User Score
6.9 out of 10

Mixed or average reviews- based on 26 Ratings

User score distribution:
  1. Positive: 19 out of 26
  2. Negative: 5 out of 26

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  1. ThranxB
    Feb 16, 2009
    9
    A tad buggy and the controls leave something to be desired, but a very well done game. This is a fantastic casual game that blends RPG and RTS very well. Think of it along the lines of a small version of The Guild 2 with a little Action RPG thrown in to keep you busy. :) Sad that there's not a widescreen option, but maybe they're patch that in later. Worth the $20.
    • 0 of 0 users said yes
  2. ChaseM
    May 2, 2009
    7
    Worth the money, slightly addicting and has SOME replay value. It really has no storyline and after you beat one you fail to get much new out of anything else. Tad glitchy on the controls and such but worth buying if you want a good 20 hours of playtime.
    • 0 of 0 users said yes
  3. BenjaminV
    Aug 5, 2009
    8
    while a little shallow, the game provides a good chunk of play that you can just pick up without dedicating too much time to it. it will keep you entertained until you need to do something else and id say thats a pretty good goal for a game of this scope.
    • 0 of 0 users said yes
  4. JS
    Oct 14, 2008
    6
    This game was disappointing. The gameplay is like a greatly simplified version of Diablo, with a little city building tacked on. I was expecting something like Majesty, where your townspeople interact with the world, but in this game they don't really do much aside from generate income, resources or bonuses (and they don't leave their buildings unless you bring them along to fight), leaving your character to fight extremely repetitive battles, even if you choose a town administrator sort of career. The graphics are ok, but the inability to zoom out is frustrating - even at 1920x1200 you can't really see very far from where your character is standing. Tilted Mill is great, but the game just isn't worth $20. Expand
    • 0 of 1 users said yes
  5. JustinK
    Oct 22, 2008
    8
    This game definitely has an interesting concept. I love the idea of meshing RPG elements with city-building elements. Also the smallness of the scale actually give this a very intimate feel. While i personally love large tech, stat and ability trees, i can understand why they had limit this arena, given the smallness of the game. Given the inherent randomness within the game, it doesn9;t seen to affect replayability in a large manner. Still, i would perhaps like to see a few more options in the original creation of characters. Hopefully this will be addressed in future additions to the game. This is an 8, but a high one, with hope for improvement as Tilted Mill continues to tweak that game. Expand
    • 0 of 0 users said yes
  6. Dec 26, 2010
    8
    It's a great little game where you build up a town, not by placing buildings (which you do somewhat) but rather selecting your villagers from a selection of roles (who then place their buildings). You have a Leader who you choose from a wide selection, you control him directly, in third person isometric. You have to manage the food production and then expend your town with smith's, hunters, guards, mages etc etc. At any time you can take upto 3 of your peons with you into the wilds on expeditions to hunt monsters and secure resources to help grow the town. Everyone in the game has levels, attack, defence and health. Things like attack speed, and damage are set by weapon type and choice of armour etc, and it all factors in as well. There are some random events and raiding monsters involved too, and all the map options are configurable to ease people into the game. The only thing missing for me is multiplayer (of any kind). Overall, for the price on steam it's a huge bargain, and hopefully we will see more of it in the future. First game in a while I've thought was worth recommending to friends, and not only does it do everything it says it does, it has character. Different play throughs can turn out totally different and using the different classes adds a massive spin on the outcome of some situations. Very High 8. Only thing lacking for me is the ability to place points for guards to watch. (and multiplayer) Expand
  7. Jun 20, 2011
    1
    probobly the single worst game i have ever played; this game was released in 2008 yet it plays like a game that came out in 1998; not in a nostalgic or good way mind you; the resolution is horrible, the game itself is buggy; the combat is terrible; the AI non-exsistant; it trys to add a base building side to the game but fails at that too. honestly this game has no redeeming qualities
Metascore

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 2 out of 10
  2. Negative: 1 out of 10
  1. 70
    In the end, the best thing about Hinterland is the price tag. The game is designed to be quite short. An average difficulty game should last between six and eight hours. It's also quite replayable, as every new game offers a new randomized world to conquer.
  2. A surprisingly complex and entertaining mixture of Diablo and Sim City. Although the presentation is typical for a budget title which contents will keep you for a long time. [Nov 2008]
  3. The greatest pleasure of Hinterland lies in its combination of simple mechanics to form an engaging and brisk gameplay experience.