User Score

Generally favorable reviews- based on 300 Ratings

User score distribution:
  1. Negative: 15 out of 300

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  1. Jun 3, 2013
    I am really enjoying this game, alot more so than any other new release in recent memory. Mixing stealth and puzzle together so seamlessly was a brilliant move. The crosslink has to be one of the most amusing game gadgets I've used since the portal gun.
  2. Jun 3, 2013
    This is the kind of game that renews my faith in PC gaming. Innovative gameplay, creative mechanics simple but not cheaply done artstyle, and an overall blast to play.
  3. Jun 4, 2013
    A fun, simple yet engaging indie game that reminds me of why I love video games. To address the only non-glowing review here so far: you can skip all dialogue with the nice little "start mission" button before every mission. So if you just want to get to the gameplay, the game has you covered. Personally I find the little introductions to each mission entertaining, and there's even some dialogue options. The music is really nice, really fitting and just pleasant to listen to, and I love the fact that the instrumentation changes when you move in and out of the "wirejacking" mode, the kind of reactive music not seen in as many games as I'd like. The core gameplay mechanics are solid, controls are intuitive and the puzzles are just challenging enough without having to wrack your brains for hours and look up walkthroughs. There is a potential for emergent stuff happening, and the way you can re-wire levels can, with some careful planning (or luck), produce some pretty silly results like guards locking each other into rooms or electrocuting each other. There's a level editor too, so if you want a tougher challenge or whatever takes your fancy then go ahead and make one. It's only a shame it doesn't have Steam Workshop support. What holds it off from a perfect score is being a little on the short side (users on Steam forums report about 3 hours typically) but it's certainly value for money. Expand
  4. Jun 3, 2013
    Absolute bargin. Everything that is good and pure about PC Gaming is present in this game. Charm, whit, innovation and great writing. Finished hte game in one sitting and loved every second of it. One the veil is lifted and you realise the possibilitys of the mechanics, you can do some genuinley hillarious and balls out things.

    More please.
  5. Jun 14, 2013
    It's tricky, it's challenging but it's fun and entertaining as hell.
    This is the fine example that developers don't need big budget to make outstanding games.
  6. Jun 5, 2013
    It's the simple things that entertain. You can throw all of the fancy graphics, writing, multiplayer, ect... but I've been more entertained by a 3 hour play-through of Gunpoint than most big budget games being rolled out these days.

    The premise is simple as a private investigator with some physics altering clothing, you become involved in a murder mystery. Using the tools available
    to you, you complete missions given to you by various sources to solve the murder case.

    Controls are simple and effective very little is needed to navigate besides some timing. The ability to manipulate the environment by wirejacking, the rewiring of electrical switches to do various and devious things, allows for a rich and rewarding experience when planning out your missions and achieving your goals.

    After each mission, the game rates your skill, which adds to the games charm and humor. This is gaming at the "PC Gaming Master Races" finest.
  7. Jun 21, 2013
    Fun and simple but with some very interesting mechanics. The game doesn't take itself too seriously and the story is more of a parody of noir style movies than anything else. At the same time it does have some witty lines(all dialogue is text). The graphics are reminiscent of 2d side scrollers but are still rather high quality. The game is short though and while you can replay each level there aren't any additional rewards for doing so (you will pretty much get every power up before the game is over). Hopefully there is more to come though since this game rocks! Its at a very reasonable price and it really shows that a huge budget doesn't guarantee a great game. Expand
  8. dak
    Jun 3, 2013
    This game has it's own atmosphere and every part of it fits very well with each other. Here is exactly an example, when developer fully commit himself and without reservations. Result is sweet.
  9. Jun 7, 2013
    This is an absolute gem of a game, well thought out, well executed and wonderfully crisp and clean. The mechanics like the crosslink and super jumpy trousers and are easy to use and bring about all sorts of emergent gameplay. Although short it is defiantly worth the £7 price tag, and I would highly recommend the special edition as the soundtrack is beautiful and the dev commentary gives a wonderful insight into the game. Expand
  10. Jun 15, 2013
    This game was a standout I think. Basic, clean, and efficient in design. It is clear cut fun mixed with thinking. The different abilities you can purchase are comical and add various ways to beat the different stages. You could make a guard shoot another guard with a pull of a switch three stories away or maybe kick a door into 3 guards, killing them instantly. The graphic choice adds to the great atmosphere and mood of the game itself. The only complaint would be play time, but as I said before, you can easily re-play Gunpoint and have fun doing so. Quite possibly one of my favorite indie games so far, all condensed into a strategic, stealth, puzzle game; fun for everyone. Expand
  11. Jun 5, 2013
    A perfect example of a fun, fast-paced-but-still-very-stealthy game with innovative mechanics at a HUGE bargain. The art is simplistic but beautiful, and the sounds are all really well done. Can't wait to see what the community pumps out with the level editor.
  12. Jun 6, 2013
    Gunpoint is a highly unique combination of stealth platformer and dime store detective novel with some added film noir for good measure! Graphics are suitably retro pixel art'ish and well done. The sound effects and particularly the music are well done and in the case of the music, really adds to that film nor feel. Tremendously fun, well thought out, and frankly unique gameplay mechanics that allow you to rewire light switches, doors, elevator switches, light sockets, cameras, motion detectors, overhead lights, and more in various ways to help you achiever your mission objectives adding a bit of puzzle platformer to the mix! The developers clearly have a very clever sense of humor and the dialog is a real funny treat to read. The story is with it's cast of characters and locations sucks you in and unfolds and evolves based on what you say and do.

    It is, perhaps a bit short in terms of gameplay the first time you play it through but it does have replay in that there is an included level editor for constructing your own levels that can be shared as simple text files plus in the game proper, there are many different ways to solve levels so it is rewarding to go back and try again.

    This game by any estimation, regardless of how short it is (I'm betting we'll see updates that add additional items, levels, and more to extend it) is fun, clever, funny, addictive, and rewarding to play and is a total bargain at $9.99 from Steam. All of that makes for an A+ easy recommendation for just about anyone! Well done! Easily one of the best indie titles I've seen this year!
  13. Jun 8, 2013
    I have been using Metacritic for years and have never felt I wanted to write a review. But this game deserves it. Gunpoint is the only game in recent years that I've sat and played for hours without wanted to play something else. I don't usually have a great attention span when it comes to games, but this gem of a game has kept me interested.

    I highly recommend it, its fun to play and
    challenging at the same time. This game proves that you don't need fancy 3D graphics to enjoy a good game, I love it, simple as that. Expand
  14. Aug 21, 2013
    Gunpoint, while brief is a very fun take on a stealth game. It's about one hour long but don't let that turn you off because it's got really fun mechanics, gameplay and an interesting story. And for the creative types there's even a level editor.
  15. Jan 1, 2014
    Marvellous, marvellous game with a fun story and a great game mechanic. Really interesting use of stealth hacking and puzzles and the level design is superb. Just buy it, you won't regret it.
  16. Jun 23, 2013
    Great game, my only negative about the game is regarding the length. It only lasts 3-4 hours max... so take that into consideration when buying it. The stealth/puzzle aspects of the game are exceptionally done, and there are a number of solutions to each mission depending on how violent/stealthy you choose to be. The story line is engaging at least at first, but it gets a bit too cliche toward the end and runs a bit long... but still not bad. Overall, it's an enjoyable game that ends at exactly the right time, highly recommend if you can grab it on sale. Expand
  17. Sep 18, 2013
    Great game. Very simple but a lot of fun. Bought it due to low price but am very happy with it. It is a simple story about being a spy and finishing a job. There are a few choices that are good or bad but the gameplay is fun. This is a game you can play for a few minutes or hours and still be happy with it.
  18. Jun 8, 2013
    Awesome Game Good job, folks
  19. Jun 7, 2013
    Came for the stealth-puzzle-action game, stayed for the freaking dialogues. So amazing. Game's a bit short and could use some polishing here and there especially for its price, but it's still damn great and clever in many ways!
  20. Jun 3, 2013
    Granted I've barely started but so far it seems absolutely sick. I love how you can rewire the circuits you just feel like such a slick bastard. This is how stealth games are meant to be, not just sneaking around for ages before getting caught then its all over. This game forces you to be stealthy as the enemies fire immediately which is awesome IMO, it means you have to do the game the stealthy way MOST of the time. Sometimes you get lucky. ^_^ Expand
  21. X0R
    Jun 18, 2013
    love indie games like this, very fun, creative, can play for 10-15mins for a quick session, cool options at a reasonable price. Would definitely buy again from this developer.
  22. Sep 17, 2013
    I recently finished one playthrough of this game, and it was was on my best recent gaming experiences. Gunpoint combines simple but innovative 2D stealth mechanics and puzzles into a game where you really feel like a cross of James Bond and Spiderman. The jumping mechanics are fun and fit into the general tongue-in-cheek humor of the pre-mission dialogues, while keeping the game compelling by making failure a very real thing one shot and you're dead. Even something as simple as punching guards is far more fun than it has any right to be. Multiple play styles are supported and rewarded as well, such as super-stealth runs, nonviolent runs, and speedrunning.

    Add in its cheap selling price, and Gunpoint is a joy and steal. Check it out if you have any interest in this kind of game at all you won't regret it.
  23. Aug 4, 2013
    This game is a lot like my ex: short, ugly, smart, and a lot of fun. What makes Gunpoint special is that, unlike any other puzzle platformer I've played, it lets you create your own solutions to problems instead of forcing you to figure out the only correct one. You flick a switch, a guard shoots his buddy in the back, the sound detector picks that up and opens the door for you. Have you done something like that in another game? In Gunplay, you can. But you don't have to. Man, I miss my ex... Expand
  24. Jun 8, 2013
    Really liked the game, been following its development for a while now and the music, humour of the story and especially the unique mechanics make it a great puzzle platformer.
  25. Aug 14, 2013
    The 'Crosslink mode' is what really makes this game so fun. It's a very original idea that I've never really seen before which allows you to rewire the electronics in a building. The possibilities of what you can do in Crosslink mode are almost endless it makes you be able to access rooms you otherwise wouldn't be able to, kill guards easier among many other things.

    This game is let
    down by how short the story missions are and I'm annoyed because I like the game so much but there's very little left for me to do on the game. I hope to see some extra missions released eventually from either the developer, Tom Francis, or from users in the Steam Workshop. Expand
  26. Aug 1, 2013
    Although being an amazing strategy with a lot going for it, it is too short. I had finished the game within a few hours and considering i spent a lot of time on each level to get a perfect score. If they were to make the game considerably longer and maybe add a few new gadgets then this would be one of the best puzzle/strategy games i've ever played. :D
  27. Sep 13, 2014
    As some have pointed out, Gunpoint is a well calibrated stealth game in the sense that it won't force you to wander around the map forever to avoid being spotted or having to kill any guard. The auto-save mechanism, which lets you restore the game state in five different points in the last thirty seconds approximately, helps a lot in alleviating the weight of making mistakes. This results in a more relaxing game-play.
    The plot is catchy and intriguing, and evolves in different ways depending on your decisions. There are several points along the story where you have to take moral choices. The interventions made by different characters, including the main character, make unimportant situations hilarious and important situations transcendental.
    Last but not least: wire-jacking mechanics. They are simple but powerful, and enable you to solve puzzles in many different ways.
    The only cons to this game is its "small scale". It is a little bit short in duration (around 4 hours if you take your time...) and you don't have much freedom to decide which perks you want to improve to add apt the game-play to your own.
  28. Jun 10, 2013
    Very nice puzzle, with great story. I wish the storyline was longer, but that's pretty much the only complaint. Graphics is intentionally simplistic, but really it doesn't need to be anything more.
  29. Jun 10, 2013
    Gunpoint is a very good game, to me at least. I played through the campaign in 2 hours, which is pretty short, and I immediately jumped back in to replay some levels. I can easily see myself playing trough it at least one more time. The story is pretty good, and some of the jokes were genuinely, actually funny. From what I've seen, the level editor is quite limited- (missing some pretty important stuff) and inflexible. Furthermore, there is no steam workshop support, although the dev has confirmed hes working on it. Also, considering its made on game maker, its sure as hell more stable than Hotline Miami- I haven't found a single bug yet, although the steam overlay is misaligned :P

    If you are even remotely interested in stealth games, (I hate all other stealth games besides Dishonored and Mark of the Ninja), I suggest you give this a try, you won't regret it.

    This deserves a 10 as soon as we get some editor support :D
  30. Jun 13, 2013
    One of the few indie games I really enjoyed playing through, my only problem with it is that it doesn't last for very long, but if you want something new and refreshing this is a game I would definitely recommend.

Generally favorable reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. Oct 7, 2013
    Stealth, puzzles and film noir mix beautifully. The only criticism is that it’s over too soon. [Aug 2013]
  2. Aug 8, 2013
    Delightful and clever, but also a bit limited. [Sept 2013, p.74]
  3. Aug 2, 2013
    10 dollars spent on Gunpoint is 10 dollars well spent. [CD-Action 09/2013, p.68]