Hitman: Absolution PC

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7.0

Mixed or average reviews- based on 1326 Ratings

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  1. Dec 7, 2012
    10
    I'm not a fan of the Hitman series. I never played the other Hitman games. However I was impressed when completed the game. I loved the story, and the developer put in subtle humour here an there, which I liked very much. After completing the game on normal, I have moved on to the hard difficulty and am finding the game very fun to play through a second time (on the harder difficulty).I'm not a fan of the Hitman series. I never played the other Hitman games. However I was impressed when completed the game. I loved the story, and the developer put in subtle humour here an there, which I liked very much. After completing the game on normal, I have moved on to the hard difficulty and am finding the game very fun to play through a second time (on the harder difficulty). Also my main is to get perfect scores every level but that's pretty hard :P All in all I think its a really solid game. Maybe if you liked the old games, you won't like this one (taken from what other people are saying), but if you are a newcomer, such as me,I think you will enjoy this game very much. Expand
  2. Dec 6, 2012
    7
    This review contains spoilers, click expand to view. I have plenty of things to say about this game as I do many games, so first off I'll talk about the story. You are the hitmeehn, agent 47, a genetically engineered superhuman meant for stealth and assassination, taking your target out without anyone noticing. Your former handler in the agency of assassins, Diana Burnwood has gone rogue, so your sent to kill her, as her final request, she asks you to keep a girl safe from the agency so she doesn't "Become like you." As the game and story progresses, you meet very strange and weird characters along the way, like a guy with a fetish for pigeons, crazed redneck who owns a weapons factory where they explode pigs with landmines, the crazed rednecks 10 foot tall behemoth Mexican wrestler bodyguard, and nuns with guns. Yeah. Now the hitmeehn franchise has never been very serious with its targets, locations, or characters, but seriously? On top of that, if your new to the franchise, if you see that cover, do you expect **** NUNS WITH GUNS? Let alone all the other crazy **** this game has, its very over the top in the story department. The graphics are beautiful and very dark, not really set well with the over the top story, but it still is pretty to look at. The gameplay is much more linear than in previous games, where you have a big place to roam and explore, here, your set on a basic straight path. You also have something called instinct which comes in handy for removing suspicion from being next to someone of the same clothing, BECAUSE ALL COPS KNOW EACH OTHER BY **** HEART. It also lets you see people through walls and their predetermined paths, depending on the difficulty. Then there's the contracts multiplayer mode, where one person sets up how and what to do in a specific part of a mission and you have to replicate what they do to obtain money, to upgrade your weapons. They also added a cover mechanic which is really what this game needed. The problem with this game is that I don't feel like im playing hitman, I feel like im playing splinter cell, its too linear and it needs to be much more open-ended. Also, the "perks" you get for completing a set score in a mission are barely noticeable, I didn't even notice any change with Agent 47 which was pretty stupid. Overall, die hard hitmeehn fans may not like it, but anyone who is a fan of stealth games should go out and get this game, despite the flaws. Expand
  3. Dec 5, 2012
    10
    im just writing this because i am enjoying the game so much , and it looks great on pc , if you have nvidia gpu just use fxaa and 2x msaa shadows on medium or high, looks like ultra but better performance ,and looks 10 times better than consoles! if you enjoyed splinter cell conviction. this is for you , great game!
  4. Dec 3, 2012
    5
    This review contains spoilers, click expand to view. Well Where to begin ?
    the good : Great mechanics the new engine feels a lot smoother then previous ones
    Nice idea adding the ability to estimate your enemy's location with the "Hitman Sense"
    The Bad: There is a lot to say here ,First of all and this is the most important part the inability to choose your equipment prior to your mission and plan in advance what kind of game you want to be playing turns this game from hitman to just another pretty shooter , shows me the developers are not listening to their audience
    the fact that you give us a cool new way of interaction doesnt make this part the main part of the game and infact the single player feels as though its the "no so important" part of the game the AI is either too smart or too dumb (depending on what level you play)
    the weapons don't feel like the cool assassin's weapons they where in hitman
    and since you cant choose them they simply feel forced on you shooting someone directly in the head before he even notices you (like i could do in blood money) like a true weapons expert is really difficult
    as a true hitman lover i have to say i HATE this game
    the only similarity between it and the hitman series is the Main character and even there it starts to feel like they are trying to make him less of an expert assassin and more like a mortal man learning his way around the world - its been done before and its pointless
    maybe they are trying to introduce a new character to the series (i hope not) but this is a really bad way of doing it
    all in all im giving it a 5 simply because i do not want to kill the review completely im going to stop ranting now (i have a lot of bad things to say)
    the only thing i want to say is : THIS IS NOT A HITMAN GAME
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  5. CBZ
    Dec 3, 2012
    9
    Many things have changed since Hitman: Blood Money. The graphics have improved immensely, each room is full of details that are unique to that room, not the classic standard decor that repeats in the whole game. The character moves more fluidly, and it includes features like the quicksooting (i think that's what is called). There are many more levels than in HM: BM, however, they areMany things have changed since Hitman: Blood Money. The graphics have improved immensely, each room is full of details that are unique to that room, not the classic standard decor that repeats in the whole game. The character moves more fluidly, and it includes features like the quicksooting (i think that's what is called). There are many more levels than in HM: BM, however, they are shorter and more linear. The door feature makes it impossible to finish the mission the way you want but rather the way they designed it to be finished. The contracts mode makes the game much more replayable by creating new objectives and the community seems very involved when it comes to create new contracts.
    As you can see, this new release is a mixed bag of new changes but I believe the pros clearly outweight the cons.
    Absolution is a title worth buying if you take it with an open mind and dont expect Blood money with better textures.
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  6. Dec 3, 2012
    6
    There's some to like and much to not like about Hitman: Absolution. First, I feel the Instinct mode it's a better alternative than the overview map of the older games. They put in the option to increase difficulty to shut it off, which is good. One big let down for me, is there is no save system in the game, just a stupid check point system which really awful. In reality, only yourThere's some to like and much to not like about Hitman: Absolution. First, I feel the Instinct mode it's a better alternative than the overview map of the older games. They put in the option to increase difficulty to shut it off, which is good. One big let down for me, is there is no save system in the game, just a stupid check point system which really awful. In reality, only your position in the area is saved, though, not who you killed or anything else it seems. I found out that if you get guns in one area and then go to the next area, you lose everything you just got. There is not selection of guns when you start a new part either, and gone is the briefcase-- the sniper rifle just appears out of the thin air-- just terrible. That other NPCs you dress like are most suspicious of you sounds like a good idea, but it completely ruins the game because you have to constantly use instinct to try to avoid being detected or sneak passed them anyway. Because of this, you will probably just end up killing a bunch of people, and find yourself not really giving much care about using disguises...I found myself staying in my suit and just sneaking around, and using cover...which really got kind of boring. The game tells you that turning your back to someone will stop them from being suspicious usually, but that rarely worked for me. You can use certain places to 'hide' when someone is getting suspicious, but these places are too few. The AI didn't seem like it was very consistent either. Sometimes I would play through an area and everyone was suspicious of me all the time, and other times I'd play through the same way, and it was like I was just blending in without effort. The storyline is pretty good, the voice acting is good, and the graphics are good. The lighting seemed a little 'off'- perhaps it was the overuse of reflective surfaces that gives the world a sort of washed-out look sometimes. Some areas didn't seem like they offered many different ways to complete them, unlike other Hitman games where it seemed like there were many ways to complete an assassination (which kept you coming back and playing it over to try to figure out all the possible ways)-- here it seems like there might be 2 to 4 ways at most, and that is about it. It feels like a very linear game, instead of the classic sandbox style game Hitman has always been. The world you play in is not very interactive at all-- most of the objects are just for decoration and 47 can't mess with much or rig things up to have 'accidents' happen-- the choices seem limited, and very shallow. Many of the areas are not very large, and most buildings can't be accessed to explore. The Contracts feature was a bit of a let down. Instead of creating some unique locations for the Contracts, they just used the same areas and same people from the storyline-- hardly any real effort was put into it. Basically, Contracts is just a a boring 'social' element they added to the game, which feels more like an after-thought rather than something planned from the beginning. I am hoping that there will be DLC that will expand this game-- not just guns, suites and disguise packs either, and some patches to fix it up. In the end Hitman: Absolution is nothing but a mediocre game, that is good for a couple of play throughs at most. Well, if you can tolerate the check point system, the poor AI performance, the lack of options and linear game play, and the disappointment of approaching your target, only to watch 47 kill them in a cut scene. I can see myself playing through it again maybe one more time, and trying a few more things out. But ultimately it will end up being deleted from my local Steam library in the very near future. Maybe some DLC will resurrect it from the Steam Cloud and I can play it once more, or perhaps the game will get the Steam Workshop on PC, and provide hours of replay with mods and user created content, and improvements. I highly doubt that will happen though...still one can dream of better days. Expand
  7. Dec 3, 2012
    0
    most worst game ever played....
    i think "hitman 4 blood money" in 2004 was farrr better than this game....
    i can't feel that i'm playing as a hitman...
    this game changed the hitman like a ****
    squre enix fooled us with those high graphical video.....
    never going to play game from squre enix from now....
  8. Dec 2, 2012
    7
    Severely lacking imagination when compared to the sandbox classics before it, the atmospheric, fun and challenging gameplay of Hitman 2 is long gone. Hitman sits at the top of the pile of this year's poor selection of games, nothing more than a PC gamer alternative to Metal Gear Solid 4.
  9. Dec 2, 2012
    1
    I'm never pre-ordering a game ever again. Don't be fooled by the marketing and all the trailers. Don't fund this developer tendency of over-hyping a game to make a quick buck. The only reason I completed the game, was to appease the feeling of regret it gave me for wasting perfectly good money for this poorly crafted "game".
  10. Dec 2, 2012
    9
    I have been playing all the games in the series and I was fairly disappointed in blood money. But this was a really way of moving on and a lot of working new game engine ideas. Of course a lot could use some tuning and some things away but to have all sort of ways to finish each map is really great. Stealth works both with and without using the new "instinct" function. One major mistake isI have been playing all the games in the series and I was fairly disappointed in blood money. But this was a really way of moving on and a lot of working new game engine ideas. Of course a lot could use some tuning and some things away but to have all sort of ways to finish each map is really great. Stealth works both with and without using the new "instinct" function. One major mistake is the revival of enemies after a restart of checkpoint as well as some of the maps without alternatives, but I really enjoyed this and will play this over and over. Expand
  11. Dec 2, 2012
    0
    I decided it was worth creating a Metacritic account just to add another 0/10 review for this game. I bought Absolution on Steam as soon as it came out, because I had faith that it would be a Hitman game (or at least something close). I wish I could go back in time and warn myself, not so that I could save my money, but just so that I wouldn't be one of the many gamers who actuallyI decided it was worth creating a Metacritic account just to add another 0/10 review for this game. I bought Absolution on Steam as soon as it came out, because I had faith that it would be a Hitman game (or at least something close). I wish I could go back in time and warn myself, not so that I could save my money, but just so that I wouldn't be one of the many gamers who actually rewarded the people responsible for this enormous stab in the back. The fact that the developers had the audacity to call this "Hitman" and the fact that so many people seem to love it is about the most depressing and disturbing thing I could have possibly imagined. As a massive fan of all four previous Hitman games, I can tell you beyond a shadow of a doubt that Absolution betrays virtually everything that made Hitman so special. Instead of amazingly open-ended self-contained missions, complete freedom of exploration and experimentation, careful planning and execution, and everything else that (until now) has made Hitman so great, we get a linear, typical, mainstream, and utterly forgettable pile of garbage with the worst story of any game I've ever played. Even 47 himself acts nothing like the real 47, even losing his signature look after the first two missions. But the most depressing thing of all is, because so many people seem to love Absolution, I think it's safe to say that Blood Money will be the last Hitman game. I had to give Absolution a 0/10 not because it's the worst game ever made, but simply because it pretends to be a Hitman game. To any true Hitman fan reading this review, please don't make the same mistake I did. Save your money for a real game. Expand
  12. Dec 2, 2012
    8
    Hitman Absolution is a great game, the graphics are very good. But unfortunately they've made it more storyline based rather than like Blood Money. The disguises don't work unless you have a certain amount of instinct. But most of the time you always run out and start a huge firefight. Which completely ruins the stealth of this game. I understand that if there is no instincts bar thenHitman Absolution is a great game, the graphics are very good. But unfortunately they've made it more storyline based rather than like Blood Money. The disguises don't work unless you have a certain amount of instinct. But most of the time you always run out and start a huge firefight. Which completely ruins the stealth of this game. I understand that if there is no instincts bar then it'll be just like Blood Money where you can wear a disguise and go wherever you want without being caught. But they should at least make it last longer, especially in out door areas.

    The way stealth has been implemented in this game is that it's more cover based stealth. You cant be seen 99% of the time. But in a good way it makes the game a lot more harder especially in the hardest difficulty Purist. It's all about trial and error, waiting for that person to move, what you can do there and where to go etc. The weapons are ok, but there needs to be more silenced weapons, rather than un-silenced loud weapons which you pick up from the NPCs on the level. You cant choose which weapons you can have before you start a level, which is slightly annoying. You can only do that on contracts mode.

    The levels are also quite linear, but in a good way on some. There are many weapons in the environment that you can kill people with which is awesome.

    The voice acting of Bateson is also pretty good but in some cutscenes there could had been more opportunity for him to speak. You can listen to him speaking when you press F1.

    The game runs fine, but I hope in the future that Nixxies improves it because I only get around 45-60+ FPS but the game runs fine. (Intel Core 2 Quad Q9550 2.83GHz. ATI Radeon 6950)

    Overall, the game is pretty good. It's just that it could had been better if the disguise system wasn't so annoyingly broken, and getting caught ALL the time.
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  13. Dec 1, 2012
    7
    I am a longtime fan of stealth games and I always though Hitman was the best series of the genre. But this was a major step back. It feels like I'm playing Splinter Cell Chaos Theory on expert without quicksave. Which means you have to repeat things over and over until you do it right, and most of the time you are waiting behind cover for something to play out. The strong points of HitmanI am a longtime fan of stealth games and I always though Hitman was the best series of the genre. But this was a major step back. It feels like I'm playing Splinter Cell Chaos Theory on expert without quicksave. Which means you have to repeat things over and over until you do it right, and most of the time you are waiting behind cover for something to play out. The strong points of Hitman were: fluidity, flexibility, exploration. Now it's about going through linear levels, with a LOT of repetition because of the lack of quicksaves (sure, saves were limited in higher difficulties on the old game, but I could choose when I wanted it). Today I was playing a level, and I repeated like 15 time the same easy, but long segment because I had a checkpoint before it. If I could choose, I would save it just before I started the hard part. But instead, I gor so bored I turned on the TV to watch while I waited for the same scenes to play out over and over again. And that kills exploration. It kills the spirit of the game, which was to blend in, walk around like a boss, like a predator, only analyzing how to catch the prey and then act on your plan. Also, stop making 47 be hunted. It breaks the game. The disguise system is awesome, but the fact that missions are often linear with loads of people wearing the same disguise as you means you have to hide all the time. So most of the time, disguise is almost useless. Also, not having a silenced pistol is a real pain for a game where you have to sneak all the time - it takes way too long for you to get it back. Anyway... Hitman is about being set loose in a "playground" where you have to figure out how to infiltrate and kill targets without anyone seeing. Sneaking is something to be done only a fraction of the time, usually just before a kill: certainly not all of the time. They took that away and took a lot of the fun with it. That said, I did give it a 7, so it's a respectable game. It's got a few improvements: the fact that taking out all witnesses means other people don't know what you did; the new objects/weapons and attacks; the graphics; the awesome throwing knife kill, the instinct targeting system, the contracts system. The game also has some nice missions (most of them toward the end), but frankly, I'm pretty disappointed. This was a major step back in the key aspects. Bring back the old game. Expand
  14. Dec 1, 2012
    6
    Overall good game. Nice graphics, nice gameplay, good storyline. However, the reason i decided to give it a 6/10 is because of the enormous potential wasted along with the decision to switch to Checkpoints instead of keeping the Save method. It is pathetic. Even the fact that the creators took this option into consideration is awful. The fun of experimenting is gone. Almost every cool moveOverall good game. Nice graphics, nice gameplay, good storyline. However, the reason i decided to give it a 6/10 is because of the enormous potential wasted along with the decision to switch to Checkpoints instead of keeping the Save method. It is pathetic. Even the fact that the creators took this option into consideration is awful. The fun of experimenting is gone. Almost every cool move you succeed is useless because if you make a mistake afterwords it all goes to **** and you have to start over. If you want to do things stealthy you will find yourself doing the same thing over and over and over and over until the whole succession of moves is correct, which in my opinion(and apparently not just my opinion) is utter **** Expand
  15. Dec 1, 2012
    5
    6 years of waiting... is it worth it? When they announced the game, I was so excited, but when I played it... I have to say it:
    another game created for the masses.
    Hitman was a great game, now they converted it into some kind of good garbage. Very bad performance, quite good graphics, good gameplay (but not as funny and good as its predecessors) and it finally has a story. The problem
    6 years of waiting... is it worth it? When they announced the game, I was so excited, but when I played it... I have to say it:
    another game created for the masses.
    Hitman was a great game, now they converted it into some kind of good garbage.
    Very bad performance, quite good graphics, good gameplay (but not as funny and good as its predecessors) and it finally has a story. The problem is that they have ruined a lot of great sagas, now the Hitman's one. It was better if they stopped it with Blood Money, which already changed too much.
    Also, the scoring system is VERY disappointing.
    Overall, it's a good game...
    ... for the new generation gamers.
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  16. Dec 1, 2012
    0
    this is not hitman its mgs, or splinter cell or whatever. mostly thanks for a retarded disguise system u cant play smart anymore ur FORCED to play hide and seek w enormous mob of guards.
    and most disappointing is story, mr47 now drama queen (
  17. Dec 1, 2012
    0
    i think everyone who played the old hitman games could tell very fast that hitman absolution was a new direction. this is bad because i wanted sandbox levels where i have to kill my target anyway possible. i got maybe several parts or sub levels that were sandbox old school hitman style. the rest of the game was mainly get from point A to B. this made me very sad i wanted to open levelsi think everyone who played the old hitman games could tell very fast that hitman absolution was a new direction. this is bad because i wanted sandbox levels where i have to kill my target anyway possible. i got maybe several parts or sub levels that were sandbox old school hitman style. the rest of the game was mainly get from point A to B. this made me very sad i wanted to open levels not small segments of evading cops or going from one place to another. the old hitman games had way better story and they did not even go into the detail or base every mission around that story. also the new disguise system as everyone is saying should be, in my opinion, removed. it was implemented poorly and i do not get how the game testers were like i am getting spoted while in disguise, while in a crowd, from about 30 feet away... i mean its cool idea but terrible handicap for this game. the worst part is the lack of open hitman style levels, too much broken up levels where your doing nothing. i got bored really fast and did not bother to try to continue throught the game to try to reach that next sandbox level. Expand
  18. Nov 30, 2012
    1
    Oh and forgot I ABSOLUTELY WANT TO DECIDE WHERE I ENTER FROM AND HOW. and not sprinkling some guards to enter the only way possible and them so dumb not noticing me turning the wheel in the real Hitman games they would have shot me immediately even on easy.
  19. Nov 30, 2012
    10
    This is the best Hitman ever! the + Good history
    Nice level design
    the voice acting is beautiful! the lightning level i perfect there is many ways you can complete the level (etc. you can go stealth and use the environment as your weapon or you can just shoot your way out!) many cool disguises many cool weapons funny easter eggs This game is the very best game from the HITMAN
    This is the best Hitman ever! the + Good history
    Nice level design
    the voice acting is beautiful!
    the lightning level i perfect
    there is many ways you can complete the level (etc. you can go stealth and use the environment as your weapon or you can just shoot your way out!)
    many cool disguises
    many cool weapons
    funny easter eggs
    This game is the very best game from the HITMAN series!

    the -

    - Need more chicks! ;)
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  20. Nov 30, 2012
    9
    Great game. innovative and new but still Hitman and a great stealth game. Definitely has good replayability with contracts mode and multiple ways to finish each level. Graphics are impressive as well. Don't listen to people hating on it, I only encountered a few minor bugs. Story line is great, especially the ending.
  21. Nov 30, 2012
    6
    So, Splinter Cell: Absolution... sorry, I mean Hitman: Absolution is disappointing for a fan of the series. In itself, it is by no means a bad game: it looks great and may be fun to play, unless the player expects the feel, depth and non-linearity of the previous Hitman titles. Unfortunately, as was already said many times, it does not feel like a Hitman game anymore. Why? There areSo, Splinter Cell: Absolution... sorry, I mean Hitman: Absolution is disappointing for a fan of the series. In itself, it is by no means a bad game: it looks great and may be fun to play, unless the player expects the feel, depth and non-linearity of the previous Hitman titles. Unfortunately, as was already said many times, it does not feel like a Hitman game anymore. Why? There are several reasons, but the BIG one is that the game is schizophrenic in its relations with reality. For example, now every person on the level knows their every colleague, in fact, they know each other so well, that can identify the outsider (you) in several seconds from the other side of a crowded street, blowing off your disguise. At the same time, they do not recognize you if you are disguised as a person of another profession, even though they were chatting moments ago, you know, before one of them went to the WC to be dispatched with a crowbar. 47 now also possesses mystical "Instinct" power, that allows him to see through walls and identify his target (by smell?). Now, that's so much more realistic than the map, dynamically showing target position, isn't it? Besides, "Instinct" allows our bold hero to blend with the crowd by scratching his head for a moment. It is to avoid being recognized by the aforementioned colleagues. The only problem is that 47 can only scratch his head for 3-10 seconds, depending on the difficulty settings, otherwise his "Instinct" runs out.

    Finally, now a bottle, an axe and a sniper rifle can all be concealed under 47's suit. Momentarily.

    Has Conviction become a "Call of Duty of stealth shooters", so that now developers feel their game should be like it? Using disguise is discouraged, exploration options are minimized and so the players, especially on the higher difficulty settings have to resort to linear sneaking.
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  22. Nov 30, 2012
    6
    Since when can 47 conceal a baseball bat and a rifle in his suit at the same time? Is he a product of R* now? As someone who have been playing since Codename 47 went out, I'm totally disappointed with this. Not to mention instinct.. And the developers aren't great writer. At least let 47 go somewhere outside the US.
  23. Nov 29, 2012
    9
    I have written this review because I completely disagreed with the harsh negative attitude towards this game. To give some perspective. I have finished the game. I have played all the hitman games since it was released. After spending 2 days downloading on some average ADSL connection I finally hit the ground running. I had waited for this game for a long time. I was excited.

    I found
    I have written this review because I completely disagreed with the harsh negative attitude towards this game. To give some perspective. I have finished the game. I have played all the hitman games since it was released. After spending 2 days downloading on some average ADSL connection I finally hit the ground running. I had waited for this game for a long time. I was excited.

    I found that initially I was ticked off that the game didn't allow me to save how I wanted. After an hour of play I didn't care. The check points were evenly spaced to allow for trial an error with out much punishment.

    The cover system was smooth, the combat system was ok. Allowed for great variation even with out using firearms. If a person cannot play this game on easy and dies continually it's not the games fault you're just bad at this game. I died maybe 7 times through out the whole game. It was easy. Blood money was the only well made hitman game. The others were clunky. I loved them but they were horribly clunky. I felt this change in direction could have been how i wanted hitman to be all along. I wanted that greater interaction. I wanted smoother transitions between hunting, hiding and execution of the target. I hated waiting 15 minutes around corridors for soldiers to move out of the way in uninteresting environments. (Hitman 2) This is not the same as Blood money. It has changed game play style and sometimes that can cause reactions and have a backlash from people who cannot handle experimentation in a franchise. However there is nothing deeply wrong with this game. Visually its pleasing. The game play moves more fluidly and it feels like an execution. The story line doesn't add or detract from this game in my opinion. Its there. It was really all about doing the task and finding a way to do it through experimentation.

    If you start on easy it's not hard at all. Compared to the other Hitmans where it was always hard even on easy. I am convinced that this was a good move for Hitman and that if you could bring the current game mechanics inline with more of the old games ability to plan hits, Hitman will continue to be a vibrant franchise. The hitmans story was average, the gameplay was involved allowing players to perform tasks how they wished. Problem is hitman never really did have a storyline that was delivered exceptionally well. It was ok. It certainly was very interesting conceptually. I felt this game did make me more interested in the storylines compared to the previous onces with the exception of the original.

    I would not have wanted this game in any other way. It was what I wanted in a Hitman game.
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  24. Nov 29, 2012
    0
    I don't think you should consider this a hitman game in anything other than name. I think it plays a lot more like manhunt, if the violence was completely unsatisfying and it had a visit from the chest-high-wall-fairys. Among the worst aspects of this game are:
    No ability to save the game. I appreciate this game was probably developed for a console crowd with PC as an afterthought but
    I don't think you should consider this a hitman game in anything other than name. I think it plays a lot more like manhunt, if the violence was completely unsatisfying and it had a visit from the chest-high-wall-fairys. Among the worst aspects of this game are:
    No ability to save the game. I appreciate this game was probably developed for a console crowd with PC as an afterthought but consoles have had plenty of save game space for years. The "instict mode". I think it is meant to replace the map but doesn't provide any of the functionality of maps in previous games, or for that matter, an actual map like you can get of town centers in real life.
    Disguises. I often got caught with disguises in the old games, but in this one I will spend ages smashing bottles to get a victim alone, kill them, and it won't let me take their clothes. If I do get their clothes I have to burn up all my instinct to get anywhere in the disguise. If I do get caught I cannot load I have to start the whole level from the beginning again because saving is so 2000 and late.
    Can't choose to start with a sniper rifle or shotgun or M90... or anything but a wire and pistols. Maybe this happens in later levels but I am sure agent 47 could find another gun SOMEWHERE. How about the ones I picked up before the latest cutscene?
    Cover based shooting pop up gallery. Ugh.
    v00d00m4ns review is a good summary of other failings that while still bad annoy me slightly less than they do him.

    Finally I have an AMD 8120, Radeon hd7970 and 8GB ram and really don't think much of the graphics either. They bog down far too much in plant areas to set it to ultra and I just don't think they are that good. I would say ME3 has far better graphics with a similar perspective and that runs nicely on max wherever you go in the game, so I think the people saying "nice graphics but..." are being too kind.
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  25. Nov 29, 2012
    10
    Awesome game, finally difficulty makes a difference in a game. Beat it on easy, beat it on normal, and then DIE! And then two more difficulties after that! On easy you can certainly blast your way through anyone, on normal you can shoot your way out of a situation or two, but hard will take you back to everything that has made the hitman series great. All these people complaining about theAwesome game, finally difficulty makes a difference in a game. Beat it on easy, beat it on normal, and then DIE! And then two more difficulties after that! On easy you can certainly blast your way through anyone, on normal you can shoot your way out of a situation or two, but hard will take you back to everything that has made the hitman series great. All these people complaining about the death of the series should stop playing on easy. Playing on hard is awesome, you can't just blast your way through levels, and the hours of strategy are enthralling. Could I take this guy out before the other guard walks by? Where could I hide him though? Would they see that? Could I get a clear shot up there? So many means to the same end, perfection. And you will pay dearly for perfection. Did they just see those legs slip around the corner? Did they hear that? Will they buy your disguise? Quite often those questions are followed by a fatal barrage of bullets, or a score shattering shooting spree. Anyone can kill, but killing quietly, and with discretion, is much more meticulous and entertaining than massacres (After the first playthrough at least ;D) And contracts makes the game exponentially larger than just the campaign, which is also awesome. After all, who could come up with more twisted and greuling challenges for the players, but the players themselves. Awesome game, awesome melee and combat system, great variety, and challenging and addictive gameplay. And for all those whining about the differences between this and blood money, there is one word: CONTRACTS! Expand
  26. Nov 29, 2012
    2
    The game screws most of what used to give me pleasure in the Hitman games to focus on a story that is embarrassingly bad. I just hated it. After 3 hours playing in hard and trying to do it "as it has to be done", i just decided to run to the end killing everyone in my way, just to end it. And i know i'm not the only one. I played the 1 - 2 - 3 - 4 Hitman, have it in CDs, have it on steamThe game screws most of what used to give me pleasure in the Hitman games to focus on a story that is embarrassingly bad. I just hated it. After 3 hours playing in hard and trying to do it "as it has to be done", i just decided to run to the end killing everyone in my way, just to end it. And i know i'm not the only one. I played the 1 - 2 - 3 - 4 Hitman, have it in CDs, have it on steam too, have the DVD of the movie that i also saw in a cinema. I pre-purchased Hitman absolution the day i could and i played the sniper challenge to get all i could in it and 3 millions points : I AM A HITMAN FAN AND I AM ANGRY !!!
    I actually played more to the sniper challenge (13 hours) than to the real game (12 hours).
    I can detail but v00d00m4n did it very well, 100% of what he says is correct.
    I will add that i feel abused : that is not what the sniper challenge was promising us. The sniper challenge was showing diferent ways to kill some targets, to hide them, to unlock weapons for the actual game (so in the inventory right? Nope, there is Absolutely no inventory in hitman 5...).
    And it was obviously a reference to the first Hitman 1 mission which was a snipe mission, telling us that there would be some snipe missions in hitman 5. Nope.
    I give 2 for the sniper challenge, the nice graphisms (even if they could have been darker), and the knife throwing system (even if it really make the game easier, it make sense).
    And because i don't like to be that negative, i will now write what would have been nice :
    - the story : it has never been important in the Hitman serie. But since it was the main concern of the developers, it should have been better. We have to protect a girl that as been created like us. It is a bad plot (indeed "inspired" from leon the killer movie), but let say we keep it. I would have like to see good reasons to do that : a nice cinematic showing 47 and her taking good time together watching a movie, playing a game or something. A cinematic that shows what she can do, at the very begining : that would explain better why 47 want to keep an eye on her, as a student killer or as a threat for him. The best would have been to be able to play her like we can play catwoman in batman, supposing she would have had other "powers" than 47 (women disguises for a start).
    HITMAN SHOULD HAVE LOOKED LIKE A PROFESSIONNAL KILLER AND NOT A STUPID NOOB
    Spoiler : in the game story, they are actually 2 times at least when the bad guy can kill hitman after a stupid cinematic where hitman is awefully bad. And he just doesn't... When running out of a place, hitman uses the elevator. And if the elevator doesn't work, he repairs it with pieces strangely sprayed all over the building. PLEASE TAKE THE STAIRS!!!!
    - the gameplay : the disguise system is 90% of time a handicap compared to keep your own clothes. The idea was not that bad : if a small town cop sees a cop that he doesn't know, he will be suspicious. That make sense in some cases, but do all the CHICAGO policemens know each other? And the plummers? The AI should have been programmed mission by mission, differently, and with a briefing : "be careful 47, this is a small town where most people know each other"; or "Note that a lot of people come for a short time in that hotel, you should be able to walk free in most of it's parts"
    And there could have been a way to talk, to try to lie to people before they start shooting at you. At least a 3 sentences choice, find the one the guy can believe in and let you go (or leave witout harm). And not for every NPC but some of them. And in real life, some people stop asking questions with a litle tip. That could have been easy to put in the game, if we had got some money like in Blood Money. That would have been an easy but expensive way to go in a place. Again, not for every NPC, just some of them. And who can be bought and who will do his job whatever the price is something that the 47 instinct could have told. "This guy looks like a dealer, i can probably buy him."
    - there should have been an inventory like in blood money rewarding you : good work = money = the gun uppgrade you want. Being a professionnal killer without a silent gun sucks. - the close fighting should have been thought differently. this aze space system sucks. I would have liked different attacks to choose : fist in the face, kick in the legs and so on. This is not a priority, but it sucks to be a professionnal killer that can't fight properly. - the linear action sucks and should have been avoided at any cost, even with a focus on the story. I could have liked a Mass Effect like system where my actions would have impacted the story. I would have liked to be able to guide Victoria in a way or the other : get a normal life or become like 47.
    - there HAD TO BE a snipe mission in addition to the sniper challenge. And no, i won't buy a DLC for that.
    Not enough space here. Just don't expect more from hitman absolution than a bad sneak/shoot.
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  27. Nov 29, 2012
    5
    I tried to like this game, even convinced myself it was good, but I'm only deluding myself. This is understandable as I've just spent £30 on it, it should be good...right. Wrong.
  28. Nov 29, 2012
    6
    I'm a die hard Hitman fan, having spent more hours than I want to remember getting silent assassin on the hardest difficulties on all previous installments. This game was a huge disappointment to me as part of the series but I can't say I didn't enjoy it once I got past the my nerd rage.

    I just accepted the new rules of the game which are obviously much different than before. You are
    I'm a die hard Hitman fan, having spent more hours than I want to remember getting silent assassin on the hardest difficulties on all previous installments. This game was a huge disappointment to me as part of the series but I can't say I didn't enjoy it once I got past the my nerd rage.

    I just accepted the new rules of the game which are obviously much different than before. You are free to kill almost anyone as long as you don't get caught, there are some extremely funny sequences and the entire game is just smoother and easier to play. If you looking for the hardcore Hitman experience, Absolution is inadequate. If you are looking for a fun, cinematic game where you can feel like a mastermind and a bad ass, you are going to love it.

    In any case, the game is nothing extraordinary. We've seen better stealth, better graphics, better story, better action, better cinematography and in better combinations. Surely my rating has been affected by my love of the originals but there have been some amazing games in the recent months so I can't really give Absolution anything higher than a 6.

    RAGE PART: Why are you MORONS still giving 10s and 0s. It's almost 2013, most of you are 26+ and you still don't grasp the concept of rating? A 0 would be the equivalent of a $50 pong, and a 10 would be something that propels the genre forward or gives you a incredibly polished experience. WE ALL KNOW ABSOLUTION IS NEITHER. By being desperate fanboys of marketing or the original series you are mainly hurting FELLOW CONSUMERS.
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  29. Nov 28, 2012
    10
    This is by far the most ambitious Hitman game yet and wow! what a compelling story that keeps you on the edge, a none stop tour de force.
    At first i was expecting gun load outs and a map like before in other games but then i realized what they were going for, a man on the run left to his own devices procuring weapons along the way.
    For those who say harsh things about this game either
    This is by far the most ambitious Hitman game yet and wow! what a compelling story that keeps you on the edge, a none stop tour de force.
    At first i was expecting gun load outs and a map like before in other games but then i realized what they were going for, a man on the run left to his own devices procuring weapons along the way.
    For those who say harsh things about this game either miss what the makers were going for or they are just one of those fast pace teenaged COD players that have a lack of patients and witt.
    Contracts is a very fun online addition to the series that brings life into the world of hitman and give you the ability to create your own contracts on the targets you wish, and create and a storyline for other players to read and enjoy.
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  30. Nov 28, 2012
    6
    The Hitman series has always been a favorite of mine. Now they have done like all the other big gaming companies; make drastic changes, and massive U-turn of gameplay (D3, CNC4 S3). Big gaming companies must realize, that change the essential gaming mechanics, when the game is as big as it is, is a very severe move. The things we loved from the OLD Hitmans (Codename 47, Hitman 2);The Hitman series has always been a favorite of mine. Now they have done like all the other big gaming companies; make drastic changes, and massive U-turn of gameplay (D3, CNC4 S3). Big gaming companies must realize, that change the essential gaming mechanics, when the game is as big as it is, is a very severe move. The things we loved from the OLD Hitmans (Codename 47, Hitman 2); "Professional hits" (Not running away from cops), loadouts and disguises that meant something. In Blood Money, we did get all that, PLUS a noterity system, resulting in even more consequences in your actions you make. This made the game even more exciting, as you could get caught, or you could be a "silent assasin". In Absolution, we get a kind of "bourne" feeling, as he is running away from cops all the time, no loadouts, and not so many actual professional "hits". They have made a new disguise mechanism, which is pretty annoying sometimes and pretty much pretty hard, and frustrating when playing on a more hard difficulty. They made the missions linear, as there are not many ways to kill your target. They made more cutscenes, which makes it more COD-FPS-MOVIE like, as we have not seen in the earlier releases of Hitman. They have changed the game so drastically, that it doesn't deserve the Hitman title. And im not even refering to graphics, because i am only basing my score on the gameplay. Because what makes a good game, is the gameplay. I hope for a new title, which could be Blood Money 2, as we want a cold-killer hitman and his professional hits, NOT a Hitman with feelings and sympathy. If you know the Lore of hitman, you know that is not him. Expand
  31. Nov 28, 2012
    4
    Poor design decisions makes the latest installment of the Hitman series a huge disappointment. Gameplay has been dumbed down like we have seen in countless other modern installments of popular franchises and we seldom see any improvement from the original games that made the series. The first thing I noticed is the game crashes on average about once every 5 minutes on my GTX670, which isPoor design decisions makes the latest installment of the Hitman series a huge disappointment. Gameplay has been dumbed down like we have seen in countless other modern installments of popular franchises and we seldom see any improvement from the original games that made the series. The first thing I noticed is the game crashes on average about once every 5 minutes on my GTX670, which is certainly not a good introduction to a full price release. Controlling Agent 47 when locked behind cover is a chore, as you cannot move him when your camera is at a certain angle, feeling like you are snagged on something. For a stealth game such as Hitman, the checkpoint system is nothing short of disgusting. Reloading a checkpoint causes all of the enemies that you have previously dispatched, including the ones prior to the checkpoint to respawn, resulting in the need to sometimes start the level all over again. The AI is absolutely terrible, after reloading a checkpoint and everything respawning, I was caught in a gun fight with a few guys in front of me. The AI behind me, clearly hearing the gunshots, become totally confused and make no attempt to surround me whatsoever, instead just standing at their posts. Visuals are fairly nice, though commenting on graphics has no place in a review, the gameplay comes first. If you are new stealth junkie to the series, go and play dishonored, if you are a fan of the Hitman series like myself, avert your eyes and forget that this ever happened. Expand
  32. Nov 28, 2012
    0
    Its a shame how brutally square enix murdered this once beautiful franchise and wats worse they have overhyped this trash for almost 2 years.Game is absolute trash as die hard fans have been rating on that page.The best thing i did after finishing absolution was to reinstall Blood Money and realize what die hard fans have loved about this hitman franchise for a decade now been ruined byIts a shame how brutally square enix murdered this once beautiful franchise and wats worse they have overhyped this trash for almost 2 years.Game is absolute trash as die hard fans have been rating on that page.The best thing i did after finishing absolution was to reinstall Blood Money and realize what die hard fans have loved about this hitman franchise for a decade now been ruined by linear gameplay n trashy broken mechanics with sandbox levels gone(i wont go in detail as u knw already i ur an old hitman fan).20th November marks the eulogy of hitman franchise.There goes another iconic character just like Sam Fisher :( Expand
  33. Nov 28, 2012
    0
    This is a "hitman game" where disguises are entirely optional and doesn't really work anyway, where you spend 90% of time NOT killing anybody, and if you touch anyone other than the target you get a big red penalty right on the spot. This is also a "hitman game" where plenty of your supposed contract "targets" either can't be killed or are not killed by you, and agent 47 can somehowThis is a "hitman game" where disguises are entirely optional and doesn't really work anyway, where you spend 90% of time NOT killing anybody, and if you touch anyone other than the target you get a big red penalty right on the spot. This is also a "hitman game" where plenty of your supposed contract "targets" either can't be killed or are not killed by you, and agent 47 can somehow conceal a 4 feet sniper rifle while wearing a t-shirt and pull it out of his ass . My favorite part is when you get rewarded "silent assassin" if you put on a silly wrestler costume and beat someone to death in front of hundreds of audience, yes that's right, a "silent assassin" that slowly beats someone to death in front of a crowd while half naked. You're also rewarded to "collect evidences", yes apparently agent 47 the emotionless contract killing machine is afraid of karma and needs to justify his action by playing PI and find discriminating materials of his targets. Expand
  34. Nov 28, 2012
    9
    Yes this Hitman is too much corridor. Also selection of weapons (no mods) and the embarrassing fact that large sniper rifle (and any other big guns), you just hide it under a coat . But if I have to evaluate the game as a whole its great, and I still have the urge to pass it again and again. I went through it twice already and now i have started playing on the purist difficulty with anyYes this Hitman is too much corridor. Also selection of weapons (no mods) and the embarrassing fact that large sniper rifle (and any other big guns), you just hide it under a coat . But if I have to evaluate the game as a whole its great, and I still have the urge to pass it again and again. I went through it twice already and now i have started playing on the purist difficulty with any support off .. AND THIS IS WHERE THE REAL HITMAN BEGINS. At this moment, you forget all the shortcomings of this game. It is definitely not a dumb Console shooter but you will get a decent amount of paranoia, anxiety, and you will need logical and tactical thinking. If i evaluate the AI in Blood Money and Absolution (the hardest difficulty)Absolution is the winner, relates to the reality of a response and adversaries alike. A graphic is just amazing. Great gameplay, AI, reality of environments and graphics. For me it's 9/10. Expand
  35. Nov 28, 2012
    0
    Don't waste your money. Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.
  36. Nov 28, 2012
    0
    What a disappointing game. Disguises won't work only when you use your 'instinct'. How do you get instinct? By killing and hiding bodies. Contradiction in terms... There might be multiple ways of finishing levels but you can't experiment as there is no save option. When you fail, you will have to restart all over again including all the cut-scenes etc. Why did they have to destroy this franchise?
  37. Nov 28, 2012
    4
    You can beat the game in about 30 minutes if you just run around and shoot everyone. The combat system is annoying and stupid, running into people and performing fighting animations which are really easy to mess up on. The levels are small. The point system is also a mess. It's easy to mess up in this game and have to restart the whole level. The only good things are the sound, graphics,You can beat the game in about 30 minutes if you just run around and shoot everyone. The combat system is annoying and stupid, running into people and performing fighting animations which are really easy to mess up on. The levels are small. The point system is also a mess. It's easy to mess up in this game and have to restart the whole level. The only good things are the sound, graphics, and story. Expand
  38. Nov 28, 2012
    9
    Hitman: Absolution is a beautiful game, stunning graphics and the awesome thing is you dont need a monster pc to play. That is the first thing to notice. If you are a fan of the old hitman's this game will feel a bit dumb downed compared to the old ones. But set aside on its own, its a well designed game with all the old hitman tools and tricks with a few new one for the casual gamer. TheHitman: Absolution is a beautiful game, stunning graphics and the awesome thing is you dont need a monster pc to play. That is the first thing to notice. If you are a fan of the old hitman's this game will feel a bit dumb downed compared to the old ones. But set aside on its own, its a well designed game with all the old hitman tools and tricks with a few new one for the casual gamer. The game starts off feeling a bit liner but as you progress so does the levels, witch is awesome for a new gamer. If you looking for a rework of the first hitman, this is not it. But if you looking for a game that will challenge you, thats replayable and give you jaw dropping graphics this is the game for you. I love Hitman, and i love this game. If you want your old hitman don't play on normal, play professional then you are a true hitman fan. Expand
  39. Nov 28, 2012
    6
    The latest installment in the Hitman series feels dumbed down. Small maps and the introduction of sub-levels and checkpoints makes the game feel very linear. Not to mention the awful instinct system that allows you to see enemies and points of interest through walls and is required to make your disguises work. And enemies are too easily fooled by simply throwing a randomly acquired objectThe latest installment in the Hitman series feels dumbed down. Small maps and the introduction of sub-levels and checkpoints makes the game feel very linear. Not to mention the awful instinct system that allows you to see enemies and points of interest through walls and is required to make your disguises work. And enemies are too easily fooled by simply throwing a randomly acquired object in their vicinity as a distraction.

    Many of the levels simply involve getting from one side of the map to the other (usually a door, staircase or elevator) without any assassination target. It's more Splinter Cell than Hitman. What happened to the large sand-box maps of the previous game (Blood Money) that made it so enjoyable, challenging and replayable?

    But for me, the biggest failure is the attempt to drive the game by a strong (but poorly written/very disjointed) narrative, rather than simply having a series of missions loosely connected by an underlying story arch (as in Blood Money). I want to be a Hitman, not Sam Fisher on the run.

    That said the graphics are gorgeous and some of the maps are very immersive and the attention to detail is impressive (eg walking through a crowd and being able to listen into multiple conversations going on around you). I also like the fact that enemies don't simply shoot on sight if you're caught trespassing, they will now approach and attempt to arrest you (and you can fake surrender). And the challenge system and contracts mode can be good (but not necessarily wholesome) fun and add some replayability to the game. Though I miss the ability to customise my loadout for the story missions.

    I would rate this game 7/10. Lot's of potential, but ultimately let down by too much tweaking and dumbing down after the very successful formula that was Blood Money. A wasted opportunity really, let's hope the next installment is better.
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  40. Nov 28, 2012
    3
    I had to create an account at Metacritic to explain why I feel I just wasted 40
  41. Nov 27, 2012
    10
    New game about Agent 47 causes only good feelings. Developers created new game engine for Hitman. Graphics in this game is nice. New elements organically was added in gameplay. Story was surprised for me. But I can't to choose best game in this year about killer/assassin? Hitman or Assassin's Creed? On my mind, today we have two perfect action games. When was the last time?
  42. Nov 27, 2012
    0
    Dull. Requires no lateral or constructive thinking what so ever, unlike some of its predecessors.

    These days the intelligence required to play a video game is indirectly proportional to its advertising budget and Absolution makes a good example of this.
  43. Nov 27, 2012
    3
    Beautiful game destroyed by its UI/HUD. Don't get me wrong. The menu interface is one of the best interfaces I've seen; but the game UI is terrible. It removes all immersion. And I'm too bad to play purist. Why didn't they just make customizable difficulty that would suit everyone instead of making 5 different difficulties that almost doesn't suit anyone?
  44. Nov 27, 2012
    0
    I'm going to be very unfair here but this game made me very angry very quickly. First, 47 actually has MAGIC POWERS now, he can see enemies through walls, remove their suspicion levels and do other tricks, and it actually requires MANA (cleverly dubbed "Instinct") to do it. Agent 47 is Corvo now. But that's not the main problem. The main problem is that checkpoints don't work at all sinceI'm going to be very unfair here but this game made me very angry very quickly. First, 47 actually has MAGIC POWERS now, he can see enemies through walls, remove their suspicion levels and do other tricks, and it actually requires MANA (cleverly dubbed "Instinct") to do it. Agent 47 is Corvo now. But that's not the main problem. The main problem is that checkpoints don't work at all since a lot of the stuff that you've done is simply reset. How are you supposed to construct a precise plan when every single mistake means that you have to restart the entire goddamn level or start killing left and right, which, as you might notice, is the exact opposite of what you're supposed to do in Hitman. It seems that you simply can't play this game without improvising and that's something that 47 should never ever have to do. If you have any love for our bald assassin, skip this game. Expand
  45. Nov 27, 2012
    1
    I waited for this game for years, being not aware of the fact the original development team is gone. Almost all of the features that made the original series so interesting, are gone in Absolution. I uninstalled the game after 30 minutes of playing.
  46. Nov 27, 2012
    4
    Don't trust the IGNs and Kotakus this time around - the PC version has flaws, my friend.

    Here's the problem - the game tries to shoehorn it's story in everywhere, and in so doing, ruins the Hitman genre. You can't choose your kit at the start of a mission - you aren't with the Agency - so your starting gun every mission is always some POS unsilenced pistol. Want a sniper rifle? Hope the
    Don't trust the IGNs and Kotakus this time around - the PC version has flaws, my friend.

    Here's the problem - the game tries to shoehorn it's story in everywhere, and in so doing, ruins the Hitman genre. You can't choose your kit at the start of a mission - you aren't with the Agency - so your starting gun every mission is always some POS unsilenced pistol. Want a sniper rifle? Hope the level designer left you one - often it's in the perfect sniping spot too, so you don't have to use brain cells finding one yourself. You can't carry weapons over from mission to mission, either. This Killed it for me.

    Levels are small, cramped, and linear, often culminating in you opening a Door - it's cutscene promotion. You can spend all day being as stealthy as possible, dealing with a total lack of autosaves, and in the cutscene you SCREW UP THE HIT - The devs want you to play a story, not Hitman. Disguising well runs off "Instinct". You get more instinct by killing people. Hitman Absolution puts you in some crappy cycle of killing people you don't have to, and losing points for doing so (they kept that), to get the "Instinct" you need to disguise well. Dumb.

    But you need to do this because the guard AI is hyper-suspicious of similarly dressed people now. Often, you'll have the guard disguise and find yourself sneaking and action rolling from cover to corner - in plain view of guards - just so they don't look at you too closely. Walking anywhere near them blows your cover, but they don't care about a similarly dressed person action rolling around lol. There's still a few AI bugs - I've been spotted through walls, thus having to restart the whole level because there's no autosave feature, even on PC. When you do reach one of the few checkpoints in the game, even they are dumbed down - the game forgets who you killed, what you have, guards respawn and bodies disappear - it's the worst checkpoint ever.

    The graphics are a nice improvement. Hitman 4: Blood Money was a fantastic game - you did all the planning, all the killing, the level design was huge and open, you picked your guns and thus your strategy, you could autosave before a difficult part (and that cut down a lot of repetition). Whoever designed Absolution decided these were all negatives - a story does the planning; a cutscene does the killing - sometimes, because the story has people survive; the level design is narrow and linear to promote a single, definite path; you don't pick your guns - the designers give you only what you need, often in the place you'd use them anyway (goodbye Silverballers); and whoever designed the save system should be shot repeatedly and thrown off a balcony, because the autosaves are gone and what remains is a broken shell of a checkpoint system as we know it today. Hitman: Absolution is a stealthy shooter with nice graphics. But it's definitely not Hitman - it's been dumbed down so much that what's left is the bald guy and the title. In all honesty, if you liked the "plan your own kill" part of the genre, fire up Blood Money again - it's not so dated that your eyes crawl, and it's the essence of what a good Hitman game is. I just wish someone told the developers of Absolution.
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  47. Nov 27, 2012
    6
    This is the best entry in the Splinter Cell franchise to date. Wait, what do you mean Hitman? No, this isn't a Hitman game, those aren't painfully linear with silly unlock systems and scavenger hunts. No, no, I'm sure you must be wrong, this is definitely a Splinter Cell game. It's a really good Splinter Cell game too. It would make for a pretty poor Hitman game though...
  48. Nov 27, 2012
    3
    1.This not a open ended or open world game any more.
    2.there is no map.
    3.disguise does not properly work any more without bloody instinct.
    4.You cant see through key hole.
    5. everything re spawns after loading a save point and therefore you cant experiment.
    6.And the list goes on.. Graphics alone cant save this game.They have totally destroyed a fine game.
  49. Nov 27, 2012
    1
    This review contains spoilers, click expand to view. My expectations were very high. I admit. I wanted Blood Money with new graphics and new missions. I wanted larger areas, more weapons, more accident setups. Even excuses you can say to guards, depending of your knowledge of the level, mention that the shower is broken upstairs, that's why you are in a restricted area to fix it, social engineering, additional ways to sneak, maybe even hack computers and technology devices, like spies, carry new and ingeniously hidden weapons on your person.

    What did I get? A dumb-down arcade version of one of my favorite game. A broken disguise system, a ridiculously unrealistic instinct system, which would get you banned in most online games. I never wanted easy. I wanted to walk around a level, explore it, save a certain points to try things over and over to perfection, than replay the level and attempt to complete it as a silent assassin. I don't want a checkpoint system like ID Software
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  50. Nov 27, 2012
    9
    These reviews are absurd. I've been an avid fan of the Hitman series since the first release and was afraid that the same would happen with Absolution, with what happened to Conviction- To conform and accommodate the generation of casual gamers who don't wish to do a lot of thinking and run through good looking levels without too much effort.

    Fortunately, to my pleasure, this is
    These reviews are absurd. I've been an avid fan of the Hitman series since the first release and was afraid that the same would happen with Absolution, with what happened to Conviction- To conform and accommodate the generation of casual gamers who don't wish to do a lot of thinking and run through good looking levels without too much effort.

    Fortunately, to my pleasure, this is absolutely not the case. The game mechanics, presentation and playability is nothing less than excellent. Those who claim the game is too easy, dumbed down or not "Hitman" any more, is either not playing it on a hard enough difficulty or was expecting a remake of a previous Hitman with new levels and a new graphics engine. The difficulty in Absolution plays a huge role in the actual game-play. Accommodating for two very different players. For those, like me, who've been waiting for a new instalment in the Hitman series, I highly recommend you play the game on Expert or Purist mode. For those wanting to play casually through Absolution without too much retries and with lots of guidance, pick a lower difficulty setting. Referring to higher difficulty settings; The realism and AI is amazing, wearing the same outfits as enemies would make them get suspicious when you're getting to close- this is where instinct is mainly used (by turning 47's head to the side or by raising his elbow to evade a direct face to face detection). This really makes sense to me as "people" in a certain group/job category tend to know each other and would become curious/cautious to whom this "new guy" is. Things I liked : - Animations
    - Game-play mechanics - Story and level design - Realism
    - Fire fights are insane
    - Graphics goes without saying
    - 5.1 will blow you away. Dislikes - No suitcase ? This is very sadistic of IOInteractive
    - Not clear on how much points are needed to achieve the different ratings (Silent Assassin, expert, ...)
    - Accidental deaths count towards your "kills" *
    This game is meant to be played on a high difficulty and begs for you to achieve Silent Assassin rating. **
    Hope this help anyone in doubt :D
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  51. Nov 26, 2012
    8
    Though filled with Splinter's Cell -like sneaking, the real fun is after completing the game, when you really get to dig into the Contracts mode. 8/10 for the overall, but 10/10 for the Contracts.
  52. Nov 26, 2012
    1
    When I saw the first trailer, and it showed the cover system, and the helicopter chase
    I said "Oh, well this certainly looks likes **** and isn't what Hitman is about"
    Then I was assured it wasn't the case, but it was, and I knew it. Let me make this clear for future purchases you might be buying: When devs show off, or implement a certain game mechanic, they intend for it to be
    When I saw the first trailer, and it showed the cover system, and the helicopter chase
    I said "Oh, well this certainly looks likes **** and isn't what Hitman is about"
    Then I was assured it wasn't the case, but it was, and I knew it.

    Let me make this clear for future purchases you might be buying:
    When devs show off, or implement a certain game mechanic, they intend for it to be used, and therefore the game is based around it. Gameplay is the core of any game (not that anime novel), everything else is secondary, so when you see something and go "WELL GOSH YOU DONT HAVE TO USE TO IT OMG CALM DOWN"; dont kid yourself.

    A lot of people who like this game didn't have the pleasure of playing the first ones, and I'll let that explain the ratings.
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  53. Nov 26, 2012
    9
    I played all the Hitman games and I loved them all and I also love this one. Only problem I see is that IO seems to have forgotten about Blood Money and I was really hoping they'd continue the story. But if you ignore that fact and only look at Absolution on it's own, I think it's a pretty damn good Hitman. It's hard, it's cool and the story gives a nice new aspect to the whole thing, evenI played all the Hitman games and I loved them all and I also love this one. Only problem I see is that IO seems to have forgotten about Blood Money and I was really hoping they'd continue the story. But if you ignore that fact and only look at Absolution on it's own, I think it's a pretty damn good Hitman. It's hard, it's cool and the story gives a nice new aspect to the whole thing, even thou it might not be the most innovative and logical one. Expand
  54. Nov 26, 2012
    10
    This is an amazing game with great graphics and: Great gameplay(!). The story is not the best but the gameplay is such amazing...... Killing people in dozens of possibility. You have to play this awesome game on hard or harder, 'cause it makes more fun!!!
  55. Nov 26, 2012
    5
    Just not that good. I wish it'd be better cause I love the franchise but it's just not what it could have been or what was promised. It shines when it comes to graphics (especially 47s 'glowing like a deathstar' dome), audio and depiction of huge crowds. They even managed to improve certain aspects like melee fighting. But the games core mechanics feel odd. It would make a fine 3rd personJust not that good. I wish it'd be better cause I love the franchise but it's just not what it could have been or what was promised. It shines when it comes to graphics (especially 47s 'glowing like a deathstar' dome), audio and depiction of huge crowds. They even managed to improve certain aspects like melee fighting. But the games core mechanics feel odd. It would make a fine 3rd person shooter but that's not what I'm looking for in a Hitman title. You'll find too many things that'll make you go: "Wait a minute, this is ridiculous and even I could have come up with a smarter, better solution to that problem than the one I'm presented with." Maybe (hopefully) future patches will adjust at least some of the big issues. Untill then it's nighty night for H:A. Expand
  56. Nov 26, 2012
    3
    This review contains spoilers, click expand to view. If you are a CoD fan then you should give this game a try - because it is designed for you. The game will hold your hands through from the beginning to the end and it is designed for a literally dumb audience. With the press of a button you can use wallhack and see where all the gaurds are about to go, and you instantly have hints within the corridoor shooter levels where literally everything is scripted. If you expect a true Hitman title then you will most likely be dissapointed, though.

    Absolution shines in graphics, improved stealth system, animations, lightning sound, and a few other features. But it falls short in many other areas and it literally throws much of what makes a hitman game a hitman game - out of the window - while it embrace and directly copy and paste features and even partly formulas from batman AA, splinter cell conviction, and even Red Dead Redemption
    with its 'draw gun' minigame and other games. The storyline is uninteresting, uninspired, contains a lot of childish and rather idiotic characters telling a lot of cliché lines. (exmple: Dexter Blake, the great villian, had a masterplan to sell genetically superior kid assasins for 10m bucks each.)
    The levels in the game is often very small and streamlined and you often have to sneak in pre-defined, corridoor-like paths. Weapon, dumpsters, gaurds, cover - all of it is place at convinient places. More focus on stealth and kills, and almost no focus on strategy and creativity. The type of gameplay has more in common with Splinter Cell Conviction than Hitman. Disguise system is broken. Gaurds can see through walls at times. Your cover gets blown all the time because everyone - and I mean everyone - for some reason raises suspicion against you. You can't choose what type of equipment and weapons you want to use. You can't pick locks anymore. You can't look through keyholes. You can't open or close doors. You can't save the game manually. Sniper rifles and other weapons are magically drawn out from thin air. Weapons and dumpsters are placed at very obvious places. Gameplay is extremely linear and offers almost no challange. In terms of innovation this game does not impress me. They've copied and pasted features from other games, such as xrayvision (Batman Arkham Asylum), draw-grun function (RDR) and many aspects from Splinter Cell. They abandone the unique hitman formula and made it to another generic game. This game shines in the visuals, but lacks in many other ways, and its pathetic to see how much it lacks in innovation compared to previous titles.
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  57. Nov 26, 2012
    4
    Much smaller levels, very few paths to your target, very linear level design, no black market, no syringes or other interesting assassin tools, not many interesting ways to kill your targets, little and more often than not zero history behind your targets or any motivation to kill them besides them wanting to kill you.

    Environments and targets have very little variation, most of the
    Much smaller levels, very few paths to your target, very linear level design, no black market, no syringes or other interesting assassin tools, not many interesting ways to kill your targets, little and more often than not zero history behind your targets or any motivation to kill them besides them wanting to kill you.

    Environments and targets have very little variation, most of the environments are in the US, the vast majority of which are in North Dakota and New York. Has an odd underlying crude sexual theme which simply doesn't fit very well with this game. The game's story focus essentially throws out the premise of being a hitman until its very end.

    You can still be spotted by people wearing the same outfit as you as though every gardener on the planet knows one another, and being spotted in any difficulty besides easy is almost always certain death.

    Contracts mode puts you in the same levels obviously designed with a linear story in mind. The only freedom it allows in the game's constrictive levels here is the contract's name/description, who you're killing, what single weapon you can choose to start with, and what you are wearing.

    All in all, a serious disappointment and downgrade from Blood Money.
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  58. Nov 25, 2012
    5
    You can't save. Need I say more? If you do happen across a check point and decide to reload all the mobs respawn. Mind Blown yet at this poor example of decision making on the dev's? I mean, the most fundamental part of a game (saving) is broken. What more is there to say? Oh yea, disguises don't work. Remember those disguises that are one of the main features of Hitman? Well now they justYou can't save. Need I say more? If you do happen across a check point and decide to reload all the mobs respawn. Mind Blown yet at this poor example of decision making on the dev's? I mean, the most fundamental part of a game (saving) is broken. What more is there to say? Oh yea, disguises don't work. Remember those disguises that are one of the main features of Hitman? Well now they just keep you from being spotted in stealth as quickly. Yep, that's right. I mean if you can't save in sandbox style assassin game what's the point? Just like ME3 every game besides indies are getting this consolfication of our favorite pc titles. At least Deus Ex was still really good. Here's hoping Thief doesnt get butchered. Even Dishonored knew to have SAVING. Checkpoints...really? Expand
  59. Nov 25, 2012
    9
    I'll start off by saying up front that this is my first Hitman game. I just finished it this evening. There are so many games that I don't enjoy and struggle through to the end (like Assasins Creed 1+2, or Mass effect 3), or just abandon all together because they just aren't fun (too many to list unfortunately). I found this game a lot of fun, and I kept coming back until I had beat the SPI'll start off by saying up front that this is my first Hitman game. I just finished it this evening. There are so many games that I don't enjoy and struggle through to the end (like Assasins Creed 1+2, or Mass effect 3), or just abandon all together because they just aren't fun (too many to list unfortunately). I found this game a lot of fun, and I kept coming back until I had beat the SP campaign, and will keep coming back to play the contracts mode and improve my hitman skills and scores. Most of the time, my attempted hits turned into massive bloodbaths, usually because I was impatient, or because I was wearing the wrong disguise and didn't stay out of sight.

    When things turned into a massacre, I thought to myself "That's ok, I can play this level again, but differently the next time". Next time...See, most single player games I play, then forget about and generally never play again. This game, I find myself wanting to come back and play it, find new ways to play it, master etc. There is a lot of challenge there, and it's compelling.

    Disguises work fine. You just have to find a disguise that won't get you sprung as easily. I found that each level usually has at least one unique disguise that allows you free reign of a level, or at least most areas of it.
    The story was deliberately ham-fisted and tongue-in-cheek and the sections people are complaining about are either very short and inconsequential, or they can be approaching in a completely different way (the quick-time event wrestling match could be done in multiple ways).

    I will make a point of playing Blood Money now, as I have it on Steam, but as a noob to the series, I had no problems with Absolution at all. It offered many different ways to complete objectives, and the firefights were very engaging and satisfying thanks to great animations, ragdoll physics and an amazing visual engine in general. I thought it was excellent, as well as being one of the best looking games I have ever played, and very well optimized too. It ran on average at 100fps on my HD5850 and i5 2500K, at 1080p on the highest settings, bar MSAA.
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  60. Nov 25, 2012
    0
    Hitman: Abomination

    I really wonder if the creators of this game ever played a Hitman game before of if they even really grasp what it was which made them iconic games. It is all well and good a video games developer trying to take something in a different direction but the Hitman games are very unique in many ways but it looks like none of that has really been conserved and what has
    Hitman: Abomination

    I really wonder if the creators of this game ever played a Hitman game before of if they even really grasp what it was which made them iconic games. It is all well and good a video games developer trying to take something in a different direction but the Hitman games are very unique in many ways but it looks like none of that has really been conserved and what has has been diluted to the point that its almost unrecognisable and barely serves a purpose in this game. Putting previous Hitman games aside, this really is a sub par game and will soon be sold on offer and be thrown in the bargain bin. It really begs the question as to why this game was even made if the only credentials it has is riding on the back of previous titles. The best bit about this game would have to be the sniper challenge, which despite being quite a nice simple little level, actually manages to show off some little quirks, creativity and general personality of a Hitman game.

    You can tell a lot of effort has been put into the graphics, nice action sequences and cut scenes, but that is where all quality ends. To compliment the expensive graphics and cut scenes you have a truly terrible story filled with badly voiced characters each and everyone of whom is a brain dead idiot. It is a very different aeshetic from previous games which generally able to add some humour and creativity into the mix; this game is dull, dark , grey, linear and definitely lacks a sense of humour and is an all round ball-ache to play.

    Despite being an elite assassin, in this game Agent 47 has turned into a complete amateur who apparently pull off an assassination to save his life.When you're not failing to assassinate people you spend much of the game finding door ways and doing other exiting things like running from the police, who happen to be incredibly abundant with fantastic eyesight. Owing to 47's new found incompetence he does not have a map, however don't worry each area you find your self in is small enough you likely won't need one; in addition there is the new senses mode which will point out every object of interest in the environment for you, so don't worry about finding out how to take out a target. Killing someone in order to take their clothes as a disguise is now a waste of time as each policeman, bouncer, chef, etc in the game appears to know one another intimately and so are able to spot you as an imposter at 100 yeards.Moreover you cannot change your load out and you are very limited in how you murder someone and the ways you can are already pointed out by senses mode. Above all the game has lost its creativity, its quirckiness and personality and become something dull and linear where you spend far too much time getting from A to B.
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  61. Nov 25, 2012
    3
    The absence of a quick-save or even a proper working logical checkpoint system makes the game HUGELY frustrating... unplayable in my opinion, unless you like to redo LONG parts of the game over and over. Ridiculous. Such a shame.
  62. Nov 25, 2012
    1
    The series is pretty much dead at this point. The Agent 47 character has been ruined. The gameplay has been ruined. Its very daunting. They would have done perfectly only making Blood Money 2. It wasn't that hard. And they blew it.
  63. Nov 25, 2012
    8
    The toughest Hitman game you will ever play if you are the stealthy guy and like to go for silent assassin. This is because the overhaul of the disguise system. Lets say you're disguised as a cook: All other cooks will see through your disguise as they know all their colleagues. This gets silly when you are wearing disguises that fully cover your face, like a special forces combat suit.The toughest Hitman game you will ever play if you are the stealthy guy and like to go for silent assassin. This is because the overhaul of the disguise system. Lets say you're disguised as a cook: All other cooks will see through your disguise as they know all their colleagues. This gets silly when you are wearing disguises that fully cover your face, like a special forces combat suit. There is always like one uber-disguise in the level, that will work in 90% of the areas, but it's impossible to get on purist mode. IO said that they will fix the disguise system. That's the sole reason why I will give the game an 8 for now and hopefully return giving a 10. See it for yourself. As soon as you play on hard the game will screw you over. Expand
  64. Nov 25, 2012
    8
    Hitman: Absolution provides an experience that is rich in action and on the edge of your seat suspense. Of course, it's not without it's flaws. Everyone automatically thinking you're suspicious gets a little irritating at times, and it constantly feels linear. Though it has some rough spots, Hitman: Absolution is enjoyable experience, but may be a let down for hardcore fans of the series.
  65. Nov 24, 2012
    9
    any one how givs this game less then 8.0 is not worth reading!!
    Hitman: Absolution is an exellent game and rghit on time becuse all other games that came out to this time are boring maby axcept medal of honor warfighter also great game
    you cant say any thing bad about this game, the graphichs awesome flowed game play and great sound. i never liked the hitman franchise but this one is
    any one how givs this game less then 8.0 is not worth reading!!
    Hitman: Absolution is an exellent game and rghit on time becuse all other games that came out to this time are boring maby axcept medal of honor warfighter also great game
    you cant say any thing bad about this game, the graphichs awesome flowed game play and great sound.
    i never liked the hitman franchise but this one is different from all aspects.
    so if you are looking for a good game to play current time play this one you will enjoy it.
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  66. Nov 24, 2012
    0
    Hitman Absolution
    It is safe to say I have played all of the hitman games by now. I will say for a fact this is not a hitman game. There are tons of elements that Hitman: Blood Money introduced that were stripped in absolution and that made the hitman franchise "fun". Its fair to say everyone was expecting a Blood Money 2, but not everyone was willing to compromise for anything less.
    Hitman Absolution
    It is safe to say I have played all of the hitman games by now. I will say for a fact this is not a hitman game. There are tons of elements that Hitman: Blood Money introduced that were stripped in absolution and that made the hitman franchise "fun". Its fair to say everyone was expecting a Blood Money 2, but not everyone was willing to compromise for anything less. There are gamers out there who because they are influenced or drawn by the media will select absolution because of the Hollywood style action or the mainstream hype that brought them to the game. And then there are gamers who played the series and have fundamental passion for playing over and over again the addictive and challenging sandboxes. The problem with Absolution: There are no sandboxes. In fact, all the maps are linear. Each map forces the player to move forward in one direction without having the chance of going back and re-experience the same level. Each map is a build up of smaller maps which are all joined together by checkpoints. So by having checkpoints, the developers have destroyed the one peice of formula that made hitman a sucess. A Sandbox. (start taking notes square enix)The developers have also made the gameplay into a "duck and covering" system, where the player is forced to hide and go seek wall after wall, hiding in terror instead of hiding with Absolution. By doing this the player is unable to get any proper "hits," has to use non-refillable instinct in order for a disguise to work, and above all loses points for attempting to kill anyone other than the target. Square Enix has demolished anything that was memorable or likeable about the hitman series and has suggested it all be shoved down a gumball machine for the player to experience. It is too bad that Eidos found its best interest for SE to take over, but im sure this game will please very much the mainstream audience as it was designed to do.
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  67. Nov 24, 2012
    9
    Very good game, from start to finish, this is the best we've played already the franchise, and not hear comments like this: hitman is like splinter cell! because it is not true. play it =]
  68. Nov 24, 2012
    6
    Hitman: Absolution fails to be a great game because of some annoying
    game mechanics decisions. The absence of a quick save option has been
    filled with a cheap checkpoint system that only saves your position and mission status. Whenever you reload a checkpoint, the whole world around you is back to its initial state: all mobs are respawned. This would not have been such a big deal if
    Hitman: Absolution fails to be a great game because of some annoying
    game mechanics decisions. The absence of a quick save option has been
    filled with a cheap checkpoint system that only saves your position
    and mission status. Whenever you reload a checkpoint, the whole world
    around you is back to its initial state: all mobs are respawned. This
    would not have been such a big deal if the designers implemented some
    sort of fast forward option, but since that lacking too you'll find
    yourself spending alot of time rewatching dialog events. The game is
    (in the later levels) quite unforgiven and it takes quite some skills
    to finish them as a silent ninja. If you don't time your attack
    correctly you'll be spotted in a second and set back 15 minutes for
    the zillionth time because you've got to reload a checkpoint. I do not
    know annyone in my personal life who enjoyed the previous Hitman games
    more then me and this is probably the first one I'm not going to
    finish. The game is far from a bad deal, but it probably should be
    renamed to Hitman: Absolute Frustration.
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  69. Nov 24, 2012
    8
    It seems like once this game came out, everyone, including PC Gamer, just wanted to complain that it wasn't Blood Money 2. This is a fantastic game, great graphics, an engaging story, loads of ways to take out your targets (when you have them, a lot of the game is simply stealth action) or general enemies, disguises and improvised weapons, and multiple routes through each mission. TheIt seems like once this game came out, everyone, including PC Gamer, just wanted to complain that it wasn't Blood Money 2. This is a fantastic game, great graphics, an engaging story, loads of ways to take out your targets (when you have them, a lot of the game is simply stealth action) or general enemies, disguises and improvised weapons, and multiple routes through each mission. The game rewards you for utilizing every possible option as well, so it screams replayability. Let me tell you something, if you enjoyed Conviction for what it was even though it didn't follow the same exact formula, then you will highly enjoy Hitman: Absolution. Expand
  70. Nov 23, 2012
    9
    I know it is probably getting to sound redundant by now but I am a series Hitman fan. I've played every one and had tons of fun with every title. I played the Sniper Challenge to DEATH got all the challenges. Anyways I honestly say this game is amazing in almost every aspect. Yes they have taken some things out, adjusted some things and changed the way disguises work. Out of all they haveI know it is probably getting to sound redundant by now but I am a series Hitman fan. I've played every one and had tons of fun with every title. I played the Sniper Challenge to DEATH got all the challenges. Anyways I honestly say this game is amazing in almost every aspect. Yes they have taken some things out, adjusted some things and changed the way disguises work. Out of all they have changed the only thing that is really a stickler is way disguises work. Now I won't go into it too much because by now everyone knows how it works now, but to defend the change just a little bit it makes the game even MORE challenging especially on the harder difficulty settings. Personally I love a game that challenges me and this is one of those games. To complete the challenges on any said one level of single player your looking at INSANE re-playability. Heck I believe it took me around 7 hours to get every challenge on the Chinatown level. Contracts is very addictive and fresh in its own right, just the vast amount of options that can be created is astonishing. You can have up to three targets and each target can have their own specific way to eliminate, such as method of kill and the disguise you wear to kill them. You will find yourself playing these multiple times just to figure out each kill then trying to string them together in the fastest time possible. Overall Hitman has been dormant for a loong time now and the release of this is a COMPLETE breath of fresh air among the endless tide of FPS titles and FPS franchise sequels that are almost always too afraid to be bold and mix things up. Bottom line if you are or were a fan of any of these Hitman games I strongly recommend getting this one. Expand
  71. Nov 23, 2012
    0
    I have to say for players like me who consider the hitman series one of THE outstanding pieces of digital art produced in the last decade (shoulder to shoulder with games like planescape:torment, fallout and similar giants) Hitman:Absolution is nothing less then a grave insult. Taking all the elements that made Hitman its own unique style of murder adventure - all essential features, likeI have to say for players like me who consider the hitman series one of THE outstanding pieces of digital art produced in the last decade (shoulder to shoulder with games like planescape:torment, fallout and similar giants) Hitman:Absolution is nothing less then a grave insult. Taking all the elements that made Hitman its own unique style of murder adventure - all essential features, like free roaming in extensive levels, multiple VIABLE paths to dispose of ur victims without being noticed, hiding in plain sight have either been done away with or nerfed into oblivion
    as somone who preordered the game months ago and has been fired up for it for more then a year I have to express my deep disapointment and can only warn u to not buy it and save ur money for a more worthy title
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  72. Nov 23, 2012
    0
    Just sad, The storyline straight out of a movie zo bizarre series, about the game mechanics very fair and very unfree across the stage.
    The nuns left over, this is not the movie machete, please.
    And most importantly, do not miss this game have 47 kills not speak!
  73. Nov 23, 2012
    9
    As most reviews say, this is not the Hitman you know, this is very different. The levels are not as big as some of the previous games, but if you ask me, they are way more detailed and more options than the previous Hitman games. You don't get to much of an open world anymore, but more a, get from point A to Point B style. i was skeptical about this at first, but grew to love it, evenAs most reviews say, this is not the Hitman you know, this is very different. The levels are not as big as some of the previous games, but if you ask me, they are way more detailed and more options than the previous Hitman games. You don't get to much of an open world anymore, but more a, get from point A to Point B style. i was skeptical about this at first, but grew to love it, even though it's a From point A to B, you still get alot of diversion and ALOT of choices on how you wanna get there. The new disguise system is 50/50, i love how it adds to the realism. The cop will know you are not one of his colleagues, but how is the civillian to know that you are not a cop? It is a bit to sensitive though, even though you are standing with your back to a guy who is 6-7 meters away he will still notice that you are not one of them, and that is a bit to much. You don't get to choose what weapons and equipment you wanna use anymore at the start of the game though, but i think this adds to the fun, and it works well with the story, this also means that you don't have a pocket filled with thousand coins anymore, instead you gotta find objects around the world, that you can use as distractions/weapons, this is also a welcome change.
    The story is also a big part of Absolution, in the previous games. You got your mission and then you executed it, however you felt like and that was that, and that was good, cause that's why you played it.
    I felt alot more motivated to keep going in this one, cause of the story and what happend in it, and even though i mostly try to do it stealth with none or a few extra casualties , there was just places where i went in guns blazing cause i didn't think the ones i was up against deserved to live. I also had some really heartpounding moments, cause i was so focused on killing my target for one reason or another and that rarely happens to me.
    On that note, it also alot funnier to do fire fights in Absolution: When you empty your 45 cal. UMP magazine into a guy and you see him spasm all over the place as he falls to the ground, feels really awesome.

    All in all I will give this game a 9/10 it is a great game, but with a few things i would like tweeked, but these things are so minor that they can be looked through pretty easly. Don't expect the next version of Blood Money, but a deeper more involved game.
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  74. Nov 23, 2012
    3
    Very nice Splinter-cell game. Two Thumbs Up. Very bad Hitman Game. Two Thumbs Down. Really, if 47 had the gadgets Fisher had this would be a kickin Splinter-Cell game. Unfortunatly 47's gadgets are for stealthy take downs and not much else and facing down a 30 NPCs (cudos to the Glacier 2 engine) when you've been spotted for umpteenth time, and no hit in sight, only cutscenes?
  75. Nov 23, 2012
    8
    After having played the first few levels, I was
    very disappointed. Almost everything I loved about the previous
    Hitman seems to have gone. The exploration of sandbox stages and finding interesting ways to perform the kill in a world full of possibilities. Here I have to infiltrate buildings and evade stuff through segmented and pretty linear levels. I hated it at first and as a
    After having played the first few levels, I was
    very disappointed. Almost everything I loved about the previous
    Hitman seems to have gone. The exploration of sandbox
    stages and finding interesting ways to perform the kill in a world
    full of possibilities. Here I have to infiltrate buildings and evade stuff through
    segmented and pretty linear levels. I hated
    it at first and as a classic Hitman game this one deserves
    something around 4/10.

    But it would unfair to condemn Absolution, because as game
    it's really good. The control and gunfights have been improved
    considerably. Visually and artistically its stunning, even
    on older cards like my gtx260. All those little conversations
    among enemies create a dense atmosphere. Many claim the
    disguise system is broken. At first I thought that too, but
    its not. It just takes time (and good will) to adjust to the pretty merciless mechanic, especially on higher difficulty settings.

    Despite all the strengths this tile has, I seriously hope
    IO reconsider their design approach for future Hitman games.
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  76. Nov 23, 2012
    10
    Best stealth for me in a long time. To make things clear - when I see a stealth game, I want clean and silent killing, being able to stay unseen though out my mission and game itself should be really challenging. Other things are not so important. Hitman: Absolution delivers it.
    Some things were dumped like sniper rifle case, ability to carry all weaponry at once, map, looking through
    Best stealth for me in a long time. To make things clear - when I see a stealth game, I want clean and silent killing, being able to stay unseen though out my mission and game itself should be really challenging. Other things are not so important. Hitman: Absolution delivers it.
    Some things were dumped like sniper rifle case, ability to carry all weaponry at once, map, looking through keyhole and maybe something else i forgot to mention. But those are just minor tools. What really matters is gameplay itself - goal and how we can achieve that. Game is till about killing people in different ways, sometimes making it look like accidents. People complain about nerfed masquerade? Well deal with it. Now getting security/police uniform is no longer an "I WIN" button. Admit it - in iconic Blood Money, 90% of succes in a mission was finding a suit that was granting access to whole area, or atleast it's main parts. That was security guy in most cases. After that we only had to choose how to kill target and dump its body. Now people with same outfits will become suspicious about you, and after brief time will start calling for help or shoot you. To avoid that you still stay out of their sight or use "instict" which is a precious resource you should learn how to manage. I've been playing on expert through out main story line and to stay unnoticed in smaller location or get silent assasin on larger ones, i had to invest ALOT of time. Overall i've spent around 48 hours of game time to complete campaign on expert without being noticed a single time and get silent assasin mark on every kill mission. In my book that is really long singleplayer, especially nowdays. Sure thing if you play on medium and you are not so obsessed with clean work then i think it can go down to somewhere around 20 hours which is good, nevertheless. Contracts mode is nice, but has a lot of room for improvement. People tend to make easy contracts like killing 3 first NPC with pistol, then get out and get money. It takes like 30 sec to complete, and provides same amount of money as a pice-of-art assasination contract that requires skill, planning and flawless execution from players and contract creator. I think IO should implement not only likes/dislikes on contracts , but some sort of difficulty voting and search system, so people can look for what they really want. There are also contracts that are made by random pulling of NCP from crowded to isolated areas. It results in silent kill, but finding that exact same spot on the wall to throw brick into is just stupid. Apart from that, contracts provide additional play time to itself long story mode.
    Tech. part of the game is good. Surprisingly low amount of bugs, none of which are gamebreaking, good visuals, nice sound. This game is solid 9/10 with some room for improvement, but it gets 10 just to compensate for morons giving it 0's.
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  77. Nov 23, 2012
    8
    Pretty nice game. I have to agree with the rest of the players, the instinct bar is a huge game design blunder and should never have entered the Hitman universe. The engine however is great and it fits perfectly for the Hitman-genre. The levels could be bigger with more freedom, however, I think the levels are pretty cool because they really do award exploring before planning anPretty nice game. I have to agree with the rest of the players, the instinct bar is a huge game design blunder and should never have entered the Hitman universe. The engine however is great and it fits perfectly for the Hitman-genre. The levels could be bigger with more freedom, however, I think the levels are pretty cool because they really do award exploring before planning an assassination. Great game, not on par with game of the year contender Dishonored though. Expand
  78. Nov 23, 2012
    6
    Hitman Absolution looks great... But it feels "wrong". This game walks the dangerous path of an other popular stealth game : Splinter Cell conviction. Forget the subtle stealth gameplay of previous games. Now... we have "instinct". A Meter bar that allows you to blend in. Or should i say... forces you. Like previous Hitman games, you can wear a disguise. Problem is, that diguise will beHitman Absolution looks great... But it feels "wrong". This game walks the dangerous path of an other popular stealth game : Splinter Cell conviction. Forget the subtle stealth gameplay of previous games. Now... we have "instinct". A Meter bar that allows you to blend in. Or should i say... forces you. Like previous Hitman games, you can wear a disguise. Problem is, that diguise will be useless 90% of the time unless you use the new flashy instinct bar. The instinct system would be great in some games. But in hitman? It just feels wrong. It's distracting, breaks the immersion completly and if anything it's frustrating without being challenging. Fortunatly, the game still allows you to be creative with the way you take down your target. Sadly the stealth in this can be resumed to how well you manage the instinct bar. Absolution is the perfect exemple of what happens when you try to reinvent the weel. I can only hope that the next game (if there is one) will try to get back to what made "blood money" so good : the fact that it was an assassin simulation game. Not a dumb action game with bar management as a stealth system. Expand
  79. Nov 23, 2012
    8
    I was a fan of Hitman series a long time but with Absolution they made a huge backstep. They removed essential features like customizing weaponloadout before a mission, modifying weapons (only available in contracts mode now), looking through keyholes. The new level design is awful! It's too linear and you dont have freedom like in previous hitman games. Also the new disguise-system isI was a fan of Hitman series a long time but with Absolution they made a huge backstep. They removed essential features like customizing weaponloadout before a mission, modifying weapons (only available in contracts mode now), looking through keyholes. The new level design is awful! It's too linear and you dont have freedom like in previous hitman games. Also the new disguise-system is pretty **** - enemies blow your cover in 2-3 seconds thats not fun. Of cause they brought a bunch of new features and improvements: graphics are very nicely, the glacier2 engine is also a lot better than glacier1. Also the new contracts mode provides additional gameplay and especially with friends it is really fun. But all in all IO turned the classical tactical hitman into a pure action game. As a hitman game it sucks but it is a nicely done action game. My review: 8 out of 10 points (if i had reviewed it as a hitman game it would have got only 4/10 points). Expand
  80. Nov 23, 2012
    8
    First off, let me just say that the graphics are absolutely stunning. Environments are well detailed and the crowds look so realistic. This is a very polished game and i would recommend it to anyone looking to have a fun time. There are several flaws though being that this isn't really going the same path as the other hitman games so some fans might be disappointed.
  81. Nov 23, 2012
    6
    The story of the game is good (sometimes silly but it keeps you entertained.) I think the developers put a lot of work into the game. The maps are detailed and the graphics are really nice. I did not really like the way stealth mechanism worked in the game (It was really difficult not to get caught by some guard all the time, and once they noticed you it was difficult not to get engaged inThe story of the game is good (sometimes silly but it keeps you entertained.) I think the developers put a lot of work into the game. The maps are detailed and the graphics are really nice. I did not really like the way stealth mechanism worked in the game (It was really difficult not to get caught by some guard all the time, and once they noticed you it was difficult not to get engaged in a fight with everyone.) I did not like the way maps were 'cut up' to smaler sections (I wish there would be bigger maps the player could explore... Like in the previous games.) The player can't choose weapons or other equipment before starting a mission.The game has a console port feel to it (push 'q' button repeatedly to choke out someone.) Overall not a bad game but they mainstreamed it for wider audiences. I give it a 6/10. Expand
  82. Nov 23, 2012
    3
    They have effectively changed everything that was good about it and turned it into a simplistic action-shooter for the Call of Duty generation who have ejected any semblance of intelligence in game design in exchange for constant, mindless, shooting action. Here is a run-down of
    how old Hitman did things and the new Hitman counterparts:
    OLD HITMAN Vast open maps to explore with
    They have effectively changed everything that was good about it and turned it into a simplistic action-shooter for the Call of Duty generation who have ejected any semblance of intelligence in game design in exchange for constant, mindless, shooting action. Here is a run-down of
    how old Hitman did things and the new Hitman counterparts:

    OLD HITMAN
    Vast open maps to explore with multiple ways to make your way to the destination. A genuine feeling of being given a sandbox full of environmental oddities and independent AIs, with numerous ways to pick your way through them.

    HITMAN: ABSOLUTION
    Constantly being thrown from one linear corridor to another with (if you
    Expand
  83. Nov 23, 2012
    10
    Sure, the game is little different, but does it means it's a bad game? No. It's a wonderful stealth game with great graphics, it is the best looking game on PC. Missions can be finished many many ways, stealth feels very satisfying. There is a lot of replay value. Difficulty options for the game are perfect, almost everyone can enjoy this game. The things I don't like are not beingSure, the game is little different, but does it means it's a bad game? No. It's a wonderful stealth game with great graphics, it is the best looking game on PC. Missions can be finished many many ways, stealth feels very satisfying. There is a lot of replay value. Difficulty options for the game are perfect, almost everyone can enjoy this game. The things I don't like are not being able to buy weapons at the beginning of the mission, also the fact that I can hide sniper rifle and other large weapons, why? I actually like new disguise system, it feels challenging. It feels like Hitman's 2 disguise system but done better, in my opinion that is. Sound and music are superb. Expand
  84. Nov 23, 2012
    0
    absolute sign v00d00m4n critic!

    "Assassin's Conviction: Saboteur & Lynch - Retardation"
    "head of 47 shines like supernova explosion to blind you from truth"
    "INSTINCT MANA"
    "magic wallhack cheat"
    "THIS GAME IS UTTER TRASH"

    hope this was 150 letters of flaming. thank you.
  85. Nov 23, 2012
    8
    Departure from the Hitman we knew in Blood Money but nonetheless a good game. My only big issue is with the disguise system and some minor interaction issues. Allows you to be creative with the kills and presents a good enough challenge that I will go through again and try and achieve perfection on all of the missions.
  86. Nov 22, 2012
    8
    Get your sporks ready cause dinner is done. Spicy creole cooking to make you sweat. Sure, it's gritty and sticks to your teeth like a mix of sand and bugs and you'll be convinced that your tounge is going to melt but that's the kind of cooking we love. That down home, mom is trying to kill you style.
  87. Nov 22, 2012
    3
    Hitman: Absolution is one of the biggest gaming disappointments this year. All I wanted was a sequel for Blood Money and instead got a failed experiment of mixing Hitman and Splinter Cell: Conviction. The open-world choices of Hitman games going back a decade are now replaced with a mediocre story and a game on rails. I wish I didn't get this on Steam so I could return it.
  88. JLF
    Nov 22, 2012
    1
    This is honestly the biggest disappointment in my entire 25 year experience of gaming. Hitman was never good because of flashy kills, big drama or fancy graphics. What made this game stand out was the sandbox-like environment where you have to use analytical thinking and make the circumstances work for you. What I had the unpleasure to experience with Absolution was quite different.
  89. Nov 22, 2012
    0
    This game lacks the magic of the previous Hitman games. It's plagues with problems that any rudimentary check would have found. As is typical, another franchise gets completely dumbed down so that it can be shipped to a wider audience, compromising it's original flavour.
  90. Nov 22, 2012
    0
    As a long time fan of the hitman series, Absolution feels like a kick in the teeth. Gone are the sprawling sandbox style killing grounds of Blood Money - they have been replaced with tiny linear corridors where your goal very rarely even involves taking out a target. The story is embarrassingly bad and full of more holes than a wheel of swiss cheese, yet IO seems intent on forcingAs a long time fan of the hitman series, Absolution feels like a kick in the teeth. Gone are the sprawling sandbox style killing grounds of Blood Money - they have been replaced with tiny linear corridors where your goal very rarely even involves taking out a target. The story is embarrassingly bad and full of more holes than a wheel of swiss cheese, yet IO seems intent on forcing you to absorb it. Each of Absolutions mission objectives is focused on advancing to the next pre-rendered cutscene. I could also mention the **** quick time event driven combat, the broken disguise system where enemies will recognize you from 15 meters away even if you're wearing a mask and have your back turned to them, and the total lack of weapon / equipment selection prior to a mission. If you liked Blood money, stay far away from this It'll break your heart. Expand
  91. Nov 22, 2012
    4
    A hitman game where you spend 80% of the time not assassinating people, and 15% of the time watching the people you're supposed to assassinate get killed in cutscenes. Nice linear piece of crap. The creativity aspect of other hitman games is mostly gone. Contracts mode is the only redeeming factor. It's interesting that the best part of the game is the part where IO isn't trying to tell aA hitman game where you spend 80% of the time not assassinating people, and 15% of the time watching the people you're supposed to assassinate get killed in cutscenes. Nice linear piece of crap. The creativity aspect of other hitman games is mostly gone. Contracts mode is the only redeeming factor. It's interesting that the best part of the game is the part where IO isn't trying to tell a crappy story and we are free to actually be a hitman. Expand
  92. Nov 21, 2012
    10
    Hitman Absolution is a game plagued by two things, people who want games to be able to change without HUGE backlash from old and new fans alike, and people from /v/ who expect games to never change and always be about the same thing and never even begin to try and change how they are played or even what your goal is.

    I can do anything i could do in blood money but now i have even more
    Hitman Absolution is a game plagued by two things, people who want games to be able to change without HUGE backlash from old and new fans alike, and people from /v/ who expect games to never change and always be about the same thing and never even begin to try and change how they are played or even what your goal is.

    I can do anything i could do in blood money but now i have even more options, game play wise this game stayed more of the same than it changed the instinct had some interesting results and i can see were it effected level design.

    The story is pretty simple but the characters make it more enjoyable. Contracts mode is also one of the most clever ways to give a single player game a Multiplayer mode without it feeling tacked on in a long time.
    Expand
  93. Nov 21, 2012
    0
    This review contains spoilers, click expand to view. The first hour of Absolution was like "Finally! After six years of waiting 47's back and I'm crawling through the linear tutorial mission as always! Wow, the guards AI is fine!" etc. I was waiting for the real game to start. For now, I've edended up in orphanage and I got to turn on four electrical switches. This is the goal of the level, switches. Ghost-like, urban legend killer is now forced to pull switches or open doors on a ratcage-like levels, that makes absolutely no sense! There is no freeform gameplay anymore, you are, literally, forced to do the thing that developers tells you to do. At the Purist difficulty, there's even more of absurdity: you got ONLY ONE way through mission that really works. There's no Hitman anymore. I just wish the Real 47 will come and kill that bald bandaged clown disguising as him in Absolution. The most awful fact is that you can see all the buried potential of the game. Levels are cutted to parts with doors with NO loading, which signs that the game once WAS open-ended Hitman that we once liked. As the Hitman game, this piece of poo gets 0 from me. As the Deus Ex HR with bald guy instead of Adam Jensen it gets 6 points. P.S.: Actually IOI already released Jensen suit as DLC, what an irony. Expand
  94. Nov 21, 2012
    10
    Hitman: Absolution isn't perfect but it's one of the best games to release this, it's kinda sad that most "gamers" prefer to play generic, bland and crappy military first person shooter instead of really good games like this, this game deserves a 8.5 but i gave it a perfect score to counter all those 0's coming from trolls that haven't even played the game.
  95. Nov 21, 2012
    10
    Look, i'm not going to lie, okay? this game isn't perfect but it's one of the best games this gen imo and i'm not exaggerating, it's sad that most prefer to play generic first person shooter instead of actual good games like this, this game deserves a 9 but i gave it a perfect score to counter all those 0's coming from trolls that haven't even played the game.
  96. Nov 21, 2012
    10
    I find it pathetic that some folks still can't take off thier nostalgia goggles for seconds to review this game fairly instead of hating on it and giving it a low score because certain moment in the story that i won't spoil here annoyed them, it's sad to see games like this, Darksider 2 and Assassin's Creed III get bashed while generic military first person shooters get praised by the sameI find it pathetic that some folks still can't take off thier nostalgia goggles for seconds to review this game fairly instead of hating on it and giving it a low score because certain moment in the story that i won't spoil here annoyed them, it's sad to see games like this, Darksider 2 and Assassin's Creed III get bashed while generic military first person shooters get praised by the same people, this game isn't perfect but it's one of the best games to release this gen imo, great story, great graphics and gameplay, absolutely no bugs/glitches, just perfect. Expand
  97. Nov 21, 2012
    3
    It is beautiful to look at...but that is where it's beauty ends. A travesty of a game that is just a mash up of every other quick time event,stealth game out there. Might as well have called it Splinter 47: Assassins Conviction.

    IO have seemingly thrown away everything that made the Hitman franchise so wonderfully unique. Terrible
  98. Hob
    Nov 21, 2012
    5
    Like Kane & Lynch without Lynch. Pretty as hell and that's about it for the upsides. I'd rather watch a good movie. This has too much filler, the game mechanics (especially disguises!) are rather unsatisfying, it's very linear and difficulty levels above hard are essentially broken due to the new gimmick not working anymore.
  99. Nov 21, 2012
    2
    This game is a big step backwards from Blood Money. It's over simplified and waaaay too story driven. The open ended gameplay is gone and the whole experience is like riding on a rail. Big mistake, avoid!!!
  100. Nov 21, 2012
    8
    Hitman Absolution gives a challenge for sure. The play style and updated graphics make it an overall appealing game to play. Although there are a few changes to the game like tossing a coin, there are plenty of other things to toss around. The one thing I will say about the game is it's difficulty. The missions are quite a challenge to get through and sometimes downright annoying, so IHitman Absolution gives a challenge for sure. The play style and updated graphics make it an overall appealing game to play. Although there are a few changes to the game like tossing a coin, there are plenty of other things to toss around. The one thing I will say about the game is it's difficulty. The missions are quite a challenge to get through and sometimes downright annoying, so I guess it's the incentive to want to play it more. Overall I gave it an 8 as its not a game that's keeping me glued to the computer but if you're thinking of buying it and have enjoyed the previous hitman games then I think overall you will like it. If you're not up for a challenge and just want a game to walk through don't bother with it. It's going to take you some time to play. Great job Square Enix on a great title! Expand
  101. Nov 20, 2012
    0
    In my opinion,this game is brilliant. BUT if you're expecting a true Hitman,you're in for a shock. Disguises are no longer almighty,where in all previous games,once you've changed your clothes,you were practically invisible,in Absolution enemies actually know each other,that means if you disguised yourself as a cop,the cops will quickly see through you,but guards won't,unless you startIn my opinion,this game is brilliant. BUT if you're expecting a true Hitman,you're in for a shock. Disguises are no longer almighty,where in all previous games,once you've changed your clothes,you were practically invisible,in Absolution enemies actually know each other,that means if you disguised yourself as a cop,the cops will quickly see through you,but guards won't,unless you start acting suspiciously,forcing you to sneak a lot more than in Blood Money for example. Whole game is a lot more cinematic and story driven (however I found the story to be a bit generic,similar to a lot of Hollywood high budget flicks,but for me it's just a binder for the next levels) ,there are a lot of missions in which you just have to get to a specific point (personally I didn't like them,but it's not like they're badly made). I think that Absolution is also a bit more realistic,thanks to the AI changes,enemies can finally spot blood (they could in Blood Money as well IIRC,but that didn't seem to work most of the time),as mentioned before,they know they're colleagues and generally,they seem a lot more human. Also the fiber wire is the only completely silent weapon,so if,for example,you'll stab a cop and there's another cop nearby,he'll hear it and investigate. Using firearms was improved,they actually have individual feeling,enemies react to wounds and they're simply more fun to use now. There are 5 difficulty levels,I'm playing on expert right now and the game is hard,it's almost impossible to boldly go in,all guns blazing,on a group of enemies and walk out alive,unlike in Blood Money,where it was as easy as hiding behind a doorway and shooting the s:):)t out of your enemies. Now let's move on to the flaws. There are some quite annoying restraints,I'll explain that with an example. In one of the first missions,you have to first get to the upper floors,after which you get a checkpoint and it's a one way road,you can't go back to ground floor. Aside from that,I absolutely HATE some of the animations,even though I stopped paying attention to them after a few hours. If you take out a pistol,there will be a really fast animation of taking it out of the holster,but if you want to conceal it,it will miraculously disappear from your hand,same goes for all the objects. Also walking animation seems a bit strange at first and I didn't like that fact that you can conceal large firearms like assault rifles or even sniper rifles,I think it would be great to patch that up and give the players a suitcase,which could hold one large firearm,instead of putting it in an amazingly deep pocket somewhere inside 47's suit. And I didn't like the animation of shooting one pistol,which is one handed and seems very unprofessional (but that's just my deviation : D). So,to sum it all up,this game differs from the previous installments by putting a lot more weight on the sneaking,instead of disguising and going up to your target,more limited freedom,partially caused by the fact that enemies can actually see through your disguise and smaller levels. But it still requires you to think,I'd even say that a bit more than in the previous games (especially on higher difficulty settings) and is really enjoyable. Oh,I almost forgot,gun upgrading,which was great and detailed in Blood Money and actually had an impact is nonexistent in Absolution. So basically,as a standalone game I give it a 9,but as a part of the Hitman franchise,I'd say 6+,maybe 7 is more appropriate.

    EDIT: I decided to change my mark after a few more hours. I still enjoy the game very much,but disguises are lot less useful when compared to previous games,some would even say they're useless :D I wouldn't agree with that,but the whole detection system should be toned down a bit because enemies are eagle-eyed and can see through your disguise at quite a distance in a record time even on normal difficulty,forcing you to go in blind quite a lot since you can't practically do any reconnaissance.
    And I thought I'll add a few words about how well the game is optimized. My PC: GTX 260 216 OC,4 GB RAM and a quad core Intel Q9400 @ 2.66 GHz can dish out an average of 30 FPS on high to ultra settings (with trilinear filtering though),so,considering the quality of graphics,is quite astonishing
    Collapse
Metascore
79

Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 18 out of 26
  2. Negative: 0 out of 26
  1. PC Master (Greece)
    Feb 6, 2013
    80
    Despite the deviations and minor shortcomings, it remains true to its roots. It just brushes them aside for a while, just long enough for it to tell its story- a story where the traditional contracts and other usual components just wouldn’t fit. [January 2013]
  2. Jan 8, 2013
    60
    Hitman: Absolution does stand out from the ocean of gray and brown shooters that populate the market, but not in enough good ways to warrant a recommendation.
  3. Dec 26, 2012
    70
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.