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6.3

Mixed or average reviews- based on 1238 Ratings

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  1. May 22, 2014
    4
    If you like Pay 2 Win, you'll love this game. Because Hearthstone is about as pay 2 win as you can get without placing a button that says. "Click to win ($4.99)"

    First the positives. Hearthstone is a functional game that has decent flow to it. It has minimal issues with bugs and runs well on older machines. The game does have a rather kitschy feel to it, as well as a sense of
    If you like Pay 2 Win, you'll love this game. Because Hearthstone is about as pay 2 win as you can get without placing a button that says. "Click to win ($4.99)"

    First the positives. Hearthstone is a functional game that has decent flow to it. It has minimal issues with bugs and runs well on older machines. The game does have a rather kitschy feel to it, as well as a sense of self-parody for the WoW mythos. The gameplay is smooth and the interface is easy to navigate.

    Hearthstone falls short in several areas, however. For example, players must either buy boosters or earn them at an extremely slow rate, made slower by the fact that in-game currency is only earned through victories. Players are started out with the same set of basic cards and must grind packs or buy them. There are daily quests, but they usually involve winning matches to gain extra gold. While it is possible to win with the basic set of cards, many of the pack cards far stronger and some are actually game breaking. Which makes a player who pays for packs far more likely to get ahead in the game. Discounting daily quests, booster packs can be obtained with gold for WINNING 30 matches. I emphasize that intentionally, as no gold is gained for a loss, essentially punishing the player who is learning or can't afford to buy cards. Exacerbating this problem is that matchmaking is quite poor, and so called "Casual Matches" are well populated with "noob-stompers" looking for easy gold which slows down the rate which gold and subsequently packs are acquired. Another problem with the game is there is a lack of balance. Priest and Hunter decks have access to cards that swing the game too much, IMO. (Mind Control and Unleash the Hounds being the most infamous.) Other classes also have cards of this type but not nearly as strong or numerous.

    In addition to this is the Arena mode which can be entered for 150 game gold. (Whereas a pack costs 100 gold.) But can be instead accessed with cash, You are given a choice of three random decks and them create a deck from card options given to you. Everything is RNG based. Then you take your deck and play other players must win as many games as you can (up to 9) before losing 3. The mode rewards you with booster packs, gold and dust depending on how well you did. If you did well you will get more, if you did poorly you will get little and possibly not get a pack. Again this feeds into the demand that players win in order to progress.

    There is also a way to craft cards using the aforementioned dust. Although it is not at all efficient, cards can be broken down using dust, but creating one of a certain rank requires the equivalent amount of dust from breaking down 8 cards of the same rank. Like everything in this game it is a slow process, crafted to exasperate the player and make the cash shop more appealing.

    Finally the game deserves criticism for doing little to instruct new players in basic deckbuilding strategies. And has a notably annoying "response" system that many players use to taunt their opponents. It can be disabled, but only for the duration of your current game and must be disabled every single time you play a game. There is also no function for players to trade cards which was omitted simply to push the P2W game system.

    Hearthstone is hardly the worst game out there right now. In fact it could be good, but the P2W model and the frustrations involved with CCG mechanics that are quite faithfully ported over from card games like Magic: the Gathering are front and center without any of the social benefits. A potentially good, game but ruined by the P2W model. Only the most diehard CCG enthusiasts with money to burn will enjoy this game. For everyone else, it's more frustration than actual fun.
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  2. Mar 16, 2014
    0
    Blizzard under Activision has turned from a company that creates stories and experiences into a company that exploits the worst of the human condition by turning their games into virtual casinos. Hearthstone folows the same formula WoW and the Diablo series, by providing flashy, happy graphics and glittering interfaces interfaces (remind you of a Casino?) for the player to do the sameBlizzard under Activision has turned from a company that creates stories and experiences into a company that exploits the worst of the human condition by turning their games into virtual casinos. Hearthstone folows the same formula WoW and the Diablo series, by providing flashy, happy graphics and glittering interfaces interfaces (remind you of a Casino?) for the player to do the same actions over and over in hopes of a payoff (remind you of a Casino?).

    In Diablo it's killing the same monsters in the same acts over and over in hopes of legendary. in WoW it's going to the raid casino every tuesday and in Hearthstone it's play games in order to buy decks to maybe get the right cards. The thing is that it is an empty, soul sucking, life wasting endeavor.... when you get all your best cards, legendaries or raid loot, what is there to do? What is the payoff?

    They just start the hamster wheel again by introducing better cards/loots/legendaries. Love yourself as a human being and avoid anything made by Activision/Blizzard, they are not game makers, they make 21st century slot machines.
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  3. Mar 16, 2014
    0
    Free2Grind for 100s and 100s of hours to build some good decks? Or just Pay2Win from the start? Both actually, this game has something for everybody that likes those things. I am however left disappointed.
  4. Mar 16, 2014
    3
    Critics give it way too much praise. Most (good) decks are composed of about 90-95% of the same cards (excluding class cards, which are the same among the decks of those classes), so every match comes down to "who drew what first". I know most card games use luck as a factor, but skill can usually overcome that. In this game, no such level of complexity exists. Decks are too small, no wayCritics give it way too much praise. Most (good) decks are composed of about 90-95% of the same cards (excluding class cards, which are the same among the decks of those classes), so every match comes down to "who drew what first". I know most card games use luck as a factor, but skill can usually overcome that. In this game, no such level of complexity exists. Decks are too small, no way to counterattack unless you're one of the few classes with Secrets (trap cards), it's a total crapshoot! If you enjoy games of little to no skill in a fun, casual, Warcraft theme, then this is definitely for you.

    Aside from giving the gameplay an absolute 0, the sound effects, music, graphics, and overall theme, however, are very delightful. For the few months that I played, it was definitely fun, until I realized how luck was everything. Still, outside of the gameplay, it's pleasant, but sadly, games without good gameplay get scores such as these, if not worse. If it ever comes to smartphones (and not just the iPad), I'd vote it a 6 or 7 as a Mobile game, but for a PC game, it doesn't deserve the ridiculous praise people are giving it.
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  5. Aug 21, 2014
    5
    Hearthstone is... a troubled title, to say the least. On the first hand, you have a card game that's clearly better than all the rest, and well done. It gives a good first impression. It runs well. It looks well. All of the cards are recognizable from the WoW source material that they are drawn from. The UI is convenient. It doesn't do any stupid crap like having cards sidewaysor upsideHearthstone is... a troubled title, to say the least. On the first hand, you have a card game that's clearly better than all the rest, and well done. It gives a good first impression. It runs well. It looks well. All of the cards are recognizable from the WoW source material that they are drawn from. The UI is convenient. It doesn't do any stupid crap like having cards sidewaysor upside down like certain other games(No idea why they do that, quite stupid for a video game where 2 players are not sharing the same monitor). It even allows you to disenchant unwanted cards to build up a dust supply to eventually craft what you do want, something other games don't have. This is a real game seller. Those other crappy card games just expect you to lottery until you get what you want, to hell with copies or cards you don't want piling up.

    But on the other hand, you have a game that is being treated very poorly by its developer's. Not only is the balance in the game non existent because it focuses on a meta instead(Blizzard openly admits this)... but It's now over run with bots that they still refuse to do anything about. Bots are farming this game day and night now, so don't be surprised when you fight the same exact bot decks again and again. The bots have even infested the forum now, creating a slew of garbage spam threads every single night that persist until they're pushed off the next morning by real posters. Blizzard couldn't care less about these issues. They don't even use their own forum most of the time, opting instead to go to social networking sites such as Twitter or Facebook. That means that instead of caring about the users they have, they care only about drawing more in, which is the overall feel of the game. It's one big cash grab of a product, probably made solely to draw in revenue which they're now no doubt using on Heroes of the Storm instead of using it to improve Hearthstone.

    The competitive play for the game is in shambles because of it's non existent balance. Every player with a class runs the same exact build because, when you run a meta, that's how it works. They all run what is best, to hell with anything else. If you come into this expecting a balanced game... you're going to be gravely disappointed. Half of the cards in this game are garbage no one uses or has any reason to use, while a small fraction are best and auto slotted into every deck. Many players like myself(1k+ posts) have spent all year trying to talk Blizzard into fixing this game, including all problems I've pointed out here, and we've only gotten deaf ears turned to us. As usual with Blizzard games, the months roll by and little to no problems are actually addressed. They take the game down for entire days to apply no patches, or patch with 1 or 2 lines in the patch log that didn't fix anything people were trying to get them to look at for months on end.

    The biggest thing they did for the game this year was add Naxx, which basically just hands out a slew of cards very cheaply to anyone that wants them. Naxx is an all around bust in my opinion. It's too cheap to enter, too easy to beat, then has no reason to even replay it once you got all the cards. The only difficulty even in this "adventure" is Heroic Mode, which makes the bosses impossibly difficult without tailor made decks to beat them. And what's your reward for all the trouble? Nothing. You get nothing for beating every boss on Heroic except a card back no one cares about. It needed a middle ground, instead of having a "too easy" mode that hands out all the cards, and a "too hard" mode that gives you nothing for your trouble. Bust. Just a bust. Replayability would have helped, but there is none for it. After doing all of Naxx, I finally decided to retire. I've waited long enough for Blizzard to do something with this title, anything other than treating it like a lottery machine.

    I should point out the embarrassing Kel Thuzad voice acting. What used to be an evil Lich is now a clown cracking jokes for bored children at a birthday party. That sets the overall tone and disappointing nature of the game perfectly.

    But like all controversial games with nothing but biased fanboy or hater reviews; it's both over rated and under rated. Speaking from an objective point of view, it's not a bad game, it just isn't as great as it easily could have been if Blizzard cared at all about it. I'd like to point out that despite what a lot of ignorant people say, it is not P2W either. You can competitive with cheap decks; it's been proven time and time again. The debate about this has been beaten to death, with threads made nearly every day trying to convince you one way or the other. I've been competitive myself and never put in more than 10$. So I can't really thumbs this up or down; I'm just going to leave it up to you as I retire. In summery Hearthstone is a decent enough card game, but it's easy to be disappointed when you look at all the wasted potential.
    -Drain (Steam)
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  6. Mar 16, 2014
    0
    Let me get this straight. Blizzard now has a luck based card game. They then add a random number generator to this luck based game. Then they add possibly the worst card collecting system in CCG history in which 5 very likely crap cards cost a total of 2 bucks (so each virtual card costs 40 cents ea.) OR you have to grind for AT LEAST 3 hours (Each pack costs 100. 10 gold every 3 wins. 30Let me get this straight. Blizzard now has a luck based card game. They then add a random number generator to this luck based game. Then they add possibly the worst card collecting system in CCG history in which 5 very likely crap cards cost a total of 2 bucks (so each virtual card costs 40 cents ea.) OR you have to grind for AT LEAST 3 hours (Each pack costs 100. 10 gold every 3 wins. 30 wins for one deck. ~60 games assuming you're lucky enough to win half. 60 * about 10 minutes per game = 600 minutes. THAT'S 10 HOURS FOLKS. You've got daily quests which if you're lucky take off about 6 hours from the grind. Then they give people , legendaries meaning the win rate for a grinder drops down to 30%. Then you got the fact that some classes will hands down destroy your deck. They expect you to plan for everything and your mother in 30 cards.
    Bout the only thing going for this game are it's aesthetics. OOoooo shiny colors and explosions Ahhhh *watches as 2 flame strikes, 2 arcane explosions, (insert aoe and/or removal spell(s))*
    In terms of gameplay, there is none. Figuratively. Literally. You draw cards. You play what you can since the number of options in this game is extremely limited. You hope your opponent doesn't have that card. He does. You curse at the computer and a terrible chat system (maybe it was intentional) that doesn't allow any communication between you or your opponent between 6 generic phrases. The end. I understand how card games are supposed to be luck based but the main problem is this game is too luck based and too damn simplified. The main crux being there is absolutely no counter play. None. They picked up counter play and threw it out of a 10 story window. You got what you can do on your turn and then you watch as your opponent does what he does. If that happens to be the complete destruction of your side of the field from a card he just drew from the top of his deck; well too bad (justification from hearthstone fanatics: should've planned for that). Magic allows you to choose what creature you want defending. Yu Gi Oh has trap cards. Even the damn Blizzard World of Warcraft card game had counter play. What's that you say? Secrets? You mean the "trap" cards only 3/9 of the classes have and that there are only 3 of? You can literally google "Mage Traps Hearthstone" and it'll show you the whopping list of 5 possible traps (2 of which are crap that a mage should never have) allowing you to easily sidestep these token cards.
    Which leads me to the next point. Hearthstone has 465 playable cards; about 30 of them are legendaries basically making them unaccesible for anyone but the lucky or the pay-to-win. Furthermore of these cards about 80 are useful. Why? It's the meta. All of the rest are useless. They're situational, inefficient, or just downright bad. One of the fun things typical card games do is allow you to experiment; in Hearthstone if you experiment you lose. That simple. Of course unless you go against someone else who doesn't get the meta.
    But back to the legendary issue. They are the meta breakers simply because they're rare. Rare and downright unbalanced; Now I do have to give Blizzard props, they tried to balance this. Unfortunately the way they tried to balance it is figuratively mentally retarded. They added removal cards. As in if you don't like a card you pick it out and say gtfo. Now I'm all for arbitrary death but seriously...in an already luck base card game. Now as if getting lucky wasn't enough you can get really lucky or more likely unlikely as in that card you finally managed to get out and buffed for the win now gets destroyed cause the other guy top decks a "kill-anything-you-feel-like-card". Well done except that took literally no skill. It also means that the luck based level of the game has now dropped down to the point that a 2 year old with the same cards as a professional player can now beat that player. Good job blizzard. All in all excellent work on the balance and luck issues. I do have to give it a one thought because the graphics are nice and the game is mind-numbingly simplistic. Also at least it wasn't Diablo 3 Blizzard. At least it wasn't.

    Things to make it bearable: In ranked, before a match begins allow people to see what class they're up against and allow them to build a deck. Use a removal card to remove the removal cards from this game completely permanently. Nerf the legends. This isn't league. Set the cards so a random number generator doesn't determine whether you live or die.

    p.s. It's quite sad when the signature game mode (which you have to pay to play) is Arena Mode. When literally your entire deck is composed of RANDOM cards.
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  7. Jun 8, 2014
    0
    Although the game has potential, it is ruined by the repulsive business model. It's pay to win (constructed) or pay to play (arena), otherwise your options are to grind endlessly for ridiculously low gold rewards (3.3 gold for a win), or limit playing and wait for the daily quests. The daily quests provide more gold, but they're only once a day and a 40 gold quest is the most common questAlthough the game has potential, it is ruined by the repulsive business model. It's pay to win (constructed) or pay to play (arena), otherwise your options are to grind endlessly for ridiculously low gold rewards (3.3 gold for a win), or limit playing and wait for the daily quests. The daily quests provide more gold, but they're only once a day and a 40 gold quest is the most common quest by far.

    The arena is the most fun game mode, but it's expensive to play and too random and luck based (depending on the cards you get draft from). Also, you can get ridiculous streaks like playing several times in a row against the same class and taking the second turn. The arena rewards have also been downgraded. It's very possible get crappy cards and dust as rewards even though performing reasonably well in the arena.

    Updated observations:

    - The overall balance is pretty bad and Blizzard does little to improve things. In arena and constructed certain classes are clearly better than others.
    - There are few truly viable strategies for each class.
    - At the beginning it's possible to play for a while with basic, common and rare cards, but eventually you'll hit the wall without epic and legendary cards.
    - Unless you invest real money, it takes forever to get the good legendary cards.
    - The more you play Hearthstone, the more you feel like it's another Blizzard grinding game.
    - It's a card game, but you cannot trade the cards with your friends. Absurd.
    - After a while it becomes obvious that the game lacks depth.
    - It's 2014 and there's no chat. All you have is six lousy premade emotes.
    - Statistics are practically non-existent, although they would be useful in this kind of game.
    - Certain UI bugs persist patch after patch.
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  8. Mar 17, 2014
    4
    The animations and mechanics are extremely satisfying. The voice acting is as good as Blizzard has always delivered, and makes you reminisce about what made WC3 so great. But this game is plain and simple a pay to accelerate to drain the pockets of preteens. Not worth anyones time.
  9. Mar 25, 2014
    0
    Hearthstone is casual at first glance, second glance, third glance, fourth.... You get the idea.

    There is actually very little strategy involved in Hearthstone. You have RNG in Arena, RNG in what cards you draw, and RNG in what the cards do when you play them. I laugh at anyone who uses the word "depth" to describe Hearthstone without the phrase "a lack of" preceding it. An
    Hearthstone is casual at first glance, second glance, third glance, fourth.... You get the idea.

    There is actually very little strategy involved in Hearthstone. You have RNG in Arena, RNG in what cards you draw, and RNG in what the cards do when you play them.

    I laugh at anyone who uses the word "depth" to describe Hearthstone without the phrase "a lack of" preceding it. An absolutely abysmal, shameless cash grab by an Activision owned developer.
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  10. Mar 28, 2014
    2
    Games like this should be regulated like gambling. If a person under the age of 18 is not allowed to gamble, because their judgement is not considered mature yet, why is Blizzard developing a virtual casino for 9-13 year olds? Sure they will ask their parents or just buy prepaid cards to buy decks. Some will get seriously addicted, as they chase the next "rush" of random battles.

    Arena
    Games like this should be regulated like gambling. If a person under the age of 18 is not allowed to gamble, because their judgement is not considered mature yet, why is Blizzard developing a virtual casino for 9-13 year olds? Sure they will ask their parents or just buy prepaid cards to buy decks. Some will get seriously addicted, as they chase the next "rush" of random battles.

    Arena requires you to grind for hours and hours to get a free entry (150 gold to enter, 10 gold per 3 wins, at 50% win rate you need 90 games to get free entry. at 10 minutes per game that's 15 hours of grinding.

    Once you are in the arena, it becomes apparent just how broken it is - the "random" draft lets you stay and fight for long if you have a good deck. But you soon realize that weak decks get eliminated quickly, and you are left fighting players who are either using OP builds, or just have a bunch of OP orange cards in their decks (ex: Ragnaros).

    Introducing PVP is the driver of the pay to win system. Once you see how many people at low ranks have rare and legendary cards in their decks, the feeling of "unfair" will make you buy decks. Once you buy decks, you realize that because they give you cards for all 9 classes, and lots of common cards, you need A WHOLE LOAD of decks to get your favorite class on par with the rest of the players.

    Or you can build one of the rush decks and just overwhelm the enemy. Got frothing berserker? Got void horror? Got buzzard, hyena and unleash the hounds?

    After a while, this game made me sick to my stomach because of how such flashy and seemingly user friendly game exploits the human brain.
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  11. Mar 14, 2014
    3
    This game is touted as a casual way to get into trading card games and in a way they are right. Hearthstone certainly looks pretty enough, given how Blizzard has a fairly deep art talent pool for its games and most mechanics seem to work well, with only a few bugs that I am sure will be worked out soon. The very basic mechanics are covered in a 5 game tutorial that gives a quick "This doesThis game is touted as a casual way to get into trading card games and in a way they are right. Hearthstone certainly looks pretty enough, given how Blizzard has a fairly deep art talent pool for its games and most mechanics seem to work well, with only a few bugs that I am sure will be worked out soon. The very basic mechanics are covered in a 5 game tutorial that gives a quick "This does that" explanation via game play. There are fun animations for summoning and attacks and for other actions on the board that can really be entertaining as well. and there are several kinds of decks you can build and a decent practice mode.

    Unfortunately any entertainment value is destroyed by several factors. All deck types have their own unique Hero ability and set of basic cards, while no one class has any clear advantage on the other 8, each class has gimmicky cards that can make any strategy for attack or defense suddenly impossible to beat or impossible to lose against. While there is no perfect deck type which is a plus, any strategy into building a deck only usually makes a deck good against one or two other types of deck and easily defeated by many others
    New players do get a decent set of basic cards but the card draw system is a complete mess. You gain additional mana crystals each turn that let you summon more powerful creatures and spells but the deck draw system is far to fond of pulling cards you can't use long before you could actually use them, regardless of how many cards have that cost in your deck. Out of the 30 maximum cards in a deck i tested 30 games with 24 cards with a mana cost of 4 or less and 3 cards of 5 mana and 3 above that, of the 30 games played I got the 5+ cards either with the Initial draw, after the mulligan option of discarding some or all of a starting hand for different cards, (which is a nice feature even if it doesn't seem to help alot) or within the first 4 turns. One of those three options occurred during every one of those 30 tests. Often I would get the same cards i discarded with the mulligan back into the starting hand again.
    I would not call this pay to win, pay to catch up with players in the Beta for amount of cards? Yes. It is possible to buy more cards either directly for cash or with gold earned in game. You can also get cards by doing well in the arena mode, which is where you build a deck out of random sets of 3 cards untill you have 30. the better you do in arena the better your reward, be it gold, cards or dust. Dust is a crafting material that you gain for disenchanting spare cards from your latter deck as you can only have 2 of each kind of a card in ladder deck. Dust is used to make any card you want, with some cards costing more than others. While this is a good feature to let players pick certain cards, you gain miniscule amounts of dust for disenchanting most cards. Gold earned in game is also earned at low rates, 10 for the first 3 wins of the day and 40 for completeing a mission. It costs 100 gold for 1 pack at the card shop and 150 gold to try your hand at arena mode without paying the $2.00 real money entry fee. So largely its 2 days of playing for a deck of cards or 3 days for an arena attempt. Its also about 2 dollars for a pack of cards as well, with various bundles for more packs for more money available.
    I cannot recommend spending any money on this game, as they are obviously hoping that you will either spend more money buying packs and attempting the arena enough times that they will make more money off you than they would for a retail game like Diablo or Starcraft. All in all, the gimmicky nature of the decks and the poor randomization for drawing cards from your deck make Hearthstone the fastest way to have a bad time short of a sudden injury. For card game enthusiasts only,
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  12. Mar 18, 2014
    0
    No idea how the critics rated it this high unless they only played for the first hour. The first hour or two is fun, because it's against computers who don't have decks full of 90% rares & legendaries. Once you hit your first few PvP battles, you'll quickly realize that this is just a P2W (Pay To Win) money grab.

    Is it as obscene at the new Dungeon Keeper on Android? No. Do you have
    No idea how the critics rated it this high unless they only played for the first hour. The first hour or two is fun, because it's against computers who don't have decks full of 90% rares & legendaries. Once you hit your first few PvP battles, you'll quickly realize that this is just a P2W (Pay To Win) money grab.

    Is it as obscene at the new Dungeon Keeper on Android? No. Do you have a chance at winning this game without out PAYing your opponents? No.

    TL;DR - Do NOT believe the Blizzard fanboy 10/10 ratings. Avoid this game and play ACTUAL free to play games like DotA 2 / Team Fortress / League of Legends instead.
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  13. Mar 17, 2014
    0
    The game is fun only for first several weeks, after that you will realize how stupid and toxic this game is.

    In constructed, almost everyone is net-decking some kind of low-budget cheesy rush or legendary heavy control because this game has no depth, so you will have to face same decks over and over again if you want to climb up the ladder, also, you get almost nothing upon losing, only
    The game is fun only for first several weeks, after that you will realize how stupid and toxic this game is.

    In constructed, almost everyone is net-decking some kind of low-budget cheesy rush or legendary heavy control because this game has no depth, so you will have to face same decks over and over again if you want to climb up the ladder, also, you get almost nothing upon losing, only some slight exp gain which is required to unlock foil cards/hero portraits.

    The arena is absurdly unbalanced, totally dominated by AoE heavy Mages who have bunch of board clear spells to win, some say it's fun but I found it toxic after playing like a month, not even competitive thanks to RNG hell.

    Please remind that The Blizzard already stated they won't be touching much balancing issue after the release, which means this game is as good as dead.

    If you want to try you luck, just play some online-poker, and never pay a dime into this game.
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  14. Apr 3, 2014
    0
    P2P + P2W. Unenjoyable for F2P
    #01This is a TCG.
    You are ment to spend money in order to get cards. If you are not OK with that idea you will spend time getting wasted in the ranking plays by decks that compose mostly of epics and legendaries. Which will lead to you getting angry, irritated and feeling suffocated. And that will lead you to write a 0/10 review. I got to rank 14. That was
    P2P + P2W. Unenjoyable for F2P
    #01This is a TCG.
    You are ment to spend money in order to get cards. If you are not OK with that idea you will spend time getting wasted in the ranking plays by decks that compose mostly of epics and legendaries. Which will lead to you getting angry, irritated and feeling suffocated. And that will lead you to write a 0/10 review. I got to rank 14. That was at the end of the month. Now at the start of the month i see decks packed with 4~5 legendaries on ranks 20~18...

    #02 But why does the game system match F2P players that don't have any epics and legendaries in their decks against P2W players whose decks are packed with them?!
    Here comes out the awful truth. F2P players are just cannon fodder for the players that pay for the cards.
    I don't have any of those. Had to deal with an enemy that played Ragnaros, then on the next turn Ysera and in the end Grommash...Does that seem to you like something to be enjoyable for me if i don't have any epics on rares myself?

    #03 The only chance for me to get epics and legends is opening packs. Which cost gold. Which you get from daily quests...Sorry. Quest
    ONE FOR EACH DAY...Only 40~60 GOLD a DAY. On average a F2P player will squeeze out 2 packs every 3 days.That clearly hits you in the face about Blizzards intentions.
    #04 Arena. Probably the best instalment of Hearthstone. Watched all TotalBiscuit's arena episodes. Played it once myself. Got a **** draft. Ended 5-3. From what i saw it's 45% that you get a great draft, 45% that you get a great hand and follow up and 10% that you won't make any stupid mistake. It's a great gambleSo addictive. And the 2$ entry fee isn't that high right? Just think about it. If every day hundreds of thousands people play several times 2$...AWESOME
    #05 Why P2P? If you haven't figured it out by now then lol. Because if you really want to compete then you have to pay money, silly!

    I told my friend that I'm gonna give this a 0/10. He told me not do it. Give it something betwen 1~3 but not 0. I seem to enjoy it...His words unfortunately confirmed me in my judgement. I don't enjoy it.
    Secondly a 0/10 is controversial and will lure more people to reading a review like this. This game clearly does not deserve an 88 from critics...Yeah I'm gonna bet on that one. I'm a little afraid of stagnation in Hearthstone. How will this game evolve. Are they considering inserting discard cards? That would ruin the game.
    In the end this game is clearly intended for people who are ready to throw money at it. It will be a great game for those people. Especially arena runs. You will buy cards, construct decks that are most popular in the top circles. Test them out on ranked. Disenchant unwanted cards, make golden ones. The illustrations are beautiful. The mechanics is original. The cards have many combinations to test out. Lot's of fun. great but not a 9/10...Blizzard keeps nerfing some cards. Defias got nerfed. Didn't see any rogues on Fight Night(am at S03e03). Shaman totem doesn't heal the hero anymore...That makes sense...

    .I want to to uninstall it...But maybe I'll just keep with doing dailies. Just to get a kick out of opening "Expert packs". One every second, third day...In the end for me Hearthstone is a game i enjoy watching being played like TotalBiscuit's videos or Fight Night.
    BUT IF YOU ARE A F2P THEN STAY THE HELL AWAY FROM IT!
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  15. Mar 12, 2014
    3
    Negative reviews sum it up, this is basically the warcraft CCG that they released a while back as a flop. Overly simplified gameplay which would be a bonus if they didn't break the golden rule of F2P models

    "NEVER, SELL POWER" Perhaps if they hadn't been so filled with greed and hubris this would have been a real contender with the other F2P titles on the market, but right now it's
    Negative reviews sum it up, this is basically the warcraft CCG that they released a while back as a flop. Overly simplified gameplay which would be a bonus if they didn't break the golden rule of F2P models

    "NEVER, SELL POWER"

    Perhaps if they hadn't been so filled with greed and hubris this would have been a real contender with the other F2P titles on the market, but right now it's not competing and doesn't deserve a good review.
    They can do better.

    Alongside the financial model issues is the heavy reliance on RNG in their card design, a problem which alongside the cost was noted by many of my friends on the actual CCG's release.

    Overall due to the fact there are many documented bugs and flaws, and the fact they've had an active cash shop for months now while still being a "beta" product, I cannot in good conscience give this any higher than a 3, worth some time if you don't take it seriously, but a monumental let down in terms of potential... YgoPro etc won't be quaking in their boots from this "official" release.
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  16. Mar 12, 2014
    0
    So you like PW2 card games?
    Sure go ahead and play this game.
    It's fun at beginning, I mean the only fun party is tutorial. When you get into multiplayer your oppents dish out **** legendaries over your common cards, which is you can't do **** about it.

    0/10 would not play again.
  17. Mar 16, 2014
    0
    This game is rubbish. Pay to win and luck, you dont need anymore. You can turn your brain off and win win win win (paying first of course :D). Dont waste your time here.
  18. Mar 12, 2014
    7
    I usually play Hearthstone while waiting for other things to load or just when I want to play something short. The game is fairly casual there's no real pressure to win other than you can accumulate gold. I find it relaxing to just play without stressing out. One of the negative things is the fact that you can pay to dominate. Buying the $50 card pack will make your decks ridiculouslyI usually play Hearthstone while waiting for other things to load or just when I want to play something short. The game is fairly casual there's no real pressure to win other than you can accumulate gold. I find it relaxing to just play without stressing out. One of the negative things is the fact that you can pay to dominate. Buying the $50 card pack will make your decks ridiculously good. Also, like any card game luck has to do with how well you do which can get annoying or make you laugh hysterically when you get just the right cards to wreck your opponent. All in all worth checking out as it costs you nothing. Expand
  19. Mar 15, 2014
    0
    As of right now it's the best virtual CCG on the market and probably will be for many years to come. Although the fact that it's impossible to trade cards is a big letdown and you can expect to grind for several hours or shell out $100+ to build just a few of the competitive decks you want. It's fun and addicting but it will never be a true competitive "esport" because of the randomnessAs of right now it's the best virtual CCG on the market and probably will be for many years to come. Although the fact that it's impossible to trade cards is a big letdown and you can expect to grind for several hours or shell out $100+ to build just a few of the competitive decks you want. It's fun and addicting but it will never be a true competitive "esport" because of the randomness that all card games have. If you take two equally skilled opponent it comes down to about 90% luck to determine the victor. Expand
  20. Mar 12, 2014
    0
    Pointless game at best, It's a CCG (Card Collecting Game) You spend REAL money to buy VIRTUAL cards, but this is not like a real life CTG (Card Trading Game), You can't trade your cards, you can't sell them and they don't get valuable over the years so card rarity is worthless. The most funny thing is whilst you spend real money to acquire these cards, remember they are always blizzard'sPointless game at best, It's a CCG (Card Collecting Game) You spend REAL money to buy VIRTUAL cards, but this is not like a real life CTG (Card Trading Game), You can't trade your cards, you can't sell them and they don't get valuable over the years so card rarity is worthless. The most funny thing is whilst you spend real money to acquire these cards, remember they are always blizzard's property, you basically renting ****ing virtual cards, so pathetic. NOW I'm not saying to bring these features into the game, games should NOT be Pay2Win or about making money it should be something that you pay once for a product that is truly yours which you can indulge in to have fun and escape reality, get it blizzard? Game's should = FUN, however Blizzard's Formula is: Money Milking + Grinding + Fake Reward system (Virtual items), they treat people like addicted rats with a reward system. Yes it is a F2P game, if you don't mind Grinding for hours and hours to earn the same cards as it would cost £34.99 then yes It's FREE. This game is so simplistic in nature and development it should only have a Retail price of around £20 with no P2W module and gold grinding could be made easier with 5 daily quests as appose to 1 but that wouldn’t be enough “Money Whoring” for Blizzard. Sh!t Game with the wrong intentions, end of story. Is Blizzard even run by the same people before World of Warcraft?? Expand
  21. Mar 12, 2014
    10
    Hearthstone is casual at first glance but I am unsurprisingly terrible at it, as it has depth that isn't that noticeable at first. It is extremely fun though, even losing is enjoyable to me and I can't wait for Blizzard to start expanding upon the game.

    For what it is now, I give it a 10/10 for being a well balanced and extremely fun game with enough depth to last for quite a while.
  22. Jun 24, 2014
    0
    Completely uneven gameplay, elite cards that you BUY with CASH MONEY are completely unbalanced and beyond what you earn in basic play. Once one of these 'elite' cards is put into play at any point in the game it is over, and no amount of skill or luck will save you. Since card draws are random, you can't even strategize a way around them.
  23. Jun 7, 2014
    0
    This game sucks so much dick, I thought for a second, that I took a wrong turn in an african whore house. I would rather suck off the entire Burning Legion instead of play another round of this **** game, just to get a free mount.

    Dear Blizzard, DIAF and I hate you forever for nerfing Shamans in WoW.

    GG NO RE.
  24. Jun 15, 2014
    0
    Pay to win, pure and simple. The "Arena" game mode isn't pay to win, but has such a ridiculously high entry cost that it takes around 10 hours of playing constructed to play a single Arena run.
  25. Aug 25, 2014
    0
    p2w, bad matchmaking.

    Yes you can buy card packs with ingame currency(gold) but earn gold in this game is very frustrating, lets do some simple maths, you need 100 gold for buy 1 card pack so you need to win 30 games(crazy) but you will loose 50% of games so you have to play 60 games(lol 60 games for buy 1 card pack), 10 min for every game = 600 min = 10 hours.
  26. Aug 1, 2014
    0
    Terrible game, terrible support, pay to win. That's all what you must know about this game. I don't wanna blame Blizzard, but this is the worst game from them.
  27. May 29, 2014
    1
    Very poorly excuted, graphics for warcraft 1 maybe or some facebook games...
    very slow game play, for a fight you have to wait for the animation...
    Game mechanics is shallow and no creativity like other card games. Putting Heroes of warcraft title to draw the crowds no creative work like in other Blizzard titles. Pay 2 win like all of card games... nothing new. Don't bother
    Very poorly excuted, graphics for warcraft 1 maybe or some facebook games...
    very slow game play, for a fight you have to wait for the animation...
    Game mechanics is shallow and no creativity like other card games.

    Putting Heroes of warcraft title to draw the crowds no creative work like in other Blizzard titles.

    Pay 2 win like all of card games... nothing new. Don't bother yourself with this game. unless you like the graphics and want to play any crap game have a warcraft name in it ... your choice... free to play but its pure pay 2 win and pay to enjoy...

    1 point only for the audio...
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  28. May 27, 2014
    1
    This game is classic pay for power, as the time cost to compete otherwise is prohibitively high. TLDR: playing 3 hours a day, it will take you approximately 5 months to get the right cards for the current meta, and the meta will shift by then. ONLY way to be competitive is to spend $200+ USD on this game.

    Here's the math supporting this: ALL the top players use the same 5+ legendary
    This game is classic pay for power, as the time cost to compete otherwise is prohibitively high. TLDR: playing 3 hours a day, it will take you approximately 5 months to get the right cards for the current meta, and the meta will shift by then. ONLY way to be competitive is to spend $200+ USD on this game.

    Here's the math supporting this: ALL the top players use the same 5+ legendary cards in their decks. Each win gives you 3.33 gold. Each game takes ~10 minutes to play. Winning half your games, playing 3 hours per day, and finishing the daily quests will net you ~90 gold per day. 100 Gold =/= 60 dust. 1600 Dust gives you the one legendary of your choice. This translates to 29.6 days to get a single legendary card of your choice without spending cash. Alternatively, you can spend $200+ to get those legendary cards off the bat.
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  29. Aug 2, 2014
    0
    Another prime example of the nowadays popular f2p p2w model. Prepare to be disappointed if you want to have fun without spending a penny. Most of your opponents will be players who pay a lot, and that means a HUGE advantage against the non-paying gamers. Skip this game if you want to avoid a headache.
  30. Jul 17, 2014
    0
    By far one of the worst TCG out F2P is jip if you want to get ahead of Zoo stomps or 4 card focus decks your going to have to pay to get it painlessly then do the same as everyone else, for people talking about diveristy of the decks yes lots of cards but most are just rehash fillers with little meaning behind them just more fodder for your mindless clicking, the map is about as shallow asBy far one of the worst TCG out F2P is jip if you want to get ahead of Zoo stomps or 4 card focus decks your going to have to pay to get it painlessly then do the same as everyone else, for people talking about diveristy of the decks yes lots of cards but most are just rehash fillers with little meaning behind them just more fodder for your mindless clicking, the map is about as shallow as the real card selection but it comes with a few click animations that really pads out the life of this game as you spam click the barracks door or the troll icon or spam you emotes at the enemy. Expand
  31. Jun 1, 2014
    4
    The over simplified mechanic doesn't do it for me
    I'm a great magic and yugioh fan
    I played quite some heartstone, and I just don't feel it's as good the higher tier cardgames I know a lot of people will disagree and I'm fine with that This is my humble opnion, If you like simple card games or want to pick up a cardgame to start off with this is certainly a great game. Maybe if
    The over simplified mechanic doesn't do it for me
    I'm a great magic and yugioh fan
    I played quite some heartstone, and I just don't feel it's as good the higher tier cardgames
    I know a lot of people will disagree and I'm fine with that

    This is my humble opnion,
    If you like simple card games or want to pick up a cardgame to start off with this is certainly a great game.
    Maybe if there are a ton of new cards and abilities I'll concider picking it up again
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  32. Jun 4, 2014
    0
    Absolute joke of a game. The game is so based around RNG that the enjoyment factor is completely dependent on your luck.

    If you want to play a game where you have no control on how you do in a particular game then this is the perfect game for you! Not only the RNG ruins this game but the simple minded opponents who take the maximum amount of time to play even if they have 1 card in
    Absolute joke of a game. The game is so based around RNG that the enjoyment factor is completely dependent on your luck.

    If you want to play a game where you have no control on how you do in a particular game then this is the perfect game for you!

    Not only the RNG ruins this game but the simple minded opponents who take the maximum amount of time to play even if they have 1 card in their hand, and the fact that 2 in 3 people you play must have at least spent a load of money on this game to get the best cards in the game, and the fact the major balancing issues where some classes are so under powered compared to others that it should be a crime to hire the developers, and the fact that your opponent always tries to annoy you no matter what the circumstance is, and the fact that the business model in this game is a joke (Where you have to win 30 games (Which can take more than 15 minutes each) to open 1 pack which contains 5 cards), and the fact that nearly everyone makes decks which they see online on a website so the ability to 'craft your own deck' is utterly pointless (Should just be a "browse decks to use" function).

    Apart from all of these points it's an amazing game!
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  33. Aug 22, 2014
    1
    Garbage. Pay to win, Nuff said. Dont waste your time. You will enjoy the first 2 weeks, then you will be destroyed by retards that spend money in this game and can buy better cards. Dont play this game.
  34. Jul 20, 2014
    1
    Terrible balance, and connection issues in iPad version.

    The game is deceptively expensive, and insanely boring! The in-game transaction is expensive, 2 dollars per card pack which only has 5 cards. And chance of getting epic or legendary cards is smaller than being hit by lightening. And after a while, you will get common cards that you already have. So don't waste I your money in
    Terrible balance, and connection issues in iPad version.

    The game is deceptively expensive, and insanely boring!

    The in-game transaction is expensive, 2 dollars per card pack which only has 5 cards. And chance of getting epic or legendary cards is smaller than being hit by lightening. And after a while, you will get common cards that you already have. So don't waste I your money in this game buying card packs. Arena entry is another money robber, for 2 dollars you get to play the arena game with random cards. This is all depends on luck, someone will get nice cards in their decks, some one will get all useless cards. Balance takes a small role, luck rules all.

    The balance in this game is terrible, because the designers are on ok lazy that they create a lot of cards with random effects. For those who has played a lot or has spent lots of money buying cards, they can form a deck with all epic or legendary. New players will be crushed. Thus there is no fun for new players. Because the game is so imbalanced, now only a few certain decks almost wins all the time, and most old players only play those decks to win. There is no diversity and no fun.

    If you are new, STAY AWAY from this game, don't waste your time and money.
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  35. Sep 9, 2014
    4
    Magic the Gathering: Warcraft Edition. Ages 6+. That is all this all hearthstone feels like, a simplified MtG.

    There is too much grinding for even the basic cards, let alone the strong legendary cards. Games usually come down to the RNG of card draw. Arena doubly so with the RNG of drafting. Constructed play consists of everyone playing only the strongest two classes with the same two
    Magic the Gathering: Warcraft Edition. Ages 6+. That is all this all hearthstone feels like, a simplified MtG.

    There is too much grinding for even the basic cards, let alone the strong legendary cards. Games usually come down to the RNG of card draw. Arena doubly so with the RNG of drafting. Constructed play consists of everyone playing only the strongest two classes with the same two decks.
    The UI is amazing. That is the only nice thing I can really say about the game.
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  36. Oct 14, 2014
    6
    Lack of cards, and everyone just runs the same kind of decks later in the game! so its just a luck and count wich cards your opponent already used game!
  37. Jan 5, 2015
    0
    I've watched a video where certain youtuber recommended Heartstone. This game was supposed to be fun, addictive and with decent f2p model. Well, f*** anyone who recommends this.

    Free to play? Cool, lets try it out. I was a bit sceptical. I mean - we're talking about Blizzard - the company that butchered and ruined WoW and Diablo series just for some extra money, but maybe they changed
    I've watched a video where certain youtuber recommended Heartstone. This game was supposed to be fun, addictive and with decent f2p model. Well, f*** anyone who recommends this.

    Free to play? Cool, lets try it out.
    I was a bit sceptical. I mean - we're talking about Blizzard - the company that butchered and ruined WoW and Diablo series just for some extra money, but maybe they changed their ways?

    It actually it is free, so anyone can test it.
    The beginnings were quite fine. Couple of battles that teach us basic mechanics, everything looks nice, gameplay is smooth. Then we get access to training battles, we get to unlock new classes (each comes with some class-specific cards), we unlock more basic cards and try to build our own decks.

    First few hours were really enjoyable. I was having fun, playing against AI, playing some battles vs other players. I've completed some "tasks" or "quests" and got some extra cards.

    Then I tried playing training vs expert AI. Turns out it means that AI just uses better cards. I was beaten several times, all those rare/epic cards make a ton of difference. Then I've tried unlocking all the basic cards for all the classes. That was a big mistake.

    It seems like matchmaker rather than looking at your win/loss ratio checks the level of your characters. Try unlocking all the basic cards (which means leveling all the characters till lvl 10) and suddenly you're fcked. I've done all those leveling against AI then I played 10 games versus other players.

    First day of playing I went 6-1. Not bad.
    Second day (after some leveling) I went 0-10. Yes, 10 losses. 9 of those games I've faced opponents who had max ~5 basic cards (out of 30). Better cards give MASSIVE advantage. I've even tried looking for some builds that include just basic cards, but I didn't make any difference. Last fight was quite ok: playing against a guy that only used basic cards - just like me. Close fight, going head to head for 8 rounds. Then he pops 2 legendary cards and I'm done.

    Long story short: I need better cards if I want to have any chance of winning vs other players.
    How do you get them?

    1. Spend $$
    2. Play the single player campaing - which costs $$ to unlock
    3. Grind gold (virtual currency) to buy extra packs

    You can get gold by: winning vs other players (10 gold per 3 wins).
    Completing daily quests: 40-60 gold per quest. 2 quests per day.

    Single pack costs 100 gold. It contains 5 cards, usually 1-2 rare cards in a pack.

    You can't complete quests playing vs AI.

    I can either pay money or grind for weeks, months while getting beaten by everyone because matchmaker sucks.

    F*** this game.
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  38. Sep 8, 2014
    0
    Someone summed this game up with words "digital casino".
    And that's exactly what this game is. Rule-wise it's bare bones and unbalanced beyond comprehension. The only mechanic this game has is **** you I destroy all minions" cards, which are hilarious. It could be fun for a minute, but the problem there is the bussiness model. You can't even buy decks or cards you actually want. You need
    Someone summed this game up with words "digital casino".
    And that's exactly what this game is. Rule-wise it's bare bones and unbalanced beyond comprehension. The only mechanic this game has is **** you I destroy all minions" cards, which are hilarious. It could be fun for a minute, but the problem there is the bussiness model. You can't even buy decks or cards you actually want. You need to roll a dice (casino!) and count for the best, but most probably you will open hundreds of packs before you will be able to build an actual working deck. And then all there is gameplay-wise is top-decking counting to get "that" one or two **** you cards" the opponent can do nothing about. I think any other card game out there is better than this, unfortunately. Even the theme can't save it.
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  39. Oct 4, 2014
    0
    This game looks ok but it has a horrible pay-to-win business model. Anyone starting the game now faces a massive disadvantage to players who have invested a great deal of time and money into this game. There is a serious flaw in the inability to trade cards, meaning any dollar spent on this game is extremely wasteful. This cash grab by blizzard should be avoided.
  40. Jun 25, 2014
    1
    The design of only best out of 1 when randomly paired along with the large competitive focus of ranked play (due to there being only a loss in resources and a huge feel of grindiness while winning) results in a feeling of resentment for my opponents.
  41. Sep 6, 2014
    2
    At first this free to play, magic the gathering style, 'build your deck and play as a magic wielding hero' game seems like fun. It's very well presented in typical interface and graphics quality expected from such a large publisher. However, after quite a few hours of play, having built up tactics and got a good feel for the game, you realise the depth is lacking. 30 card decks with 2 cardAt first this free to play, magic the gathering style, 'build your deck and play as a magic wielding hero' game seems like fun. It's very well presented in typical interface and graphics quality expected from such a large publisher. However, after quite a few hours of play, having built up tactics and got a good feel for the game, you realise the depth is lacking. 30 card decks with 2 card limits and only limited card pools to choose from leave a sour taste in the mouth every time you lose (and it will be frequently) to the very high weighting luck has in this card game. The character powers add some depth to the gameplay, but at the end of the day you'll play people using almost the same cards and win or lose on luck. The mechanics are quite restricted too, so I'm not sure that they can make a card base large enough to add the required variation to at least mask this element.
    Those getting higher into the rankings will also realise that free to play gets you so far. The number of players using high %s of rares, even low in rankings, is very surprising and will limit the fun for the casual player.
    It's certainly fun for a quick game here or there, and it's a shiny, we'll presented blizzard package, but if you're looking for some depth to your skill base in a card game, look elsewhere, as ultimately this is half built game mechanics with CCG-esc pay for power rankings.
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  42. Oct 1, 2014
    0
    Hearthstone is quite addictive, however while the game looks good at the start, unfortunately it becomes terribly dull terribly quickly. Gameplay is based almost entirely on randomness and luck (card draw and random results), with skill a very small factor in the occasional game. There are countless technical issues which the developers seem unwilling or unable to address effectively.
  43. Oct 2, 2014
    0
    Worst **** game on the market right now. They call this "free to play" but the game is completely pay to win . The only way to get good cards is to buy packs. Good luck trying to buy packs with gold because it will taking you **** forever to get something decent. If you have time to waste, then play this game.
  44. Oct 7, 2014
    3
    Strategically too simple and with an unnerving amount of unnecesairy random elements.

    Personally I'd urge people to give the VERY underrated game Might & magic: Duel of champions a try instead of Hearthstone. Tried it while I was waiting for my HS beta-key, haven't looked back since. (well, tbh I do still grind a few dailys now and then, and played through the Naxx-expansion)
  45. Oct 12, 2014
    3
    At first glance this game is pretty good, at second glance it gets worse, at final glance it is a frustrating piece of ****

    The main problem is the card decks and the element of luck in every game you play, for example you can play the same deck against the same opponent and the first time you can beat them without them even hitting you once, then you can reload and they will destroy
    At first glance this game is pretty good, at second glance it gets worse, at final glance it is a frustrating piece of ****

    The main problem is the card decks and the element of luck in every game you play, for example you can play the same deck against the same opponent and the first time you can beat them without them even hitting you once, then you can reload and they will destroy you by move 8, you retry and destroy them by move 8. This has nothing to do with playing the cards you are dealt, since if luck isn't on your side you can end up with 4 cards that need 8 crystals and the opponent will have a zerg rush waiting to kick your ass.

    It gets a 3 because it is a well crafted game like anything Blizzard make, but as for the gameplay mechanics it gets a big fat 0 since it isn't even a game that you can be good at, you just sit there and hope that *this* time your cards will come out in the right order and you can't actually be a GOOD Hearthstone player, just someone hedging his or her bets that the deck you've built is going to beat the odds so you don't need to be lucky to win it.

    Which also means if you want to be good at Hearthstone you just need to buy the cards you need to win and play a lot, since there is no actual skill involved to become a good player, just the bare basics of gameplay where you don't make really stupid decisions. Get the basic elements of play down (don't use a group damage spell when the enemy has no minions, don't be stupid.) and you will win, and the reverse of that if you have a **** deck and luck isn't on your side you will fail.

    I really wouldn't mind any of the luck element if the skill element could make up for bad luck, but it doesn't. You can be a brilliant strategist but you will lose against a lucky retard rolling his face across the keys and summoning a murloc zerg while you hold 2 core hounds you can't use for 3 turns. You might as well just download a higher/lower card game app on a tablet, because that's basically what Hearthstone is, just a random number generator with nice graphics.
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  46. Oct 18, 2014
    3
    You need spent many time for playable deck or DONATE, DONATE AND DONATE!!!!!!!!!!!!! If u lucky and collected good deck you will encounter with "awry" random system.....
  47. Oct 21, 2014
    0
    This game is no fun at all. Matchmaking is bad, arena is very very bad, paying players are OP. Don't even bother playing this while you could be playing any other FUN game.
  48. Jan 2, 2015
    0
    Is a bad game and like others says, is a Pay to win game, because 90% of players have bought many legendary cards that beats you in 2 minutes max.
    Blizzard is a great company with great games before the Hearthstone that is ruined and is not favorable for new players.
  49. Jan 11, 2015
    0
    Lol Blizzard games....This one is pay2win nothing more to say then it's trash along with the people who stream this because it's ease of play so they can beg for money like street bums. Game for internet bums.
  50. Jul 14, 2014
    7
    Great little card game, needs way more frequent updates and new cards from Blizzard though because as is you will get burned out fast seeing the same cards and decks over and over.
  51. Jan 8, 2015
    0
    Just compare the user score to the critic one and you'll understand the issue with this game. It's fine, if you play it once or twice, or get a check from Blizzard. If you want something a little more involving, give it a pass. Horrible balance issues (To make you spend money on packs), pure luck based play (Far more then say, Magic or Yugioh), and a large community of people who use BotsJust compare the user score to the critic one and you'll understand the issue with this game. It's fine, if you play it once or twice, or get a check from Blizzard. If you want something a little more involving, give it a pass. Horrible balance issues (To make you spend money on packs), pure luck based play (Far more then say, Magic or Yugioh), and a large community of people who use Bots to play for them (That despite crack downs, are still going on.) This is a poorly made "pay to win" game, which is a shame, as it has some obvious promise. Expand
  52. Jan 31, 2015
    0
    So unbalanced game. Forget to get ranking without using a lot of money and when u play for a month they reset the ranking so no meaning playing ranked for the first 3 weeks because you meet ppl that have awsome cardcollections.

    It is like if all soccer teams restarted so the div 5 teams will lose first 100 matches with no chance at all. Gameplay is all about getting your combo before
    So unbalanced game. Forget to get ranking without using a lot of money and when u play for a month they reset the ranking so no meaning playing ranked for the first 3 weeks because you meet ppl that have awsome cardcollections.

    It is like if all soccer teams restarted so the div 5 teams will lose first 100 matches with no chance at all.

    Gameplay is all about getting your combo before the opponent.
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  53. Dec 11, 2014
    2
    Pros:
    - easy to learn with nice tutorial
    - nice graphics and animations for a card game - warcraft universe - localization (polish language) Cons: - pay to win, free players play against premium players which have better legendary cards - lacks depth, doesn't require much strategic thinking - grind based for free players - luck to win, cards you get are random, even cards you
    Pros:
    - easy to learn with nice tutorial
    - nice graphics and animations for a card game
    - warcraft universe
    - localization (polish language)

    Cons:
    - pay to win, free players play against premium players which have better legendary cards
    - lacks depth, doesn't require much strategic thinking
    - grind based for free players
    - luck to win, cards you get are random, even cards you use have random effects
    - lacks single player content

    Summary avoid this game it is all about trying to get you to pay money.
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  54. Jan 17, 2015
    0
    Unbalanced for new players what makes not very motivating in the beginning. After a few matches I got bored, mainly because of the way too simple game mechanics.
  55. Sep 9, 2014
    3
    Ну кароч играли с посонами а у ниху данат(знаю пиздец)и кароче не винису нихуя игра пиздец нахуй играйте луче в диабло 1.5(ну хелфаер епт)и привет Тохе иди ты нахуй 10 гейбов из 10 близардов
  56. Jan 7, 2015
    3
    I started playing at this thinking about it as the next gen CCG that would revolutionize the genre. By the time I decided to give it a try It was already so famous it had to be like that, there was no other explanation for its fame. Then, after a few weeks of standoffish play I finally understood.

    This is a dumbed down CCG with some very smart aesthetic details and some very bad
    I started playing at this thinking about it as the next gen CCG that would revolutionize the genre. By the time I decided to give it a try It was already so famous it had to be like that, there was no other explanation for its fame. Then, after a few weeks of standoffish play I finally understood.

    This is a dumbed down CCG with some very smart aesthetic details and some very bad money/time devouring game concepts at base. It is a pity since it could have been a really fun and well designed game. Unfortunately devs have decided to come across too many compromises in order to make the game playable and light. It is really playable by everyone, shame this is a bad thing for a CCG: everyone here can win at least a match, it doesn't matter how smart you are, how skilled or what. It's really a matter of having the good cards and playing them when you get them, and having the luck to have random effects actually work. No real strategy here, not at a level you can expect from a CCG, at least.

    The game soon comes to be repetitive, cards are few and mostly the same in all decks (why define classes with less than 20 types of cards and A TON of generic cards every class can use??). Getting new cards is pure pain due to ridiculous rewards for winning, boring mission system and incredibly high costs of everything.

    It still has very good and funny graphics, and even a really smart and nice way to interact with other players, but after few days of playing it is really not enough to keep you in the game.

    Simply put, a good time waster for casuals, a bad CCG for everyone else.
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  57. Jun 19, 2014
    4
    Although this game is a fun game i would really like to get into. It is also a game which is not friendly to new players. There is a sort of tutorial, which includes 6 missions however they never actually teach you the mechanics of the game and the last missions is a pain to even try and finish.

    At this point you may think it's okay i'll just go play against AI or even online against
    Although this game is a fun game i would really like to get into. It is also a game which is not friendly to new players. There is a sort of tutorial, which includes 6 missions however they never actually teach you the mechanics of the game and the last missions is a pain to even try and finish.

    At this point you may think it's okay i'll just go play against AI or even online against people my level.
    This however is not the case. The majority of the ai is pretty easy to defeat, except for the warrior which requires one of two things. Luck, or skill. This is painful because of the fact that the game has not yet taught you the skill you need to defeat this opponent.

    After getting tired of this AI, i though "Maybe going online against people my level is easier." However after loosing almost 10 games in a row, i thought maybe not. And i don't mean to say they just beat me by inches. I mean to say if i had done any worse i think i would have reported the game for a bug where i lose 30 hp at the end of the third round.

    Another problem i had with the game is that although the people online were my level, almost all of them had cards i'd only seen in popular Hearthstone videos " e.g. Baumi or Blitz" It's at this point where i realized they had payed for these special cards which i had to access to as a free to play player.

    To summarize this game has some really fun features and is very entertaining, but its lack of noob friendly setting and pay to win features mean its very frustrating to play, and overall its just another Blizzard pay to win which feels as if an indie developer would have done better.
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  58. Dec 2, 2014
    5
    I previously scored this game much higher then now. The reason I lowered the score (7/10 previously) is because Blizzard continues to make the game much more pay to win and increasingly difficult for free to play gamers to break through. Basically with the actual trend on the horizon there is no way for a free to play gamer to do anything besides sitting in lower ranks and play highlyI previously scored this game much higher then now. The reason I lowered the score (7/10 previously) is because Blizzard continues to make the game much more pay to win and increasingly difficult for free to play gamers to break through. Basically with the actual trend on the horizon there is no way for a free to play gamer to do anything besides sitting in lower ranks and play highly unbalanced and frustrating matches. Why is that ?

    If you want to be competitive you need decks from different sets (Naxxranas, Expert and the new GvG). You need to spend 3500 gold for Naxx, about 6000 gold for expert packs and something like 4000 gold for the new expansion deck. Assuming that on average you get 50-60 gold daily it would take you several months of farming the gold while experiencing unpleasant and unbalanced matches where you have to face players that spend a lot of money on cards. It means that in the farming meantime (about half a year) they will launch yet another expansion that will leave free player even further behind (more money to farm whil you are still behind). It is impossible to catch up. That's what the game looks like. If you want to compete with other players you have to pay. I do not like the idea of games that are based on this model. There are better and actually free to play games where you do not see this money based match up because Hearthstone is all about money.

    This game is no longer for me as I prefer to support other gaming companies.
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  59. Feb 2, 2015
    2
    Hearthstone is an usual card based game with a simple yet ingenuine twist - it's marketing strategy. The cards in Hearthstone are as in any Blizzard game could be of common, rare, epic and legendary quality. Cards could be obtained through buying card packs - for game currency (100 gold ) or real currency. Game currency could be obtained via daily quests - 40/60 gold + 30 wins wouldHearthstone is an usual card based game with a simple yet ingenuine twist - it's marketing strategy. The cards in Hearthstone are as in any Blizzard game could be of common, rare, epic and legendary quality. Cards could be obtained through buying card packs - for game currency (100 gold ) or real currency. Game currency could be obtained via daily quests - 40/60 gold + 30 wins would provide additional 100 gold ( first 1000 gold could be earned through onetime "achievements" ). Which means around of 1 pack per day or via fight on arena which provide you with 2 packs per day at least for additional 12 games. Which translates into 2-4 hours of play everyday. On average one in five packs would be epic card and one in 20 packs would be random legendary card. However, since many cards are belongs to specific class a chance of obtaining specific card is very low so deck's building strategy revolves around random cards or you could transform cards into "Arcane dust" at very low conversion rate e.g. one specific common card costs 40 points while result of conversion of common card is only 5 points, one pack in average converted to 40 points, in order to buy specific rare card required 100 points, in order to buy specific epic card you would need 400 points e.g. 10 packs while legendary card is equal to 160 packs. So in order to built some average deck you would need to spend about 160 hours of game's play during 40 days or pay to Blizzard about 200$. Now would you be willing to participate in tournament where are fundamental advantage could be bought via real money ?
    Gameplay itself isn't bad except couple of severe bugs for Mac client which probably already fixed, the expansion Naxxramas isn't bad either, although all 5 wings on Normal mode could be eliminated in a couple of hours , however cards from Naxxramas quite useful so expansion is also part of marketing strategy , in terms of money it's a really good deal since it's provides specific valuable cards for a low price. The game is theme is all about World of Warcraft universe and some cards provides nostalgic value to fan's of "wrath of the lich king" expansion. If you are looking for a long term time investment and rewarding competitive gaming you will find this game as a huge disappointment. Surely as any card game results of every match could be quite random so if you are lover of carefully crafted strategies and well deserved rewards you should stay away from this game as well.
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  60. Jan 28, 2015
    1
    If you're a gamer, you'll want to stay away from this. Boredom is the word of the day.

    This game is little better than playing "war" as a child. The game design is such that there is no thought required. Flip a card, you win. Flip a card, you lose. If you'd like to win more? Buy cards. Simple as the game is, people still take exorbitant amounts of time to end their turns. It's
    If you're a gamer, you'll want to stay away from this. Boredom is the word of the day.

    This game is little better than playing "war" as a child. The game design is such that there is no thought required. Flip a card, you win. Flip a card, you lose. If you'd like to win more? Buy cards.

    Simple as the game is, people still take exorbitant amounts of time to end their turns. It's actually quite boring watching players fumble thru their turn. A successful strategy for playing this game requires you to actually have something else to do at the same time. Fortunately, there's so little thought required that you can easily multitask.

    The fan boys who valiantly defend this game will be upset with me, I'm a gamer. Masters in SC2. 12-2, 12-0 Hearthstone Arena in my 1st month. This game is boring.

    Once you've learned how to play, The imbalance of the cards, the non-existence of MMR, and flaws in the design of a pay-to-win card game will be evident. Once you've realized the similarity to the children's card game "war," you'll see how bad this game really is.

    If you enjoy mindless games that take forever, sign up. If you enjoy being frustrated to the point of purchasing cards, sign up. This is surely what is in store for you.
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  61. Jan 22, 2015
    0
    Totally P2W game, i just create a account, try to get a basic priest desk, and in 1 game, i match with a guy have 3 legendary card, and win 3 game give u only 10 gold, and 100 gold(1.5$) for a card pack which contain 5 random card, it often contain 3~4 common card, and 1~2 rare card, if u buy 20 card pack u will get a legendary card, which very powerful compare to other card with same manaTotally P2W game, i just create a account, try to get a basic priest desk, and in 1 game, i match with a guy have 3 legendary card, and win 3 game give u only 10 gold, and 100 gold(1.5$) for a card pack which contain 5 random card, it often contain 3~4 common card, and 1~2 rare card, if u buy 20 card pack u will get a legendary card, which very powerful compare to other card with same mana cost( mana use to call minion card(similar monster in Yugi Oh), spell card), and if u want to play arena, u have to pay 150 gold, and if u lose 3 game, u lost 150 gold and receive 25~50 gold and some other card( often common card with a mark golden, it give no effect ). And if u want 1 card, u can't find it in market, u only can craft it, with can make create your favorite desk may take very long, expensive (because the ingredient to create card -Which call Arcane Dust- u can have it only by destroying ur card, or go to arena and play there, and if it is a rare, or epic card, it will cost many common or same rarity card to create it-as i know now often cost 8,5,4,4-each was card for rarity from common,rare,epic,legendary. Expand
  62. Feb 8, 2015
    0
    Worst kind of pay 2 win game you can imagine. The general idea of the game is very good the game itself is very fun to play but this great gameconcept just gets crushed.
    If you dont want to spend loads of money you will get frustrated very fast. The dayli quests allow a constant but slow gold income of 40gold per quest while you can get a boosterpack for 100gold.
    But since many of the
    Worst kind of pay 2 win game you can imagine. The general idea of the game is very good the game itself is very fun to play but this great gameconcept just gets crushed.
    If you dont want to spend loads of money you will get frustrated very fast. The dayli quests allow a constant but slow gold income of 40gold per quest while you can get a boosterpack for 100gold.
    But since many of the quests are like this "Win 2 matches with hero X or X in PvP" sometimes its just impossible. The quote "Worthy opponent" that you get everytime you get an enemy is the biggest joke of all when going for quests like this with a hero on level 0.
    Matchmaking as a new player is like showing up to a gunfight with a rubberknive. While you sit on your basic cards which have nearly 0 impact on the game your "worthy opponent" pulles out one legendary after the other or other extremly powerful cards that need to be unlocked first and crushes you like an insect.
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  63. Feb 8, 2015
    0
    After collecting the standard Mage deck, I played few games against other players. To my surprise, even thought I just started playing the game, I was always assigned against players with LEGENDARY DECKS. I got rekt so bad.
    For the love of God. Please boycott this trash. Forcing new players to spend lots of money to craft imbalanced cards. How low could this game be?
  64. Feb 14, 2015
    0
    This game is a complete waste of time. If you aren't willing to pay real money to buy cards, you'll never be competitive. The game is free to play for a reason. If you're willing to throw a ton of money at it, of course you'll be good. Having a deck of "legendary" cards does not equal skill. Nice try Blizzard... It's interesting how you've been selling decks of cards for real moneyThis game is a complete waste of time. If you aren't willing to pay real money to buy cards, you'll never be competitive. The game is free to play for a reason. If you're willing to throw a ton of money at it, of course you'll be good. Having a deck of "legendary" cards does not equal skill. Nice try Blizzard... It's interesting how you've been selling decks of cards for real money since "beta." Another obvious example of corporate greed. Expand
  65. Jul 23, 2014
    2
    Graphics are nice, but the game itself is pay to win at its worst. Add to that how incredibly imbalanced the game is along with many, many bugs, and you have a huge waste of time. If they bothered to balance the game and simply gave us a game that we could purchase instead of being nickle and dime'd, there might be potential.
  66. May 16, 2014
    3
    Some key issues with the game. No1, they have a casual mode, but people play casual to stomp and a lot are BM. They need to remove casual mode because it doesn't seem casual friendly. No2, golden card rewards... Yeah, we aren't trading cards, Blizzardv2.

    I don't like the large range in mana costs, it adds to the randomness of the game and makes it less strategic. Certain cards just make
    Some key issues with the game. No1, they have a casual mode, but people play casual to stomp and a lot are BM. They need to remove casual mode because it doesn't seem casual friendly. No2, golden card rewards... Yeah, we aren't trading cards, Blizzardv2.

    I don't like the large range in mana costs, it adds to the randomness of the game and makes it less strategic. Certain cards just make the game more kinda like a "yay I drew this card" which is okay except it rewards luck greatly. The varied mana costs and card efficiencies makes it feel frustrating in general when luck doesn't go your way. The game highly revolves around around the classes, but how you stop the deadliest tools your opponent is with generic answers, just throwing down minions, having a silence, nerfbat or taunt ready or just a combo which isn't really designed to counter anything. Then there is the golem meta, draw and throw out golems... Ugh.
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  67. May 22, 2014
    3
    This game might have the best interface and art compered to other card games. But it has just too much randomness, %75 luck %25 skill and last and the worst part is it's Pay2Win.
  68. Oct 17, 2014
    2
    I originally rated this a 6 since at the core it's a great game, but was moderately pay-to-win.

    I'm adjusting the rating again since it's has become completely pay-to-win. I've played since beta without paying and don't have a single legendary. I've earned $100+ of cards for free over a year or so to give you a scope of how much money/time DOESN'T get you a legendary. You simply
    I originally rated this a 6 since at the core it's a great game, but was moderately pay-to-win.

    I'm adjusting the rating again since it's has become completely pay-to-win.

    I've played since beta without paying and don't have a single legendary. I've earned $100+ of cards for free over a year or so to give you a scope of how much money/time DOESN'T get you a legendary. You simply don't get them without paying money. That would be fine if it was the business model to pay for a card, but it's not. You dump money into a RNG card generator hoping for a good card.

    I play ranked primarily and I've always reached a point where it's not skill that matters, but having legendary cards. I've accepted that because I didn't play enough to hit that point quickly every month (rank resets every month), so it was still fun.

    Now they've modified the model again and it's easier to get specific legendaries, but ONLY if you'll dump $40 into 15 minutes of content and three card rewards. The result is that the ranked cutoff where you need very rare and legendary cards to succeed is hit very early now in a matter of a few sittings.

    Plus you can stack as many legendaries as you like. I played someone that I had dead to rights and then he played four legendary cards in a row. That's not deck-building, that's Bliz rewarding careless $$$ spending.

    It's impossible to put my support behind a model like this because I just don't know whether my investment ends up useless three months down the road when they rework the system again. A lump sum up front for all cards, then for follow-up expansions would be ideal. Then you can have fun deck building. As it stands right now I haven't seen a card I can use in my favorite decks in months. It just feels like a treadmill.

    It's a shame because I love games like this and I wanted this to succeed, but a Blizzard got in it's way.
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  69. May 5, 2014
    1
    Another pay to win game. You cannot normally play without buy a several card packs for real money because in some point you find yourself in the situation, where you can't make in-game gold.
    Worth trying but just for training, which more interesting then actual game
  70. May 16, 2014
    0
    Hearthstone has to be the most unbalanced game I have ever played and it does not seem as if Blizzard truly cares to balance it. Everything in the game is about the money you spend or you will basically get nowhere without spending 500+ hours just to get a decent deck. I've been playing it for a couple weeks and still can barely beat anyone I'm matched against. When I play ranked, I'mHearthstone has to be the most unbalanced game I have ever played and it does not seem as if Blizzard truly cares to balance it. Everything in the game is about the money you spend or you will basically get nowhere without spending 500+ hours just to get a decent deck. I've been playing it for a couple weeks and still can barely beat anyone I'm matched against. When I play ranked, I'm usually matched with someone 3-5 ranks higher than me rather than around my own rank. The arena costs money to play or you can grind for hours to get the gold for it and the card selection you're given is usually very poor. I'm uninstalling because it's just like every other pay to win game. Expand
  71. Apr 26, 2014
    1
    I had to try this just to confirm what I already knew. The game is a moneygrubbing exercise, just like everything else Blizzard has been doing since it was infested by Activision. Five matches in I got pitted against people with totally OP cards, over and over and over again, and you basically have to pay to have any chance within ten-twenty minutes of competition. F2P at its absoluteI had to try this just to confirm what I already knew. The game is a moneygrubbing exercise, just like everything else Blizzard has been doing since it was infested by Activision. Five matches in I got pitted against people with totally OP cards, over and over and over again, and you basically have to pay to have any chance within ten-twenty minutes of competition. F2P at its absolute worst as expected from the slimy wreckage Blizzard has become. To slap you in the face some more, just for fun, arena play - basically the only remotely interesting part of the game - requires you to PAY BLIZZARD MONEY every time you want to try a random deck against somebody else. I can`t believe I just wrote that about a half assed game like this! Who in their right minds are paying for something that should be in the damn game for anyone since it`s a game mode? Oh why do I even bother...
    It might be possible to have fun with Hearthstone for about an hour, perhaps two, although there are of course about ten thousand games you should be playing instead. But unless you are prepared to waste your hard earned money filling the pockets of repulsive fatcats who made the game, then that`s it.
    It is reasonably enjoyable while it lasts in fairness. But naturally the few AI matches you get to do are a lot more fun than PVP, simply because they are at least balanced for F2P, and they`re not really all that great. In addition to all this, priests seem totally broken, although this was a first impression. Trust Actiblizz to botch any sense of balance though, as is their tradition.
    It looks as disgustingly generic and worn out as you would think, with a billion esoteric references to Blizzard`s grand old turkey, World of Warcraft. But it is polished enough and not directly offensive to the ears or eyes, although it is incredibly offensive intellectually and if you are looking for entertainment. But trust me when I say that you don`t want to see or hear any of it, unless you hate yourself and/or have a Blizzard fetish. All in all, another absolutely trashy game from Blizzard, which has now sunk to such lows that words fail me. I thought DIablo III was bad but this just blows it out of the water as far as unmitigated refuse and suspicious piles of matter on the sidewalk goes. Their games, and this one in particular, are now so bad you`d be better off getting a C64 emulator and downloading shoot-em- ups from the mid 80s. Avoid this gaming equivalent of syphilis at all costs!
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  72. May 23, 2014
    0
    Complete and total pay to win game. the game is build just to milk money from people. there is like 10% skill involved and all else is pay or RNG to win.
  73. May 10, 2014
    0
    Its a free-to-play game, but it costs to win.
    This game come down to who wants to spend the most money, on the cards with the best stats. PAY-2-WIN
    It’s a numbers game, in more than one sense.
    And also, its really boring…
  74. May 7, 2014
    0
    Random-number game build around a predatory pay-2-win business model that tries to lull players in with flashy graphics and sounds. Do not waste your time. Also keep your kids away from it if you do not want them to become gambling addicts.
  75. Mar 18, 2014
    1
    Hearthstone is a game that you can either love or hate.
    Here are a few things you should know to help you make up your mind:
    1. Its a "pay to win" game, you must be prepared to either dish out around 80 bucks to build decent decks or spend several months playing at a serious disadvantage while building them. 2. There are some balance issues. Some classes just aren't viable in high
    Hearthstone is a game that you can either love or hate.
    Here are a few things you should know to help you make up your mind:

    1. Its a "pay to win" game, you must be prepared to either dish out around 80 bucks to build decent decks or spend several months playing at a serious disadvantage while building them.

    2. There are some balance issues. Some classes just aren't viable in high ranked play. If you dont mind switching to whatever class works you will be fine. If you like sticking with your favorite class, you might have a problem. 3. Hearthstone favors "aggro" / "rush" decks, meaning if favors decks with low cost cards resulting in relatively short matches.
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  76. Apr 30, 2014
    1
    Boring. Lacks depth. Based more on luck of draw than strategy. Uses a pay2win model. There are much better online collectible card games out there than this Blizzard 'cash in'.
  77. Apr 26, 2014
    4
    Won't talk about the whole "P2W" element. Anyone educated enough on CCG and TCG knows that they're a money drain. MTG is just as bad, especially Type-2. MTGO is awfully expensive too, more than Hearthstone.

    Why 4/10? Because in Hearthstone is far from being balanced and that's kind of an issue for a card game. Warlock and Hunter are completely OP while Mage are plain awful. Most of
    Won't talk about the whole "P2W" element. Anyone educated enough on CCG and TCG knows that they're a money drain. MTG is just as bad, especially Type-2. MTGO is awfully expensive too, more than Hearthstone.

    Why 4/10? Because in Hearthstone is far from being balanced and that's kind of an issue for a card game. Warlock and Hunter are completely OP while Mage are plain awful. Most of matches are a battle of luck rather than skill. As a Mage, I already know at turn 5 or 6 if I'm going to lose or not. Especially if facing a Warlock or Hunter (which is about 70% of the population from Rank 10 and above.)

    So HS forces you to play the Flavor of the month and off course if you want to move from one class to another, you have to spend more money. Only class-less legendaries/Epics will be able to be re-used, all your Class Specific cards becomes useless the moment you want to play something else.

    Then the whole matchmaking system is MOBA-style garbage, a big play button, impossible do anything beside choosing "Casual" or "Ranked". No in-game chat, no chat room, impossible to play with the person YOU want (unless he's on your friend-list). How hard is it to implement a system not based on sh*tty matchmaking? I want to decide against who I'm playing.

    The Arena now is a huge joke:

    1. You cannot choose the class you will play (off course the game balance is so awful that everyone would pick Paladin or Mage in Arena)

    2. The matchmaking system is once again awful. Can't I just have a proper tournament-style Drafts like MTGO does? No instead the game just matches you against random people. Would be way better to have tournament either Swiss-Style, either with direct elimination.

    3. The drafting system is bad, I'd rather open a pack, pick a card, and pass that pack over another player. Again like MTG does well. No instead the game just feed me with 3 random cards, and I got to pick one. So everything is based on luck. With a proper draft, luck is way less important. Why? Because if the pack you open is full of garbage, then the whole table is going to get garbage.

    Beside that the game is fun, mechanics are fun too.

    TL;DR: Awful balance, bad matchmaking system, no proper tournament. Fun mechanics.
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  78. May 8, 2014
    0
    they force you to play with other classes even if you dont want to, and although the game has potential, it is ruined by the repulsive business model. It's pay to win (constructed) or pay to play (arena), otherwise your options are to grind endlessly for ridiculously low gold rewards
  79. May 21, 2014
    3
    Good art, and audio. The gameplay interface is also very good. However the gameplay mechanics, the card game mechanics are very shallow. Any even slightly hardcore TCG player will get bored by the overly simple mechanics. The business model also places an emphasis on either winning a ton or spending a ton of money.
  80. May 25, 2014
    0
    PAY TO WIN! The game is a joke. Pay to win game with a ton of problems and developers that are completly ignoring the people playing this game. the game is a joke
  81. Jun 19, 2014
    0
    I feel this game is Pay to win. If you don't have the right legendary cards, it's very hard to get enough wins to progress, so grinding is a very frustrating option. Uninstalled
  82. Apr 28, 2014
    0
    How this game got past Blizzards think-tank is beyond me. Being a terrible mix between Magic and Yu-Gi-Oh its not even worth the download time just to check it out. For World of Warcraft players there are some perks to advancing in Hearthstone like in-game mounts and so on, but for those who jumped ship on the WoW wagon ( I bailed at MOP, didn't mind the Pandas, hated the TP system), IHow this game got past Blizzards think-tank is beyond me. Being a terrible mix between Magic and Yu-Gi-Oh its not even worth the download time just to check it out. For World of Warcraft players there are some perks to advancing in Hearthstone like in-game mounts and so on, but for those who jumped ship on the WoW wagon ( I bailed at MOP, didn't mind the Pandas, hated the TP system), I wouldn't waste your time or HDD space. Expand
  83. May 31, 2014
    0
    Interesting game, but sadly it's pay to win unless you want to grind for a million years :) If it wasn't for pay 2 win I think this game would have a lot of potential...
  84. Jul 9, 2014
    0
    Its not F2P its P2W, why doesn't blizzard add a button that says "WIN, costs $5" it would save time...
    oh yeah, if any blizzard employee is reading, suggest to your boss to buy a trade mark for PAY TO WIN (P2W), you will get a raise and probably a promotion too!
  85. Apr 29, 2014
    2
    This is a cash grab from Blizzard. Don't spend any money on the game. It's not a competitive game by any means, since the top 5 ranks are conquered by 4-5 decks that people play over and over again. Anyone who copies these decks can easily achieve the highest rank in the game with little to no effort. Literally 75% of the cards are weak and nobody plays them, but Blizzard does in order toThis is a cash grab from Blizzard. Don't spend any money on the game. It's not a competitive game by any means, since the top 5 ranks are conquered by 4-5 decks that people play over and over again. Anyone who copies these decks can easily achieve the highest rank in the game with little to no effort. Literally 75% of the cards are weak and nobody plays them, but Blizzard does in order to adress this issue. Instead they are releasing new cards to maximize their profit.

    Furthermore, the game is super buggy and the servers lag a lot at times. There are no forums for the European servers (o.0) and the North American ones are basically unmoderated. Overall, it's a fun game that you can play for maybe 1 week before it becomes dull and repetitive. Don't get lured into buying a lot of packs though, because you will regret it more and more as you play and become more experienced.
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  86. Apr 6, 2014
    3
    Here's the honest to god lowdown. Is the game fun, sure it is. Its based on cards that work together. You start with a basic set of cards plus additional cards for each class. As you progress you earn more and better cards. It takes hours and hours of grinding to get new cards. Of course Blizzard gives you the option to use real money to buy additional cards. You move up very quickly butHere's the honest to god lowdown. Is the game fun, sure it is. Its based on cards that work together. You start with a basic set of cards plus additional cards for each class. As you progress you earn more and better cards. It takes hours and hours of grinding to get new cards. Of course Blizzard gives you the option to use real money to buy additional cards. You move up very quickly but then you become frustrated by other gamers that are fool enough to pay real money for virtual items. (just my opinion) So unless you want to spend real money it becomes near impossible to compete. I hate being exploited by companies that make games pay2win. Expand
  87. Apr 13, 2014
    2
    + Its free.

    - Lack of depth makes the game repetative relatively quickly.
    - Luck determines the outcome of a match more often than skill.
    - Only 1v1 game mode, 2vs2 would be a great addition to the game.
  88. Apr 23, 2014
    4
    Hearthstone is a quality casual card game that will dominate the mobile market for a long period of time. The aesthetics of the game are top notch and hearing the roar of "FOR THE HORDE" while your minions attack never becomes dull. Thought the game does suffer heavily from its current play systems. Cards can only be obtained in a few ways and completing a "powerful" deck may takes weeksHearthstone is a quality casual card game that will dominate the mobile market for a long period of time. The aesthetics of the game are top notch and hearing the roar of "FOR THE HORDE" while your minions attack never becomes dull. Thought the game does suffer heavily from its current play systems. Cards can only be obtained in a few ways and completing a "powerful" deck may takes weeks even months without buying cards. While the F2P system of the game should be commended for its accessibility; without quests the gold earned is 10 gold per 3 wins. It cost 100 gold for a deck of 5 cards. Assuming 50% win rate that is 60 games which is absurd. To make any progress it is best to play the game every three days or so in order to complete quest together. Disappointing that the game is behind a massive paywall that cannot even be overcome with paying due to RNG. Expand
  89. Mar 29, 2014
    1
    Literally dependent on how much money you're willing to spend on the game. You spend a lot on the in-game micro transactions, you'll eventually be rewarded by cards that people who aren't ready to spend on the game don't have. These cards are stronger than normal cards and can essentially win you a duel.

    Blizzard essentially threw this together within a year and aren't even bothered to
    Literally dependent on how much money you're willing to spend on the game. You spend a lot on the in-game micro transactions, you'll eventually be rewarded by cards that people who aren't ready to spend on the game don't have. These cards are stronger than normal cards and can essentially win you a duel.

    Blizzard essentially threw this together within a year and aren't even bothered to balance their cards. The only balance changes I've seen were in order to buff already stupidly strong cards.

    The only strong point to this game is the graphics and such which follow blizzard's standard of polishing their games.
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  90. May 25, 2014
    0
    PAY TO WIN! there is no skill involved. just pay for advantage and luck. the game is a joke
    let me repeat my self:
    PAY TO WIN!
    PAY TO WIN!
    PAY TO WIN!
  91. Apr 24, 2014
    2
    More pay-to-win, pay-to-play debauchery. Unbalanced classing system, and any real social system is non-existent. Graphics are goofy, and the actual playing cards are weakly illustrated. Blizzard is trying to spend as little time, effort, and money to gain as much income as possible. As usual, Blizzard / Activision care little for the consumer, and more for capitalistic gains. PlayMore pay-to-win, pay-to-play debauchery. Unbalanced classing system, and any real social system is non-existent. Graphics are goofy, and the actual playing cards are weakly illustrated. Blizzard is trying to spend as little time, effort, and money to gain as much income as possible. As usual, Blizzard / Activision care little for the consumer, and more for capitalistic gains. Play Scrolls: still in beta and a far superior product. Expand
  92. Apr 17, 2014
    4
    When I started off with Hearthstone, it was really fun and interesting game. I would have definitely given it 8/10 easily.

    Sadly, the game has taken turn for the worse: Nowdays you'll constantly run into few dominant decks (which people have been kind enough to share with others, thanks to wonders of the internet) and you can basically predict the outcome just after 1-3 Turns. The game
    When I started off with Hearthstone, it was really fun and interesting game. I would have definitely given it 8/10 easily.

    Sadly, the game has taken turn for the worse: Nowdays you'll constantly run into few dominant decks (which people have been kind enough to share with others, thanks to wonders of the internet) and you can basically predict the outcome just after 1-3 Turns.
    The game that COULD have been a tactically demanding card game has now devolved into braindead zerg-rush 24/7.

    Oh, and thank you "Unleash the Hounds" card, you single handedly made the whole game worse.
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  93. Apr 19, 2014
    0
    A dumbed down version of a tangible CCG made with profits in mind and nothing else.

    Cards that tower over others in power, due to how greedy this company is ALONG with an entry fee for an arena mode, where you can actually fight on somewhat equal footing mar whatever semblance of enjoyment you might have had. Not to mention that the social aspect is deprecated to the point of being
    A dumbed down version of a tangible CCG made with profits in mind and nothing else.

    Cards that tower over others in power, due to how greedy this company is ALONG with an entry fee for an arena mode, where you can actually fight on somewhat equal footing mar whatever semblance of enjoyment you might have had.

    Not to mention that the social aspect is deprecated to the point of being non-existent. Both the absence of interaction and the win-or-get-nothing conditions make the already pay-to-win aspect inherent of CCGs frustrating by several orders of magnitude.

    It seems Blizzard attempted to make a go at MTGO, but failed in its ignorance of why people play these games in the first place: to interact with people and make friends.

    This game is contrary to that very notion. You are neither rewarded for playing with established friends, nor are you for making them. Hearthstone is an incredibly hostile experience because of it, so that often a failure to mute the opponent ends in regret (and the only way to communicate is through emotes!).

    I haven't even scratched the actual surface of the gameplay yet: most cards are essentially worthless and the entire game boils down to a handful of viable decks per class. Not to mention that class synergies and other restrictions means you have to either have played 100's of hours, or shelled out lots of money to have a shot in ranked play, or even casual play...

    When you finally get a balanced match, the games themselves play out very stupidly: more than often the winner is decided in the first few turns and strategy is left ENTIRELY to deck creation. It seems like whoever designed this game dropped out of community college before they could get to the introductory stats bit.

    The cherry on top of the **** sundae is the fact that the community is hostile to the point of being homicidal. However toxic LoLs community might be, it pales in comparison to this where I am sure without a doubt somebody would get killed if a live event were ever held.

    To consummate the greed of this **** **** excuse of a "gaming" company, the new content will be made a la arena, i.e. you'll have to pay money/have no life grinding JUST TO ACCESS it.

    In a nut shell:

    STAY AWAY FROM THIS PIECE OF **** GAME FROM THIS PIECE OF **** COMPANY FOR YOUR OWN MENTAL HEALTH.

    If you want a truly good CCG, or even online verson, then try the many, many different F2P options out there that aren't half as frustrating or costly.
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  94. Mar 30, 2014
    4
    Once you learn what cards there are in the game, it's easy to figure out what cards you need or should put into your deck based on whatever play style your opponents are using. Running against guys with a bunch of 1-2 mana minions? Use aoe and play taunts. Running against guys with a bunch of late game legendaries? Put strong board clear in your decks. With that said though,Once you learn what cards there are in the game, it's easy to figure out what cards you need or should put into your deck based on whatever play style your opponents are using. Running against guys with a bunch of 1-2 mana minions? Use aoe and play taunts. Running against guys with a bunch of late game legendaries? Put strong board clear in your decks. With that said though, considering how few cards there are, there are a limited number of strategies that you can play. It's either you play the board control game and clear all your opponent's minions and then killing him, or the rush deck where you play 1-2 mana minions and bum rush him. Either one can win, but it more often than not boils down to luck. You can go into arena with 2 or 3 flamestrikes as a mage and you may only pull them once or twice out of 4 or 5 games. You could also run into guys who get 6-6 blood knights on turn 2 and the game pretty much just ends right there if you can't kill it immediately. Often, it's extremely obvious what your opponents are about to do, but more often than not, you just can't do anything about it such as playing a flamestrike in the next turn or playing a legendary. It's just about getting lucky and hoping they don't have a counter to whatever you're playing. Expand
  95. Nov 8, 2014
    0
    Are you ready to spend $500 in order to play on an even playing field?

    No?

    Well your only other option is to play four hours a day for 6 months (while having terrible cards) in order to get enough cards to play fairly to those who have either spent huge sums of money, or have played for very long amounts of time.
  96. Jul 13, 2014
    2
    If you like Magic The Gathering, then you will like this game. I don't mean this in a good way. In fact, I think it is worse than MtG. Both games have the problem that if you are willing to spend a pile of cash, then you can be sure to have the cards to build an over powered deck full of rare cards that will ensure a win. What makes this worse than MtG is that Hearthstone is run by aIf you like Magic The Gathering, then you will like this game. I don't mean this in a good way. In fact, I think it is worse than MtG. Both games have the problem that if you are willing to spend a pile of cash, then you can be sure to have the cards to build an over powered deck full of rare cards that will ensure a win. What makes this worse than MtG is that Hearthstone is run by a computer which sets up players against each other. So, the computer should be able to look at my deck and see that I am a casual player with very few overpowered cards and set me up against a player with the same level of deck. Instead, I am often put up against someone who has obviously spent a lot of money and now has a stack of rare cards in his deck.

    After a while, the constant beat down stops being fun and I stop playing. Though this game is free, there is no incentive for me to buy cards, which may not even fit the class that I want to play, for a game that I am not enjoying. Unistalled.
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  97. Apr 21, 2014
    6
    For starters, this game is an extremely simplified version of Magic: The Gathering. That's not necessarily a bad thing, since it brings in a bigger userbase, but I think I would enjoy the game more if it was just a little deeper. As such, that's not really what I'm docking many points for.

    What I am mostly docking points for is how pay-to-win the game is - easily the most so that I have
    For starters, this game is an extremely simplified version of Magic: The Gathering. That's not necessarily a bad thing, since it brings in a bigger userbase, but I think I would enjoy the game more if it was just a little deeper. As such, that's not really what I'm docking many points for.

    What I am mostly docking points for is how pay-to-win the game is - easily the most so that I have ever played. Grinding for cards takes a long time, and you can't really compete without legendaries in Hearthstone. This wouldn't be that bad if the matchmaking system prevented such unequal matchups, but as a beginner you'll often be paired up with people who've spent money to acquire much better cards. Expect to spend some decent cash if you want to have a decent chance.
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  98. May 24, 2014
    3
    Fun at first. Then you start to realize that you need those fancy cards. As you can not win at some point whithout them. Bummer blizzard is as money hungry as ever. Let them win some then realize you need money to continue playing and actualy winning.

    Pathetic effort at a pay to win concept!
  99. Apr 5, 2014
    3
    'A game lacking depth that was put in the rock tumbler so long it came out smooth' is the best way I've seen it described. This very quickly becomes a Pay-to-win game. You'll get some packs and gold from doing the tutorial, and it leads you to believe that you'll actually get a reasonable flow of cards. Nope.

    Look forward to sitting on your stagnant deck, and if you're good at playing,
    'A game lacking depth that was put in the rock tumbler so long it came out smooth' is the best way I've seen it described. This very quickly becomes a Pay-to-win game. You'll get some packs and gold from doing the tutorial, and it leads you to believe that you'll actually get a reasonable flow of cards. Nope.

    Look forward to sitting on your stagnant deck, and if you're good at playing, you eventually hit the wall of people with better cards. Period. Further, because your available cards are based on the class you're playing as, every class plays the same strategy and there is a definite rock-paper-scissors balancing act going on between classes.

    The only reason this game isn't getting a lower rating is because the production is just so good. I tell everyone, if Magic the Gathering had made their computer games look and feel like Hearthstone, they would have been good games. Blizzard setup a great platform, but the game is crap.
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  100. Apr 19, 2014
    3
    This game really just isn't fun, like AT ALL.

    I sincerely don't get why everyone keeps playing this game, hell I don't get why I played it for so long ( I have over 1000+ wins on record in this stupid game) Watch any streamer that plays this game and you'll see that there is ZERO fun to be had in this abomination of a card game. Blizzard should be ashamed on many different levels,
    This game really just isn't fun, like AT ALL.

    I sincerely don't get why everyone keeps playing this game, hell I don't get why I played it for so long ( I have over 1000+ wins on record in this stupid game)

    Watch any streamer that plays this game and you'll see that there is ZERO fun to be had in this abomination of a card game. Blizzard should be ashamed on many different levels, on the actual design of the game, but also the amount of game breaking bugs in such a simple game that they just leave unchecked for MONTHS on end. They aren't ashamed though, because they are clearly not the same company that made masterpieces like Diablo ii and stracraft back in the day. They are laughing all the way to the bank with this one.

    The game is so rng based it isn't even funny. All it accomplishes is that it leaves you frustrated when it doesn't go your way and slightly amused when it does. There is in fact SO much RNG in this game that you'll never get to witness your "good play" producing results unless you play hundreds upon hundreds of games and somehow keep track of plays that you made. Otherwise you can play absolutely perfectly, and your opponent can play like a complete noob, and it doesn't matter, there will be NOTHING you can do to win, because rng will **** you over that hard.

    Take this scenario for example, you play an "amani berserker", which is a card that has 2 damage and 3 hp, but has a condition that when it receives damage of any sort and survives, it will gain +3 attack. Now on your opponents turn, let's say they play a "mad bomber", which is a card that will fire off 3 random bombs to any random targets. So in this scenario, playing that mad bomber is a "dumb" play because there are 3 targets for it to hit, and it's likely to land one of those on the amani, thus giving it the +3 attack bonus. But nope, all 3 bombs hit the amani and your opponent just got rewarded for making a dumb play, and you are SEVERELY behind now at that point. Yay, sound fun? No? Well that's because it isn't. This type of crap happens ALL THE TIME IN THIS AWFUL GAME.

    There are tons of cards like this mad bomber car, that are completely rng based. There is even a card for priest that will summon any random minion from your opponents deck into the battlefield. This can absolutely break a game. Why would you EVER have a retarded card like that in a game that you wanted to have any semblance of competitiveness?

    There are 2 game modes to play - constructed and arena. Constructed is boring, you'll only see 5 or 6 decks because the game is so cheesily designed that at any given point there will only be a few optimized decks that are viable.

    The other mode is arena, where you get a random deck created from a random selection of cards that you draft from. This mode is almost fun, because you actually get to see some variety instead of the same cards over and over again, however once again it is TOO RNG based, to the point where there's not a chance in hell you can beat some opponent's decks, and you have to FREAKING PAY to play the damn mode. That is unacceptable on so many different levels. You pay either 2 dollars USD (they're taking real life money in a game that, by the way, has game breaking bugs, such as not even letting you get pas the mulligan screen to play your match that you just PAID to be able to play), or you can use 150 in game coins, which take FOREVER to acquire. You will get 1 quest per day, if you're lucky it will earn you 60 gold but most only earn 40 gold, and you can earn 10 gold for getting 3 wins in constructed play. So basically, you're limited to maybe one arena every other day or two days depending on how good you are. You can earn the gold back if you do well enough in an arena, but that's pretty much once again all up to the RNG of the opponents you get (match making is HORRID in this game) and the RNG of your own deck.

    All in all, a very disappointing, promising but horribly executed buggy game that is 10% fun and 90% frustration, rage, and generally unfun moments that leave you wondering why you wasted time and/or money on this trash in the first place.
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Metascore
88

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 42 out of 42
  2. Mixed: 0 out of 42
  3. Negative: 0 out of 42
  1. Jul 6, 2014
    90
    When Blizzard announced they were making a digital CCG, we all expected it to look and sound beautiful, and there was little doubt that it would be well-balanced, but I don’t think anyone anticipated this level of sophistication and subtle brilliance.
  2. Jun 28, 2014
    85
    Simple rules, high production values, low system requirements and huge tactical freedom make Hearthstone one of the best card games available. And if you take into account the free-to-play model – it’s the best one. [05/2014, p.62]
  3. Jun 7, 2014
    85
    A fine example of a great free-to-play game. Hearthstone is not only an addictive and well designed card game, but absolutely fair with gamers that do not wish to spend money on it.