- Summary: Guild Wars 2 draws from the game mechanics that made the original Guild Wars one of the most popular online games and adds a fully persistent world. Like its predecessors, Guild Wars 2 does not have a subscription fee. Guild Wars Eye of the North provide a Hall of Monuments where players'Guild Wars 2 draws from the game mechanics that made the original Guild Wars one of the most popular online games and adds a fully persistent world. Like its predecessors, Guild Wars 2 does not have a subscription fee. Guild Wars Eye of the North provide a Hall of Monuments where players' accomplishments are memorialized and eventually inherited by their Guild Wars 2 characters, unlocking exclusive items and bonuses in Guild Wars 2. [NCsoft]… Expand
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Guild Wars 2 - Skyhammer Trailer
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Sep 28, 2012So, is Guild Wars 2 the MMO messiah everyone is waiting for? Maybe not. What it is, though, is the first MMO in years that really does the "massively multiplayer" part justice. This is a gigantic, sprawling world for explorers, with countless wonderful stories and characters, all backed by a gameplay concept that treats all players as equals. And that's just the basis of what Guild Wars 2 is.
Sep 26, 2012If you value a ton of top-quality content for a not a lot of money, then Guild Wars 2 is the game to play. It's approachable, addictive, and immersive and above all refines MMO's in every conceivable way. While the gameplay and graphical glitches are disappointing, they aren't big enough to negate the impact of this wholly amazing online role-playing game that will keep you occupied for months on end. If anything, World of Warcraft can safely retire and instead pass the torch over Guild Wars 2.
Sep 14, 2012For me this is the best and most important online role-playing game since Mythic's Dark Age of Camelot. ArenaNet managed to eradicate the grind-treadmill with simple but very effective attention to detail. This excursion into the fantasy theme park named Tyria, where on every corner there's a new ride to experience in form of the many things you can discover, is well worth its entry fee.
Aug 28, 2012If you like themepark based MMOs, there really is no better game out right now than GW2. The level of detail and polish just in the NPCIf you like themepark based MMOs, there really is no better game out right now than GW2. The level of detail and polish just in the NPC chatter alone really helps shape the lore and world. Combat is extremely fluid with weapon swapping, dodging and combo fields this game is one of the more visceral MMOs out there. If you like to explore, this is the game for you, if you like to only Raid, you may find it lacking.… Expand
Sep 25, 2012Finally a game that combines the best features of the good mmo's while adding new mechanics and ways to play the game. It will be a long timeFinally a game that combines the best features of the good mmo's while adding new mechanics and ways to play the game. It will be a long time I think before a better game than GW2 will be made.… Expand
Aug 28, 2012This game is fantastic, a milestone. Not only the overall level of quality and detail is above almost any other MMO in the market, but it alsoThis game is fantastic, a milestone. Not only the overall level of quality and detail is above almost any other MMO in the market, but it also innovates the genre in many ways.
No more single task, static questing, but a living world where events are not waiting for you to click on an NPC to happen: you explore, you see things happening, you join them and your actions have consequences.
No more gear grind: both in PvE and PvP, you won't need to farm gear for ages just to be able to join the action. At max level everybody is on the same gear level, the outcomes of the challenge is determined by your skill, finally.
No more being pigeon holed within one single class role. Every class can finally be ranged and melee, healing or dpsing. Shift your weapons, manage your countless skills, dodge and parry the incoming attacks. This is finally an engaging combat!
No more waiting for a healer or a tank to show up: you want to do that dungeon with 5 warriors or 5 necromancers? You can, it works.
No more subscription fees: you by the game and you play it as much as you want, at your pace. Content will be periodically added, and it will be free. You just have to buy the official expansion when they will come out.
This game is different in mechanics, is gigantic in scope, is beautiful and intriguing. Do yourself a favour and don't miss it. It's not "marketing" or advertisement. It's how the game is, as a matter of fact.
(Final note: I read some of the few "0" rated reviews here and I am appalled by the false information they spread. One thing is expressing opinions, one thing is spreading clear lies. Only 5 skills? False. I cannot play with my friends? False. Give the game a try, you'll see by yourself what's true and what's false...… Expand
Oct 1, 2012A terrific blend of social questing, incredibly flexible game mechanics that engage rather than bore, and a deep, beautiful, and magical worldA terrific blend of social questing, incredibly flexible game mechanics that engage rather than bore, and a deep, beautiful, and magical world to explore is something we've seen from many games in years past. But take that and apply it to an MMO...and do it incredible well...that is truly a remarkable accomplishment. It's fun, It's huge, and it's abounding with far too much content for a single human being to comprehend. The grind is there, but is masked by the ingenious social events and fun and varied quests that you accomplish. It's the art style that is truly wonderful, ranging from massive snow topped peaks to the depths of Tyria and everywhere in between. Jeremy Soule's score is, yet again, magic. I love it, and I hate MMO's. Consider me a believer; ArenaNet has produced a remarkable package, and if you pass for any reason you'll be missing out on an incredible adventure.… Expand
Apr 14, 2013A few weeks into Guild Wars 2's launch, I wrote a review and gave the game 9 stars for it's leveling experience. A few months later and IA few weeks into Guild Wars 2's launch, I wrote a review and gave the game 9 stars for it's leveling experience. A few months later and I haven't touched the game in weeks. Once you hit max level, complete the entire world, run every instance, jump every puzzle, score big trading deals and attempt to make a legendary, you will have no urge to play the game. Zero. Yet, I have put 400 hours into the game and loved every second of it. Enjoy the time you have with it, it doesn't last forever.… Expand
Sep 30, 2012Well I've been playing Guild Wars 2 since release,
It just wasn't the game they made it out to be, and it quickly loses it's magic after aWell I've been playing Guild Wars 2 since release,
It just wasn't the game they made it out to be, and it quickly loses it's magic after a month. First it's just another game that has no real social value. Can't say i didn't love the challenge of the puzzles and the events, it's just the game hasn't captured my attention like it should have I don't feel anything when playing it anymore. It's just another of those games run to this spot and do this, run to the next spot and do it over again. Then after hit 80 should I expect to do grinds for gear or what is there for me to do other then go and gather all the map locations and point of interests that I haven't found yet? Just another leveling game that slows down to a crawl once you hit 80 with no hope other then doing PvP if you're a person that likes that sort of thing.… Expand
Dec 1, 2017The game has a lot of potential, but ANet doesn't care about the players, they are more interested in their money instead.
The game evolvedThe game has a lot of potential, but ANet doesn't care about the players, they are more interested in their money instead.
The game evolved since launch, that's true, but at quite a slow pace.
The expansion stories were a lot shorter than the main one and a lot more convoluted.
The new classes that were added with the expansions are a bit of a fresh air, but ANet doesn't know how to make them fit in the different aspects of the game (PVP, PVE, Raids).
Spellbreaker from the last expansion doens't have a place in Raids, as an example. Scourge was so nerfed that it lost it's place in any raid for more than 3 months.
ANet doesn't seem to test what they do and then it takes 2+ months for them to fix it.
Classes are absurdly unbalanced in PVP, you can take an overpowered one and simply cheese you way to the top tiers.
End game content (I include making new Legendary items, high level Fractals and Raid Wings in this category) are slow, very slow to come out. We had to wait 6 months for a new raid wing (had 4 before that), and ONE YEAR for 01 new fractal level. That is RIDICULOUS.
The new legendary items are lackluster. As an example the new rifle and shield are simply garbage when compared to the previous ones. The medium legendary armor look absurdly crap, when compared with it's heavy and light counterparts.
Now they decided and go heavy with the lootbox system. It was ALREADY present in the game, with Black Lion Chests, but now they decided to introduce Random Mounts for a price. When they are not random, which are 2 atm, they are extremely overpriced.
Oh, and I forgot to mention that they slyly changed most of their servers to Amazon ones, giving most of their player base worse pings, while a minority ended up getting better pings, and they don't even acknowledge that.
So yeah, that's it I guess. A game with potential, but huddled together with a greedy, lazy management.… Expand