• Publisher: 3DO
  • Release Date: Mar 29, 2002
User Score
7.5

Generally favorable reviews- based on 185 Ratings

User score distribution:
  1. Negative: 23 out of 185

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  1. Jan 8, 2013
    4
    I, myself, am a big fan of well thought through turn-based strategy games. When I started to play this game, most of my friend were saying "oh, Heroes 3 is so much better". However, I thought that it would be wise to try the game before saying that it is not worth any of my time. So I did. The first feeling was that the gameplay was OK. Nothing extremely bad for a 2002 game. The way theI, myself, am a big fan of well thought through turn-based strategy games. When I started to play this game, most of my friend were saying "oh, Heroes 3 is so much better". However, I thought that it would be wise to try the game before saying that it is not worth any of my time. So I did. The first feeling was that the gameplay was OK. Nothing extremely bad for a 2002 game. The way the game plays was certainly different from what I was used to in Heroes 3, but it did not make it feel worse in that case. It was just different with some new interesting ideas that fit the game quite well. The thing is, it feels sort of cheap, the graphics are just very edgy and does not form the harmony you would expect. After playing Heroes IV I turned back to Heroes III to compare. And from the moment I, once again, saw the undeniable truth: the older version is so much better and so much smoother, it just feels a lot more organic and enjoyable. The feeling that I did not really feel playing Heroes IV was the joy of gaming, it just did not feel right. The game does not feel polished or finished, it just forms some sort of feeling that it is hostile to the player. It even lost that sporty feeling of competitive gaming, which is due to removal of a normal grid in the combat. To sum up, I will not play it again, but if you want a taste of history, it would be a game to try. Don't worry, you probably won't hook up. Expand
  2. Jan 9, 2015
    0
    Am probably should give this game big plus for brave attempt to create something new original. This game have unique style and interesting RPG feeling. Unless its all broken to point that am not enjoy playing it as previously HoMM3. What is most important in strategy are statistics, informations and all that is like secondary to useless things. For example fonts with informations are tinyAm probably should give this game big plus for brave attempt to create something new original. This game have unique style and interesting RPG feeling. Unless its all broken to point that am not enjoy playing it as previously HoMM3. What is most important in strategy are statistics, informations and all that is like secondary to useless things. For example fonts with informations are tiny and instead you have that wide interface and pictures which anyway are bad. Also number one in tactic is visible grid where you may predict how enemy or you will move this is almost not existing here and I don't see benefits from 3D landscape in battles it could be flat. And few other things which should be done better like upgrade units more items in shop etc. Only concept is good maybe even better that in all other HoMM but it look bad broken, like made in hurry or something or not tested. Am actually would give this game chance and try to play it just because it have some good ideas and its probably better from nevest HoMM. But definitely am enjoyed more playing previously HoMM 2 and 3 Expand
Metascore
84

Generally favorable reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 16 out of 18
  2. Negative: 0 out of 18
  1. The new combat system is an almost unmitigated disaster. [July 2002, p.73]
  2. 87
    The great balance and fabulous background of the game are simply outstanding.
  3. The title takes everything that has ever been great about the series and elevates it to the next level. The changes revitalize the Heroes formula and provide more strategic gameplay than the series has ever offered.