Generally favorable reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 11 out of 15
  2. Negative: 0 out of 15
Buy On
  1. 85
    Everyone got it right where it counts, though, and the third entry into the Guitar Hero franchise is just as fun as ever.
  2. 90
    Kudos to Aspyr for making a great port of the game and keeping all of the important aspects of the Guitar Hero III experience intact, including the online play, which is as simple as jumping into the online menu and challenging other guitar heroes. Still, if you can buy the console versions of the game, you're better off doing that.
  3. 90
    Damn, is this one fine game. If you've ever dreamed of shredding blistering licks in front of an adoring audience, you need to pick up Guitar Hero III.
  4. 80
    A solid port of a fairly awesome game. If not for the high system demands and random slowdowns, it might actually compete with the 360 and Wii for the best version available.
  5. Even with its faults, Guitar Hero III is still a wildly addictive music game that works just as well, if not better, on the PC.
  6. PC PowerPlay
    Prefer a beastly PC over a console? It’s about time you played some Guitar Hero. Fun for kids and adults, great alone or with friends, and perfect for pretending you’re awesome at something you may well suck at in real life. [Mar 2008, p.57]
  7. With Guitar Hero 3 from Activision you can feel like a real rockstar - without the need for guitar lessons or changing your hairstyle.
  8. PC Gamer UK
    Why on Earth would you learn to play real guitar when you can play this? [Jan 2008, p.72]
  9. PC Format
    If you can haul a high spec rig into the living room, then go for it. Otherwise, this may not inspire that vital spirit of rocking out. [Feb 2008, p.104]
  10. The PC version is a nice attempt that finally gives PC gamers the chance to experience one of the best game franchises to start up in the past few years. However, the laggy performance and slowdown makes the PC version pale in comparison to its console brethren.
  11. Guitar Hero is welcome on the PC, and will certainly delight those who were jealous of their rockstar console friends – or at least those who are able to run the game without issues.
User Score

Mixed or average reviews- based on 67 Ratings

User score distribution:
  1. Positive: 9 out of 14
  2. Negative: 3 out of 14
  1. Oct 21, 2010
    my first venture into the world of music games and wasnt sure at $100 for a game but it was worth it. i played the hell out of this game andmy first venture into the world of music games and wasnt sure at $100 for a game but it was worth it. i played the hell out of this game and had alot of fun doing it. the diffuculty setting was abit insane especially for people who are new to this typ of game . it felt like it was for the hardcore fans who played Gh 1 and 2 prior to this game . still i enjoyed it and it has a great track list of some great rock songs not by some crappy cover bands like the first 2. Full Review »
  2. Jan 19, 2016
    Truly an amazing game, even now. The graphics are amazing for its time, and the gameplay is very enjoyable. It gives true challenge to theTruly an amazing game, even now. The graphics are amazing for its time, and the gameplay is very enjoyable. It gives true challenge to the Guitar Hero franchise, which made it stand out from Rock Band. This is the definitive version, with enhanced graphics, sharp sounds, and custom song entry. The online doesn't work though. That is expectable, however. The game is old. Oh, and to help some people, Press orange,blue,orange,yellow in "enter cheat". It will say hyperspeed, but it's easy mode.
    Full Review »
  3. Nov 7, 2015
    this game was really fun until i realized that it was not.
     Guitar Hero III: Legends of Rock is a music rhythm game, the third main
    this game was really fun until i realized that it was not.
     Guitar Hero III: Legends of Rock is a music rhythm game, the third main installment in the Guitar Hero series, and the fourth title overall. The game was published by Activision and distributed by RedOctane. It is the first game in the series to be developed by Neversoft after Activision's acquisition of RedOctane and MTV Games' purchase of Harmonix, the previous development studio for the series. The game was released worldwide for the PlayStation 2, PlayStation 3, Wii and Xbox 360 in October 2007, with Budcat Creations assisting Neversoft on developing the PlayStation 2 port and Vicarious Visions solely developing on the Wii port respectively. Aspyr Media published the Microsoft Windows and Mac OS X versions of the game, releasing them later in 2007.
    Guitar Hero III: Legends of Rock retains the basic gameplay from previous games in the Guitar Hero series, where the player uses a guitar-shaped controller to simulate the playing of lead, bass, and rhythm guitar parts in rock songs by playing in time to scrolling notes on-screen. The game, in addition to existing single-player Career modes, includes a new Co-Op Career mode and competitive challenges that pit the player against in-game characters and other players. Guitar Hero III: Legends of Rock is the first game in the series to include an online multiplayer feature, which is enabled in the PlayStation 3, Wii and Xbox 360 versions. Initially the game offers over 70 songs, most of which are master tracks. Another aspect in the game was DLC which allowed players to purchase songs, tracks, and characters. One of the most popular DLC packs was the Dr. pack. It included three characters. Dillan The Tatortot, Andrew the certificate ripper, and Julio Caesar. Another popular DLC pack was the song pack called Perales. It included the hit song Dr.Lopez by Perales. The PlayStation 3 and Xbox 360 versions feature the ability to download additional songs. The musicians Tom Morello and Slash make appearances both as guitar battle opponents and playable characters in the game. The PlayStation 3, Xbox 360 and Microsoft Windows versions also include Bret Michaels as a non-playable character.
    Critics were generally favorable towards the game, but reviewers noted a difference in the game's style compared to previous installments, associating it with it being Neversoft's first development attempt with the series. The game is often cited to be too difficult, creating "walls of notes" that are difficult to complete, and led to alterations in note placement for future games in the series. According to Activision, Guitar Hero III: Legends of Rock is the best-selling video game of 2007, both in terms of units sold and revenue earned, and that it is the first single retail video game to exceed one billion dollars in sales. The company also claimed that it is the second-best selling video game title since 1995, following Wii Play, and is one of the best-selling third-party games available for the Wii.
    Activision purchased RedOctane in 2006 for $100 million to achieve "an early leadership position in music-based gaming". In September of that year, MTV acquired Harmonix, the developer of all Guitar Hero games up to that point; this purchase would later lead to the development of the competing music-game series, Rock Band. Without Harmonix's availability, Activision selected Neversoft Entertainment to develop Guitar Hero III: Legends of Rock. Neversoft president Joel Jewett stated his company was asked to develop the game because of a conversation that Jewett had with RedOctane's founders Kai and Charles Huang at the 2006 E3 Convention, in which Jewett mentioned how the first Guitar Hero game helped reduce the stress in the Neversoft offices during their development of Tony Hawk's Project 8. Several months later, Jewett was contacted by the Huangs, asking if Neversoft wanted to work on Guitar Hero III: Legends of Rock. Dusty Welch, head of publishing at RedOctane, recognized Neversoft had a "10-year track record of launching a game every single year and being in the top of the charts" and felt that the development group "brought a better and deeper sense of music sensibilities" to the series. Despite the experience from the previous games, Alan Flores, head of development at Neversoft, commented that the game was "deceptively simple" and that it took much work for their 30-person team to recreate the gameplay for Guitar Hero III. Though they "wanted to take the Guitar Hero experience to the next level" by adding additional instruments in the same manner as Rock Band, they opted to focus on perfecting the guitar gameplay.
    The note tracks, on-stage motions of the band, and stage lighting and effect synchronization were created by the same team of developers who were all musicians and had previous experience in note tracking either from other music video games or from MIDI tracking.
    Full Review »