• Publisher: NCSOFT
  • Release Date: Oct 26, 2006
User Score
8.6

Generally favorable reviews- based on 92 Ratings

User score distribution:
  1. Positive: 83 out of 92
  2. Negative: 7 out of 92

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  1. Oct 26, 2010
    0
    This game has single-handedly killed the guild wars franchise. Before this, PvP was balanced, interesting, and a lot of skilled people played it. Now, PvP is just a bunch of PvE noobs spamming 1-2-3 on their keyboard. Unless repeatedly pressing 1-2-3 on your keyboard is a challenge for you, don't buy this game for its PvP. The only thing left to do in this game is grind PvE, but if yourThis game has single-handedly killed the guild wars franchise. Before this, PvP was balanced, interesting, and a lot of skilled people played it. Now, PvP is just a bunch of PvE noobs spamming 1-2-3 on their keyboard. Unless repeatedly pressing 1-2-3 on your keyboard is a challenge for you, don't buy this game for its PvP. The only thing left to do in this game is grind PvE, but if your intellect is so low you actually enjoy that, there are far better alternatives. Expand
Metascore
84

Generally favorable reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. as adventures go Nightfall feels much more open than previous Guild Wars modules. While many of the quests had been tied to tightly linear the maps, the missions of Nightfall are far more open-ended.
  2. The new Dervish and Paragon professions add a lot of flavor to both role playing and PvP. Yet, the game's story takes a long while to pick up, and some design issues from previous games still exist.
  3. 90
    Story aside, the campaign shines. The pacing's on par with Factions in terms of how quickly you gain levels (not that those matter much in Guild Wars anyway), and the game's 20 missions present lots of replay incentive thanks to a tiered reward system.