Hex: Shards of Fate Image
Metascore
87

Generally favorable reviews - based on 7 Critics What's this?

User Score
6.4

Mixed or average reviews- based on 104 Ratings

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  • Summary: A trading card MMO game.

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Score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. Feb 1, 2016
    95
    HEX Entertainment has found success by blending the strengths of traditional trading card games with the possibilities of a digital platform.
  2. Feb 10, 2016
    90
    Hex: Shards of Fate is a complex, engrossing, highly rewarding online trading card game that's incredibly fun to play. Its surprisingly deep PvE aspect offers a great introduction to the game, but it's the PvP/tournament side of the game where its long-term appeal really lies.
  3. Feb 1, 2016
    88
    Hex lacks some of the features initially promised in the Kickstarter campaign, like multiplayer raids, guilds, mercenary allies, and “endgame” PvE content. Even without those features, it is a well-designed, robust digital trading card game with a wealth of exciting content offerings.
  4. Mar 16, 2016
    85
    We all know the ingredients, but we've never seen a recipe like this. HEX is a great game, fun, deep and with a very promising future in the competitive scene.
  5. Jul 18, 2016
    84
    Hex: Shards of Fate is unquestionably a brilliant card game that’s complex, rewarding and addictive. I often feel confused, out of my depth and in desperate need of help and yet I wouldn’t want it any other way. Cryptozoic Entertainment have masterfully blended two genres with finesse and polish, to the point where PvE and PvP offer serious longevity.
  6. Mar 4, 2016
    82
    The difference between HEX: Shards of Fate and other digital card games is its rich and changelling PvE campaign.
  7. May 4, 2016
    78
    Hex doesn't want to make a revolution in the TCG world. It's a classic but valid experience, and, as a free-to-play, offers a great number -and quality- of content, becoming one of the best TCG-online together with Magic The Gathering.
Score distribution:
  1. Positive: 29 out of 52
  2. Negative: 18 out of 52
  1. Feb 11, 2016
    10
    I'm a former MTGO and Hearthstone player and pretty much quit those games to play this. The core gameplay has the strategic depth of a gameI'm a former MTGO and Hearthstone player and pretty much quit those games to play this. The core gameplay has the strategic depth of a game like MTG and the digital bells and whistles of a game like Hearthstone, and adds on top of it a comprehensive RPG campaign (with loot you earn and everything) not found anywhere else.

    Beyond that there's things like gems to socket in your cards, equipment for each card you can use to upgrade the way it work, and champions and their abilities which give birth to entirely new strategies.

    Oh and unlike Hearthstone it's also a full blown TCG where your cards have real world value, where you can buy and sell anything on an Auction House and you're actually investing in the game instead of throwing money into a blackhole you will never see again.

    The core of the game is now in and there are a ton of great new features in the horizon (they come a bit slow, but they don't sacrifice on quality to release them). Raids, guilds, crafting, multiplayer and a ton of other stuff is in the works so if you're looking to sink your teeth into a meaty digital card game, look no further, this is THE digital card game to get into.
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  2. Feb 6, 2016
    10
    I have always wanted to play MTG on my computer, but i couldn't feel the UI. With hex, it's not only the UI and step phases that is improved,I have always wanted to play MTG on my computer, but i couldn't feel the UI. With hex, it's not only the UI and step phases that is improved, but also the some rules that couldn't happen on real magic, such as Prophecy : we boost the next creature on our deck. Expand
  3. Feb 2, 2016
    10
    This game is outstanding! No other trading card game on the market is as playable without spending money. The game has a robust combinationThis game is outstanding! No other trading card game on the market is as playable without spending money. The game has a robust combination of TCG elements as well as RPG and puzzle elements. It has an active tournament scene and allows pro players to win lots of money from the $100,000 tournament.

    Ultimately, the best part of the game is the melding of RPG and TCG elements. You get to build a character with a talent tree that effects your deck. You also have sockets in your cards that change what the cards can do which is very innovative and interesting. Your champion can equip items that change what your cards do and improve them. There are dungeons that you can run for free that give you cards you get to keep. As you play through the game you level up and gain access to more talents and a wider variety of strategies.

    HEX is an amazing game if you like deep strategy trading card games, in addition to the RPG elements one of the major ways it distinguishes itself from other digital card games is that your cards have real value. HEX has a fully functional auction house that allows you to sell and trade with other players freely unlike Hearthstone which requires all cards to be acquired through grinding dust or getting lucky in packs.

    The other advantage of HEX over other digital card games is that the community is really helpful. Most new players are able to get cards without a problem from helpful members of the community. Even if a player wanted to play "solo" the game offers wonderful opportunities to grind for gold and cards totally free.

    10/10
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  4. Apr 16, 2016
    8
    If the single player campaign were longer, it'd get a 10. I realize they'll release more PvE content in the future, but it'll take way tooIf the single player campaign were longer, it'd get a 10. I realize they'll release more PvE content in the future, but it'll take way too long.

    Anyway, this is very fun, and I enjoy it more than Hearthstone. I especially like that they included cards from old school MtG that would be considered "overpowered."
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  5. Mar 21, 2016
    5
    First of all it's magic the gathering, but slightly simpler, doesn't have the book of terms yet, still more complex then hearthstone though, IFirst of all it's magic the gathering, but slightly simpler, doesn't have the book of terms yet, still more complex then hearthstone though, I liked the idea of getting into an online magic game that wasn't "magic online" frankly because I hate the interface so much, and it's a crime that there is still not an auction house yet, get with the times magic, for that i refuse to play. Initially I loved the polished looking game-board, the art was fine, funny the resources looked kind of crappy though like a child's crayon drawing while waiting for a meal at Applebee's (yes exaggerating, but compared to creature art, the resources look out of place and much worse, it is NOT a big deal, but i'm just pointing out they don't look professional)

    The "PVE" almost INSTANTLY got frustrating. like it screams "BUY CARDS SO YOU CAN BEAT THIS LEVEL YOU FAILURE" kind of schemey, absolutely hated the PVE and quit before I even got past the first map.

    I realize everything can't be free, but I really didn't like that it sincrerely doesn't look like you can 'grind' out cards with ingame gold within any sort of reasonable time, unless you are a particularly crafty individual who wants to "play" the auction houses, buy low, sell high etc etc, you will probably take months and months to grind out a few good cards, I'm not entirely sure all the good cards are even listed for the ingame currency. and the only way to buy packs is to pay real money.

    unintuitive zoom function on cards (right click to zoom in on card, but it's not as simple zooming? you have to click OK then CANCEL or something stupid like that, even after I frustratingly did it several times I didn't want to grasp this awkward way to view cards and literally got confused every time I tried to zoon out up until I unistalled it (no not just for that reason, but I'm trying to explain HOW strange this feature is)
    TLDR looking at cards takes too long for some reason, seems like something that should have been fixed very early on. no reason for this

    Also had several times where l thought the game completely froze, i could have sworn it did the first time, the second time I waited it out it took a solid 20 seconds or so for the enemy AI to end it's turn. Not sure if it's an AI problem or laggy servers. this was the FIRST day I played and it happened multiple times.

    Ultimately I WANTED to get into this game, but it doesn't seem like much better quality then comparable games like Hearthstone or Spellweaver I just couldn't justify dropping money on the game and i'm not "grinding" out the cards over then next fifteen years.

    Already have almost 200K gold banked in spellweaver (the in-game currency you CAN actually buy packs with) after playing for only 3-4 weeks or so, didn't drop a dime on it, if you want a good Magic-like game, I would choose that over this, there is no reason to spend money if you don't have to for a extremely comparable game.
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  6. May 10, 2016
    1
    This is my review based on another user's comment.

    It's not even close to the only similarity being flipping cards side ways. It's flipping
    This is my review based on another user's comment.

    It's not even close to the only similarity being flipping cards side ways. It's flipping cards side ways to activate actions, flipping cards sideways to attack, you un-flip all cards at the beginning of your turn. The turn structure is exactly the same(untap, upkeep, draw, main, combat, main, clean up). Creatures are full healed every turn, hand size and drawing is the same. Deck limits are the same. Resources work the same, you can only play one resource a turn, and you can tap resources to cast spells. You can tap resources the turn you play them, but not other card types. They have the same types of cards, enchantments, artifacts, sorceries, instants. All their key words are the same(first strike, life link, trample, etc...). The way cards enter and exit the stack upon cast is the same.

    The colors are the same and are themed the same. The green deck is long eared humanoids that spawn more of their same type of creature, and give buffs and have effects based on the numbers of said creature. In hex long eared humanoid is rabbits, in magic it's elves. They have VERY similar power efficiency, IE a 2offense/2defense creature with an ability is going to cost the same between games.

    This all ignoring the super super obvious ones where the cards are exactly the same(3 mana black card called murder that destroys target creature is in both games).

    I don't really care which side of the argument people are on, but saying "aside from turning cards side ways they don't seem the same at all" shows a huge lack of understanding.

    To me it would be like if capcom made super street fighter two, and then some other company made super street fighter 2 turbo with redrawn sprites. That's the level of similarity between the two games.
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  7. Apr 1, 2017
    0
    Don't bother with this game. It is a clone of MTG but it has some serious flaws. First the game requires a lot of grinding if you play forDon't bother with this game. It is a clone of MTG but it has some serious flaws. First the game requires a lot of grinding if you play for free to try to get any cards you need to win. Second the good OP cards are pretty much unavailable now as old sets are phased out. Third, the Auction house can be hit or miss. Apparently there are fake cards for sale and if you buy one of them you can get banned from using the Auction house.
    Overall, a bad experience for a new player. Stay far away.
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See all 52 User Reviews

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