professions are well designed and offer a lot of variety. Everyone has a self14 year MMO vet here. GW2 is the best MMO since WoW, maybe in forever. Massive, immersive world, tons of fun content and fun over all game play. Definitely one of the largest, most beautiful MMO worlds since Vanilla WoW, with plenty of redundancy to further increase re-playability. Combat is fun and dynamic. Professions are well designed and offer a lot of variety. Everyone has a self heal, no dedicated healers in this game. The game has a lot of innovative features that not only work well on their own, but the entire game comes together to produce something much greater than the sum of all it's parts.

    Between beta events and the three day head start, I've already logged 200 hours of game play. The fun and sense of discovery has never waned and I look forward to playing this game for the long haul!

    Too many MMOs in recent years have failed to offer much beyond a month of play for many players. It's great to see a new MMO that has the content, world and game play to support a long term commitment from the players. Guild Wars 2 sets a new bar for MMO design that will be very difficult to match or exceed in the next few years. Unless there is some game in development somewhere that can outdo what GW2 has done, this is going to be THE game for many MMO players for the next year, or even a few years, depending on how well Arenanet are able to build upon the game via future expansion.

    A final note, there is no subscription fee, which is amazing, since the game offers more than any game since WoW launched as far as world size, content, features, etc... You aren't getting a discount experience due to the lack of subscription fee. If you do like the game and keep playing, you might want to consider making use of the Gem Store, as a way to support the game and it's further development financially. Nothing in the store is pay to Win or even provides an unfair advantage, but there are things like character slots, expanded vault space, etc... that will be useful to almost everyone. Dropping $10 on gems every once in a while, in lieu of a subscription fee, will provide some nice account upgrades or even some fluff cosmetic items, while ensuring the future successful expansion of the game moving forward. To sum up, the game is massive, fun, immersive, with a huge world space, tons of content, breadth of features and depth of game play pretty much unparalleled by other current games in the MMORPG genre. If you are an MMO fan, you can't go wrong for $60. For many, this is a game that will provide hundreds or even thousands of hours of game play. There is no better entertainment value for your dollar!
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  20. Aug 28, 2012
    10
    Guild Wars 2 is the next stage in MMO evolution -- bigger than the jump from EverQuest to World of Warcraft.

    Some points to consider: - Free to Play + Cash Store means spend money on what you want, when you want, if you want. Not pay to win. - Personal stories based on your decisions when making your character and branches during the story quest itself mean every character you make
    Guild Wars 2 is the next stage in MMO evolution -- bigger than the jump from EverQuest to World of Warcraft.

    Some points to consider:
    - Free to Play + Cash Store means spend money on what you want, when you want, if you want. Not pay to win.
    - Personal stories based on your decisions when making your character and branches during the story quest itself mean every character you make has slightly different lore progression.
    - No more immersion crushing yellow punctuation hovering over people's heads. (yes!)
    - Everyone gets EXP for hitting your mob. It encourages interactivity.
    - Everyone can resurrect everyone else. Down? Anyone can come by and help you up.
    - Every class can heal and fight ranged. Brilliant -- no more "tanks" healers" and "DPS" Every profession (class) is a bit of everything, but in its own particular way.
    - EXP for crafting. Tons of it. Pacifist? You can level to 80 by crafting -- no joke.
    - Dye your armor whenever you want. Collect from the hundreds of possible dye colors and create a unique look.

    There's plenty more -- read the official sight -- but, to sum up, if you're like I was, playing every AAA MMO title released hoping for the next big thing and continually being disappointed, you'll breathe a sigh of relief that, finally, a post-WoW MMO lived up to its pre-release hype.
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  21. Aug 28, 2012
    10
    I have to the say, this is the best MMO I have played in years. Most new MMOs that came out are WOW clones (or same style) and nothing new. This one has all the best features of the best mmos out there, dynamic quests -> Rift.

    Only thing that is lacking is the dungeons. They are too hard to do without the standard TANK/HEALER/DMG. Needs a better dungeon strategy.
  22. Aug 29, 2012
    7
    The character model is too 2d sprite-like and does not have a feeling of solidness. The graphic engine of DAOC which released so many years ago feel more right than this game. Otherwise I would give it a higher score.
  23. Aug 28, 2012
    10
    This game is really amazing. It's the first MMORPG that's lived up to it's hype in every conceivable way. It shakes things up in ways no other game has dared to in years. And all because World of Warcraft set the standard in 2004. But it grew too large and became a cancer on the MMO genre. No one dared deviate from the formula established by WoW but ultimately this just lead to numerousThis game is really amazing. It's the first MMORPG that's lived up to it's hype in every conceivable way. It shakes things up in ways no other game has dared to in years. And all because World of Warcraft set the standard in 2004. But it grew too large and became a cancer on the MMO genre. No one dared deviate from the formula established by WoW but ultimately this just lead to numerous half-baked clones. Guild Wars 2 is different. It changes things, but it changes the right things. This game IS the WoW-killer. Everyone is afraid to believe in the old legend, but it's true. This is the game we've all been waiting for. This is the great savior of MMORPGs that has finally come to cast down the great beast, World of Warcraft. All hail! Expand
  24. Sep 29, 2012
    10
    One of the best games out there. It's clear as day that the large majority of these "negative reviews" are coming from people who have not even played the game and are either just trolling to be miserable trolls or are mad because their game might be failing in some way (SWTOR, Kung Fu Panda)
  25. Aug 28, 2012
    10
    Amazing game, definitely the best MMO to come out in a long time. No subscription fees, an amazing level of quality in every profession and every zone, graphics second to none and the game REWARDS YOU FOR ACTUALLY DOING ALL THE CONTENT. It scales down your level so you can play with friends who are lower than you without destroying everything in one shot, and the individual story makes youAmazing game, definitely the best MMO to come out in a long time. No subscription fees, an amazing level of quality in every profession and every zone, graphics second to none and the game REWARDS YOU FOR ACTUALLY DOING ALL THE CONTENT. It scales down your level so you can play with friends who are lower than you without destroying everything in one shot, and the individual story makes you feel like you're a part of the world, not just another killing machine. If you're new or old to the genre, now is the time to pick up this game. :) Expand
  26. Aug 28, 2012
    9
    Great game. Awesome combat mechanics, graphics, sounds, animations, etc. Currently missing the trading post and with some minor bugs; haven't found any game breaking bugs
  27. Aug 28, 2012
    10
    This game makes me feel like the biggest completionist. As a long-time MMO fan who never could get into WoW, I have been hinging my hopes on GW2 to deliver a solid, genuinely fun experience. It does all this and more. Suddenly gameplay doesn't feel like a grind and I focus less on what my level is and more on exploration, discovery, and just enjoying the gorgeous variety of the world. TheThis game makes me feel like the biggest completionist. As a long-time MMO fan who never could get into WoW, I have been hinging my hopes on GW2 to deliver a solid, genuinely fun experience. It does all this and more. Suddenly gameplay doesn't feel like a grind and I focus less on what my level is and more on exploration, discovery, and just enjoying the gorgeous variety of the world. The great thing is that this game is perfectly suited for all kinds of players - those who just want to experience the story, those who are interested solely in PvP, crafters, achievement-hunters, explorers. The game is massive, yet nothing feels like it was stretched too thin. The long wait for Guild Wars 2 was more than worth it for me. Expand
  28. Aug 28, 2012
    10
    The absolute stunning beauty in this game is alone worth a score of 10. As a friend of mine said "I've never walked around in a game for hours just looking at things, I didn't even care where I was going or why." There is so much depth to the art it's truly amazing.
  29. Aug 28, 2012
    10
    This game is everything I thought it would be. It has no subscription which is just outright amazing for the quality of the game! OBVIOUSLY all the people rating this game with a 0 are just butthurt WoW fanboys, who are crying because another MMO actually has a chance of taking away WoW's community. Seriously grow up guys we can just smell your pathetic bias. Guild Wars 2 has amazingThis game is everything I thought it would be. It has no subscription which is just outright amazing for the quality of the game! OBVIOUSLY all the people rating this game with a 0 are just butthurt WoW fanboys, who are crying because another MMO actually has a chance of taking away WoW's community. Seriously grow up guys we can just smell your pathetic bias. Guild Wars 2 has amazing graphics, looks better than most current single player games! The graphics are just unheard of for an MMO (once again, a subscription-less MMO) I think the people rating it down for graphics are either extremely uneducated or have really bad computers and cannot run the graphics to begin with. NEVER listen to a review that gives a 0, as obviously they have a grudge or agenda to try and soil the name of a game, don't feed the haters! Anyway back to Guild Wars 2, the scale of the maps is HUGE everything feels so immersive and realistic. The zones are beautiful, the citys look exactly like their concept art! The music is amazing! (done by the same guy that did the music for Oblivion and Skyrim) The personal story modes for your character are great and easy to get into, they also change A LOT to the decisions you make. The PVP is excellent, very smooth and entertaining. WvWvW is the best siege simulator I have ever seen in a game, and will provide many, many hours of entertainment. The servers are VERY stable, their overflow zone system is incredibly smart! Crafting is well done, and bag space management is revolutionary! This game is 100% worth the $60 AU (which is all you will ever have to pay!) Thank you for this amazing game Arena net. I am an ex 5 year World of Warcraft player, and Guild Wars 2 is a massive leap in the right direction! I am not usually one to give a 10 in a review but this game has 100% earned it! R.I.P World of Warcraft! Guild Wars 2 is officially the new King of MMOs! Expand
  30. Aug 28, 2012
    10
    This game marks a return to the roots of the MMO genre. The adventure is squarely in the players hands, and if the player can't adapt they will see stale game play much like World of Warcraft. Only when the player begins to explore the world and pay attention to the quirky behavior of the world's NPCs will it become clear that this is something both old and new. The controls feelThis game marks a return to the roots of the MMO genre. The adventure is squarely in the players hands, and if the player can't adapt they will see stale game play much like World of Warcraft. Only when the player begins to explore the world and pay attention to the quirky behavior of the world's NPCs will it become clear that this is something both old and new. The controls feel awkward in some ways, because of the way the camera moves, however once the player becomes adjusted to dodging everything begins to come together. It almost feels laggy until you begin to use skills and dodging to evade instead of quickly strafing to the opposite direction. If you are looking to get back to the time when players weren't guided along the rails like mindless cattle, Tyria is the world for you. Guild Wars 2 is your game to play. Expand
  31. Aug 28, 2012
    10
    The is game is the revolution. Ive been waiting for 5 years for this game and exceeded all of my expectations and then some! It just raised the bar for not just for mmo standards but on how to make a game in general.
  32. Aug 28, 2012
    10
    So people are going to complain about certain things broke? Fine, but when you're dealing with 400k CONCURRENT users online, unforeseen issues will occur. For what it's worth, it is THE smoothest launch of ANY game. Yes, even Warcraft. They have delivered on numerous occasions, spilled their souls into the story, content, and technical systems. It's not about pressing "1" multipleSo people are going to complain about certain things broke? Fine, but when you're dealing with 400k CONCURRENT users online, unforeseen issues will occur. For what it's worth, it is THE smoothest launch of ANY game. Yes, even Warcraft. They have delivered on numerous occasions, spilled their souls into the story, content, and technical systems. It's not about pressing "1" multiple times: it's about knowing when to use your abilities at the proper times. There is something that has been missing to MMO's: fun. This game delivers that on so many levels WITHOUT Skinner box feelies through the levels. This allows the person playing to feel fulfilled even to the end of their PVE route of levels, without the taste of ash. Those who base their judgments or parallel this game with others: you just can't. You can't say that every fantasy setting is the same as the next. You want to parallel it with a game then do it with Warhammer--the game it was set out to be for in the first place. Guild Wars 2 has no hype train: it's the people playing the game telling others it's time to try something unique and higher quality. As for graphics, if you don't apply some kind of spectrum of quality for people, you limit the amount of people to play the game. Sure, it doesn't have SUPER QUAD GRAPHICS OF NEXT GENNING but there is a masterwork level of art direction with ALL of their choices in that regard.

    If you are looking to sink your teeth in with tons of story, get this. If you are looking for hardcore PvP--siege or battlegrounds-esque fighting--get this. There will always be the naysayer, but everyone will ALWAYS have their preferences either way.
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  33. Aug 29, 2012
    10
    Best MMO-RPG in many years. Beautiful graphics, fun and great game play. PVE is excellent but what takes this game on another level is best PVP ever. And world vs world vs world is even better.
  34. Aug 28, 2012
    10
    This game is just too AWESOME! No problems with the game has had any impact on me 'cause the PVE and WvW has been designed in a great way. THANK YOU ARENANET for this great game, one of the absolute best I've ever played!
  35. Aug 29, 2012
    10
    There is simply no way this game could receive anything less than a 5 in a legit manner. It pains me to say this but obstruction of user score by another company appears to be what is happening here. On reddit there is several documented instances of user reviews here giving a 0 but giving Diablo 3 a 10.

    http://www.metacritic.com/user/Tamer http://www.metacritic.com/user/RasputinMD
    There is simply no way this game could receive anything less than a 5 in a legit manner. It pains me to say this but obstruction of user score by another company appears to be what is happening here. On reddit there is several documented instances of user reviews here giving a 0 but giving Diablo 3 a 10.

    http://www.metacritic.com/user/Tamer
    http://www.metacritic.com/user/RasputinMD And here are some for The Secret World

    http://www.metacritic.com/user/kennethx
    http://www.metacritic.com/user/st185cs
    http://www.metacritic.com/user/Miramaxx11

    This obvious trolling is the only thing keeping the user score out of the 9 range.

    But no matter, onto the reason why it deserves a high score:

    -The promotion of exploration and multiple routes of solid leveling paths is excellent in relation to the rest of the mmo market. Vistas and waypoint/poi discovering provide solid complimentary experience while levelling up and in some cases keep you up to date with your zone. I've actually played for hours without bothering about what l am, which leads into point two.

    -Scaling down in lower level zones keeps you on your feet and stops the standard steamroll of lower level zones. Even if you are a high level player you will have to pay attention when seeking completion of lower level zones that aren't yours. Being able to assist friends that are just starting without ruining their fun is also a solid gameplay choice.

    -The combat itself is rock solid and feels responsive, with the ability to dodge and roll away bringing unique gameplay choices to what would otherwise be standard mmo combat. There is some complaint about underwater combat but its such a minor issue that it doesn't deserve to overshadow anything else.

    -World vs World is very fun and highly rewarding. The thrill of large scale combat is there for those who wish to enjoy it. PVP itself hasn't been an area I've spent much time in outside of a few hours in WvW but what I have done has been rich and exciting. There is nothing like storming through a gate of an opposing realms keep and slaughtering the players inside. -Questing has been ingeniously dressed up to get away from the old yellow exclamation point style. Multiple ways to complete the same quest give options for players to perform actions the way they want, not by a rigidly defined set of requirements. -I've found myself with plenty of things to do despite several large parts of the game not being touched yet. Auction house playing is something I usually spend hours with but they haven't even enabled that and I'm still enjoying myself greatly. Once the launch issues are resolved the game can move forward to address its list of minor issues. The overall feel while playing this game can't be matched except by the wonder that I got out of play the first iteration of world of warcraft back shortly after its launch. That kind excitement hasn't been felt by me for a long time and its refreshing. I've played SWTOR and RIFT but neither have approached the level of enjoyment I am getting right now. Give this game a try, because there is something for everybody. You won't be punished for doing what you love to do. You will be rewarded for all of your exploits, all the way down to making your first crafting items.
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  36. Aug 29, 2012
    9
    Great game. The graphics are in fact wonderful if they aren't your computer is to blame not the game. It's a good plot and although it doesn't feel like the old guild wars I am enjoying it all the same. It's not a pay2win. You can get exp boosts with them but there isn't an exchange for gold using gems! You would have to trade it to another player for gold. It has a good plot and a betterGreat game. The graphics are in fact wonderful if they aren't your computer is to blame not the game. It's a good plot and although it doesn't feel like the old guild wars I am enjoying it all the same. It's not a pay2win. You can get exp boosts with them but there isn't an exchange for gold using gems! You would have to trade it to another player for gold. It has a good plot and a better combat system than the old guild wars. Although the customization for skills isn't the same it's still there the focus has been shifted from what you play with such as builds anyone can use to how you play. Expand
  37. Aug 29, 2012
    10
    Simply an amazing game. I've played many of the major MMOs (EQ, WoW, GW1, Tera, +many more), and this game (thus far) contains more depth and breath taking artwork than the rest combined. While more work needs to be done, this is the most complete MMO at launch I've ever played. It takes all the lessons that have been learned from other MMOs and solves them in a great way. From DynamicSimply an amazing game. I've played many of the major MMOs (EQ, WoW, GW1, Tera, +many more), and this game (thus far) contains more depth and breath taking artwork than the rest combined. While more work needs to be done, this is the most complete MMO at launch I've ever played. It takes all the lessons that have been learned from other MMOs and solves them in a great way. From Dynamic quests to the crafting system, this game makes me feel like its my first MMO all over again. The combat system is simple yet full of depth and the talent/skill system allows for more personalization than you first realize. Just exploring the world and doing whatever you want always has rewards ready for you. From xp, to armor, to power ups - the game makes you want to continue playing at every turn. The personal story is very well done - though I have to admit the Asura and Sylvari (for me) have been strikingly great. It makes it very rare that any two people will choose the same choices and the dye system/personal character customization makes sure that no two characters look exactly the same. I highly recommend this game to anyone starting in the MMO genre or anyone that knows MMOs and wants to feel renewed. The game will only get better as Anet solves the small problems that any game with this hype/size will suffer. Expand
  38. Aug 29, 2012
    10
    "Guild Wars 2 is fun" is an extreme understatement. There is always something to do, something to see, something to discover. Moving away from linear, grindy gameplay found in some MMORPG's, ArenaNet moves away from the pack and immerses us in a world that is truly amazing and begs to be explored. sPvP is excellent, the maps are great, and class balance is definitely there. No one class"Guild Wars 2 is fun" is an extreme understatement. There is always something to do, something to see, something to discover. Moving away from linear, grindy gameplay found in some MMORPG's, ArenaNet moves away from the pack and immerses us in a world that is truly amazing and begs to be explored. sPvP is excellent, the maps are great, and class balance is definitely there. No one class has the edge over another, and each class has many ways they can be played. You know what else is amazing? No subscription fee. You pay $60 and get your hands on a milestone of the MMORPG's. For all you MMORPG lurkers out there looking for a gamechanger, this one is sure to deliver. Expand
  39. Aug 29, 2012
    9
    This game is one of the best mmo's I've played. Smoothest release compared to any other and the gameplay is just fun. Most MMO's require a holy trinity(tanks, healers, dps) but not this game. It's been erased and for the better. Now there's never a reason to sit around waiting for a group. The scenery is breath taking. Community in this game is amazing and everyone is friendly. CraftingThis game is one of the best mmo's I've played. Smoothest release compared to any other and the gameplay is just fun. Most MMO's require a holy trinity(tanks, healers, dps) but not this game. It's been erased and for the better. Now there's never a reason to sit around waiting for a group. The scenery is breath taking. Community in this game is amazing and everyone is friendly. Crafting and farming is very easy. Minimal bugs get worked out quickly. The only cost for Guilds Wars 2 is $60.00 with no reoccuring monthly charges and it's a steal. There is no pay to win in this game, which makes everything balanced. There honestly isn't any better way to make a mmo. GW2 is a great mmo and is not going away anytime soon! Expand
  40. Aug 29, 2012
    10
    For what the game is worth I can say it is far better than most of the MMO's released on market. I played it days before it was even launched and I have encountered absolutely no bugs with any function except for the trade market, which I honestly could care less about. Seriously, if you feel in any way let down by this game then you are just being a brat. I love the atmosphere of thisFor what the game is worth I can say it is far better than most of the MMO's released on market. I played it days before it was even launched and I have encountered absolutely no bugs with any function except for the trade market, which I honestly could care less about. Seriously, if you feel in any way let down by this game then you are just being a brat. I love the atmosphere of this game, it truly breathes with the help of dynamic events making you feel actually involved in the new lands you discover. The fact that the game gives you an incentive to explore and reach unexplored points for XP is a fantastic feature. It gives you reason to reach the corners of the world and not just grind monsters. Enjoy it for what it's worth, nobody's asking you to pay 10-15 bucks a month for this polished and well thought game. Expand
  41. Aug 29, 2012
    9
    You know it's funny. Between 2005 and 2012 the reviews haven't changed much. I still remember these tears:

    - waaaaa, GW1 is just instanced so it's no MMORPG! - waaaaa, i can't use all my skills at the same time, so it's **** - waaaaa, you can't jump or swim, so banal! Doesn't change the fact that I have logged several thousand hours into GW1 (the only other game I have that many
    You know it's funny. Between 2005 and 2012 the reviews haven't changed much. I still remember these tears:

    - waaaaa, GW1 is just instanced so it's no MMORPG!
    - waaaaa, i can't use all my skills at the same time, so it's ****
    - waaaaa, you can't jump or swim, so banal!

    Doesn't change the fact that I have logged several thousand hours into GW1 (the only other game I have that many hours is Starcraft) and had one of the best internet-times of my life with my Guild. Rock on, A.Net!
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  42. Aug 29, 2012
    10
    This has been a great game so far and I predict hours of fun from it to come. It's a nice change from the blandness of other MMO's like WoW and the recent flop of ToR. No subscription fee is of course, always a bonus.
    Recommended to my friends? Yes!
  43. Aug 29, 2012
    10
    Love the game. Best of all, no monthly fee. We'll see how things are 6 months from now content-wise. One small downside is the way you pick servers and how all your toons are solely on that server.
  44. Aug 29, 2012
    9
    So much content and so much to look at, the combat is fun and fluid, there are a few minor bugs atm but they will be ironed out.
    Overall it's money well spent and there is plenty more I haven't seen
  45. Aug 29, 2012
    9
    If you're truly not a friend of mmo's this game is for you. The reason? It's the only game i played yet wich deserves the title "massive" multiplayer online - rpg. No matter what people will play actually together instead of worrying to steal eachothers xp or loot. While it's not the revolution everybody was hyping for, it definately makes things better in many ways. Also, without aIf you're truly not a friend of mmo's this game is for you. The reason? It's the only game i played yet wich deserves the title "massive" multiplayer online - rpg. No matter what people will play actually together instead of worrying to steal eachothers xp or loot. While it's not the revolution everybody was hyping for, it definately makes things better in many ways. Also, without a monthly subscription fee you're not forced to play as much as possible for not loosing gametime. Perfect for a casual player like me. Only downside for many mmo players is probably the lack of classic questing and the so called endgame for the timegobbling hunt for being the most op geared player on the whole server (and in pvp). Only gear you can archive later on are pure cosmetic. Expand
  46. Aug 29, 2012
    9
    I've been playing MMORPGs since the days of Asheron's Call. Rarely now do I find a new title as engaging as Guild Wars 2. Everywhere I go in the game I stumble into fun, the hours roll by and never do I feel like I am grinding. The dynamic events have been a joy and the combat refreshing. The trinity is gone and I could not be happier. On top of all of that no subscription fee. My one andI've been playing MMORPGs since the days of Asheron's Call. Rarely now do I find a new title as engaging as Guild Wars 2. Everywhere I go in the game I stumble into fun, the hours roll by and never do I feel like I am grinding. The dynamic events have been a joy and the combat refreshing. The trinity is gone and I could not be happier. On top of all of that no subscription fee. My one and only complaint at this time is WVW drags down the FPS a bit, but never to unplayable levels. If you like MMOs, buy this game... Expand
  47. Aug 29, 2012
    9
    I've been playing this since the early days of beta, and I'm happy to have played the Head Start for the last few days. There have been a few launch issues (downed trading post, unevenly matched WvW, etc.), but I'm not going to factor any of those minor quibbles into my review since they are easily fixed.

    As an grown-up gamer with a 7:00 AM - 5:00 PM job and a wife, it's been harder and
    I've been playing this since the early days of beta, and I'm happy to have played the Head Start for the last few days. There have been a few launch issues (downed trading post, unevenly matched WvW, etc.), but I'm not going to factor any of those minor quibbles into my review since they are easily fixed.

    As an grown-up gamer with a 7:00 AM - 5:00 PM job and a wife, it's been harder and harder to justify and maintain my love of MMOs. I cancelled my World of Warcraft account in 2010 because I didn't have time (and quite frankly got bored of the constant raiding, grinding, repeating process). Since then I've tried Rift, Tera, Lord of the Rings Online, D&D Online, and numerous other MMOs, hoping to recapture the magic I had lost with WoW, and hoping they had systems to cater to the less-than-consistent player that I am. Unfortunately, none offered what I wanted.

    Then along comes Guild Wars 2. Not only does the gameplay lend well to jumping in for an hour at a time (dynamic events, quests, etc.), but the game also provides good incentive to explore and enjoy the world (Vistas, POIs, etc.). Not feeling like grinding out a level? That's fine; try and see all the locations on the map. You get achievements, EXP, and items for exploring 100%. I've seen some reviews that indicate that the actual combat is "nothing revolutionary", but I'm not sure if they actually PLAYED the game or just wanted to complain. The dodge mechanic (which WORKS, contrary to several reviews on here) is an integral part of the experience. As an Engineer I use is constantly to avoid damage and gain distance between enemies and myself. It's not on the level of TERA in terms of active combat, but it's still a leap ahead.

    The hotbar (a staple of most MMOs) is still present and changes skills depending on the weapon you're using. For an engineer I have different abilities for pistols (dual and single wielding with shield), rifles, and any kits I might be using (flamethrower, tool kit, etc.). It's an amazing breath of fresh air to have your skills be determined by whatever weapon you're holding in your hand. That said, there are only 5 major skills (beyond utility, healing, etc.) for each weapon. You'll learn those skills VERY well over the course of 80 levels, which might irk some people.

    My only minor complaint with the game (and why I gave it a 9) is that while they minimized the grinding within the game, it's still present. It's a different form, but still there. In order to keep up with the zones and story quests I needed to do all the dynamic events I possibly could, explore 100% of the map, craft, and clear every "heart" (essentially quest hubs) for all the zones I've been through so far. Some may dismiss that as "part of MMOs", but does it need to be? There have been numerous forums conversations (even with the developers) to address this, and I appreciate their willingness to accept positive criticism to make the game better.

    All-in-all, I look forward to playing it for years to come. It's a solid buy for anyone who wants something new in their MMOs.
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  48. Aug 29, 2012
    6
    Very unoriginal game, it steals a lot from Warhammer Online. Dynamic Events are no better than regular quests not to mention a lot of events never fail because events are way too easy. The overflow servers were a horrible idea. They prevent players from actually playing together. There is no room for error in Guild Wars 2. The game was made so players can succeed with ease. GW2 is only theVery unoriginal game, it steals a lot from Warhammer Online. Dynamic Events are no better than regular quests not to mention a lot of events never fail because events are way too easy. The overflow servers were a horrible idea. They prevent players from actually playing together. There is no room for error in Guild Wars 2. The game was made so players can succeed with ease. GW2 is only the flavor of the month. As soon as people reach max level there isn't much replayability left because dynamic events are boring, easy and too repetitive. Expand
  49. Aug 29, 2012
    10
    Epic game, character conversation that I would normally pass by, living world, amazing art, combat system, using your brain, discovery, mechanic, sound, challenge, puzzles, community, magnificent launch, personal story, different starting zones for all races, choices, questing, exploring, crafting, free to play with no pay to win items from cashshop, endless endgame-game in lower zonesEpic game, character conversation that I would normally pass by, living world, amazing art, combat system, using your brain, discovery, mechanic, sound, challenge, puzzles, community, magnificent launch, personal story, different starting zones for all races, choices, questing, exploring, crafting, free to play with no pay to win items from cashshop, endless endgame-game in lower zones downgrade you to appropriate level so there is ALWAYS a challenge, AMAZING, guild management, guild upgrading, PvP, world PvP.

    Now, if you have WoW Syndrome, you will be in trouble, because this game force you to use your brain.
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  50. Aug 29, 2012
    7
    Well, the game itself has more hype than I've seen out of any MMORPG, which is saying something, but its a good game. Will I be playing it months from now? probably not. Is it worth the price of admission? yes. A couple issues I have with the game, its pretty simplified, which is a good and bad thing. The login issues are a HUGE problem. I can't verify my email and my home PC can't loginWell, the game itself has more hype than I've seen out of any MMORPG, which is saying something, but its a good game. Will I be playing it months from now? probably not. Is it worth the price of admission? yes. A couple issues I have with the game, its pretty simplified, which is a good and bad thing. The login issues are a HUGE problem. I can't verify my email and my home PC can't login to GW2 at all. These are all initial problems with any MMO, but the login issues can be pretty severe. I figure it might be as late as next week before this gets worked out (Error 42, firewall issue. Even though my PC is a DMZ, UAC off, Run as Admin, with no firewalls.) Funny enough my work pc logins in just fine LOL. Other than the above issues, GW2 seems to have taken the best of all MMOs, and I really like how they have redone the typical quest leveling. No more Quest hubs with ! above peoples heads, its still kinda there, but is dressed up and forces you to engage in the quest story and only do 1 at a time. Don't expect the hype you are seeing from the reviews, but expect a good MMO, with some growing pains. If MMOs aren't your thing, stay away from this game, but if you are a WoW player looking for something different, go buy it NOW! Me, I'm an old school EQ player that will probably play it for a couple months as a casual. Now if your from ArenaNet reading this review, fix your LOGIN Issues! Expand
  51. Aug 29, 2012
    10
    They really hit the mark with this one. From the masterpiece artwork, to the intense pvp. The world versus world battles are of epic scale. Just strolling through the world Immerses you in so many ways. Plus to top it off, no subs. Things will never be the same in mmos.
  52. Aug 29, 2012
    10
    This game is fantastic. I created an account on here just to write this review because ArenaNet deserves all the praise they get. I thought I would never play an MMO as I always liked FPS and every time I tried to get into them I always felt like it was grinding and boring and that really had little appeal. Every time I play this game there is an event going on in every part of the map.This game is fantastic. I created an account on here just to write this review because ArenaNet deserves all the praise they get. I thought I would never play an MMO as I always liked FPS and every time I tried to get into them I always felt like it was grinding and boring and that really had little appeal. Every time I play this game there is an event going on in every part of the map. The amount of focus the creators put on players helping out other players makes this game something truly special. You want to help a downed friend, not just because of the XP but because you've been there too and you know once you get that player up you can kill more together. The worlds are amazingly beautiful works of art as well. My first few days I just spent exploring because the thought put into designing the maps is just astounding. This game is hands down the best $60 I've ever spent. If you're a FPS only kind of guy and never thought you could play an MMO I highly recommend giving this one a try, you'll be glad you did. I sure am. Expand
  53. Aug 29, 2012
    10
    I followed the development of this game for years.
    I played all betas and I can say that the game delivers what it promises.
    Some problems occurred at launch, worse than in betas, but this is normal in any launch of a massive online game. Even with these problems the servers are full and yet I had no trouble logging in, the game has no queue, when an area is full you is sent to
    I followed the development of this game for years.
    I played all betas and I can say that the game delivers what it promises.

    Some problems occurred at launch, worse than in betas, but this is normal in any launch of a massive online game. Even with these problems the servers are full and yet I had no trouble logging in, the game has no queue, when an area is full you is sent to overflow server to play the game while waiting for a vacancy on the real server, all what you do in the overflow is kept on your character, that's wonderful! The dynamic event system is also wonderful but not when you have over 100 people on it, when people spread the maps we can see how the events are fun with a reasonable amount of people, and how the events change the world! Many people make the events and leave the place without waiting a few minutes to see the change happening! The world seems Alive! NPCs have their tasks, they do not stand around waiting for the player, they do things without players!

    ArenaNet made no changes to spoil the game. If someone bought the game thinking that something is wrong then it should not have bought! They will not make drastic changes in their combat, PVP and quest systems to please the haters, just some tweaks that all MMOs have.

    The game delivers what it promises, then people should read up on the features before buying.
    One thing that you will only find with it on hands is that it is fun, but you need to learn how to play, do not play it thinking you know everything because you're a veteran of other MMOs
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  54. Aug 29, 2012
    10
    Overwhelming! I've already logged over ten hours and feel like I've just scratched the surface. Gorgeous artwork - I feel like I'm actually playing a cut-scene. Character creation on all five species is amazing. And unlike the first Guild Wars, the writing here is really clever. Take time to stop and talk to the NPC's. Especially the Asura, who are downright hilarious. Even if youOverwhelming! I've already logged over ten hours and feel like I've just scratched the surface. Gorgeous artwork - I feel like I'm actually playing a cut-scene. Character creation on all five species is amazing. And unlike the first Guild Wars, the writing here is really clever. Take time to stop and talk to the NPC's. Especially the Asura, who are downright hilarious. Even if you don't do any missions, just loiter and eavesdrop. Soak up the local color, and THEN go off questing. Expand
  55. Aug 29, 2012
    10
    Finally a game where the focus is in the adventure itself, not in the item level of the gear you wear!
    Guild Wars 2 gives the players a beautiful, lovingly crafted world to be explored. The graphics are gorgeous and the game's unique art style is brought to life in amazing detail. The combat is fluid and skill based and in SPvP you'll win because you're a better player than the other, not
    Finally a game where the focus is in the adventure itself, not in the item level of the gear you wear!
    Guild Wars 2 gives the players a beautiful, lovingly crafted world to be explored. The graphics are gorgeous and the game's unique art style is brought to life in amazing detail. The combat is fluid and skill based and in SPvP you'll win because you're a better player than the other, not because your gear has more stats in it. The world is vast and there is always something to do, actually the best way to level is to just wander around and explore the world as you gain experience from gathering, events, crafting and finding locations.

    Of course every game has its flaws as no game is perfect, but for me the recipe of Guild Wars 2 is spot on. The combat is challenging but still very enjoyable once you get the hang of it, you'll need to think of it more akin to Dark Souls instead of typical MMOs, you can't just stand there and take those hits after the first zone. Dynamic Events are basically randomly occurring chain quests that have different branches on success and failure, but they've been so well made that it's hard to complain. Jumping Puzzles may be insanely hard for some (I love them though), but they're completely optional, you're not forced to do them if you don't want to. Actually the great thing about this game is that almost everything is optional, you can do what you enjoy instead of being forced to do something else. You like PvP? You'll have lvl 80 character and equal gear with everyone else from lvl 1. Enjoy WvW? You can level there, everything you need from experience to gear can be gained in the eternal battlegrounds. You happen to be a pacifist? Crafting, gathering and exploration both give loads of experience.

    tl;dr: Guild Wars 2 is a beautiful game which has something for everyone, it may not re-invent the whole MMO-genre completely but it does everything so perfectly that it's hard to not enjoy it. Of course some may dislike certain aspects of the game but for me this is the game I've been waiting for years, the game of adventure and...fun! When my biggest personal complaints about the game are the lack of first person camera and the difficulty of choosing the profession to play as they're all equally fantastic, you know I'm forced to give it a 10.
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  56. Aug 30, 2012
    10
    It's rare to have my expectations for a game met. While the launch hasn't been without it's problems, this is the best game I have played in the last decade. I love doing everything in it so far. Played all 3 beta weekends and bought the collector's edition. It's refreshing to have a gaming company that's willing to put user experience before profits. A company of gamers for gamers :D
  57. Sep 12, 2012
    10
    Hands down the greatest game I've ever played, and I have close to a thousand titles under my belt. Not sure why, but the critic score is lower than I expected...
  58. Aug 29, 2012
    10
    THIS GAME IS THE NEXT STEP IN THE MMO GENRE, being a experience MMO player and played wow for more than 5 years with other mmos in between, I can tell this is the only game that can provide the same amount of fun I had as the first mmo ever played. The world is alive, you'll never get bored and there's always something to do!
  59. Aug 29, 2012
    10
    In a genre dominated by World of Warcraft and other similar games Guild Wars 2 is refreshingly different. It ditches static tank and heal group gameplay for action based gameplay. No subscription fee means the game does not have to introduce tedious but psychologically addictive gameplay to keep its player base. Instead I'm playing simply because it's engaging and above all embodies what aIn a genre dominated by World of Warcraft and other similar games Guild Wars 2 is refreshingly different. It ditches static tank and heal group gameplay for action based gameplay. No subscription fee means the game does not have to introduce tedious but psychologically addictive gameplay to keep its player base. Instead I'm playing simply because it's engaging and above all embodies what a game should be and what the rest of the MMO genre is lacking: FUN! Expand
  60. Aug 29, 2012
    10
    I don't understand the nitpicking from the reviews previously posted. This game is phenomenal. First off: this game looks amazing. Not amazing because it looks incredibly realistic, but because of the art style that the developers chose to pursue. I'm not entirely sure what some of these other authors were looking for in terms of graphics but quite honestly, either they're playing aI don't understand the nitpicking from the reviews previously posted. This game is phenomenal. First off: this game looks amazing. Not amazing because it looks incredibly realistic, but because of the art style that the developers chose to pursue. I'm not entirely sure what some of these other authors were looking for in terms of graphics but quite honestly, either they're playing a different game or are playing on a very outdated rig. From distance, structures and landscapes look like concept art. The idea is amazing. When's the last time you played an MMO with the graphics of Crysis? I'm not trying to say that Guild Wars 2 is a leader in the category, but it certainly does NOT fall short.

    As far as connectivity issues goes, I played all throughout the three day head start on a mediocre internet connection and had very few problems. Even such, this was the smoothest launch that I've been apart of (Cataclysm, Diablo 3, Tera, Rift). Giving this game a 1 rating because the pre-launch head start was a little rocky? That's a bit critical. You're not even paying a monthly fee to play the game and you're still complaining. I absolutely hate the idea of rating a game based off of other reviews, but unfortunately I feel the need to counter out the unneeded negative reviews given by authors who obviously have other problems with the game. I would otherwise give the game a 9.
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  61. Aug 29, 2012
    10
    This is the best mmo ive ever played, nothing can beat the awesomeness level of guild wars 2. If you're not playing this game you are missing on your mmo life. Anyway, buy it now and i need to go back to guild wars 2 because im wasting my in game time.
  62. Aug 29, 2012
    10
    - No subscription fee -
    - An ever changing PvE world -True action combat - Your level scale to zone - No more tank-healer-dps role system
    - No more grinding to level before I can start PvP - Skill based pvp where no more grinding for PvP gears so I can steam roll others or others can steam roll me because they have higher PvP rank and playing longer than me (sPvP) - Huge PvPvE world
    - No subscription fee -
    - An ever changing PvE world -True action combat - Your level scale to zone - No more tank-healer-dps role system
    - No more grinding to level before I can start PvP - Skill based pvp where no more grinding for PvP gears so I can steam roll others or others can steam roll me because they have higher PvP rank and playing longer than me (sPvP)
    - Huge PvPvE world with myriad of different objectives (W v W v W)
    - Huge PvE maps and a lot of zones to explore

    What else can you asked? This game worth every penny of your dollar spent to purchase the box.
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  63. Aug 30, 2012
    8
    DE's arently really innovative. They are basically the exact same questing system as any other MMO except ANET does a decent job of hiding it. Instead of having to accept quests you just do them. It's streamlined but still incredibly repetitive. You either kill things, collect things, or protect things. Sometimes raising the heart bar requires you to just click on an object and that's it.DE's arently really innovative. They are basically the exact same questing system as any other MMO except ANET does a decent job of hiding it. Instead of having to accept quests you just do them. It's streamlined but still incredibly repetitive. You either kill things, collect things, or protect things. Sometimes raising the heart bar requires you to just click on an object and that's it. Which feels kind of lazy. "Light this torch." (Click) Done. It's not all that fun after awhile and it's not very interesting except when you have some sort of story line tied into it that affects the environment. And that's another problem I have.

    I wouldn't have a problem with the repetitiveness of the game if the whole "Persistent" world thing were more persistent to begin with. I wanted to affect the world and feel like I'm doing things important. But most of the time I revive or free a prisoner just to have them end up in a freaking cell after 30 minutes. What the heck is up with that? Repel the damn wave just to have them come back an hour later? I felt like a hero when I revived the dead quaggan in the water but felt like a chump when I realized they just die again. I know ANET resets these things so that everybody could participate but they shouldn't have made it seem like things would persist for a long time when it really doesn't. One of the biggest reasons why I play video games is for the cinematic story experience. Games like Mass Effect 2 and Metal Gear Solid 4 are the types of cinematic quality I
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  64. Aug 30, 2012
    9
    Great game. Some launch issues, but a better launch than many other recent games. If you want to rush through the level treadmill and do large-scale end-game raiding, this isn't your game. If you're about the journey, you'll like this game.
  65. Aug 30, 2012
    9
    I'll admit, at first I was skeptical about Guild Wars 2. My overall impression of the gameplay and information collected by internet sources made me think this game had a lot of promise. Problem is, I felt that way about a lot of MMO's that also emanated "Promise". Turns out this is actually quite a fantastic game. Not to mention F2P? I mean come on. The concern people express in theirI'll admit, at first I was skeptical about Guild Wars 2. My overall impression of the gameplay and information collected by internet sources made me think this game had a lot of promise. Problem is, I felt that way about a lot of MMO's that also emanated "Promise". Turns out this is actually quite a fantastic game. Not to mention F2P? I mean come on. The concern people express in their negative views is quite minimal. Okay, lets get this straight, this isn't going to be some ground breaking "New Age" of MMO where everyone is going to go ape sh*t over it. If you've never played an MMO you might not like it...on the other hand you might fall in love with it. Its a quality game, combats fun, visuals are good, voice acting is okay, but most of all the community is awesome! 9/10. Finally an MMO WORTH my time. Expand
  66. Aug 31, 2012
    9
    GW2 is an excellent mix of some of the best features of many predecessor MMOs, combined with a frenetic combat style that is more about using the right ability at the right time than watching your cooldowns. It's hard to describe the experience of playing this game, except to say that once you start, you're so pulled along by the temptations of one more dynamic event popping up, or oneGW2 is an excellent mix of some of the best features of many predecessor MMOs, combined with a frenetic combat style that is more about using the right ability at the right time than watching your cooldowns. It's hard to describe the experience of playing this game, except to say that once you start, you're so pulled along by the temptations of one more dynamic event popping up, or one more vista to try to find, or one more skill challenge nearby, that you find yourself not noticing that you've levelled, or what time it is. It's the first mmo I've played that has been so perfectly, intuitively designed in such a way to encourage and reward cooperation - no stealing each other's loot or nodes, no being on different stages of quests; if you're in the area you're assisting other people in what they're doing by default, and you even get XP for rezzing downed players.

    The game has some technical flaws right now, with outages of the auction house and mail system, and some issues with getting together on the same shard as your groupmates - but these are visibly clearing up as the launch frenzy goes on. I can't honestly base my review on these temporary factors. The only real criticisms I can make is that sometimes, tuning can seem off - the scaling of some dynamic events, in particular, can go from too easy to rediculous hard, and some areas of the world have respawn rates that are so rediculous you can find yourself backing up into monsters you just looted.

    All in all? Buy. The game world is lusciously detailed, the sound is lovely, and the cash shop contains little more than fluff. I can see so many of the interface and user-experience features that GW2 comes with becoming absolute must-have standards for future releases.
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  67. Aug 30, 2012
    10
    Sequel to the first and it keeps the great formula going. No subscription fee, cash shop that allows you to buy boosts for PvE and cosmetic stuff. The shop works in a way that you exchange game currency for store currency thus you can buy everything you'd want by just playing the game, no need for cash (though it is faster to do so ofcourse).
    And naturally you could also spend the money
    Sequel to the first and it keeps the great formula going. No subscription fee, cash shop that allows you to buy boosts for PvE and cosmetic stuff. The shop works in a way that you exchange game currency for store currency thus you can buy everything you'd want by just playing the game, no need for cash (though it is faster to do so ofcourse).
    And naturally you could also spend the money you would normally spend on a subscription fee and get some goodies for it instead!

    The main gripes I keep hearing about are no endgame PvE. Thus you get bored.
    I personally have been max level for some days now and I'm simply enjoying the crafting, getting achievements, PVP'ing and I started another class as an alt.
    The PvE is also quite good with the 5 man instances. Exploration mode is fantastic and a good challenge!

    Plus with the no subscription fee you can put it aside and resume any time you want.

    So far so good!
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  68. Aug 30, 2012
    1
    I would love to be able to review the game. However I find myself in impossible situation to do it although I pre-purchased it. I was able to play for two days during the Headstart during which I have encountered all possible errors and aberrant behavior. The client kept telling me it can't log-in in my account because of my firewall while my friend's account worked just fine on the sameI would love to be able to review the game. However I find myself in impossible situation to do it although I pre-purchased it. I was able to play for two days during the Headstart during which I have encountered all possible errors and aberrant behavior. The client kept telling me it can't log-in in my account because of my firewall while my friend's account worked just fine on the same machine. Nothing unexpected till third day when I am informed by the log-in error that my account has been banned. I did not receive any kind of notification from NCSoft/ArenaNet or any other kind of messages but welcoming emails. I filed a support ticket, I got an automated copy-paste of the Support FAQ. I wait three days without knowing what is going on. After that my temporary ban is turned into a permanent ban and it seems GW2 staff does this when it believes an account has been compromised. I update my support ticket, the only reaction is that the log-in screen is now telling me the account is permanently terminated for selling gold and in-game items for real-world money. Apparently I did all that during the ban.

    Even during the short game time I had, a poor experience doesn't even begin to cover it. The all so praised dynamic events are nothing more then scripted events that trigger themselves over and over again. You end up performing the same invasion 10 times in a row if you don't like wandering around. There is no world reacting to what you do, quests are as tedious and boring as in other MMOS, they just don't show you the numbers any more: you don't even know when you will be done with killing X number of critters. The combat system is nothing they advertised, it's a combat system very similar to all other MMOs where you need to select a target and perform an ability.
    The only good and innovative part, for which I give it a 1, is that groups are not needed to share the progress of a quest or the kill of a mob and all resources and loot is client-side so you don't need to fight with other players for a resource node.
    They've spent 5 years working on this game: It's design is 5 years old with a quick patch of recent ideas and the worst customer support and automated hacking detection system yet.
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  69. Aug 30, 2012
    10
    Deserves a 9.5. Ive played almost every MMO since UO in 97. Each game had its perks:
    Shadowbane: city building and ruthless pvp
    Horizons: best player housing ever made (own premade plots of land, not like UO where it was citysprawl) Warcraft: pve gods. look back at 2004 reviews. they made the MMO accessible to 'nongamers'. Just to name a few that left a good impression. For
    Deserves a 9.5. Ive played almost every MMO since UO in 97. Each game had its perks:
    Shadowbane: city building and ruthless pvp
    Horizons: best player housing ever made (own premade plots of land, not like UO where it was citysprawl)
    Warcraft: pve gods. look back at 2004 reviews. they made the MMO accessible to 'nongamers'.

    Just to name a few that left a good impression.

    For GW2, this game gave everything I was getting bored with in an MMO a new look. Grouping, no more node stealing, COMMUNITY! (server pride), discoveries in crafting, and PVP... crazy pvp goodness.

    I cant tell you how great it is to be able to dodge and use position, to fight an elite that will 2 shot you and, with proper skill use and dodging, be able to bring it down. Very satisfying. (I went back to other MMO's after the guildwars2 beta ended so I could kill the MMO itch i had until GW2 was released. It suddenly felt strange to not be able to get out of the way of an incoming attack, couldn't actively block an attack i knew that was on its way to hit me. Basically i wasn't rewarded for being aware of the next move)

    And teamwork: everyone can rez (get exp for helping), everyone gets credit for helping bring down a mob, etc. You get rewarded for helping each other. but never forced to.

    TLDR: Overall the game feels like the next step in MMO's. I believe future MMOs will continue with dynamic events/questing. combat will be more involved and personal stories will be the norm. Not saying these are revolutionary and all new ideas, but much like warcraft did in 2004, gw2 brings in the best ideas into 1 game and adds to it. 2 thumbs up! see you in game
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  70. Aug 30, 2012
    5
    soo, for starters i pre-ordered the game waiting to see something awsome...

    this is not the case on this game, feels kinda like when i bought Diablo 3. It has the nice name GW2 and really nice artwork and music is stunning, even that´s huge part of the game it cant hide the fact that the gameplay is inferior and feels like im playing free and unfinished MMO. control feels sluggish
    soo, for starters i pre-ordered the game waiting to see something awsome...

    this is not the case on this game, feels kinda like when i bought Diablo 3. It has the nice name GW2 and really nice artwork and music is stunning, even that´s huge part of the game it cant hide the fact that the gameplay is inferior and feels like im playing free and unfinished MMO. control feels sluggish and akward. another thing i dont like is that if you aggro more than 2 enemies alone you can only run away or fight and hope you survive. im not lying when i say that i feel like scammed when i payed 60bucks from this

    its really sad that this gem is covered with turd
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  71. Aug 30, 2012
    9
    Yes, the game has problems on release, which will like most mmos, be fixed in due time. If there was a less flawed release, then the review would me a 10. This game encompasses such fine attention to detail, from the way a character stands on uneven ground whilst fighting, to the branching (and I'm not talking single figures here) story-lines. I will be playing this game for years toYes, the game has problems on release, which will like most mmos, be fixed in due time. If there was a less flawed release, then the review would me a 10. This game encompasses such fine attention to detail, from the way a character stands on uneven ground whilst fighting, to the branching (and I'm not talking single figures here) story-lines. I will be playing this game for years to come, and it's by far superior to any competitors, subscription based or not. Expand
  72. Aug 30, 2012
    10
    I signed up for an account here specifically to review this game. This is the best MMO I
  73. Aug 30, 2012
    10
    GW2 will win GOTY 2012. Basically aside from the launch issues... when it works it's fun as hell! Very addicting gameplay. Anything you do in the game is interesting and engaging. ANet will constantly be improving the game so it's just going to get better and better! Worth every penny and I am already thinking about what new content and expansions will come out in the future. Goodbye realGW2 will win GOTY 2012. Basically aside from the launch issues... when it works it's fun as hell! Very addicting gameplay. Anything you do in the game is interesting and engaging. ANet will constantly be improving the game so it's just going to get better and better! Worth every penny and I am already thinking about what new content and expansions will come out in the future. Goodbye real life. Hello GW2! Expand
  74. Sep 2, 2012
    10
    Guild Wars 2 is the most fun I've ever had playing an MMO, and I may end up deciding it's the most fun I've ever had with any video game.

    To provide some context, I've played Ultima Online, Wow, the original Guild Wars, and SWTOR. For a variety of reasons, none of them kept my interest for too long. GW1 showed promise but didn't feel like the full-fledged MMO I was looking for. Then
    Guild Wars 2 is the most fun I've ever had playing an MMO, and I may end up deciding it's the most fun I've ever had with any video game.

    To provide some context, I've played Ultima Online, Wow, the original Guild Wars, and SWTOR. For a variety of reasons, none of them kept my interest for too long. GW1 showed promise but didn't feel like the full-fledged MMO I was looking for.

    Then GW2 came along. It retains all of the best parts of GW1 (the environments, emphasis on skills, etc.) and improves on everything the original got wrong. GW2 is fully persistent, has improved crafting, improved presentation, improved questing (i.e. "dynamic events"), open-world PvP ("WvW"), and still doesn't have a subscription fee. This is a big point for someone like me with a job that demands long hours and a six-month-old. I play when I have time, and if I don't have time, I don't have to worry about "wasting" $15 per month. Also, the level of polish is extraordinary. You may say that many of the features listed above aren't new, and that's true. But they all work so well that they still feel refreshing.

    There are other little things that really increase my enjoyment in game. These include being able to deposit collectibles into the bank from anywhere in the world, fast travel, and getting experience rewards for just about everything. It's hard to imagine playing an MMO without these features after having experienced them.

    Perhaps my favorite improvement is the combat. Gone are the days of staring at my skill bar and going through rotations. Just as ArenaNet intended, I find myself actually watching the fight, using skills on the fly as appropriate, dodging, and focusing on positioning. It may not seem like much, but considering that a big part of any MMO is combat, these improvements make the game much more fun than the other MMOs I've played.

    Is there any room for improvement? Of course, The trading post was down for a while (but is up now), and there have been a few bugs to work out, but: (a) that's to be expected with any MMO launch; and (b) it hasn't detracted from my enjoyment of the game. Simply put, I've had an absolute blast every second I've spent in GW2.

    One final thing I want to say is about the reviewers who are complaining about bans and giving the game a zero. THIS IS A GOOD THING. 99.9% of people who play the game will never have to worry about being banned because they won't pick racist character names or intentionally exploit bugs, thereby ruining the economy for others. And make no mistake, the people who were banned were intentionally exploiting things. ArenaNet stated that the only people who were permanently banned were exploiting the same bug hundreds of times, and the bug itself was that rare gear was priced at 1/1000th of its normal price. If you bought something hundreds of times at 1/1000th of its normal price, you knew what you were doing and have no excuse. For the rest of us, we should be thrilled that ArenaNet is sticking to their guns and preserving the integrity of the game for the non-exploiters at the expense of a few 0's on Metacritic.

    Bottom line: if you have even a passing interest in MMOs, get this game. And if you don't, watch a couple videos and read some more reviews, and if you're at all interested, get the game. Without a subscription fee, GW2 is a relatively low-risk purchase with a ton of upside.
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  75. Aug 31, 2012
    10
    This game is everything it was hyped up to be. It is a gorgeous and lush fantasy world, with tons of exploration to be had. Dynamic events/heart events allow for a very smooth and unique grind (it doesnt seem like a grind, because what you do changes the world around you). This is not a game that you want to rush to max level in. Take your time, explore, have fun.

    You know what's great?
    This game is everything it was hyped up to be. It is a gorgeous and lush fantasy world, with tons of exploration to be had. Dynamic events/heart events allow for a very smooth and unique grind (it doesnt seem like a grind, because what you do changes the world around you). This is not a game that you want to rush to max level in. Take your time, explore, have fun.

    You know what's great? You dont have to level if you dont want to!! You can head straight to max level pvp if that is what you enjoy! Or, you could do WvWvW and level while doing pvp. This is what you are headed for if you buy this game (personal experience):
    I was looking for a Point of Interest on the map which was located behind a waterfall in an underground cavern. I ended up traveling to the wrong of the creek by accident and went into a different cavern. While there i met a random person on an overflow server, and we found ourselves scaling and platforming down about 300 feet. We kill the misc. monsters and continued another 200 yards through the cavern and popped out at the other end of the map. There, we snagged some strawberries from the pasture and nabbed a view point that had us looking out over the vast ocean.

    My favorite thing however about this game is the Mass Effect style personal story.

    Pros:
    Gorgeous looking game in every aspect.
    Script writing is bar none in any MMO and rivals that of strict RPG's
    Combat is 60% skill based, 40% gear (good balance) in pve, and 100% skill based in pvp
    15 hour long WvWvW battles
    Dynamic events
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  76. Nov 29, 2012
    8
    8/10 from me. I'll start with the good. The content is overwhelming. You may say there isn't content, then I don't know what game you have been playing. Everything from WvW, to PvE, to sPvP is simply fun. I even enjoy crafting, something I never really enjoyed doing in a game. The graphics are phenomenal. I'm playing on a low spec computer and still enjoy the beauty. That is another point,8/10 from me. I'll start with the good. The content is overwhelming. You may say there isn't content, then I don't know what game you have been playing. Everything from WvW, to PvE, to sPvP is simply fun. I even enjoy crafting, something I never really enjoyed doing in a game. The graphics are phenomenal. I'm playing on a low spec computer and still enjoy the beauty. That is another point, I'm on a low end computer. The game plays decent on it, I'm happy about that. I really enjoy the big "group dynamic events" where 100+ people show up to take down a baddie. That is always a blast to enjoy. I'm also a World versus World versus World (WvW) nut. I enjoy fighting alongside 100+ people taking a keep or a castle while getting barraged with arrows and oil. That is fun. I enjoy it. The classes are all fun to play. And the races are equally amazing. The personal story is very well done as well. Granted, I think after a certain point it starts coming together at the end so it is the same, but that makes sense. The story of an MMO has to have the same ending point. It is very well done. My only concerns are the following. The Culling issue in WvW and the PvE side are just bad. If I am fighting people, how come I can't see them, but they can see me while I'm getting hit? This is especially bad in WvW where you do find quite a few people at the same time. Another are the bugs. The bugs are endless. Just when one gets fixed, another one pops up. It took me a month to get one map completed because of a bug where the skill point didn't show up. Kind of hard to complete content that way. Another is the "endgame". The whole game was supposed to be end game. But instead we have people "farming and grinding" gear which is the total opposite of what the game was marketed to be. There isn't any reward for going back and assisting new characters or doing lower level content. If there was some sort of reward for going back to a different map, even it is was farming, perhaps the population would spread out again. Kind of pointless to see a 30 man zerg just farming events in the end game areas. If that was what the PvE ends up being, I'll stick to my WvW. The Class balance is out of whack. Seems to be that if you want to dominate, go Mesmer or Thief. The other classes don't even matter is seems like. Re-balancing needs to be done for the classes.

    All in all, the game is very well done. The best part, if you get frustrated or bored, you can always come back when new content comes out. That's always the best part, no worries about a subscription fee. If those small issues get fixed, and slightly more content for the little guy in WvW, it'll be a 10. Till then, a 8/10 it is.
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  77. Aug 31, 2012
    10
    An excellent breath of fresh air in the field of MMO's: While not ground breakingly different from the standard formula it does more than enough to keep both MMO veterans, and new comers alike entertained for hours on end.
  78. Aug 31, 2012
    9
    Too many people giving this game an undeserved zero. While the worse elements of this game could be rated as low as a 7.5, the best elements could easily be given a perfect 10. Having scrutinized this game over anything and everything, my rating would range from 8.5 to 9.5, with my consistent rating at 9.25. My advice for anyone reading user reviews, ignore anyone who put down a zero. ReadToo many people giving this game an undeserved zero. While the worse elements of this game could be rated as low as a 7.5, the best elements could easily be given a perfect 10. Having scrutinized this game over anything and everything, my rating would range from 8.5 to 9.5, with my consistent rating at 9.25. My advice for anyone reading user reviews, ignore anyone who put down a zero. Read what people wrote who gave this game anywhere from a 6 to a 9, as their reviews aren't driven off some immature emotional outcry. Also, if you are still unsure about this game, wait a while. Watch videos, read reviews, read about the classes and gameplay. If you are still on the fence, don't buy it, or play it at a friends house. Just don't buy it and rate it a zero for no real reason, as no game really deserves a 0 unless it flat out does not work. Expand
  79. Aug 31, 2012
    10
    I'm choosing to rate this game a 10 not because I think it is a perfect game, but rather because it is the most fun playing an MMORPG I have ever had. The game does a good job of retaining what makes MMO's great while innovating and finding new and creative ways to deliver content to players. Rather than the standard actionbar keypressing combat, we instead have a system that allows forI'm choosing to rate this game a 10 not because I think it is a perfect game, but rather because it is the most fun playing an MMORPG I have ever had. The game does a good job of retaining what makes MMO's great while innovating and finding new and creative ways to deliver content to players. Rather than the standard actionbar keypressing combat, we instead have a system that allows for dodging and one can use all of their abilities while moving. Instead of a traditional party system with tank, healer, and DPS (where really most people only want to do damage) we have abolished the trinity system and have replaced it with damage dealing classes and support classes, all fun player options that makes grouping up for dungeons easy and fun. Instead of the traditional questing structure of heading to a hub, picking up a huge bundle of quests, completing them all, and returning them, progressing through an environment in this game involves doing a combination of different events including exploration and platforming challenges as well as dynamic events and Guild Wars 2's answer to quests, reknown hearts. The game also takes a unique approach to PVE with the absolutely massive boss battles and invasions one can take up arms against as they wander throughout the world in the form of dynamic events. The game's PvP content is also innovative, including an awesome server-vs-server-vs-server option where three servers duke it out. These battles can get absolutely massive - even classic "Huge" battlefields in MMOs like old school Alterac Valley from WoW or Warhammer's massive battlegrounds don't compare. Then there are the small details - the little things that improve the game even more. The personal story is a nice touch to add some context to the game, the graphics and sound design are beautiful, being de-leveled upon entering lower level zones to be able to complete the content without feeling too powerful makes group play easy and allows you to play whatever you want whenever you want, having the ability to immediately deposit the items you collect for crafting into a tab of the bank from anywhere in the world is genius, and having an overflow server that prevents players from having to sit in a que just to play the game are all little strokes of awesome that make this game great.

    To top it all off, unlike other MMO's once one purchases this game there are no subscription fees whatsoever, and the cash shop in no way is pay for power. It's an incredible value that I would be willing to pay 15 dollars a month for if it were subscription-based.

    This is the most fun I've had playing an MMO in ages, and I think a lot of people share my opinion as I can see by the high user score (especially for an MMO, SWTOR and WoW expansions usually get yellow and red user scores) not to mention a really nice critic score thus far. I can't wait to see what will be happening to this wonderful game in the future.
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  80. Aug 31, 2012
    6
    why some many 10 ?i got screwed buying that game for the wrong review.....i stoped playing wow 2 years ago and wow is still way better than gw2......the pve questing is soo boring ,i tried wvw my server is dominating like 80%.... the only thing i did in wvw is exploring ,isn't supose to be pvp ?
  81. Oct 9, 2013
    6
    A year ago i rated it 9.
    It was willing to bring some fresh air in the mmorpg panorama, no trinity, no gear grind, do whatever you like and obtain whatever you want.
    Well now this is only a fable that someone used to tell. They took their own manifesto and how-different-is-our-mmorpg-from-the-others and flush it into the wc. The ascended tier and living story brought more and more farm
    A year ago i rated it 9.
    It was willing to bring some fresh air in the mmorpg panorama, no trinity, no gear grind, do whatever you like and obtain whatever you want.
    Well now this is only a fable that someone used to tell. They took their own manifesto and how-different-is-our-mmorpg-from-the-others and flush it into the wc.
    The ascended tier and living story brought more and more farm and grind every 2 weeks. This is not the game it was supposed to be.
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  82. Sep 1, 2012
    10
    It is questionable as to whether GW2 got rid of the dreadful grinding concept of the MMOs. ( I find myself repeating the same things over and over to fill up a heart) What isn't doubtful though is the brilliant and exciting cover-up of such mundane norm of the mmo convention. I may have been repeating the same things, but was NEVER bored. The more-realistic combat system, gorgeousIt is questionable as to whether GW2 got rid of the dreadful grinding concept of the MMOs. ( I find myself repeating the same things over and over to fill up a heart) What isn't doubtful though is the brilliant and exciting cover-up of such mundane norm of the mmo convention. I may have been repeating the same things, but was NEVER bored. The more-realistic combat system, gorgeous atmosphere, uniquely orchestrated sounds, never-the-same dynamic events were all happening simultaneously while I was satisfyingly watching my quest bar go up. (interesting note, they don't just say kill 10 bazingas and the numbers show up, but an abstract progress to how far you have "assisted" the frog people) So in a sense, they did kill the grinding system because players won't notice it that well, and even if they do, they won't care because the experience was so good. All in all, Guild Wars 2 is a fantastic of its genre, very innovative, and has taken a first big step to a mmo revolution. In the future, people will ask you, " do you WoW, or GW2?" Expand
  83. Oct 29, 2012
    6
    I reviewed this game previously a 10 after playing since headstart. After this time I am rereviewing and have come to the conclusion this prince of a game has more warts than a frog in a swamp. The main game is fine except for 2 core mechanics that have been exploited. Instanced nodes and a game wide Trading Post. Goldsellers have hacked into the game and botted in the form of what I referI reviewed this game previously a 10 after playing since headstart. After this time I am rereviewing and have come to the conclusion this prince of a game has more warts than a frog in a swamp. The main game is fine except for 2 core mechanics that have been exploited. Instanced nodes and a game wide Trading Post. Goldsellers have hacked into the game and botted in the form of what I refer to as the Naked Ranger Conga Line. All nodes can be harvested by each player or bot with impunity. A line of 5 ormore bots hits all the best areas before legit players can have a shot. They tag mobs and take drops and then all these basic mats glut the Trading Post. You would think this would bottom the price to nothing, but the forums cried for and got a barrier keeping the price from dropping below a sell price to an NPC vendor. They said that would keep new players from getting cheated on the Post. Instead it allows a set ROI for all the goldsellers and the armchair Economy experts in the forums never noticed. They are more bent on calling anyone expressing the desire for a free market chance a power mad moneygrubber. So this version of Trading post keeps the goldsellers in business while choking the playablity out of the TP. After spending time trying to handle this within the forums and being accused of
    trying to gain an unfair advantage by players and having mods and John Smith "you guys got this thread handled" of ANET shout me down as trying to make a ton of money i give up handling this on the inside. The top tier items cost 400g .... who is trying to make a ton of money? almost RMAH-like. The goldsellers illegal influx of money generated from a stable ROI on basic mats has sent gems values up and gold from gems down. Example - I bought one character slot with in-game gold for under 3g shortly after the game got the TP up. Fair and nice...... that same slot would take over 8g now. Crafting is worhtless and a money sink ... like its needed.. with only xp having any value. I can farm mats and gain equal exp and more money. anyone who is looking for an enjoyable market experience with free enterprise and the ability to succeed or fail on your own... run fast and far the other direction. This is not your game. The game environment is good. The dyanmic events, POI, heart quests etc ... are wonderful. thats the 6 ... the rest is a zero. sorry to say any who thought GUILD WARS 2 was the no sub solution and successorto WoW will be disappointed. It's only slightly better in the quest and loses by a landslide in the rest... damn shame too. I had high hopes.
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  84. Sep 1, 2012
    8
    GW2 is not a "WoW" killer because "WoW" is already been killed by blizzard maybe 3-4 years ago. First thing i experienced was that you don't spend time talking to NPC in order to receive a quest which i believe is a great way of making mmo-rpg fun because you already consume time walking around the world clueless. However i'm gonna make it easy for those that are debating to try a new MMOGW2 is not a "WoW" killer because "WoW" is already been killed by blizzard maybe 3-4 years ago. First thing i experienced was that you don't spend time talking to NPC in order to receive a quest which i believe is a great way of making mmo-rpg fun because you already consume time walking around the world clueless. However i'm gonna make it easy for those that are debating to try a new MMO by stating few key points on why you should get GW2. Of course i might have missed few things but i only wrote on what interested the most. Everyone is different and experience differently (not everyone is gonna like GW2).

    Positives
    +If you are sick of WoW, then you should try GW2. +If you don't like talking to NPC's then you should get GW2. +If you love "zergfest questing," then you should get GW2 (i actually like zergfest, not sure what people are complaining about).
    +Better graphics than WoW (anything is)?
    +No rush on leveling
    +Free to play
    +No more debating on healers/dps/tanks
    +Easy questing overall
    Negatives
    -Getting use to a new MMO (especially after playing WoW for 4 years).
    -Walking/moving dynamics feels a little weird and camera view (maybe it's just me).
    -Not user-friendly for those that are new to GW2.
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  85. Sep 1, 2012
    10
    Many of tje negative reviews here are personal issues, rather than true reviews of the game. Sad really. If you review at least say you do not like the graphics or mechanics, something objective. Anyhow, Guild Wars 2 in my humble opinion is simply awesome. Easily worth $60 investment and perhaps even some cash shop appearance items. Who can resist a few cool or cute minis following youMany of tje negative reviews here are personal issues, rather than true reviews of the game. Sad really. If you review at least say you do not like the graphics or mechanics, something objective. Anyhow, Guild Wars 2 in my humble opinion is simply awesome. Easily worth $60 investment and perhaps even some cash shop appearance items. Who can resist a few cool or cute minis following you around. The best part of the cash shop is that there are no items in it that are needed t play play the game to its fullest. Its simply cosmetic or convenient. I think the look in the world is awesome. I've caught myself just looking around in awe more than once. Coming out of one particular shore town I walked out on to the beachand rounding rock cropping there on the water line, I looked up to see in the distances across the water a huge floating rock island with a castle on it. Mega awesome moment. The graphics are not state of the art, using older tech, but the way Anet uses that tech is stunning. And optimized for even slightly older machines. I use 5i intel with Nvidia 460GTX average fps is in the 60s. Do not listen to the griefers or the haters. Buy this game and enjoy the sovial aspect of the game. Play at your own speed. A++ Expand
  86. Sep 12, 2012
    10
    Guild Wars 2 is fun. However...
    If you rush to max level (PvE only) thinking that's where the "fun" starts, then you may hate this game.
    There is no rush, there is no endgame. There is no monthly fee. The game is like Skyrim, by that I mean the journey is the fun, not the ending. Or it's like a good book. What? I will try to explain. The best books can't be opened to the last chapter
    Guild Wars 2 is fun. However...
    If you rush to max level (PvE only) thinking that's where the "fun" starts, then you may hate this game.
    There is no rush, there is no endgame. There is no monthly fee.
    The game is like Skyrim, by that I mean the journey is the fun, not the ending.
    Or it's like a good book. What? I will try to explain. The best books can't be opened to the last chapter and enjoyed. It's the journey and the experience to get to the end that is entertaining. Same with GW2.

    Play it, don't rush and enjoy the journey, not the ending.

    Don't like to read? OK
    Do you like to have sex? It's not the squirt at the end that makes it fun, it's getting there and everything in between that's the fun. The squirt is just the ending.
    PvP is flat out fun. No uber gear to pwn nubs. All are equal. It's all how you play.

    There are issues but what massive mmo does not have those.
    Anet is working to fix the issues and doing a fine job so far (15 days from launch and there is a patch every day)

    For a flat fee and a game that can entertain for years, this is one bad ass game!
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  87. Sep 1, 2012
    8
    Graphics: The game is beautiful. The art design is somewhere between stylized and realistic. The worlds are rich, vibrant and full of colour. Each area seems to feel alive and full of character. If you have the PC to handle it, max out those settings, this is an exceptionally good looking game. 8/10

    Sound: The music is engaging, and really fits the world. It never feels annoying or gets
    Graphics: The game is beautiful. The art design is somewhere between stylized and realistic. The worlds are rich, vibrant and full of colour. Each area seems to feel alive and full of character. If you have the PC to handle it, max out those settings, this is an exceptionally good looking game. 8/10

    Sound: The music is engaging, and really fits the world. It never feels annoying or gets in the way, it just quietly hums along in the background, and adds character to the areas. Spells sound powerful, and swords sound sharp. It works very nicely. 9/10.

    Story: The voice acting is touch and go. Some of the voices are brilliant, making the character feel like it has personality, however most of the time, it is poorly delivered. The personal story is a nice touch, and it does feel like this is my characters story, however I never get a sense of weight on the enemies. Some of the characters make me truly hate them for all the right reasons, others make me hate them because they are bland and annoying, or just poorly fleshed out. I have yet to feel that the world is truly in peril from the dragons, hopefully that will change further in the game, for now though, story is meh. 5/10

    Combat: The combat system is fast and active. It is fun and works well. Each class only has access to 10 skills at any one time, and while this allows for a lot of variety in builds, however as you're only using a few skills at any one time with the remainder being situational, it ends up feeling repetitive, I guess it is meant to fit in with the fast paced nature combat that they were going for, but it falls kind of flat. No skills require you to remain static while casting them, and keeping on the move is important to stay alive. Targeting can be a pain as the game seems to want you to focus on the nearest enemy, even if you have locked on to someone, it will sometimes switch. 7/10.

    Crafting: I love crafting in games, it's one of my favorite things to do. The crafting system in Guild Wars 2 is excellent! You have to gather raw materials such as wood and scraps of cloth, refine them into usable items, like wooden planks and spools of string, then use the refined ingredients to make items. It makes sense, and it's fun. You also get experience from it! I cannot fault the crafting, so 10/10.

    Bugs: During my time with the game, I personally have not experienced any issues, however this is not the case for all. My Girlfriend gets random crashes with no real indication as to why. It appears that the game is not as optimized as it should be, as we both run fairly spec heavy machines, hers being more powerful than mine, which makes even less sense as to why she is having problems and I am not. Nothing that has happened was game breaking though. 8/10.

    Questing: The game really shines here. It feels like you are in control of where you want your adventure to take you, not the game holding your hand. It is fun to just say "Hey, what's over there?" and go. There is always something happening, and something to discover. Exploration is rewarding, and events are placed perfectly. The game guides you through interesting terrain and landmarks, rather than just saying "Go here, do this".

    The events that happen do get repetitive after a while, so it looses marks here, but otherwise it is a brilliant system. 9/10

    Multiplayer: I really hope this is just new game blues but MAN is it hard to group up with your friends. If one of you is in an overflow server, it can be near impossible to join together. That aside, the rest of it is fine. Players come together naturally due to the design of quests. You're rarely playing alone, and it is nice. 7/10 (Only due to the friends issue)

    So, all up, this is a wonderful game. It's beautiful, gives a sense of adventure, and is all around fun. It's really let down by the story and voice acting, though neither of those are necessary for enjoying the game. Overall score: 8/10
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  88. Sep 2, 2012
    10
    A game based completely on having FUN. FUN! Dynamic PvE events, an awesome exploration system, incredible artwork that saturates the game and a great dev/community relationship. Guild Wars 2 is an awesome MMO for those who hate grinding and just want to have fun.
  89. Sep 2, 2012
    0
    -Combat in general is slow and there's even input delay. This is a big issue when this is pretty much what you'd be doing most of the time.

    -Server load issues. Overflow is a big one when trying to party.

    -Bad voice overs and dialogue lines.

    -PvE questing areas, open quests, dungeons, finding vistas and whatnot are just in extreme boring.

    Not my game at least.
  90. Sep 2, 2012
    6
    Dynamic events
    Dynamic events are an in game realization of In Media Res (see Wikipedia). They are events (tied to a local) whose initiation and progression triggers automatically. The player can shape the outcome, but the event will progress whether players participate or not. This helps establishes the context of what you are doing through action rather than cut scenes or quest text.
    Dynamic events
    Dynamic events are an in game realization of In Media Res (see Wikipedia). They are events (tied to a local) whose initiation and progression triggers automatically. The player can shape the outcome, but the event will progress whether players participate or not. This helps establishes the context of what you are doing through action rather than cut scenes or quest text. I say helps because you still get quest text telling you what the objectives are and there is still a progress bar that advances as you complete quest objectives.
    This has some plusses and minuses. On the plus side the world feels more alive and active, there are several possible outcomes for each stage of an event, and at least until the event recycles (anywhere from 10 min to perhaps a couple of weeks for rare triggers), it gives a sense of having impacted the world (although this feeling is pretty dang ephemeral for the events with short re-trigger timers (which understandably is most of them). On the negative, until you acclimate to the system, players used to quest hub mechanics are going to feel a bit lost. You also lose a sense of connection to the characters in the world. Yes they send you a happy e-mail and you can buy karma gear from them, but the mechanic honestly doesn
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  91. ZDB
    Sep 2, 2012
    10
    Despite a few flaws at launch, this game is the new gold standard for MMORPGs. I've been playing MMORPGs since Ultima Online and no game has provided the amount of entertainment that Guild Wars 2 has in the brief time that I've played it. Some games might have done certain elements better; WoW has better dungeons, SWToR had a better story, but those games were seriously lacking outside ofDespite a few flaws at launch, this game is the new gold standard for MMORPGs. I've been playing MMORPGs since Ultima Online and no game has provided the amount of entertainment that Guild Wars 2 has in the brief time that I've played it. Some games might have done certain elements better; WoW has better dungeons, SWToR had a better story, but those games were seriously lacking outside of their strengths. Guild Wars 2 has the total package: fun PvE with epic world bosses, PvP that is well balanced and addicting, and a story that draws you in and immerses you in the lore of the world. Oh and did I mention it looks fantastic? Expand
  92. Sep 2, 2012
    10
    The game is amazing. One of my biggest concern with most games is combat. I've played ToR, Aion, and Rift. One of the things i hated about most of those games was the combat. especially ToR. Some abilities would have the animation take priority over the effect, so you would basically use and "instant cast" stun but it's animation would take 2 seconds! To some this isn't really a big dealThe game is amazing. One of my biggest concern with most games is combat. I've played ToR, Aion, and Rift. One of the things i hated about most of those games was the combat. especially ToR. Some abilities would have the animation take priority over the effect, so you would basically use and "instant cast" stun but it's animation would take 2 seconds! To some this isn't really a big deal but to me it's pretty game breaking especially in PvP. One of the major reasons I kept going back to WoW was because of the combat, it just flows way better than any of those games. Guild Wars 2 combat isn't as great in terms of flow but the way its structured is really good. You run around with 2 weapon sets (1 for elementalists but you get 4 elements to swap through instead) and you swap them around during combat. You can really customize your play style by having a burst combination in set and a tanky combo in the other or w/e you like. The pvp in this game is also amazing. The sPvP is really putting an emphasis on skill rather than gear as everyone has equivalent gear. World vs. World vs. World pvp is HUUUUUUUUUUUGE think of like 4 or 5 Tol' Borads put together. Although you can only zone into one of the four areas it is still pretty big area. Combat and more specifically PvP are an important part for me playing an MMO and this game has great combat and great PvP. If you're like me and enjoy these aspects of the game I really do recommend this game. I mean even Arena Net are hosting their own tournaments for this game and have high hopes of it becoming an eSport. Expand
  93. Sep 2, 2012
    10
    First MMORPG I've truly enjoyed since oldschool Star Wars Galaxies. Tyria is utterly gorgeous, and yet it's not the kind of resource hog you find in games like Age of Conan - the setpieces are absolute art, and everything is very efficiently rendered. The gameplay itself is a breath of fresh air. Everything feels fluid and natural - for once I can explore areas at my leisure, go follow myFirst MMORPG I've truly enjoyed since oldschool Star Wars Galaxies. Tyria is utterly gorgeous, and yet it's not the kind of resource hog you find in games like Age of Conan - the setpieces are absolute art, and everything is very efficiently rendered. The gameplay itself is a breath of fresh air. Everything feels fluid and natural - for once I can explore areas at my leisure, go follow my friends around and just enjoy the game world without worrying about quest "chore" lists. I'm just getting into pvp, but so far it seems like it'll be fun and challenging, and not entirely dependant on gear. Another amazing aspect of this game is that it's free to play after purchasing the box. You're probably thinking, "Oh, well that means it'll be full of flashy, obnoxious cash shop buttons and pay-to-win gear." I'm extremely pleased to inform you of the contrary. The in-game gem store is not only subtle and polite, but it is filled with legitimately interesting cosmetic and convenience-providing items that in no-way harm the balance of the game.

    The only downsides I can think of so far are related to the growing pains that any newly-released MMORPG is guaranteed to experience, but even those aren't that bad compared to other launches in my recent memory. Almost every "issue" GW2 is currently facing is related to the extreme burden placed on their network by the million + people enjoying the game. Over the week, secondary game features such as the trade post and mail system have been sporadically unavailable, but it's clear that they are making great progress in getting those services back up. If you're burnt out from the tedium and grind of linear themepark MMOs, take it from me: you should definitely check out Guild Wars 2.
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  94. Dec 6, 2012
    10
    This game just suits me perfectly, being an MMO with a beautiful, hand-crafted world containing enjoyable PvE for smaller groups and the lack of a gear treadmill. SPvP is easy to jump into having all the necessary equipment at one's disposal, and WvWvW always interests me.
  95. Sep 3, 2012
    3
    So when I started the game, I was impressed by the voice acting and the polish of the graphics. I was also impressed with the amount of character classes i could choose between. I was also impressed with the idea of being able to customize my character's story line by choices made before the game began. Once the first 5 hours of game play was completed I was then let down by a tediousSo when I started the game, I was impressed by the voice acting and the polish of the graphics. I was also impressed with the amount of character classes i could choose between. I was also impressed with the idea of being able to customize my character's story line by choices made before the game began. Once the first 5 hours of game play was completed I was then let down by a tedious quest sytem, repetitive random events and ptiful PVP system. Im just going to get this out of the way right away, I come from the old school of everquest, Asheron's call, Ultima online ect... and am really only interested in pvp but i can apreciate a deep story driven PVE system like The Old Republic Online. In the old days you had an active choice to make at the beginning. Do I join a PVP server or a PVE server, This game gives you no option witch worried me right away. As I am going through playing multiple classes and multiple levels feeling real lonely because the quest system does not encourage teaming up, instead if you happen to be in the same area as another player,guess what, you are a team, and once the event is over you all disperse, never exchanging names or talking at all because well, what the point? Ok so I kept on going, deciding to join the pvp system at lvl 20 just so I knew what I was doing with the character before I joined. I expected a dynamic PVP experience. Instead all i got was a chaotic combat system and yet another linear experience. Go here to defend this, Run here to defend that, with no clear and defined rolls to play in the battle.The PVP was just like the rest of the game, Linear and lonely. Overall i cannot give the game the lowest score because it has pretty looking skills and spells with clean graphics that cover up a hollow role playing experience. in short, good graphics, linear and repetitive PVE experience, and pathetic and totaly seperate from the game PVP sytem. Not exactly what i was expecting, but when its free to play, how good can it be? as a side note, what the hell happened to open world PVP servers where anything goes? I miss those days. Expand
  96. Sep 3, 2012
    10
    I think we already know a lot about GW2 so I'm only going to focus on somethings that might be confusing for people. [--A--] Game launches are unusually the peak performance you expect for a game (Take this into account for many negative reviews). [--B--] The combat system is neither stale nor overly hard. You can't expect to play this like other MMOs (I know some have said it's overlyI think we already know a lot about GW2 so I'm only going to focus on somethings that might be confusing for people. [--A--] Game launches are unusually the peak performance you expect for a game (Take this into account for many negative reviews). [--B--] The combat system is neither stale nor overly hard. You can't expect to play this like other MMOs (I know some have said it's overly complicated, and others have said it's a re-hash of other games, but in all honesty I have not seen this kind of flexibility in other MMOs. You can kite and hide and sliver your opponent down. Or you can play smart and blind your opponent, interrupt major attacks and not even move. I've done it both ways. People just aren't giving this game a unique opportunity like they should.) [--C--] ANet is awesome. Somehow I think too many people have left out the love and care that this company has for their game. At one point during the launch week, they shut down their store. Now before you consider this a flaw, think about it this way: They said it was to stop current customers from experiencing lag. This store is also their (so to speak) business model. They don't have a subscription, they try to make money off the initial purchase but also from their in-game store. And they shut it down. For customers to experience less lag from the few customers who were buying too much from them. And the content isn't hard for them to add. In one Beta Weekend Event they created something solely for that weekend that took up many players the whole weekend and it only took ANet 3 hours to install it. From "idea" to "working game copy". It just can't be stressed that ANet wants you to play a game and enjoy the art that they've worked very hard on. I find it hard to critique them when what they aimed to do.... they did very well. Expand
  97. Sep 4, 2012
    5
    The low level zones are polished the higher level zones are buggy at best. Some of the dynamic events don't work at all. The Dungeons on story mode Leave a lot to be desired unless you like to corpse-run your dungeons. AC is ludicrous. Our guild ran CM on explorable last night way over leveled and side-kicked to level, and we only managed to get 2 bosses downed. At the staggering cost ofThe low level zones are polished the higher level zones are buggy at best. Some of the dynamic events don't work at all. The Dungeons on story mode Leave a lot to be desired unless you like to corpse-run your dungeons. AC is ludicrous. Our guild ran CM on explorable last night way over leveled and side-kicked to level, and we only managed to get 2 bosses downed. At the staggering cost of about 30-50 silver makes them not worth your time at the moment. And not fun at all! For 5 tokens a boss towards gear that is under level. Arenanet what are you thinking here? I realize there are pressing issues Ie. trading post and hacking. You better rethink balance in this game fairly soon. Especially for those of us that want to pve as well as wvw. Overall the potential for a fantastic game remains high. I am skeptical that it will be addressed in a timely manner though. Apparently Arenanet does not want much feedback either. No forums. Posting daily updates to the wiki.? No in game option for feedback.
    Now crafting: What a joke! (not a funny joke) This is one of the worst crafting systems I have seen in an mmo. It's so convoluted. I typically enjoy crafting too. So between the lack of balance for pve a poor crafting system and Arenanets total lack of Input/feedback the best I can do is a 5, and I think thats optimistic at the moment. I'm also tired of seeing you fanboys fawning over clearly broken un-balanced systems. Have you kids made it out of the starter zones yet?
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  98. Sep 4, 2012
    0
    Do not buy this game if you are looking for a deep MMO to play long term, that certainly is not what this game is. This game is a decent game for about a month of PvE play. The dynamic events are not dynamic at all, there is absolutely no end game content at all. You can get all the best gear in about a day or two of level 80 play, and after that there is nothing more the strive for. ThereDo not buy this game if you are looking for a deep MMO to play long term, that certainly is not what this game is. This game is a decent game for about a month of PvE play. The dynamic events are not dynamic at all, there is absolutely no end game content at all. You can get all the best gear in about a day or two of level 80 play, and after that there is nothing more the strive for. There is no carrot and nothing to progress. The game play is shallow at best. In PvP all your abilities feel like they are lagged, however this is by design as Arenanet wants you to be able to Dodge roll away from attacks so they put a delay on nearly every ability, which ends up making the combat feel slow and laggy. If you are looking for a quality long term MMO, then definitely stick with World of Warcraft, your money is far better spent there. Expand
  99. Sep 4, 2012
    10
    I have to say, it's been a very long time since I've found so much enjoyment in a game. A long time since I got so much for my money. A long time since I can say I've truly enjoyed almost every aspect of a game. And that game is GW2. The game does have its flaws, but they're nothing major.

    The combat is a little less 'actiony' than TERA but I welcome the change as I felt TERA was a
    I have to say, it's been a very long time since I've found so much enjoyment in a game. A long time since I got so much for my money. A long time since I can say I've truly enjoyed almost every aspect of a game. And that game is GW2. The game does have its flaws, but they're nothing major.

    The combat is a little less 'actiony' than TERA but I welcome the change as I felt TERA was a little too 'all over the place' and chaotic. GW2 finds a nice balance between TERAs combat and WoWs combat. All classes heal themselves, can survive if you play them well and can be good at dealing damage. I have yet to see a situation where I went 'damn, I need an _____'. If I die, it's cause I failed to dodge, stood in AoE or ignored my heal.

    Questing is a combination of Dynamic Events (events which happen in the world around you and often tell the story of a zone (centaur attacks, portals to the netherworld, ongoing struggle against dragon minions etc)) and Renown Hearts ('standard quests' marked by large hearts where you have several ways to help out locals, Renown Hearts generally tell the story of the people who live in their zone/their daily lives). Together, these make the game unique and interesting. I also have to say that it really rewards exploration and getting lost in the world.

    Each race feels truly unique (and in 4/5 cases, unique to the genre itself) and classes all feel different (I love how a Warrior uses a Longbow differently than a Ranger). Some people are complaining that your first 5 skills are determined by your weapon, but I rather enjoy the concept of having a certain fighting style with a weapon versus it simply being a stat stick. I do however wish there were slightly more options within a weapon, just incase I didn;t like 1 out of 5 greatsword skills or wanted to change things up.

    Perhaps the biggest current complaint is the supposed 'lack of endgame' but that's, in truth, almost a non-issue. If you take your time enjoying the game as you go, taking time to explore and craft and perhaps even jump into some World vs World vs World or structured PvP, you won't have to worry about any sort of grind and the game will feel plenty full. Pair that with 12 dungeons JUST for level 80 and a total of 32 dungeons in the game AS WELL AS continuing support from ANet in the way of added Dynamic Events and possibly even more dungeons or regions ASIDE from planned Expansions, and the game has a ton of stuff to do now, with more on the way.
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  100. Sep 6, 2012
    1
    And by the way, there is an end to the storyline in guild wars2, a mmorpg. It's like Arthas is the last boss in UBRS or something, thanks for playing now go pvp xD. seriously ?

    welcome to the MMOPG genre, role it out yourself kid.
Metascore
90

Universal acclaim - based on 69 Critics

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. PC Master (Greece)
    Feb 6, 2013
    90
    GW2 has made a powerful impact on the MMO scene, confirming years of expectations. Stunning presentation and revolutionary design guarantee a thoroughly enjoyable experience. However, it’s not flawless, nor complete. The beautiful vistas, the massive PvP element, the rich leveling experience- those can offer hours of gameplay, but the endgame is desperately seeking for enrichment. [November 2012]
  2. Jan 2, 2013
    95
    Guild Wars 2 surpasses the original in every aspect, from its massive and atmospheric world to its addictive and engrossing gameplay.
  3. Nov 28, 2012
    80
    After spending fifty hours with GW2, I have a lot of praise for ArenaNet's work and the way it changes up some of the typical trappings of the MMO. And yet, I find myself thinking less and less about it each day. It's not a declaration against the product, mind you, but simply a fact that this game still is very much an MMO, and your enjoyment will directly relate to how much you enjoy the genre. For many who were hoping for a clean break from MMO design philosophy, Guild Wars 2 will probably come across as a slight disappointment. It pushes the genre slightly forward, however, and could lead to even further development in the future.