- Summary: Hell Yeah! is a crazy action-adventure platformer. In Hell. You are Ash, a devil rabbit and the prince of Hell. When some jerk finds it funny to post your secret intimate photos all over the Hell-ternet, you get VERY angry. Time to find him and destroy him once and for all. While you’re at it, why not use this incredible journey to kill everybody else? It’s you against all Hell. It’s Hell Yeah!… Expand
Oct 3, 2012Hell Yeah! is appropriately named because that is exactly the response you are going to have after playing about ten minutes of this game. Though it is a platformer and that is usually not my thing, this game had me sucked in for hours before I realized what time it was and had to log off to go to work.
If you haven't seen it, check out Totalbiscuit's WTF to see an example of the awesome graphic style and dark humor that kept me laughing still 3 hours in. Addictive, fast-paced, with a killer rabbit and an art style that intensifies the humor, this is perhaps the only platformer I would recommend at $15 today.
My complaints for this game is that the UI does not work well for mouses with more than 3 buttons (which can be overlooked by not using the other buttons) and that the weapon switch system forces you to go through multiple weapons to find the one you want, which can be irritating in a fast-paced game like this. ******
Those detractors, however, do not outweigh the fact that this game is in many way simply bad ass.… Expand
Nov 2, 2012Very decent platformer. Reminds me of 1) Jazz Jackrabbit 2) Earthworm Jim games. Too bad it is not really that long, checkpoint system is broken sometimes forcing you to repeat quite lenghty parts and it lacks higher difficulty levels or new game plus modes. On the other hand it has some nice platforming, varied worlds, lots of shooting, pretty 2d graphics and chuckle-worthy humour. Bought it with -50% price drop and I can't say I'm disappointed.… Expand
Nov 4, 2012Good ideas, funny look but boring gameplay. That's the way I would describe this game. While it has even made me laugh, it isin't all that fun to play. The mini-games get boring due to them being so similiar to each other. The jokes get old quite quickly too. Fortunately there are variations to the platform but it doesn't really help much.
The game also feels to hold the player's hand too much. Every time you unlock a new path or anything, the game needs to s....l...o...w...l...y move the camera to the place where something happens. You are forced to read the dialogue even after dying and unfortunely the dialogue also spoils too much about how to defeat the bosses most of the time.
With less hand helding, more variety to mini-games and jokes, the game could be very good. Now it just falls into medicore tier, being remembered about something (Probably due to Total Biscuit's "WTF is..." video) but not something you will come back to. Still, it's a nice try.… Expand
Oct 7, 2012It's fun while it lasts, but it only took me 6 hours to complete everything and unlock every achievement. Far too easy, completely linear and no replay value.
Everything that should have added depth fails to do so. "The Island" where all the defeated monsters end up seems pointless and I only ever once got a health boost from it. Not sure why it needed it's own section of the game when it doesn't have any purpose. Weapons are also useless, as none of them seem any better than the other for specific situations. I was using the Revolver for pretty much all of the game quite comfortably. including the last boss.
Could have been quite a good game if it had more content and the existing content was more fleshed out.
I'd also like to point out, the controls are not great either. The human thumb cannot operate the right-analog stick AND the A button at the same time!… Expand
- By user score