Generally favorable reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. Jun 25, 2013
    Gunpoint is fun, innovative, simple, engaging and a whole host of adjectives that would take far too much time to write out. So I will say this instead: Play this game because you won’t regret it.
  2. Jun 3, 2013
    Leaping over buildings, smashing through windows, uncovering police corruption, and rewiring security systems is likely to be a lot more worthwhile than whatever else you were planning on doing.
  3. Jul 3, 2013
    It’s great, affordable fun, and a lesson in how far smart design, good writing and respect for players’ intelligence can take a game.
  4. Jun 26, 2013
    At $10, Gunpoint is a proudly lean product, and its clever blend of stealth, puzzles and film noir humor is worth exploring, though you may want to avoid enhancing your real-life spy skills by following Conway's lead. Unless consistently hurling yourself through windows is already a hobby.
  5. Jun 20, 2013
    Gunpoint is a refreshingly welcome addition to the burgeoning stealth genre. It nails player movement, puzzles, and storytelling in games, and completely removes anything that stands in the way of these three.
  6. Jun 18, 2013
    Gunpoint isn't a long game - for $10, it doesn't have to be - but it's a delightfully lean experience. From the mechanics to the artistic direction, any trace of bloat has been done away with (if it was ever there to begin with).
  7. Jun 10, 2013
    Quotation forthcoming.
  8. Jun 3, 2013
    What makes Gunpoint so good, is how it makes the player feel like a genius. Each solution feels like your own. The game hands you a Swiss Army Knife made out of other, smaller Swiss Army knives and lets you loose in the shed, with ALL the wood.
  9. Jun 3, 2013
    Gunpoint is a short, well-crafted title that combines film noir, stealth, and hacking puzzles into a incredibly fun gaming experience. No one mechanic or playstyle takes precedence over the others, but all are equally balanced and fun to play around with.
  10. Oct 7, 2013
    Stealth, puzzles and film noir mix beautifully. The only criticism is that it’s over too soon. [Aug 2013]
  11. Jul 29, 2013
    An ingeniously crafted puzzler with surprising depth to its levels. [Sept 2013, p.77]
  12. Jun 5, 2013
    Gunpoint is short, but it feels like the right length. You can get through the whole game in about three hours. The story is dense and the dialogue choices are varied, offering incentive to replay the game.
User Score

Generally favorable reviews- based on 301 Ratings

User score distribution:
  1. Positive: 90 out of 98
  2. Negative: 4 out of 98
  1. Jun 3, 2013
    I am really enjoying this game, alot more so than any other new release in recent memory. Mixing stealth and puzzle together so seamlessly was a brilliant move. The crosslink has to be one of the most amusing game gadgets I've used since the portal gun. Full Review »
  2. Jun 3, 2013
    This is the kind of game that renews my faith in PC gaming. Innovative gameplay, creative mechanics simple but not cheaply done artstyle, and an overall blast to play. Full Review »
  3. Jun 6, 2013
    This game is a modern classic and I think one that will be remembered. It goes to show you don't need a AAA budget to make something great.

    The only reason I didn't give it top marks is it needs more mod support (i.e. steam workshop)
    Full Review »