- Summary: Guild Wars 2 draws from the game mechanics that made the original Guild Wars one of the most popular online games and adds a fully persistent world. Like its predecessors, Guild Wars 2 does not have a subscription fee. Guild Wars Eye of the North provide a Hall of Monuments where players' accomplishments are memorialized and eventually inherited by their Guild Wars 2 characters, unlocking exclusive items and bonuses in Guild Wars 2. [NCsoft]… Expand
Sep 28, 2012So, is Guild Wars 2 the MMO messiah everyone is waiting for? Maybe not. What it is, though, is the first MMO in years that really does the "massively multiplayer" part justice. This is a gigantic, sprawling world for explorers, with countless wonderful stories and characters, all backed by a gameplay concept that treats all players as equals. And that's just the basis of what Guild Wars 2 is.
Sep 26, 2012If you value a ton of top-quality content for a not a lot of money, then Guild Wars 2 is the game to play. It's approachable, addictive, and immersive and above all refines MMO's in every conceivable way. While the gameplay and graphical glitches are disappointing, they aren't big enough to negate the impact of this wholly amazing online role-playing game that will keep you occupied for months on end. If anything, World of Warcraft can safely retire and instead pass the torch over Guild Wars 2.
Sep 14, 2012For me this is the best and most important online role-playing game since Mythic's Dark Age of Camelot. ArenaNet managed to eradicate the grind-treadmill with simple but very effective attention to detail. This excursion into the fantasy theme park named Tyria, where on every corner there's a new ride to experience in form of the many things you can discover, is well worth its entry fee.
Aug 28, 2012This game is fantastic, a milestone. Not only the overall level of quality and detail is above almost any other MMO in the market, but it also innovates the genre in many ways.
No more single task, static questing, but a living world where events are not waiting for you to click on an NPC to happen: you explore, you see things happening, you join them and your actions have consequences.
No more gear grind: both in PvE and PvP, you won't need to farm gear for ages just to be able to join the action. At max level everybody is on the same gear level, the outcomes of the challenge is determined by your skill, finally.
No more being pigeon holed within one single class role. Every class can finally be ranged and melee, healing or dpsing. Shift your weapons, manage your countless skills, dodge and parry the incoming attacks. This is finally an engaging combat!
No more waiting for a healer or a tank to show up: you want to do that dungeon with 5 warriors or 5 necromancers? You can, it works.
No more subscription fees: you by the game and you play it as much as you want, at your pace. Content will be periodically added, and it will be free. You just have to buy the official expansion when they will come out.
This game is different in mechanics, is gigantic in scope, is beautiful and intriguing. Do yourself a favour and don't miss it. It's not "marketing" or advertisement. It's how the game is, as a matter of fact.
(Final note: I read some of the few "0" rated reviews here and I am appalled by the false information they spread. One thing is expressing opinions, one thing is spreading clear lies. Only 5 skills? False. I cannot play with my friends? False. Give the game a try, you'll see by yourself what's true and what's false...… Expand
Aug 29, 2012I don't understand the nitpicking from the reviews previously posted. This game is phenomenal. First off: this game looks amazing. Not amazing because it looks incredibly realistic, but because of the art style that the developers chose to pursue. I'm not entirely sure what some of these other authors were looking for in terms of graphics but quite honestly, either they're playing a different game or are playing on a very outdated rig. From distance, structures and landscapes look like concept art. The idea is amazing. When's the last time you played an MMO with the graphics of Crysis? I'm not trying to say that Guild Wars 2 is a leader in the category, but it certainly does NOT fall short.
As far as connectivity issues goes, I played all throughout the three day head start on a mediocre internet connection and had very few problems. Even such, this was the smoothest launch that I've been apart of (Cataclysm, Diablo 3, Tera, Rift). Giving this game a 1 rating because the pre-launch head start was a little rocky? That's a bit critical. You're not even paying a monthly fee to play the game and you're still complaining. I absolutely hate the idea of rating a game based off of other reviews, but unfortunately I feel the need to counter out the unneeded negative reviews given by authors who obviously have other problems with the game. I would otherwise give the game a 9.… Expand
Aug 30, 2012GW2 will win GOTY 2012. Basically aside from the launch issues... when it works it's fun as hell! Very addicting gameplay. Anything you do in the game is interesting and engaging. ANet will constantly be improving the game so it's just going to get better and better! Worth every penny and I am already thinking about what new content and expansions will come out in the future. Goodbye real life. Hello GW2!… Expand
Feb 23, 2014This game is as a welcomed change from all the other MMORPGs on the market. It's not like LOTRO where you have to pay for any kind of additional content (you can buy cosmetics as stuff like that, but that won't give you an advantage over other players). It will completely change your view on all MMORPGS and they bring out new content every two weeks which is amazing since you don't pay a monthly subscription.
Overall it's a great game where you get an unbelievable amount of content for your money.… Expand
Aug 30, 2012This has been my return to PC gaming after about a 2 year hiatus. I came in with mixed expectations because people were hyping it up pretty bad. I would have to say that the hype was deserved on most accounts. This game is different from most other MMOs. I find myself just running around from place to place killing with no real agenda, which is great. Dynamic events are fun, but they are a little bit overcrowded due to the high concentration of players at my level due to the recent launch. There are a few glitches currently being worked on by Arena Net, which is to be expected. The only reason it does not get a 10 is due to the trading post being down for launch.… Expand
Nov 2, 2012I'm an avid fan of MMORPG and this game fall short of my expectations and many others by the looks of it. Yet I still recommend fans of this genre pick up this game as unlike most, it's none subscription based and will be a game I will come back to every now and again for years to come.
The games PvP, from what I've seen is pretty unbalanced but it's not a game breaker. The PvE is very different to any other MMORPG I've played. Each instance has a limit of 5 players which I found slightly disappointing yet they are very challenging and requires a lot more cooperation than any other multi player PvE experience, like World Of Warcraft for instance. What I found very interesting is the fact ArenaNet based the game on giving the player a choice of how to level. For example, one could level to 80 with just World PvP (A new feature which involves a server VS server VS server system. Which takes place in a huge battleground). Or Structured PvP (A smaller PVP environment). Or even just questing. The game hasn't got a compelling storyline but this can easily be avoided.
The game play varies greatly from profession to profession, depending on what type of profession you're playing. The thief and most melee classes consist of more button mashing then skillful play with ranged classes mostly bound to a powerful rotation.
Personally I recommend picking this up even if you don't plan on playing for a considerable amount of time. The soul fact that this game isn't a subscription is a must buy for me.… Expand
Jul 30, 2014I have probably wasted WAAAAAAAAAY TOO MUCH TIME (and i mean waaaaaaaay!!!) into this game but i've been ignorant enough to ignore many of the glaring issues for sooo long (as have maaaany others)
what SUXX! about gw2
dungeons are terrible! - barely any challenge - most boss fights can be abused (e.g. standing max range and autohitting so the boss will NEVER hit you)
Apex predator builds/classes - PVE in this game is legitly ONLY for warriors as they can do everything the best - speedrunners go with 5 warriors with copycat builds. Conditions (one of the damage mechanics) are worthless in PVE becuase there is a very small max cap of condis a boss can have on him at any point in time which makes more than 1 condi class instantly worthless (besides conditions being generally inferior to warrior damage) (did i mention this game has open world mass events with 50+ players humping 1 boss? yea pretty much 10 useless condi players who just stand there afk)
SOLO STORY MMO CONTENT CREATION - seriously Arenanet is not adding any MMO content (like more group instances or anything multiplayer really..) but is actually adding SINGLEPLAYER STORY CONTENT?? WAT? it's a MMO?
MASSIVE BUGS THAT STILL EXIST AFTER 2 YEARS!!!!! In explicit there is a bug that will cause you to get stuck in place unless you use an emote - this happens randomly when removing conditions or using a "stunbreaker" (this happens in pvp and bossfights)
ANOTHER MASSIVE BUG THAT IS STILL HERE 2 YEARS AFTER RELEASE! Basically the netcode for gw2 isnt very good and if you use any skill that causes knockback or pushback on your opponent there is a pretty good chance that the visible character model of your opponent will just randomly teleport around to its initial location even though the actual HITBOX of the player has been knocked back - this is ESPECIALLY annoying as it can happen right at the time when you kill somebody causing the opponents "downed " body (which you need to "stomp" to finish him off) to be shown somewhere else than the hitbox making the downed player UNSTOMPABLE!
2 YEARS of nothing but tooltip fixes - literally if you look up the patchnotes for the past 2 years its nothing but "added skillfact in description"
NO ENDGAME (literally nothing no raids NOTHING) - there is actually a "funny" 60 minute video of a guy from death and taxes standing around afk with glowing armor titled "Gw2 endgame" . The horrible thing is that this pretty much sums up gw2 endgame.
the WORST most random skillless pvp map ever created that has to this day not been removed from ranked pvp even though the official forums have insane long threads of people asking to remove this map from ranked (just search Skyhammer on gw2 forum you will understand why..)
WORST pvp balance i have ever seen (and i have seen S4 Restodruids!) Pretty much the entire pvp is knowing what builds/classes you autowin on your build/class. Especially necro vs engineer matchup is so broken that an extremely low tier necro player can still beat top engineer players without ANY effort. Also roamer thieves can perma evade (which actually allows them to be TANKS!) + have the highest mobility in the game + highest burst
overall just the WORST development/balancing team i have ever seen. Honestly i can hardly think of any decision the developers have made in the past 2 years that wasnt extremely dumb.(Let me give an example - they actually had a "PvP community coordinator" (of course a woman) who not only didnt play pvp (she was rank 18 after 1 year - as comparison its possible to get rank 10 after 1 day of playing only pvp) and who claimed on the forums that "the forums dont represent the opinion of pvpers - so basically she wasnt playing pvp and interacting with players nor was she taking anything serious that was said on the official forums so what good was this "PvP community coordinator"? i really dont know but thats the kind of people Arenanet keeps employed for their game.
Overall its really just 2 years of frustration and waiting for fixes/changes that still arent in the game. (Arenanets comment: soon! - apparently soon = 2+++ years )
I would give the game 2 points because the leveling experience was nice... BUT I CANT! THEY FIXED LEVELING! turned it into a horrible horrible grind having to farm every damn trait/skill in the game. This change was made when the game was released in asia (*cough asia grinder*) but the complete amount of its **** was also introduced to NA and EU servers.… Expand