Hitman: Absolution PC

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7.0

Mixed or average reviews- based on 1345 Ratings

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  1. Jul 24, 2013
    8
    Blood Money is the best Hitman game to date, no doubt about it. The thing people fail to realize is that Absolution isn't entirely a Hitman game. The story is not about 47 being a hitman, it's about Agent 47 as a human being, fending for himself and being the hunted instead of the hunter. I think a lot of the design choices reflect this, and it only enhances the realism and immersion.Blood Money is the best Hitman game to date, no doubt about it. The thing people fail to realize is that Absolution isn't entirely a Hitman game. The story is not about 47 being a hitman, it's about Agent 47 as a human being, fending for himself and being the hunted instead of the hunter. I think a lot of the design choices reflect this, and it only enhances the realism and immersion. Sure, some of the levels are linear and others are ridiculously short, but there are some pretty sweet set-pieces in this game that are both original and creative, albeit repetitive and less-enjoyable, gameplay wise, when compared to Blood Money's levels. Even if the gameplay falls short in places diehard Hitman fans would consider crucial to the series, the level of immersion and storytelling is leagues above any previous Hitman game. NPCs feel alive, environments have ridiculous amounts of detail and the game is rocking a sweet sound-track to boot. Of course, the absolute best aspect of this game is the voice acting. This game should win awards for its voice acting, it's THAT good. Almost every character in each level has something to say as you walk by them. You'll want to stop and hear what they say, too, because they usually have some interesting things to say, like how there's a toxic barrel of waste on the balcony, or that they get a serious allergic reaction when they eat peanuts. You know, just gossip. Expand
  2. Jul 5, 2013
    5
    Absolution could've been a good game, but it's a wasted potential in so many ways. The main premise the Hitman is on the run, he's got no backup from the Agency, and it gets personal is pretty cool by itself, BUT the realisation is very, very poor. Firstly, the story barely making sense, with dialogues evidently written by a fifth grader, and plain stupid, boring grotesque, clicheAbsolution could've been a good game, but it's a wasted potential in so many ways. The main premise the Hitman is on the run, he's got no backup from the Agency, and it gets personal is pretty cool by itself, BUT the realisation is very, very poor. Firstly, the story barely making sense, with dialogues evidently written by a fifth grader, and plain stupid, boring grotesque, cliche characters. The gameplay also varies from the previous iterations, In theory, it's a game about Hitman relying solely on his skills and instincts. Hence the lack of map and any pre-mission briefing in theory, you have to improvise. On practice though, it's not the case. The game doesn't encourage any kind of improvisation any non-silent actions, including killing common henchmen are punished by lowering your score. So you will still find yourself wandering around your target, making some kind of a plan, as in the previous games. Only this time you won't be able to save at will for some reason, which is freaking annoying. As for the disguise system (you can be recognised only by NPCs wearing the same disguise as you do) it's kinda-realistic alright, but on practice it's also pretty damn frustrating, there's hardly need for such realism in a game where you can change clothes in under 5 seconds and store sniper rifles in your jacket. To sum up, Absolution tries hard to be a good game, to present itself seriously, but ultimately fails and becomes a step (a few steps, actually) back comparing to its predecessors. Expand
  3. Jan 24, 2013
    8
    This game reminds me of like when bands release an album that part of the fans dislike... No.. Hitman Absolution is not a lot like the previous games when it comes to gameplay and such. But F*** IO Interactive can construct a game with awesome non-liner missions, awesome detailed, rich maps unlike a lot of game etc. Farcry 3. It has likable and dislikable characters as every good gameThis game reminds me of like when bands release an album that part of the fans dislike... No.. Hitman Absolution is not a lot like the previous games when it comes to gameplay and such. But F*** IO Interactive can construct a game with awesome non-liner missions, awesome detailed, rich maps unlike a lot of game etc. Farcry 3. It has likable and dislikable characters as every good game should have. If you like story-driven intense singleplayer games this is for you! Wait a second i forgot to mention the beautiful, rich and dense graphics. It's been a long long time since anything looking this good, besides BF 3 and to some extend The Witcher 2. There are minor bugs but really nothing serious, and as every game it could be better optimized but what the hell. As of right now i'm proud to be a dane!! Expand
  4. Dec 23, 2012
    7
    After waiting for 5 years for the new hitman game,"Hitman Absolution" is rather disappointing.
    i am never played the first hitman game or the third in the series,but i have played Hitman: Blood Money which much better than this new absolution.
    in term of Graphics,The new hitman game is better than all the previous hitman game combined including Hitman: Blood Money. the graphic is great
    After waiting for 5 years for the new hitman game,"Hitman Absolution" is rather disappointing.
    i am never played the first hitman game or the third in the series,but i have played Hitman: Blood Money which much better than this new absolution.
    in term of Graphics,The new hitman game is better than all the previous hitman game combined including Hitman: Blood Money. the graphic is great which made agent 47 looked more realistic.also the landscape looked more stunning than ever before,each level is designed with detail which bring places in this game more alive.beside graphics,the new hitman also has triumph in term of sound effect and voice acting.the sound of broken bottle,knife throwing,gun shooting, etc is much more improved. overall,"Hitman: Absolution" is a triumph in term of technical aspect.but unfortunately,the gameplay is not as good as its graphic.
    if you had played Hitman: Blood Money,this game will surely be a disappointment.everything about what makes Hitman Blood Money thrilling and exciting,is all been erased.instead the developer choose to make agent 47 like a super assassin which can killed or subdued enemy with a single button.unlike Blood Money where you must carefully planned your stealth action since it takes more than a single press of button to subdued the enemy, the latest hitman is more like a button mashing instead of a stealth game.
    "Hitman: Blood Money" is thrilling,suspenseful,pulse-pounding stealth game that also supported with terrific musical score and novelty stories.while "Hitman: Absolution" is more of monotonous button mashing action game with lack of suspense whatsoever.
    for those hitman veteran,the latest installment of agent 47 might be one of the worst or disappointing game of 2012,while new player will crave this used-to-be great stealth game.nevertheless,Developer should pay more attention to game play instead of enchanted graphic.a great hitman game like "Hitman Blood Money" is more than just over the top graphic and sound effect.
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  5. Nov 22, 2012
    4
    A hitman game where you spend 80% of the time not assassinating people, and 15% of the time watching the people you're supposed to assassinate get killed in cutscenes. Nice linear piece of crap. The creativity aspect of other hitman games is mostly gone. Contracts mode is the only redeeming factor. It's interesting that the best part of the game is the part where IO isn't trying to tell aA hitman game where you spend 80% of the time not assassinating people, and 15% of the time watching the people you're supposed to assassinate get killed in cutscenes. Nice linear piece of crap. The creativity aspect of other hitman games is mostly gone. Contracts mode is the only redeeming factor. It's interesting that the best part of the game is the part where IO isn't trying to tell a crappy story and we are free to actually be a hitman. Expand
  6. Nov 28, 2012
    6
    The Hitman series has always been a favorite of mine. Now they have done like all the other big gaming companies; make drastic changes, and massive U-turn of gameplay (D3, CNC4 S3). Big gaming companies must realize, that change the essential gaming mechanics, when the game is as big as it is, is a very severe move. The things we loved from the OLD Hitmans (Codename 47, Hitman 2);The Hitman series has always been a favorite of mine. Now they have done like all the other big gaming companies; make drastic changes, and massive U-turn of gameplay (D3, CNC4 S3). Big gaming companies must realize, that change the essential gaming mechanics, when the game is as big as it is, is a very severe move. The things we loved from the OLD Hitmans (Codename 47, Hitman 2); "Professional hits" (Not running away from cops), loadouts and disguises that meant something. In Blood Money, we did get all that, PLUS a noterity system, resulting in even more consequences in your actions you make. This made the game even more exciting, as you could get caught, or you could be a "silent assasin". In Absolution, we get a kind of "bourne" feeling, as he is running away from cops all the time, no loadouts, and not so many actual professional "hits". They have made a new disguise mechanism, which is pretty annoying sometimes and pretty much pretty hard, and frustrating when playing on a more hard difficulty. They made the missions linear, as there are not many ways to kill your target. They made more cutscenes, which makes it more COD-FPS-MOVIE like, as we have not seen in the earlier releases of Hitman. They have changed the game so drastically, that it doesn't deserve the Hitman title. And im not even refering to graphics, because i am only basing my score on the gameplay. Because what makes a good game, is the gameplay. I hope for a new title, which could be Blood Money 2, as we want a cold-killer hitman and his professional hits, NOT a Hitman with feelings and sympathy. If you know the Lore of hitman, you know that is not him. Expand
  7. Nov 29, 2012
    5
    I tried to like this game, even convinced myself it was good, but I'm only deluding myself. This is understandable as I've just spent £30 on it, it should be good...right. Wrong.
  8. Dec 11, 2012
    7
    This game is kind of a love hate situation with me. Sometimes i really wanted to play and got hooked in, but then there were moments where i felt like it just dragged. I will say the graphics are nice, and it looks great in 3D. Story wise this game is completely forgettable. I dont know who wrote the story/ dialog for this game but who ever it is should find a new carrier. The story isThis game is kind of a love hate situation with me. Sometimes i really wanted to play and got hooked in, but then there were moments where i felt like it just dragged. I will say the graphics are nice, and it looks great in 3D. Story wise this game is completely forgettable. I dont know who wrote the story/ dialog for this game but who ever it is should find a new carrier. The story is there i just couldnt care less about it. Even the moments that were supposed to be "dramatic" barely felt dramatic at all. The ideas where there but it was presented like crap. Open world wise its kind of a mixed bag. Some levels have plenty of different ways to kill your target that are creative, while a few levels it feels like the developers ran out of ideas. Disguises also have there moments that feel broken. There could be 100 gaurds but if you kill one and steal there clothes every guard will recognize you. But at the same time if there is one chef serving food to everyone and you steal his clothes not one person will think twice. If you think about it most likely people are going to remember the one person who looks like noone else and forget about the person who is dressed like 30 other people around you. Overall i give it 7/10. The game is fun, but doesnt seem like it was setup properly to be a real hitman game. The balance being all over the place kills it. It feels like they catered to a different crowd this time around. Hitman games are supposed to be hard, anyone who played a previous hitman game knows this. But in hitman absolution you can pretty much stroll though the whole game with your hand over your face if you wanted too. I didnt feel like i had to plan out anything in this game or explore. Alot of the stuff was just blatantly pointed out to me on what i should do. Game is worth $25-$30 on sale. Took me 7.5 hours to beat according to steam and thats with a complete stealth play though. You could probably beat the game in 2.5 hours if you shot your way though. lol Expand
  9. Jan 27, 2013
    5
    As a Hitman game Absolution fails quite miserably. More linear maps, few actually assassination-missions, a checkpoint system that discourages the hitman-sandbox gamestyle, a checkpoint system that doesnt save the gameworld, the new disguise system that turns the gameplay into cover based stealth, and you cant customize your loadout anymore. However as a cover-based stealth game with someAs a Hitman game Absolution fails quite miserably. More linear maps, few actually assassination-missions, a checkpoint system that discourages the hitman-sandbox gamestyle, a checkpoint system that doesnt save the gameworld, the new disguise system that turns the gameplay into cover based stealth, and you cant customize your loadout anymore. However as a cover-based stealth game with some hitman elements the game is quite average. The stealth works alright, the checkpoint-system is still awful, the visuals are great, the crowds looks great, there are some cool-looking maps, there are still several ways to complete your goals, the story is not all that good but the game is quite atmospheric. Stay away from this game if you are looking for the good old sandbox-style perfect-murder hitman gameplay. If you are looking for a stealth game with a twist then pick the game up for a cheap price. Expand
  10. Jan 29, 2013
    7
    H:A looks and sounds good, but as sad as it is: It's just one more of those linear, quick-time-event-infested and scripted action games out there. You'll probably enjoy "Dishonored" way more than this - like me.
  11. Nov 23, 2012
    10
    Best stealth for me in a long time. To make things clear - when I see a stealth game, I want clean and silent killing, being able to stay unseen though out my mission and game itself should be really challenging. Other things are not so important. Hitman: Absolution delivers it.
    Some things were dumped like sniper rifle case, ability to carry all weaponry at once, map, looking through
    Best stealth for me in a long time. To make things clear - when I see a stealth game, I want clean and silent killing, being able to stay unseen though out my mission and game itself should be really challenging. Other things are not so important. Hitman: Absolution delivers it.
    Some things were dumped like sniper rifle case, ability to carry all weaponry at once, map, looking through keyhole and maybe something else i forgot to mention. But those are just minor tools. What really matters is gameplay itself - goal and how we can achieve that. Game is till about killing people in different ways, sometimes making it look like accidents. People complain about nerfed masquerade? Well deal with it. Now getting security/police uniform is no longer an "I WIN" button. Admit it - in iconic Blood Money, 90% of succes in a mission was finding a suit that was granting access to whole area, or atleast it's main parts. That was security guy in most cases. After that we only had to choose how to kill target and dump its body. Now people with same outfits will become suspicious about you, and after brief time will start calling for help or shoot you. To avoid that you still stay out of their sight or use "instict" which is a precious resource you should learn how to manage. I've been playing on expert through out main story line and to stay unnoticed in smaller location or get silent assasin on larger ones, i had to invest ALOT of time. Overall i've spent around 48 hours of game time to complete campaign on expert without being noticed a single time and get silent assasin mark on every kill mission. In my book that is really long singleplayer, especially nowdays. Sure thing if you play on medium and you are not so obsessed with clean work then i think it can go down to somewhere around 20 hours which is good, nevertheless. Contracts mode is nice, but has a lot of room for improvement. People tend to make easy contracts like killing 3 first NPC with pistol, then get out and get money. It takes like 30 sec to complete, and provides same amount of money as a pice-of-art assasination contract that requires skill, planning and flawless execution from players and contract creator. I think IO should implement not only likes/dislikes on contracts , but some sort of difficulty voting and search system, so people can look for what they really want. There are also contracts that are made by random pulling of NCP from crowded to isolated areas. It results in silent kill, but finding that exact same spot on the wall to throw brick into is just stupid. Apart from that, contracts provide additional play time to itself long story mode.
    Tech. part of the game is good. Surprisingly low amount of bugs, none of which are gamebreaking, good visuals, nice sound. This game is solid 9/10 with some room for improvement, but it gets 10 just to compensate for morons giving it 0's.
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  12. Nov 23, 2012
    6
    Hitman Absolution looks great... But it feels "wrong". This game walks the dangerous path of an other popular stealth game : Splinter Cell conviction. Forget the subtle stealth gameplay of previous games. Now... we have "instinct". A Meter bar that allows you to blend in. Or should i say... forces you. Like previous Hitman games, you can wear a disguise. Problem is, that diguise will beHitman Absolution looks great... But it feels "wrong". This game walks the dangerous path of an other popular stealth game : Splinter Cell conviction. Forget the subtle stealth gameplay of previous games. Now... we have "instinct". A Meter bar that allows you to blend in. Or should i say... forces you. Like previous Hitman games, you can wear a disguise. Problem is, that diguise will be useless 90% of the time unless you use the new flashy instinct bar. The instinct system would be great in some games. But in hitman? It just feels wrong. It's distracting, breaks the immersion completly and if anything it's frustrating without being challenging. Fortunatly, the game still allows you to be creative with the way you take down your target. Sadly the stealth in this can be resumed to how well you manage the instinct bar. Absolution is the perfect exemple of what happens when you try to reinvent the weel. I can only hope that the next game (if there is one) will try to get back to what made "blood money" so good : the fact that it was an assassin simulation game. Not a dumb action game with bar management as a stealth system. Expand
  13. Jan 8, 2013
    5
    Hitman Absolution is the weakest entry in the Hitman series. Many people have performance issues (like crashing to desktop, bugs, deleted save files, and the game crashing during cinematics) with no patches able to really fix these problems yet. The disguise system is better in some aspects and far worse in others compared to the old system. A way in which it's better is the sheer numberHitman Absolution is the weakest entry in the Hitman series. Many people have performance issues (like crashing to desktop, bugs, deleted save files, and the game crashing during cinematics) with no patches able to really fix these problems yet. The disguise system is better in some aspects and far worse in others compared to the old system. A way in which it's better is the sheer number of disguises available but it's worse in that if you try DISGUISE yourself and don't have any instinct, people will damn near instantly detect/become suspicious of you (and it's worse on higher difficulties), rather than the old system where it was more or less based on doing strange/out of character actions. The point shooting aspect is kind of cool if you feel like playing this more like an action game, though useless otherwise. The contracts mode is a fun addition which adds more replay value to the game.
    There are still many ways to approach missions, though certain missions have WAY more freedom than others. As the game currently stands it's fun but unstable for many people including myself, and wouldn't recommend it.
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  14. Apr 8, 2013
    5
    Mediocre. To sum it up short, it has a terrible story with no consistency, one-dimensional characters, flimsy level design, and linear set pieces. It removes the core of Hitman, that is planning to perfection on how to kill your targets. It's gone in this game, save a few levels.

    However, the game has great game mechanics. Had these been implemented into bigger maps and a less
    Mediocre. To sum it up short, it has a terrible story with no consistency, one-dimensional characters, flimsy level design, and linear set pieces. It removes the core of Hitman, that is planning to perfection on how to kill your targets. It's gone in this game, save a few levels.

    However, the game has great game mechanics. Had these been implemented into bigger maps and a less pretentious storyline, it would have worked. Other than the Instinct feature, the game benefited from it's great controls.

    It isn't without it's faults though. The disguise system is horrendously imbalanced and doesn't help you at all. Considering it's a core feature of the Hitman series, this hits hard.

    Though the game has it's moments. Levels like, King of Chinatown, Terminus Hotel, Hunter and Hunted, Streets of Hope, and Blackwater Park are brilliant, and are some of the best in the series. Although, the other levels are completely unplayable, since the player will have no ambition to grudge through them and their linear design void of player choice.

    If you see this game on a Steam Sale, I'd say you should buy it to see just what it's about. That doesn't change the fact that it's a huge disappointment in the series after Blood Money.
    You're better off purchasing the HD Collection if you're a console player.

    This game had huge potential IO. Fix it with the next game.
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  15. Nov 19, 2012
    9
    Hitman absolution is not the best hitmn game it it is defiantly not the worst, The game play is fun and killing people has never felt so delightful, This is an awesome game with so much replay value defiantly would recommend this game, PLUS I GOT WITH THE OTHER HITMAN GAMES SO EVEN IF THIS GAME WAS **** I WOULD STILL BE ABLE TO PLAY TH OLDER GAMES
  16. Nov 27, 2012
    0
    Dull. Requires no lateral or constructive thinking what so ever, unlike some of its predecessors.

    These days the intelligence required to play a video game is indirectly proportional to its advertising budget and Absolution makes a good example of this.
  17. Mar 25, 2013
    2
    A disappointment. The mission layout is changed just to meet the plot. A sandbox system which allows player to observe the environment and NPC interaction for planning, is completely removed. Each mission is just a linear and rather small environment, and in most cases you are forced to make use of stealth and cover, as most NPCs are now armed enemies, which will fire at you upon contact,A disappointment. The mission layout is changed just to meet the plot. A sandbox system which allows player to observe the environment and NPC interaction for planning, is completely removed. Each mission is just a linear and rather small environment, and in most cases you are forced to make use of stealth and cover, as most NPCs are now armed enemies, which will fire at you upon contact, and your main mission goal is infiltration to some secured place to kill someone. The fun way of using costume and accidents, like those in Blood Money, is completely gone. The costume system is changed to be "realistic", but end up just wasting the costume system, as it is just an annoyance and in fact unrealistic. When you wear the same clothes as some NPCs, they will all suspect you when close by, WTH? All NPCs have a skeptical mind? When they have different clothes with you, they will never suspect you, unless you enter a restricted area. In order to avoid being suspected, you have to use instinct. However, instinct do not recover over time, you need to find some items, or kill someone to recharge it. As a professional assassin like agent 47, why player is forced to kill someone other than target? what a shame? The system is just made forcing player in a dilemma. The game is just made such that the replay value is lower due to limited choices and linear move, and boring scenario. Expand
  18. Nov 19, 2012
    7
    Hitman Absolution has the same relationship to the hitman series that splinter cell conviction had to the splinter cell series to me. This game is a great stealth action shooter with an engaging story and amazing graphics. But as a hitman game, it is not up to par. Some of the biggest gripes I had were for one, no longer are you spending money earned from missions to upgrade and expandHitman Absolution has the same relationship to the hitman series that splinter cell conviction had to the splinter cell series to me. This game is a great stealth action shooter with an engaging story and amazing graphics. But as a hitman game, it is not up to par. Some of the biggest gripes I had were for one, no longer are you spending money earned from missions to upgrade and expand your arsenal, but now you are picking up things as you go. No more poison or mines always at your disposal, now you must improvise. Now this isn't terrible because it goes with the theme of, "hitman is on the run from everything and he has nothing to help him" blah blah blah. Which brings me to my next point. In Blood Money, you entered a massive level and went throughout it to creatively kill your targets, then leave the same way causing no alarm. Now you are going from point A to point B in a much more linear fashion. Now even though I have all these complaints, if you are looking for a nice stealth action game, (and don't worry, being a silent assassin bad ass is still possible) with a fantastic story and stellar graphics, this game should defiantly be worth a purchase. Expand
  19. Nov 28, 2012
    0
    This is a "hitman game" where disguises are entirely optional and doesn't really work anyway, where you spend 90% of time NOT killing anybody, and if you touch anyone other than the target you get a big red penalty right on the spot. This is also a "hitman game" where plenty of your supposed contract "targets" either can't be killed or are not killed by you, and agent 47 can somehowThis is a "hitman game" where disguises are entirely optional and doesn't really work anyway, where you spend 90% of time NOT killing anybody, and if you touch anyone other than the target you get a big red penalty right on the spot. This is also a "hitman game" where plenty of your supposed contract "targets" either can't be killed or are not killed by you, and agent 47 can somehow conceal a 4 feet sniper rifle while wearing a t-shirt and pull it out of his ass . My favorite part is when you get rewarded "silent assassin" if you put on a silly wrestler costume and beat someone to death in front of hundreds of audience, yes that's right, a "silent assassin" that slowly beats someone to death in front of a crowd while half naked. You're also rewarded to "collect evidences", yes apparently agent 47 the emotionless contract killing machine is afraid of karma and needs to justify his action by playing PI and find discriminating materials of his targets. Expand
  20. Nov 23, 2012
    6
    The story of the game is good (sometimes silly but it keeps you entertained.) I think the developers put a lot of work into the game. The maps are detailed and the graphics are really nice. I did not really like the way stealth mechanism worked in the game (It was really difficult not to get caught by some guard all the time, and once they noticed you it was difficult not to get engaged inThe story of the game is good (sometimes silly but it keeps you entertained.) I think the developers put a lot of work into the game. The maps are detailed and the graphics are really nice. I did not really like the way stealth mechanism worked in the game (It was really difficult not to get caught by some guard all the time, and once they noticed you it was difficult not to get engaged in a fight with everyone.) I did not like the way maps were 'cut up' to smaler sections (I wish there would be bigger maps the player could explore... Like in the previous games.) The player can't choose weapons or other equipment before starting a mission.The game has a console port feel to it (push 'q' button repeatedly to choke out someone.) Overall not a bad game but they mainstreamed it for wider audiences. I give it a 6/10. Expand
  21. Jun 1, 2013
    7
    After finishing the game, I can definitely say that a lot of love and forced innovation (contracts for online games) went into the production of this game. The levels were well-designed and despite some bugs, overall it was an enjoyable experience. But as a fan of Hitman Blood Money, I can say it does detract from the direction of its predecessor and fails on this regard. In previousAfter finishing the game, I can definitely say that a lot of love and forced innovation (contracts for online games) went into the production of this game. The levels were well-designed and despite some bugs, overall it was an enjoyable experience. But as a fan of Hitman Blood Money, I can say it does detract from the direction of its predecessor and fails on this regard. In previous installments, I would work hard to gather all the guns and use them on replays just for sheer fun. This no longer happens on single player as the unlocks can be only used in contracts mode. I don't like this. Bring back the customizable weapons for single player! I'd give it a 6 but it is still a good game so it gets a 7. Expand
  22. Nov 23, 2012
    0
    absolute sign v00d00m4n critic!

    "Assassin's Conviction: Saboteur & Lynch - Retardation"
    "head of 47 shines like supernova explosion to blind you from truth"
    "INSTINCT MANA"
    "magic wallhack cheat"
    "THIS GAME IS UTTER TRASH"

    hope this was 150 letters of flaming. thank you.
  23. Nov 20, 2012
    8
    This game is an excellent addition to the franchise. Yeah, some of the older favorite options are gone (purchasing guns pre-mission, open world maps), but I think the pacing of the game was handled very well. I can see how not liking the story could make the game blah for some people, but I was hooked from the start and had a blast all the way through the game. It felt great taking controlThis game is an excellent addition to the franchise. Yeah, some of the older favorite options are gone (purchasing guns pre-mission, open world maps), but I think the pacing of the game was handled very well. I can see how not liking the story could make the game blah for some people, but I was hooked from the start and had a blast all the way through the game. It felt great taking control of 47 again, and after a few clumsy take-downs I was able to sneak/blast through whatever situation I found myself in. I plan to re-play the game, and would recommend it to newcomers and silent assassins alike :) Expand
  24. Jan 22, 2013
    3
    First of all this is my first Hitman game but it was on sale for 16$ so i can not resist that low price. In the beginning I enjoyed the whole stealth and assassination thing and it was fun, really cool experience. After 10 hours I uninstalled the game. Why? Because every single NPC has an eagle's eye and this is not realistic rather unfair. The checkpoint system in this game is totallyFirst of all this is my first Hitman game but it was on sale for 16$ so i can not resist that low price. In the beginning I enjoyed the whole stealth and assassination thing and it was fun, really cool experience. After 10 hours I uninstalled the game. Why? Because every single NPC has an eagle's eye and this is not realistic rather unfair. The checkpoint system in this game is totally irrelevant. The game itself looks good but the gameplay with this disguise system is really poor. (It's hard to avoid bad words...) If this game is on sale you can give it a try but wait at lest 75% off. With "free saving" the game would be less bad (8/10). Expand
  25. Nov 20, 2012
    5
    I have to say, I am very disappointed in this game so far... I am only about 30 minutes in and so far it feels like I am playing a game on rails. Way to linear.

    1. The cut scene murder in the first mission is LAME. I don't want cut scenes, I want to execute hits! 2. Disguises don't mean anything... Heck, when you go through the first level and put on a disguise the game forgets
    I have to say, I am very disappointed in this game so far... I am only about 30 minutes in and so far it feels like I am playing a game on rails. Way to linear.

    1. The cut scene murder in the first mission is LAME. I don't want cut scenes, I want to execute hits!

    2. Disguises don't mean anything... Heck, when you go through the first level and put on a disguise the game forgets you ever wore one, cue cut scene and you're back wearing 47's suit?!?

    3. The checkpoint system is stupid, I feel like I am playing Cabelas Big Game Hunter.

    4. Did I say this game feels like it's on rails?

    I'll force myself to continue playing to see if the gameplay gets any better, but my initial impression is that they really messed this up.

    All I really wanted (and I'm sure many other gamers too) was another bunch of levels added to Hitman Bloodmoney and maybe some updated graphics... Instead they radically changed the game for the worse.

    Bloodmoney was almost the perfect hitman game... Why didn't they build off that?!?!
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  26. May 12, 2014
    2
    Game looks fantastic. But alas I played for 20 min and was disgusted with the game play. It could possibly be my own fault. I played this right after Dark Souls and Fall Out 3.
  27. Nov 26, 2012
    10
    This is an amazing game with great graphics and: Great gameplay(!). The story is not the best but the gameplay is such amazing...... Killing people in dozens of possibility. You have to play this awesome game on hard or harder, 'cause it makes more fun!!!
  28. Mar 28, 2013
    8
    Agent 47 is back, and now he’s out for revenge. Hitman: Absolution focuses on the infamous unknown killer himself as he travels through an emotional story of regret, anger, turmoil and despair. The storyline of Hitman: Absolution revolves around the assassin and his plight to save Victoria from living the same harrowing life as 47. Being created within a laboratory, Victoria was engineeredAgent 47 is back, and now he’s out for revenge. Hitman: Absolution focuses on the infamous unknown killer himself as he travels through an emotional story of regret, anger, turmoil and despair. The storyline of Hitman: Absolution revolves around the assassin and his plight to save Victoria from living the same harrowing life as 47. Being created within a laboratory, Victoria was engineered for one purpose, to become the next level of high grade assassin out for hire. Follow 47 as you stealth your way through shadowy side streets and abandoned hotels seeking revenge upon those who would force such a gruelling lifestyle upon another living being. Hitman: Absolution is for audiences of 18+. Hitman: Absolution is a game in which you can kick your feet up and enjoy, allowing yourself to soak in the storyline and have huge amounts of intense fun with, the number of possible takedown manoeuvres are truly fantastic, whether you’re making your assassination look like an accident, going for the critical headshot with a sniper rifle, or closing in for the kill with 47’s signature silent assassin fibre wire, you will never be stuck for possibilities or new and fresh ideas of how to advance onto your target. Hitman: Absolution is a game for the critical thinker, promoting further brain functionality into strategic thinking, problem solving, as well as time and risk management, requiring the player to think before acting. Players will have to deal with the consequences of their actions, whether that’s killing extra targets or escaping and trying again, the smarter gamers will find that they are just as at home within this environment as they would be within any other strategy based game. The many different levels of the game each have their own theme and background, making for a large library of interesting possibilities and hugely detailed level design, boasting incredible graphics allowing the characters to look incredible, as does the level design, weapon sprites and the locations. The characters each have their own distinct personality and capabilities allowing you to really believe in their existence. As well as a highly in depth and griping storyline, you also have a creation feature, in which you can walk the streets and assassinate your own targets however you see fit, whether you want to blow a hole in Chinatown and your targets along with it, or you want no-one to know you were even there, you decide how to proceed in your assassination attempts. After designating your own targets you can upload the assassination contract to allow your friends and enemies to compete, allowing you to see who’ll be the next best assassin in the online leader boards. Will you step up and accept the contract? I give this game 8/10, the graphics are amazing everything within each level is absolutely beautiful. The level design allows for a huge number of possibilities, the storyline is a perfect ending to a well known and hugely loved series, and the game play and controls fit the game extremely well. The only problem I have with this game is the fact that the replay-ability of the game is lacking but the overall experience of the initial play through easily makes up for this minor pitfall. Expand
  29. May 29, 2016
    7
    Just because it's not as good as older Hitman games that doesn't mean it's a bad game. All the negative reviews make me sick, quite frankly. I had a fun time with this game and beat it in 2 days only because I was a run and gunner most of the time on easy difficulty. My games library is too big to take the time to be constantly stealthy during my playthrough, however it was still a funJust because it's not as good as older Hitman games that doesn't mean it's a bad game. All the negative reviews make me sick, quite frankly. I had a fun time with this game and beat it in 2 days only because I was a run and gunner most of the time on easy difficulty. My games library is too big to take the time to be constantly stealthy during my playthrough, however it was still a fun experience. Graphics were nice even for a 4 year old game. Voice acting was pretty good. Story wasn't great, but it's Hitman. Expand
  30. Aug 24, 2013
    6
    Hitman Absolution is a mixed bag. While basically an OK game and worth buying on sale (for under $10) it suffers from a few tragic weaknesses, which are unfortunate, because it had the potential to be a classic: THE GOOD. This game boasts great cinematics and cut-scenes. The story is interesting and the graphic fidelity in the game levels is solid. The UI and the unlockables are alsoHitman Absolution is a mixed bag. While basically an OK game and worth buying on sale (for under $10) it suffers from a few tragic weaknesses, which are unfortunate, because it had the potential to be a classic: THE GOOD. This game boasts great cinematics and cut-scenes. The story is interesting and the graphic fidelity in the game levels is solid. The UI and the unlockables are also solid. As a console port it is one of the better ones. Replayability is there because of how easy it is to mess up stealth. THE BAD: The levels are too small and too linear. Controls. While we understand that this is supposed to be a 'stealth game', why does agent 47 walk so damned SLOW? Sticky cover is problematic. A lack of jumping and environment destructibility are both fails in a game based around mastering an environment. In short, the controls feel sticky and clumsy. Since veteran gamers have played dozens of these games, we quickly get a feel for the level of nuance in the controls and hear they fall short of what they should be for an 'assassin' game. Despite my qualms, buy it and try it yourself. There are things like, if you can master the controls and the levels.

    THE GROT REVIEW CRITERIA: After a long time writing reviews like an anus, think its time to set a few bad habits straight: Stop insulting designers. Show some respect for the design process and getting games in circulation. Hence (1) No Red scores. (2) Game scores as follows: Bad Game 5/10. Poor Game 6/10. Mediocre Game: 7/10. Good Game 8/10. Great game 9/10. Stella Game 10/10. To get 10/10 it must be a game that can be (theoretically) play-able for 1000+ hours. Not only great but near endless fun. Games may be bad or poor but making them should earn respect. Thus even the worst POS will still be a 5/10. 0/10 no longer exists in my vocabulary. Yellow is the new red. For the sake of accountability: you can reply if needed: Orctowngrot: Tim Rawlins: timtimjp@yahoo.com
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  31. Mar 19, 2013
    10
    best game ever.hitman absolution isnt good becuase of its story (not that the story not good) its good becuase of the assassination.every kill is very setisfieng and there are a lot of ways to kill your enemies.contracts mode is very good but a littile hard.never mind.so anyway hitman absolurion deserve a 10/10.so buy it.
  32. Jan 27, 2013
    6
    I really wanted to like this game, mostly because of how much I like Hitman: Blood Money, but I just didn't like it as much as I wanted to.

    Absolution suffers from the same condition that many television series do - it suffers when it tries to be about the characters and not their work. Absolution tries to introduce a more personal aspect of the game, showing how Mr 47 is not just an
    I really wanted to like this game, mostly because of how much I like Hitman: Blood Money, but I just didn't like it as much as I wanted to.

    Absolution suffers from the same condition that many television series do - it suffers when it tries to be about the characters and not their work. Absolution tries to introduce a more personal aspect of the game, showing how Mr 47 is not just an emotionless killer-for-hire but is in fact a human - this is the girls first mistake, as it is jarring and unpleasant to have the totally professional Mr 47 be risking life to do something out of character.

    Secondly, opposed to the large, open level design of previous games, in which 47 had a huge sandbox to play in and plan out elaborate assassinations, now you have levels that are broken up into smaller, linear sub-levels, making it feel less like Hitman and more like a generic sneaking game.
    In previous games, assassination contracts felt interesting and engaging. The people 47 was hired to kill were mostly scum who deserved to die, and you would get into the mindset of "Killing scum, AND getting paid for it? Awesome!" Now, most of the people you have to kill are just people who are in your way.

    For anyone who has never played a Hitman game before, Absolution may score an 8/10, but for anyone who has, I'd say it's a 6 out of ten. It is still technically Hitman, but it's not the Hitman you remember, and it will probably not be the Hitman you were hoping for.
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  33. Nov 20, 2012
    6
    Hitman Absolution is a mixed bag: It's definitely good by today's standards, but if you judge it by its pedigree, only Hitman Contracts (that map pack they insist on calling 'Hitman 3') can beat it in terms of mediocrity.
    Three missions in, I'm baffled by the linearity. Seeing so many cutscenes in the middle of the action takes a great toll on the satisfaction. The gameplay design is
    Hitman Absolution is a mixed bag: It's definitely good by today's standards, but if you judge it by its pedigree, only Hitman Contracts (that map pack they insist on calling 'Hitman 3') can beat it in terms of mediocrity.
    Three missions in, I'm baffled by the linearity. Seeing so many cutscenes in the middle of the action takes a great toll on the satisfaction. The gameplay design is contradictory, with Instinct draining really fast, being used for arbitrary things and being almost impossible to refill on higher difficulties. In retrospect, it was a terrible idea to make every person wearing the same clothes as you able to see right through your disguise. I defended it before, and it may add to the realism (you know, since people working for the same security agency might know their colleagues), but it also makes disguises damn near useless. I'm not commenting on the level design, since the levels might open up later on, but so far, it's looking grim, and maybe they should have just omitted the console release entirely and just created bigger levels, without dividing them.
    Oh, and there is no excuse for the inclusion of a checkpoint system.

    Overall, I wonder just how much feedback from hardcore fans they actually listened to. I'm afraid it cannot have been too much. It's okay, and I guess I'm still gonna have fun with it, but it lives a very bitter aftertaste, because I can already tell from the start that a lot of bad design decisions were made - It's not the Hitman 5 it could have been.
    Dafuq, IO?
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  34. Dec 8, 2012
    4
    disguise system is appalling hence the whole game is pointless. if that was to be fixed the game would be mediocre OK. graphics are great but gameplay wise it feels like a step back compared to the previous installment.
  35. Nov 23, 2012
    8
    First off, let me just say that the graphics are absolutely stunning. Environments are well detailed and the crowds look so realistic. This is a very polished game and i would recommend it to anyone looking to have a fun time. There are several flaws though being that this isn't really going the same path as the other hitman games so some fans might be disappointed.
  36. Nov 27, 2012
    0
    I'm going to be very unfair here but this game made me very angry very quickly. First, 47 actually has MAGIC POWERS now, he can see enemies through walls, remove their suspicion levels and do other tricks, and it actually requires MANA (cleverly dubbed "Instinct") to do it. Agent 47 is Corvo now. But that's not the main problem. The main problem is that checkpoints don't work at all sinceI'm going to be very unfair here but this game made me very angry very quickly. First, 47 actually has MAGIC POWERS now, he can see enemies through walls, remove their suspicion levels and do other tricks, and it actually requires MANA (cleverly dubbed "Instinct") to do it. Agent 47 is Corvo now. But that's not the main problem. The main problem is that checkpoints don't work at all since a lot of the stuff that you've done is simply reset. How are you supposed to construct a precise plan when every single mistake means that you have to restart the entire goddamn level or start killing left and right, which, as you might notice, is the exact opposite of what you're supposed to do in Hitman. It seems that you simply can't play this game without improvising and that's something that 47 should never ever have to do. If you have any love for our bald assassin, skip this game. Expand
  37. Jul 30, 2013
    5
    Indeed this is now more like Splinter Cell with its linear corridor-type levels. No real disguises (the thing which really made Hitman so fun!). Sometimes I expected to come up with hands up (X button) but the guard was already shooting at me. This all just feels too inconsistent. Cmon devs haven't you ever worked as janitors or similar in your life, perhaps as students? Those guys neverIndeed this is now more like Splinter Cell with its linear corridor-type levels. No real disguises (the thing which really made Hitman so fun!). Sometimes I expected to come up with hands up (X button) but the guard was already shooting at me. This all just feels too inconsistent. Cmon devs haven't you ever worked as janitors or similar in your life, perhaps as students? Those guys never fully know everyone else working with them, new people come, also there are these temp work firms who lease personel in that respect disguises would work in real life almost like in previous Hitman games. And you just took away the whole experience. You see, Hitman was not a Deus Ex Human Revolution style game where you play hide and seek and shoot tranqualizer darts, it was a game about dressing as servants, guards and janitors.. Absolution is probably not a bad a game by itself, it's just that I don't wish to play it because I like Hitman and not Splinter Cell. Expand
  38. Nov 20, 2012
    10
    the worlds best assassin is back wid more action n stealth gud game just graphics is dissappointed bt still a gud game very nice hitman rocks..............
  39. Dec 3, 2012
    0
    most worst game ever played....
    i think "hitman 4 blood money" in 2004 was farrr better than this game....
    i can't feel that i'm playing as a hitman...
    this game changed the hitman like a ****
    squre enix fooled us with those high graphical video.....
    never going to play game from squre enix from now....
  40. Dec 23, 2012
    6
    The detection system sucks, you re enemies have ultimate mutant megavision. I strangled a guy in the toilet, no one around, but everyone in the vicinity instantly knew exactly where I was the second he died. It's as if you don't complete things the way the game intends it brands you with a YOU ARE DOING IT WRONG and makes it impossibly hard to finish.

    The previous Hitman games kinda
    The detection system sucks, you re enemies have ultimate mutant megavision. I strangled a guy in the toilet, no one around, but everyone in the vicinity instantly knew exactly where I was the second he died. It's as if you don't complete things the way the game intends it brands you with a YOU ARE DOING IT WRONG and makes it impossibly hard to finish.

    The previous Hitman games kinda gave you a sense of "You are the hitman, take him out as you please"
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  41. Nov 22, 2012
    8
    Get your sporks ready cause dinner is done. Spicy creole cooking to make you sweat. Sure, it's gritty and sticks to your teeth like a mix of sand and bugs and you'll be convinced that your tounge is going to melt but that's the kind of cooking we love. That down home, mom is trying to kill you style.
  42. Nov 24, 2012
    9
    any one how givs this game less then 8.0 is not worth reading!!
    Hitman: Absolution is an exellent game and rghit on time becuse all other games that came out to this time are boring maby axcept medal of honor warfighter also great game
    you cant say any thing bad about this game, the graphichs awesome flowed game play and great sound. i never liked the hitman franchise but this one is
    any one how givs this game less then 8.0 is not worth reading!!
    Hitman: Absolution is an exellent game and rghit on time becuse all other games that came out to this time are boring maby axcept medal of honor warfighter also great game
    you cant say any thing bad about this game, the graphichs awesome flowed game play and great sound.
    i never liked the hitman franchise but this one is different from all aspects.
    so if you are looking for a good game to play current time play this one you will enjoy it.
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  43. Nov 23, 2012
    0
    Just sad, The storyline straight out of a movie zo bizarre series, about the game mechanics very fair and very unfree across the stage.
    The nuns left over, this is not the movie machete, please.
    And most importantly, do not miss this game have 47 kills not speak!
  44. Dec 12, 2012
    10
    Amazing. This Is Much better then Blood Money. I Know That You Could Have a playground in Blood Money but every mission felt like an add on to a game. Absolution has great cover mechanics like gears. The Story is Riveting and deep. The Levels are fun and highly re playable. People complain about the disguise mechanic but there are ways of getting past it. The Point System isn't an annoyingAmazing. This Is Much better then Blood Money. I Know That You Could Have a playground in Blood Money but every mission felt like an add on to a game. Absolution has great cover mechanics like gears. The Story is Riveting and deep. The Levels are fun and highly re playable. People complain about the disguise mechanic but there are ways of getting past it. The Point System isn't an annoying coach telling you what to do. If you care for score then learn from mistakes. The Glacier 2 engine does a great job with graphics even on low. The checkpoint does re spawn enemies but you can do better points wise. The only flaw of this game is the combat but the goods of the game just make it awesome. It can be hard on purist and using instinct and smart thinking is key. I recommend playing easier difficulties. DON'T DIVE INTO PURIST. I Loved this game from beginning to end and i might be one of the very few 10 out of 10 but i'm gonna spend 17 hours wasting my life playing it again. (: Expand
  45. Nov 19, 2012
    7
    When I first clicked on Hitman: Absolution in my Steam Library I was fairly certain about what I could expect from the game. The previous 4 installments of the game series followed the same pattern, and there was no reason why the 5th shouldn't do the same. (Un)fortunately, it turned out to be quite different.

    (-, +)First off, there's the linear gameplay. You no longer play in one big
    When I first clicked on Hitman: Absolution in my Steam Library I was fairly certain about what I could expect from the game. The previous 4 installments of the game series followed the same pattern, and there was no reason why the 5th shouldn't do the same. (Un)fortunately, it turned out to be quite different.

    (-, +)First off, there's the linear gameplay. You no longer play in one big area, but rather small areas, which are led by checkpoints. The areas are, however, fully packed with opportunities to kill your targets, but in most areas you don't have targets at all. It usually contains 2-3 areas you have to pass through before you get to your target area, and after you've found a satisfying way to end your target, there's a 3-4 areas to go through so you can escape. In many of these areas there are tight corridors which only have a few ways of approach, sometimes with only one plausible solution. (-, +)The checkpoints in the game removes a lot of the Hitman feeling instantenously. One of the key aspects to the Hitman series was to explore the world and keep your head calm, lest you blow your cover and everything is over. Now you can just reload the checkpoint as if nothing happened. There's now room for imperfection. It's a good way to explore the world though, as if you get caught sneaking in an area off-limits, you can always reload and try again.

    (--)Now, as for weapons I was just plain disappointed. One thing I liked about the previous games was to smuggle my weapons inside places. Now you can hide a huge shotgun inside your jacket as if this was GTA, and no guards check you for weapons. It feels as if the weapons are kind of stuck onto you, instead of something you could lose any moment. You also don't get to buy guns or upgrades before a mission, nor choose between an arsenal like in the previous games, atleast not in the story mode. You always gotta start from scratch when you enter a new mission. There's a decent selection of weapons, though, and the introduction of environmental weapons like your average vase is a good one.

    (+, -) Cutscenes seem like a welcome addition to the game, except for a few cases where they take over the gameplay completely. Sometimes you just want to do something else than 47 decides for you, which can give you a headache. Still, it adds up to the dark and deadly feeling of Hitman, instead of weird half-assed animations.

    (++) The story has an interesting turn, and without spoiling anything, it shows a different side of 47. Although you no longer kill for money, you have another goal, which 47 can very much relate to. You also feel as if you come to a conclusion to how 47's life has been, which is a welcome addition as the previous games have kept that between the lines, mostly.

    (+++) The graphics are superb, atleast when you max out. You get the dark, gloomy feeling of being a killer, and the Hitman series have never looked so real. 47 has officially gotten a high-resolution face, and my doesn't he look like a true killer. Without doubt amazing, and it makes the world in the game look very alive and real.

    (++) The sounds were indeed very good aswell, without doubt another thing that makes the gameworld feel alive. Varied speech for NPCs, good voice actors, good integration with AI, and good sound effects made the game's sounds very realistic.

    In short, Hitman: Absolution is not a bad game, but it didn't blow my socks off, either. It seems a bit new, which is good for some and bad for others. I wouldn't mind playing in bigger areas and rely on saves if I needed a checkpoint. The only things that will make me remember this game are the stunning visuals and the enthrilling story. Things that we liked in Codename 47, Silent Assassin, Contracts and Blood Money may and may not be gone, but all in all, Hitman: Absolution is a game well worth playing. Just don't expect the world.

    Graphics: 9/10
    Gameplay: 6/10
    Story: 8/10
    Audio: 8/10
    Other annoying crap (things existing in previous Hitman games that were not present for unknown reasons: 4/10

    Overall score: 7/10

    Recommended. Good replayability with Contracts mode, not so much storywise.
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  46. Apr 15, 2013
    1
    Simply the worst Hitman in the series, it's not even really a Hitman game. All the fun of Hitman, the big open sandbox levels that encourage exploration are gone, weapon select at the start of each level is gone, the cool music from Jesper Kyd is gone. Hitman games were always game play over story, Absolution is story over game play (it's not even a good story). Most of it encouragesSimply the worst Hitman in the series, it's not even really a Hitman game. All the fun of Hitman, the big open sandbox levels that encourage exploration are gone, weapon select at the start of each level is gone, the cool music from Jesper Kyd is gone. Hitman games were always game play over story, Absolution is story over game play (it's not even a good story). Most of it encourages sneaking about without being seen trying to make it from one door to the next, it's just no fun and nothing like a Hitman game. Expand
  47. Nov 20, 2012
    0
    I found in the review of v00d00m4n exactly what i wanted to say. If you were a fan of blood money, don't buy it there is nothing left for you here!
  48. Nov 21, 2012
    8
    Hitman Absolution gives a challenge for sure. The play style and updated graphics make it an overall appealing game to play. Although there are a few changes to the game like tossing a coin, there are plenty of other things to toss around. The one thing I will say about the game is it's difficulty. The missions are quite a challenge to get through and sometimes downright annoying, so IHitman Absolution gives a challenge for sure. The play style and updated graphics make it an overall appealing game to play. Although there are a few changes to the game like tossing a coin, there are plenty of other things to toss around. The one thing I will say about the game is it's difficulty. The missions are quite a challenge to get through and sometimes downright annoying, so I guess it's the incentive to want to play it more. Overall I gave it an 8 as its not a game that's keeping me glued to the computer but if you're thinking of buying it and have enjoyed the previous hitman games then I think overall you will like it. If you're not up for a challenge and just want a game to walk through don't bother with it. It's going to take you some time to play. Great job Square Enix on a great title! Expand
  49. Nov 20, 2012
    9
    I've only completed around 20% of the game, but so far its been pretty fun. Anyway, here's a list of the good and bad stuff:

    The Good: - Some excellent non-linear missions - Excellent graphics - Superb crowd mechanics - Controls are generally fluid and there are some awesome moves such as faking surrender and subduing people with an elbow to the fact - Fluid melee combat - feels
    I've only completed around 20% of the game, but so far its been pretty fun. Anyway, here's a list of the good and bad stuff:

    The Good:

    - Some excellent non-linear missions
    - Excellent graphics
    - Superb crowd mechanics
    - Controls are generally fluid and there are some awesome moves such as faking surrender and subduing people with an elbow to the fact
    - Fluid melee combat - feels freaking awesome bashing peoples faces in with bottles and bricks
    - Shooting mechanics are pretty good, and it's the most amazing feeling to blow someone away with a shotgun when stealth is no longer an option

    The Bad:

    - Fairly graphically demanding (I'm running 30 fps on medium with a Radeon 6850, which isn't bad), but cutscenes and loading when respawning is so laggy that it drops to 1 fps. - Can't select equipment before your mission (so even though I spent 15 hours in the Sniper Challenge unlocking everything, it isn't available in the story missions)
    - There is a slight feel of "console port" (but this maybe just because of my mediocre FPS rate)
    - Large equipment can be concealed? This is a step back from Blood Money, where you had to hold anything bigger than a sub machine gun or drop it I'll add more stuff to the review as I complete the game.
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  50. Nov 20, 2012
    9
    Excellent take on Hitman, it takes a slightly different direction towards a more story driven narrative but it has many hitman moments, in fact the purist difficulty makes the game substantially harder than Blood Money so far.
  51. Nov 20, 2012
    10
    TL;Dr version: Well the story mode is kind of meh but the true gem here is Contracts mode which is pure nirvana for fans of the series.

    Obligatory Wall of Text: As a 30 something member of the Nintendo generation I have an instinctive revulsion to publishers and devs defecating on the classics just for a quick buck. I was especially concerned about the Hitman ip as I list Blood money
    TL;Dr version: Well the story mode is kind of meh but the true gem here is Contracts mode which is pure nirvana for fans of the series.

    Obligatory Wall of Text: As a 30 something member of the Nintendo generation I have an instinctive revulsion to publishers and devs defecating on the classics just for a quick buck. I was especially concerned about the Hitman ip as I list Blood money and Silent Assasin as two of my all time favorite games. Luckily, they didn't do to 47 what they did to poor Sam Fisher. This game is actually quite good, perhaps an 8.5 or even a true 9/10 (not that kind of 9/10 that paid 'critics' give to nearly every game released), but I'll rate it a 10/10 just irritate the 13 year old hipsters jumping on the hate train to awesome town.
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  52. Nov 20, 2012
    8
    In my opinion,this game is brilliant. BUT if you're expecting a true Hitman,you're in for a shock. Disguises are no longer almighty,where in all previous games,once you've changed your clothes,you were practically invisible,in Absolution enemies actually know each other,that means if you disguised yourself as a cop,the cops will quickly see through you,but guards won't,unless you startIn my opinion,this game is brilliant. BUT if you're expecting a true Hitman,you're in for a shock. Disguises are no longer almighty,where in all previous games,once you've changed your clothes,you were practically invisible,in Absolution enemies actually know each other,that means if you disguised yourself as a cop,the cops will quickly see through you,but guards won't,unless you start acting suspiciously,forcing you to sneak a lot more than in Blood Money for example. Whole game is a lot more cinematic and story driven (however I found the story to be a bit generic,similar to a lot of Hollywood high budget flicks,but for me it's just a binder for the next levels) ,there are a lot of missions in which you just have to get to a specific point (personally I didn't like them,but it's not like they're badly made). I think that Absolution is also a bit more realistic,thanks to the AI changes,enemies can finally spot blood (they could in Blood Money as well IIRC,but that didn't seem to work most of the time),as mentioned before,they know they're colleagues and generally,they seem a lot more human. Also the fiber wire is the only completely silent weapon,so if,for example,you'll stab a cop and there's another cop nearby,he'll hear it and investigate. Using firearms was improved,they actually have individual feeling,enemies react to wounds and they're simply more fun to use now. There are 5 difficulty levels,I'm playing on expert right now and the game is hard,it's almost impossible to boldly go in,all guns blazing,on a group of enemies and walk out alive,unlike in Blood Money,where it was as easy as hiding behind a doorway and shooting the s:):)t out of your enemies. Now let's move on to the flaws. There are some quite annoying restraints,I'll explain that with an example. In one of the first missions,you have to first get to the upper floors,after which you get a checkpoint and it's a one way road,you can't go back to ground floor. Aside from that,I absolutely HATE some of the animations,even though I stopped paying attention to them after a few hours. If you take out a pistol,there will be a really fast animation of taking it out of the holster,but if you want to conceal it,it will miraculously disappear from your hand,same goes for all the objects. Also walking animation seems a bit strange at first and I didn't like that fact that you can conceal large firearms like assault rifles or even sniper rifles,I think it would be great to patch that up and give the players a suitcase,which could hold one large firearm,instead of putting it in an amazingly deep pocket somewhere inside 47's suit. And I didn't like the animation of shooting one pistol,which is one handed and seems very unprofessional (but that's just my deviation : D). So,to sum it all up,this game differs from the previous installments by putting a lot more weight on the sneaking,instead of disguising and going up to your target,more limited freedom,partially caused by the fact that enemies can actually see through your disguise and smaller levels. But it still requires you to think,I'd even say that a bit more than in the previous games (especially on higher difficulty settings) and is really enjoyable. Oh,I almost forgot,gun upgrading,which was great and detailed in Blood Money and actually had an impact is nonexistent in Absolution. So basically,as a standalone game I give it a 9,but as a part of the Hitman franchise,I'd say 6+,maybe 7 is more appropriate.

    EDIT: I decided to change my mark after a few more hours. I still enjoy the game very much,but disguises are lot less useful when compared to previous games,some would even say they're useless :D I wouldn't agree with that,but the whole detection system should be toned down a bit because enemies are eagle-eyed and can see through your disguise at quite a distance in a record time even on normal difficulty,forcing you to go in blind quite a lot since you can't practically do any reconnaissance.
    And I thought I'll add a few words about how well the game is optimized. My PC: GTX 260 216 OC,4 GB RAM and a quad core Intel Q9400 @ 2.66 GHz can dish out an average of 30 FPS on high to ultra settings (with trilinear filtering though),so,considering the quality of graphics,is quite astonishing
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  53. Nov 20, 2012
    0
    The changes in comparison to previous games of the title are vast and **** We've got a simple stealth game. There is no pretty simulation of locations like hospitals, hotels, parts of cities and people's behaviour in them anymore. We won't excuse such **** up. It's a serious step of a degradation of game industry/ People who decide to make it should be sacked and do not work in gameThe changes in comparison to previous games of the title are vast and **** We've got a simple stealth game. There is no pretty simulation of locations like hospitals, hotels, parts of cities and people's behaviour in them anymore. We won't excuse such **** up. It's a serious step of a degradation of game industry/ People who decide to make it should be sacked and do not work in game industry anymore. I won't by any game of Square Enix untill there would be public excuses, public sacks, and a normal version of hitman. Expand
  54. Nov 21, 2012
    0
    This review contains spoilers, click expand to view. WTF !!!

    Honestly WTF, the game is not compatible with Windows XP.
    3 H to install, 1h 30 to update and then nothing !
    I asked Amazon to give me my money back because in the product description the game is compatible with XP...
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  55. Nov 21, 2012
    3
    I was really looking forward to this title... Sadly, i got disapointed. This is just not Hitman. First of, the graphics are outstanding abd the atmosphere is great too. But thats about it, as far as good points go. Negative aspects imo are:
    Totally dumbed down game, shifting the playstyle towards the Splinter-Cell franchise.
    No Map -> no mission planning or planning of tactics. No
    I was really looking forward to this title... Sadly, i got disapointed. This is just not Hitman. First of, the graphics are outstanding abd the atmosphere is great too. But thats about it, as far as good points go. Negative aspects imo are:
    Totally dumbed down game, shifting the playstyle towards the Splinter-Cell franchise.

    No Map -> no mission planning or planning of tactics.
    No Sandbox-Levels -> Very linear gameplay
    No Weapon Selection or Equipment Selection prior to a mission -> WTF? Why do i even unlock the stuff in the first place? Why preorder? So i only can use the stuff in this contracts mode.... this is a bad joke!
    Totally dumb and silly story -> Wtf the Hitman suddenly becomes a like-able, daddy-like character? Sorry, this is the worst Hitman ive seen. Whoever came up with this stuff ruined just an other great Franchise.
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  56. Nov 23, 2012
    8
    I was a fan of Hitman series a long time but with Absolution they made a huge backstep. They removed essential features like customizing weaponloadout before a mission, modifying weapons (only available in contracts mode now), looking through keyholes. The new level design is awful! It's too linear and you dont have freedom like in previous hitman games. Also the new disguise-system isI was a fan of Hitman series a long time but with Absolution they made a huge backstep. They removed essential features like customizing weaponloadout before a mission, modifying weapons (only available in contracts mode now), looking through keyholes. The new level design is awful! It's too linear and you dont have freedom like in previous hitman games. Also the new disguise-system is pretty **** - enemies blow your cover in 2-3 seconds thats not fun. Of cause they brought a bunch of new features and improvements: graphics are very nicely, the glacier2 engine is also a lot better than glacier1. Also the new contracts mode provides additional gameplay and especially with friends it is really fun. But all in all IO turned the classical tactical hitman into a pure action game. As a hitman game it sucks but it is a nicely done action game. My review: 8 out of 10 points (if i had reviewed it as a hitman game it would have got only 4/10 points). Expand
  57. Nov 21, 2012
    2
    The game is brand new and presents good graphics though, it is not as good as Bloodmoney. Also it has too many bugs. The gameplay lacks lots of details. For example, when you select your weapons or items they just appear in 47's hands without drawing them. This is definitely not acceptable for a game with such reputation.
    I would describe it as a very disappointing game, especially for fans.
  58. Nov 21, 2012
    2
    This game is a big step backwards from Blood Money. It's over simplified and waaaay too story driven. The open ended gameplay is gone and the whole experience is like riding on a rail. Big mistake, avoid!!!
  59. Nov 23, 2012
    8
    Pretty nice game. I have to agree with the rest of the players, the instinct bar is a huge game design blunder and should never have entered the Hitman universe. The engine however is great and it fits perfectly for the Hitman-genre. The levels could be bigger with more freedom, however, I think the levels are pretty cool because they really do award exploring before planning anPretty nice game. I have to agree with the rest of the players, the instinct bar is a huge game design blunder and should never have entered the Hitman universe. The engine however is great and it fits perfectly for the Hitman-genre. The levels could be bigger with more freedom, however, I think the levels are pretty cool because they really do award exploring before planning an assassination. Great game, not on par with game of the year contender Dishonored though. Expand
  60. Jan 12, 2013
    9
    You all have to be the biggest gang of babies on the face of the Earth. WAAAAAAAAAAAAAAA, IT'S NOT BLOOD MONEY VERBATIUM, WAAAAAAAAAAAAA! THY PUT AN ACTUAL STORY LINE THAT DOESN'T BLOW WAAAAAAAAAAAA!!! Just stfu. Play the game for what it is. If you get over yourself, you see it's got some great mechanics, visuals, storyline, and endless options.
  61. Nov 21, 2012
    3
    It is beautiful to look at...but that is where it's beauty ends. A travesty of a game that is just a mash up of every other quick time event,stealth game out there. Might as well have called it Splinter 47: Assassins Conviction.

    IO have seemingly thrown away everything that made the Hitman franchise so wonderfully unique. Terrible
  62. Nov 21, 2012
    0
    This review contains spoilers, click expand to view. The first hour of Absolution was like "Finally! After six years of waiting 47's back and I'm crawling through the linear tutorial mission as always! Wow, the guards AI is fine!" etc. I was waiting for the real game to start. For now, I've edended up in orphanage and I got to turn on four electrical switches. This is the goal of the level, switches. Ghost-like, urban legend killer is now forced to pull switches or open doors on a ratcage-like levels, that makes absolutely no sense! There is no freeform gameplay anymore, you are, literally, forced to do the thing that developers tells you to do. At the Purist difficulty, there's even more of absurdity: you got ONLY ONE way through mission that really works. There's no Hitman anymore. I just wish the Real 47 will come and kill that bald bandaged clown disguising as him in Absolution. The most awful fact is that you can see all the buried potential of the game. Levels are cutted to parts with doors with NO loading, which signs that the game once WAS open-ended Hitman that we once liked. As the Hitman game, this piece of poo gets 0 from me. As the Deus Ex HR with bald guy instead of Adam Jensen it gets 6 points. P.S.: Actually IOI already released Jensen suit as DLC, what an irony. Expand
  63. Nov 21, 2012
    10
    Hitman Absolution is a game plagued by two things, people who want games to be able to change without HUGE backlash from old and new fans alike, and people from /v/ who expect games to never change and always be about the same thing and never even begin to try and change how they are played or even what your goal is.

    I can do anything i could do in blood money but now i have even more
    Hitman Absolution is a game plagued by two things, people who want games to be able to change without HUGE backlash from old and new fans alike, and people from /v/ who expect games to never change and always be about the same thing and never even begin to try and change how they are played or even what your goal is.

    I can do anything i could do in blood money but now i have even more options, game play wise this game stayed more of the same than it changed the instinct had some interesting results and i can see were it effected level design.

    The story is pretty simple but the characters make it more enjoyable. Contracts mode is also one of the most clever ways to give a single player game a Multiplayer mode without it feeling tacked on in a long time.
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  64. Nov 22, 2012
    0
    This game lacks the magic of the previous Hitman games. It's plagues with problems that any rudimentary check would have found. As is typical, another franchise gets completely dumbed down so that it can be shipped to a wider audience, compromising it's original flavour.
  65. Dec 1, 2012
    7
    I am a longtime fan of stealth games and I always though Hitman was the best series of the genre. But this was a major step back. It feels like I'm playing Splinter Cell Chaos Theory on expert without quicksave. Which means you have to repeat things over and over until you do it right, and most of the time you are waiting behind cover for something to play out. The strong points of HitmanI am a longtime fan of stealth games and I always though Hitman was the best series of the genre. But this was a major step back. It feels like I'm playing Splinter Cell Chaos Theory on expert without quicksave. Which means you have to repeat things over and over until you do it right, and most of the time you are waiting behind cover for something to play out. The strong points of Hitman were: fluidity, flexibility, exploration. Now it's about going through linear levels, with a LOT of repetition because of the lack of quicksaves (sure, saves were limited in higher difficulties on the old game, but I could choose when I wanted it). Today I was playing a level, and I repeated like 15 time the same easy, but long segment because I had a checkpoint before it. If I could choose, I would save it just before I started the hard part. But instead, I gor so bored I turned on the TV to watch while I waited for the same scenes to play out over and over again. And that kills exploration. It kills the spirit of the game, which was to blend in, walk around like a boss, like a predator, only analyzing how to catch the prey and then act on your plan. Also, stop making 47 be hunted. It breaks the game. The disguise system is awesome, but the fact that missions are often linear with loads of people wearing the same disguise as you means you have to hide all the time. So most of the time, disguise is almost useless. Also, not having a silenced pistol is a real pain for a game where you have to sneak all the time - it takes way too long for you to get it back. Anyway... Hitman is about being set loose in a "playground" where you have to figure out how to infiltrate and kill targets without anyone seeing. Sneaking is something to be done only a fraction of the time, usually just before a kill: certainly not all of the time. They took that away and took a lot of the fun with it. That said, I did give it a 7, so it's a respectable game. It's got a few improvements: the fact that taking out all witnesses means other people don't know what you did; the new objects/weapons and attacks; the graphics; the awesome throwing knife kill, the instinct targeting system, the contracts system. The game also has some nice missions (most of them toward the end), but frankly, I'm pretty disappointed. This was a major step back in the key aspects. Bring back the old game. Expand
  66. Nov 23, 2012
    10
    Sure, the game is little different, but does it means it's a bad game? No. It's a wonderful stealth game with great graphics, it is the best looking game on PC. Missions can be finished many many ways, stealth feels very satisfying. There is a lot of replay value. Difficulty options for the game are perfect, almost everyone can enjoy this game. The things I don't like are not beingSure, the game is little different, but does it means it's a bad game? No. It's a wonderful stealth game with great graphics, it is the best looking game on PC. Missions can be finished many many ways, stealth feels very satisfying. There is a lot of replay value. Difficulty options for the game are perfect, almost everyone can enjoy this game. The things I don't like are not being able to buy weapons at the beginning of the mission, also the fact that I can hide sniper rifle and other large weapons, why? I actually like new disguise system, it feels challenging. It feels like Hitman's 2 disguise system but done better, in my opinion that is. Sound and music are superb. Expand
  67. Nov 23, 2012
    3
    They have effectively changed everything that was good about it and turned it into a simplistic action-shooter for the Call of Duty generation who have ejected any semblance of intelligence in game design in exchange for constant, mindless, shooting action. Here is a run-down of
    how old Hitman did things and the new Hitman counterparts:
    OLD HITMAN Vast open maps to explore with
    They have effectively changed everything that was good about it and turned it into a simplistic action-shooter for the Call of Duty generation who have ejected any semblance of intelligence in game design in exchange for constant, mindless, shooting action. Here is a run-down of
    how old Hitman did things and the new Hitman counterparts:

    OLD HITMAN
    Vast open maps to explore with multiple ways to make your way to the destination. A genuine feeling of being given a sandbox full of environmental oddities and independent AIs, with numerous ways to pick your way through them.

    HITMAN: ABSOLUTION
    Constantly being thrown from one linear corridor to another with (if you
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  68. Nov 23, 2012
    0
    I have to say for players like me who consider the hitman series one of THE outstanding pieces of digital art produced in the last decade (shoulder to shoulder with games like planescape:torment, fallout and similar giants) Hitman:Absolution is nothing less then a grave insult. Taking all the elements that made Hitman its own unique style of murder adventure - all essential features, likeI have to say for players like me who consider the hitman series one of THE outstanding pieces of digital art produced in the last decade (shoulder to shoulder with games like planescape:torment, fallout and similar giants) Hitman:Absolution is nothing less then a grave insult. Taking all the elements that made Hitman its own unique style of murder adventure - all essential features, like free roaming in extensive levels, multiple VIABLE paths to dispose of ur victims without being noticed, hiding in plain sight have either been done away with or nerfed into oblivion
    as somone who preordered the game months ago and has been fired up for it for more then a year I have to express my deep disapointment and can only warn u to not buy it and save ur money for a more worthy title
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  69. Nov 23, 2012
    3
    Very nice Splinter-cell game. Two Thumbs Up. Very bad Hitman Game. Two Thumbs Down. Really, if 47 had the gadgets Fisher had this would be a kickin Splinter-Cell game. Unfortunatly 47's gadgets are for stealthy take downs and not much else and facing down a 30 NPCs (cudos to the Glacier 2 engine) when you've been spotted for umpteenth time, and no hit in sight, only cutscenes?
  70. Nov 23, 2012
    9
    I know it is probably getting to sound redundant by now but I am a series Hitman fan. I've played every one and had tons of fun with every title. I played the Sniper Challenge to DEATH got all the challenges. Anyways I honestly say this game is amazing in almost every aspect. Yes they have taken some things out, adjusted some things and changed the way disguises work. Out of all they haveI know it is probably getting to sound redundant by now but I am a series Hitman fan. I've played every one and had tons of fun with every title. I played the Sniper Challenge to DEATH got all the challenges. Anyways I honestly say this game is amazing in almost every aspect. Yes they have taken some things out, adjusted some things and changed the way disguises work. Out of all they have changed the only thing that is really a stickler is way disguises work. Now I won't go into it too much because by now everyone knows how it works now, but to defend the change just a little bit it makes the game even MORE challenging especially on the harder difficulty settings. Personally I love a game that challenges me and this is one of those games. To complete the challenges on any said one level of single player your looking at INSANE re-playability. Heck I believe it took me around 7 hours to get every challenge on the Chinatown level. Contracts is very addictive and fresh in its own right, just the vast amount of options that can be created is astonishing. You can have up to three targets and each target can have their own specific way to eliminate, such as method of kill and the disguise you wear to kill them. You will find yourself playing these multiple times just to figure out each kill then trying to string them together in the fastest time possible. Overall Hitman has been dormant for a loong time now and the release of this is a COMPLETE breath of fresh air among the endless tide of FPS titles and FPS franchise sequels that are almost always too afraid to be bold and mix things up. Bottom line if you are or were a fan of any of these Hitman games I strongly recommend getting this one. Expand
  71. Nov 24, 2012
    8
    It seems like once this game came out, everyone, including PC Gamer, just wanted to complain that it wasn't Blood Money 2. This is a fantastic game, great graphics, an engaging story, loads of ways to take out your targets (when you have them, a lot of the game is simply stealth action) or general enemies, disguises and improvised weapons, and multiple routes through each mission. TheIt seems like once this game came out, everyone, including PC Gamer, just wanted to complain that it wasn't Blood Money 2. This is a fantastic game, great graphics, an engaging story, loads of ways to take out your targets (when you have them, a lot of the game is simply stealth action) or general enemies, disguises and improvised weapons, and multiple routes through each mission. The game rewards you for utilizing every possible option as well, so it screams replayability. Let me tell you something, if you enjoyed Conviction for what it was even though it didn't follow the same exact formula, then you will highly enjoy Hitman: Absolution. Expand
  72. Dec 1, 2012
    5
    6 years of waiting... is it worth it? When they announced the game, I was so excited, but when I played it... I have to say it:
    another game created for the masses.
    Hitman was a great game, now they converted it into some kind of good garbage. Very bad performance, quite good graphics, good gameplay (but not as funny and good as its predecessors) and it finally has a story. The problem
    6 years of waiting... is it worth it? When they announced the game, I was so excited, but when I played it... I have to say it:
    another game created for the masses.
    Hitman was a great game, now they converted it into some kind of good garbage.
    Very bad performance, quite good graphics, good gameplay (but not as funny and good as its predecessors) and it finally has a story. The problem is that they have ruined a lot of great sagas, now the Hitman's one. It was better if they stopped it with Blood Money, which already changed too much.
    Also, the scoring system is VERY disappointing.
    Overall, it's a good game...
    ... for the new generation gamers.
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  73. Nov 24, 2012
    9
    Very good game, from start to finish, this is the best we've played already the franchise, and not hear comments like this: hitman is like splinter cell! because it is not true. play it =]
  74. Nov 24, 2012
    0
    Hitman Absolution
    It is safe to say I have played all of the hitman games by now. I will say for a fact this is not a hitman game. There are tons of elements that Hitman: Blood Money introduced that were stripped in absolution and that made the hitman franchise "fun". Its fair to say everyone was expecting a Blood Money 2, but not everyone was willing to compromise for anything less.
    Hitman Absolution
    It is safe to say I have played all of the hitman games by now. I will say for a fact this is not a hitman game. There are tons of elements that Hitman: Blood Money introduced that were stripped in absolution and that made the hitman franchise "fun". Its fair to say everyone was expecting a Blood Money 2, but not everyone was willing to compromise for anything less. There are gamers out there who because they are influenced or drawn by the media will select absolution because of the Hollywood style action or the mainstream hype that brought them to the game. And then there are gamers who played the series and have fundamental passion for playing over and over again the addictive and challenging sandboxes. The problem with Absolution: There are no sandboxes. In fact, all the maps are linear. Each map forces the player to move forward in one direction without having the chance of going back and re-experience the same level. Each map is a build up of smaller maps which are all joined together by checkpoints. So by having checkpoints, the developers have destroyed the one peice of formula that made hitman a sucess. A Sandbox. (start taking notes square enix)The developers have also made the gameplay into a "duck and covering" system, where the player is forced to hide and go seek wall after wall, hiding in terror instead of hiding with Absolution. By doing this the player is unable to get any proper "hits," has to use non-refillable instinct in order for a disguise to work, and above all loses points for attempting to kill anyone other than the target. Square Enix has demolished anything that was memorable or likeable about the hitman series and has suggested it all be shoved down a gumball machine for the player to experience. It is too bad that Eidos found its best interest for SE to take over, but im sure this game will please very much the mainstream audience as it was designed to do.
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  75. Nov 25, 2012
    8
    Hitman: Absolution provides an experience that is rich in action and on the edge of your seat suspense. Of course, it's not without it's flaws. Everyone automatically thinking you're suspicious gets a little irritating at times, and it constantly feels linear. Though it has some rough spots, Hitman: Absolution is enjoyable experience, but may be a let down for hardcore fans of the series.
  76. Apr 15, 2013
    1
    I liked Hitman Blood Money so much i bought it twice, once on Playstation 2, then again on Xbox 360, still play it today. I bought Hitman Absolution on day of release and traded it in already it was that bad. All they needed to do was take Hitman Blood Money and improve the AI. Instead they took all the fun of Hitman out. Last game i ever buy from IO.
  77. Nov 25, 2012
    0
    Hitman: Abomination

    I really wonder if the creators of this game ever played a Hitman game before of if they even really grasp what it was which made them iconic games. It is all well and good a video games developer trying to take something in a different direction but the Hitman games are very unique in many ways but it looks like none of that has really been conserved and what has
    Hitman: Abomination

    I really wonder if the creators of this game ever played a Hitman game before of if they even really grasp what it was which made them iconic games. It is all well and good a video games developer trying to take something in a different direction but the Hitman games are very unique in many ways but it looks like none of that has really been conserved and what has has been diluted to the point that its almost unrecognisable and barely serves a purpose in this game. Putting previous Hitman games aside, this really is a sub par game and will soon be sold on offer and be thrown in the bargain bin. It really begs the question as to why this game was even made if the only credentials it has is riding on the back of previous titles. The best bit about this game would have to be the sniper challenge, which despite being quite a nice simple little level, actually manages to show off some little quirks, creativity and general personality of a Hitman game.

    You can tell a lot of effort has been put into the graphics, nice action sequences and cut scenes, but that is where all quality ends. To compliment the expensive graphics and cut scenes you have a truly terrible story filled with badly voiced characters each and everyone of whom is a brain dead idiot. It is a very different aeshetic from previous games which generally able to add some humour and creativity into the mix; this game is dull, dark , grey, linear and definitely lacks a sense of humour and is an all round ball-ache to play.

    Despite being an elite assassin, in this game Agent 47 has turned into a complete amateur who apparently pull off an assassination to save his life.When you're not failing to assassinate people you spend much of the game finding door ways and doing other exiting things like running from the police, who happen to be incredibly abundant with fantastic eyesight. Owing to 47's new found incompetence he does not have a map, however don't worry each area you find your self in is small enough you likely won't need one; in addition there is the new senses mode which will point out every object of interest in the environment for you, so don't worry about finding out how to take out a target. Killing someone in order to take their clothes as a disguise is now a waste of time as each policeman, bouncer, chef, etc in the game appears to know one another intimately and so are able to spot you as an imposter at 100 yeards.Moreover you cannot change your load out and you are very limited in how you murder someone and the ways you can are already pointed out by senses mode. Above all the game has lost its creativity, its quirckiness and personality and become something dull and linear where you spend far too much time getting from A to B.
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  78. Aug 9, 2013
    0
    Much smaller levels, very few paths to your target, very linear level design, no black market, no syringes or other interesting assassin tools, not many interesting ways to kill your targets, little and more often than not zero history behind your targets or any motivation to kill them besides them wanting to kill you.

    Environments and targets have very little variation, most of the
    Much smaller levels, very few paths to your target, very linear level design, no black market, no syringes or other interesting assassin tools, not many interesting ways to kill your targets, little and more often than not zero history behind your targets or any motivation to kill them besides them wanting to kill you.

    Environments and targets have very little variation, most of the environments are in the US, the vast majority of which are in North Dakota and New York. Has an odd underlying crude sexual theme which simply doesn't fit very well with this game. The game's story focus essentially throws out the premise of being a hitman until its very end.

    You can still be spotted by people wearing the same outfit as you as though every gardener on the planet knows one another, and being spotted in any difficulty besides easy is almost always certain death.

    Contracts mode puts you in the same levels obviously designed with a linear story in mind. The only freedom it allows in the game's constrictive levels here is the contract's name/description, who you're killing, what single weapon you can choose to start with, and what you are wearing.

    All in all, a serious disappointment and downgrade from Blood Money.
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  79. Nov 28, 2012
    9
    Hitman: Absolution is a beautiful game, stunning graphics and the awesome thing is you dont need a monster pc to play. That is the first thing to notice. If you are a fan of the old hitman's this game will feel a bit dumb downed compared to the old ones. But set aside on its own, its a well designed game with all the old hitman tools and tricks with a few new one for the casual gamer. TheHitman: Absolution is a beautiful game, stunning graphics and the awesome thing is you dont need a monster pc to play. That is the first thing to notice. If you are a fan of the old hitman's this game will feel a bit dumb downed compared to the old ones. But set aside on its own, its a well designed game with all the old hitman tools and tricks with a few new one for the casual gamer. The game starts off feeling a bit liner but as you progress so does the levels, witch is awesome for a new gamer. If you looking for a rework of the first hitman, this is not it. But if you looking for a game that will challenge you, thats replayable and give you jaw dropping graphics this is the game for you. I love Hitman, and i love this game. If you want your old hitman don't play on normal, play professional then you are a true hitman fan. Expand
  80. Nov 26, 2012
    4
    Much smaller levels, very few paths to your target, very linear level design, no black market, no syringes or other interesting assassin tools, not many interesting ways to kill your targets, little and more often than not zero history behind your targets or any motivation to kill them besides them wanting to kill you.

    Environments and targets have very little variation, most of the
    Much smaller levels, very few paths to your target, very linear level design, no black market, no syringes or other interesting assassin tools, not many interesting ways to kill your targets, little and more often than not zero history behind your targets or any motivation to kill them besides them wanting to kill you.

    Environments and targets have very little variation, most of the environments are in the US, the vast majority of which are in North Dakota and New York. Has an odd underlying crude sexual theme which simply doesn't fit very well with this game. The game's story focus essentially throws out the premise of being a hitman until its very end.

    You can still be spotted by people wearing the same outfit as you as though every gardener on the planet knows one another, and being spotted in any difficulty besides easy is almost always certain death.

    Contracts mode puts you in the same levels obviously designed with a linear story in mind. The only freedom it allows in the game's constrictive levels here is the contract's name/description, who you're killing, what single weapon you can choose to start with, and what you are wearing.

    All in all, a serious disappointment and downgrade from Blood Money.
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  81. Nov 26, 2012
    9
    I played all the Hitman games and I loved them all and I also love this one. Only problem I see is that IO seems to have forgotten about Blood Money and I was really hoping they'd continue the story. But if you ignore that fact and only look at Absolution on it's own, I think it's a pretty damn good Hitman. It's hard, it's cool and the story gives a nice new aspect to the whole thing, evenI played all the Hitman games and I loved them all and I also love this one. Only problem I see is that IO seems to have forgotten about Blood Money and I was really hoping they'd continue the story. But if you ignore that fact and only look at Absolution on it's own, I think it's a pretty damn good Hitman. It's hard, it's cool and the story gives a nice new aspect to the whole thing, even thou it might not be the most innovative and logical one. Expand
  82. Nov 26, 2012
    8
    Though filled with Splinter's Cell -like sneaking, the real fun is after completing the game, when you really get to dig into the Contracts mode. 8/10 for the overall, but 10/10 for the Contracts.
  83. Nov 27, 2012
    9
    These reviews are absurd. I've been an avid fan of the Hitman series since the first release and was afraid that the same would happen with Absolution, with what happened to Conviction- To conform and accommodate the generation of casual gamers who don't wish to do a lot of thinking and run through good looking levels without too much effort.

    Fortunately, to my pleasure, this is
    These reviews are absurd. I've been an avid fan of the Hitman series since the first release and was afraid that the same would happen with Absolution, with what happened to Conviction- To conform and accommodate the generation of casual gamers who don't wish to do a lot of thinking and run through good looking levels without too much effort.

    Fortunately, to my pleasure, this is absolutely not the case. The game mechanics, presentation and playability is nothing less than excellent. Those who claim the game is too easy, dumbed down or not "Hitman" any more, is either not playing it on a hard enough difficulty or was expecting a remake of a previous Hitman with new levels and a new graphics engine. The difficulty in Absolution plays a huge role in the actual game-play. Accommodating for two very different players. For those, like me, who've been waiting for a new instalment in the Hitman series, I highly recommend you play the game on Expert or Purist mode. For those wanting to play casually through Absolution without too much retries and with lots of guidance, pick a lower difficulty setting. Referring to higher difficulty settings; The realism and AI is amazing, wearing the same outfits as enemies would make them get suspicious when you're getting to close- this is where instinct is mainly used (by turning 47's head to the side or by raising his elbow to evade a direct face to face detection). This really makes sense to me as "people" in a certain group/job category tend to know each other and would become curious/cautious to whom this "new guy" is. Things I liked : - Animations
    - Game-play mechanics - Story and level design - Realism
    - Fire fights are insane
    - Graphics goes without saying
    - 5.1 will blow you away. Dislikes - No suitcase ? This is very sadistic of IOInteractive
    - Not clear on how much points are needed to achieve the different ratings (Silent Assassin, expert, ...)
    - Accidental deaths count towards your "kills" *
    This game is meant to be played on a high difficulty and begs for you to achieve Silent Assassin rating. **
    Hope this help anyone in doubt :D
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  84. Nov 27, 2012
    1
    This review contains spoilers, click expand to view. My expectations were very high. I admit. I wanted Blood Money with new graphics and new missions. I wanted larger areas, more weapons, more accident setups. Even excuses you can say to guards, depending of your knowledge of the level, mention that the shower is broken upstairs, that's why you are in a restricted area to fix it, social engineering, additional ways to sneak, maybe even hack computers and technology devices, like spies, carry new and ingeniously hidden weapons on your person.

    What did I get? A dumb-down arcade version of one of my favorite game. A broken disguise system, a ridiculously unrealistic instinct system, which would get you banned in most online games. I never wanted easy. I wanted to walk around a level, explore it, save a certain points to try things over and over to perfection, than replay the level and attempt to complete it as a silent assassin. I don't want a checkpoint system like ID Software
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  85. Nov 27, 2012
    4
    Don't trust the IGNs and Kotakus this time around - the PC version has flaws, my friend.

    Here's the problem - the game tries to shoehorn it's story in everywhere, and in so doing, ruins the Hitman genre. You can't choose your kit at the start of a mission - you aren't with the Agency - so your starting gun every mission is always some POS unsilenced pistol. Want a sniper rifle? Hope the
    Don't trust the IGNs and Kotakus this time around - the PC version has flaws, my friend.

    Here's the problem - the game tries to shoehorn it's story in everywhere, and in so doing, ruins the Hitman genre. You can't choose your kit at the start of a mission - you aren't with the Agency - so your starting gun every mission is always some POS unsilenced pistol. Want a sniper rifle? Hope the level designer left you one - often it's in the perfect sniping spot too, so you don't have to use brain cells finding one yourself. You can't carry weapons over from mission to mission, either. This Killed it for me.

    Levels are small, cramped, and linear, often culminating in you opening a Door - it's cutscene promotion. You can spend all day being as stealthy as possible, dealing with a total lack of autosaves, and in the cutscene you SCREW UP THE HIT - The devs want you to play a story, not Hitman. Disguising well runs off "Instinct". You get more instinct by killing people. Hitman Absolution puts you in some crappy cycle of killing people you don't have to, and losing points for doing so (they kept that), to get the "Instinct" you need to disguise well. Dumb.

    But you need to do this because the guard AI is hyper-suspicious of similarly dressed people now. Often, you'll have the guard disguise and find yourself sneaking and action rolling from cover to corner - in plain view of guards - just so they don't look at you too closely. Walking anywhere near them blows your cover, but they don't care about a similarly dressed person action rolling around lol. There's still a few AI bugs - I've been spotted through walls, thus having to restart the whole level because there's no autosave feature, even on PC. When you do reach one of the few checkpoints in the game, even they are dumbed down - the game forgets who you killed, what you have, guards respawn and bodies disappear - it's the worst checkpoint ever.

    The graphics are a nice improvement. Hitman 4: Blood Money was a fantastic game - you did all the planning, all the killing, the level design was huge and open, you picked your guns and thus your strategy, you could autosave before a difficult part (and that cut down a lot of repetition). Whoever designed Absolution decided these were all negatives - a story does the planning; a cutscene does the killing - sometimes, because the story has people survive; the level design is narrow and linear to promote a single, definite path; you don't pick your guns - the designers give you only what you need, often in the place you'd use them anyway (goodbye Silverballers); and whoever designed the save system should be shot repeatedly and thrown off a balcony, because the autosaves are gone and what remains is a broken shell of a checkpoint system as we know it today. Hitman: Absolution is a stealthy shooter with nice graphics. But it's definitely not Hitman - it's been dumbed down so much that what's left is the bald guy and the title. In all honesty, if you liked the "plan your own kill" part of the genre, fire up Blood Money again - it's not so dated that your eyes crawl, and it's the essence of what a good Hitman game is. I just wish someone told the developers of Absolution.
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  86. Nov 27, 2012
    1
    I waited for this game for years, being not aware of the fact the original development team is gone. Almost all of the features that made the original series so interesting, are gone in Absolution. I uninstalled the game after 30 minutes of playing.
  87. Nov 28, 2012
    3
    I had to create an account at Metacritic to explain why I feel I just wasted 40
  88. Nov 28, 2012
    6
    The latest installment in the Hitman series feels dumbed down. Small maps and the introduction of sub-levels and checkpoints makes the game feel very linear. Not to mention the awful instinct system that allows you to see enemies and points of interest through walls and is required to make your disguises work. And enemies are too easily fooled by simply throwing a randomly acquired objectThe latest installment in the Hitman series feels dumbed down. Small maps and the introduction of sub-levels and checkpoints makes the game feel very linear. Not to mention the awful instinct system that allows you to see enemies and points of interest through walls and is required to make your disguises work. And enemies are too easily fooled by simply throwing a randomly acquired object in their vicinity as a distraction.

    Many of the levels simply involve getting from one side of the map to the other (usually a door, staircase or elevator) without any assassination target. It's more Splinter Cell than Hitman. What happened to the large sand-box maps of the previous game (Blood Money) that made it so enjoyable, challenging and replayable?

    But for me, the biggest failure is the attempt to drive the game by a strong (but poorly written/very disjointed) narrative, rather than simply having a series of missions loosely connected by an underlying story arch (as in Blood Money). I want to be a Hitman, not Sam Fisher on the run.

    That said the graphics are gorgeous and some of the maps are very immersive and the attention to detail is impressive (eg walking through a crowd and being able to listen into multiple conversations going on around you). I also like the fact that enemies don't simply shoot on sight if you're caught trespassing, they will now approach and attempt to arrest you (and you can fake surrender). And the challenge system and contracts mode can be good (but not necessarily wholesome) fun and add some replayability to the game. Though I miss the ability to customise my loadout for the story missions.

    I would rate this game 7/10. Lot's of potential, but ultimately let down by too much tweaking and dumbing down after the very successful formula that was Blood Money. A wasted opportunity really, let's hope the next installment is better.
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  89. Nov 28, 2012
    4
    You can beat the game in about 30 minutes if you just run around and shoot everyone. The combat system is annoying and stupid, running into people and performing fighting animations which are really easy to mess up on. The levels are small. The point system is also a mess. It's easy to mess up in this game and have to restart the whole level. The only good things are the sound, graphics,You can beat the game in about 30 minutes if you just run around and shoot everyone. The combat system is annoying and stupid, running into people and performing fighting animations which are really easy to mess up on. The levels are small. The point system is also a mess. It's easy to mess up in this game and have to restart the whole level. The only good things are the sound, graphics, and story. Expand
  90. Nov 28, 2012
    0
    What a disappointing game. Disguises won't work only when you use your 'instinct'. How do you get instinct? By killing and hiding bodies. Contradiction in terms... There might be multiple ways of finishing levels but you can't experiment as there is no save option. When you fail, you will have to restart all over again including all the cut-scenes etc. Why did they have to destroy this franchise?
  91. Nov 28, 2012
    0
    Don't waste your money. Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.
  92. Nov 28, 2012
    10
    This is by far the most ambitious Hitman game yet and wow! what a compelling story that keeps you on the edge, a none stop tour de force.
    At first i was expecting gun load outs and a map like before in other games but then i realized what they were going for, a man on the run left to his own devices procuring weapons along the way.
    For those who say harsh things about this game either
    This is by far the most ambitious Hitman game yet and wow! what a compelling story that keeps you on the edge, a none stop tour de force.
    At first i was expecting gun load outs and a map like before in other games but then i realized what they were going for, a man on the run left to his own devices procuring weapons along the way.
    For those who say harsh things about this game either miss what the makers were going for or they are just one of those fast pace teenaged COD players that have a lack of patients and witt.
    Contracts is a very fun online addition to the series that brings life into the world of hitman and give you the ability to create your own contracts on the targets you wish, and create and a storyline for other players to read and enjoy.
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  93. Nov 29, 2012
    2
    The game screws most of what used to give me pleasure in the Hitman games to focus on a story that is embarrassingly bad. I just hated it. After 3 hours playing in hard and trying to do it "as it has to be done", i just decided to run to the end killing everyone in my way, just to end it. And i know i'm not the only one. I played the 1 - 2 - 3 - 4 Hitman, have it in CDs, have it on steamThe game screws most of what used to give me pleasure in the Hitman games to focus on a story that is embarrassingly bad. I just hated it. After 3 hours playing in hard and trying to do it "as it has to be done", i just decided to run to the end killing everyone in my way, just to end it. And i know i'm not the only one. I played the 1 - 2 - 3 - 4 Hitman, have it in CDs, have it on steam too, have the DVD of the movie that i also saw in a cinema. I pre-purchased Hitman absolution the day i could and i played the sniper challenge to get all i could in it and 3 millions points : I AM A HITMAN FAN AND I AM ANGRY !!!
    I actually played more to the sniper challenge (13 hours) than to the real game (12 hours).
    I can detail but v00d00m4n did it very well, 100% of what he says is correct.
    I will add that i feel abused : that is not what the sniper challenge was promising us. The sniper challenge was showing diferent ways to kill some targets, to hide them, to unlock weapons for the actual game (so in the inventory right? Nope, there is Absolutely no inventory in hitman 5...).
    And it was obviously a reference to the first Hitman 1 mission which was a snipe mission, telling us that there would be some snipe missions in hitman 5. Nope.
    I give 2 for the sniper challenge, the nice graphisms (even if they could have been darker), and the knife throwing system (even if it really make the game easier, it make sense).
    And because i don't like to be that negative, i will now write what would have been nice :
    - the story : it has never been important in the Hitman serie. But since it was the main concern of the developers, it should have been better. We have to protect a girl that as been created like us. It is a bad plot (indeed "inspired" from leon the killer movie), but let say we keep it. I would have like to see good reasons to do that : a nice cinematic showing 47 and her taking good time together watching a movie, playing a game or something. A cinematic that shows what she can do, at the very begining : that would explain better why 47 want to keep an eye on her, as a student killer or as a threat for him. The best would have been to be able to play her like we can play catwoman in batman, supposing she would have had other "powers" than 47 (women disguises for a start).
    HITMAN SHOULD HAVE LOOKED LIKE A PROFESSIONNAL KILLER AND NOT A STUPID NOOB
    Spoiler : in the game story, they are actually 2 times at least when the bad guy can kill hitman after a stupid cinematic where hitman is awefully bad. And he just doesn't... When running out of a place, hitman uses the elevator. And if the elevator doesn't work, he repairs it with pieces strangely sprayed all over the building. PLEASE TAKE THE STAIRS!!!!
    - the gameplay : the disguise system is 90% of time a handicap compared to keep your own clothes. The idea was not that bad : if a small town cop sees a cop that he doesn't know, he will be suspicious. That make sense in some cases, but do all the CHICAGO policemens know each other? And the plummers? The AI should have been programmed mission by mission, differently, and with a briefing : "be careful 47, this is a small town where most people know each other"; or "Note that a lot of people come for a short time in that hotel, you should be able to walk free in most of it's parts"
    And there could have been a way to talk, to try to lie to people before they start shooting at you. At least a 3 sentences choice, find the one the guy can believe in and let you go (or leave witout harm). And not for every NPC but some of them. And in real life, some people stop asking questions with a litle tip. That could have been easy to put in the game, if we had got some money like in Blood Money. That would have been an easy but expensive way to go in a place. Again, not for every NPC, just some of them. And who can be bought and who will do his job whatever the price is something that the 47 instinct could have told. "This guy looks like a dealer, i can probably buy him."
    - there should have been an inventory like in blood money rewarding you : good work = money = the gun uppgrade you want. Being a professionnal killer without a silent gun sucks. - the close fighting should have been thought differently. this aze space system sucks. I would have liked different attacks to choose : fist in the face, kick in the legs and so on. This is not a priority, but it sucks to be a professionnal killer that can't fight properly. - the linear action sucks and should have been avoided at any cost, even with a focus on the story. I could have liked a Mass Effect like system where my actions would have impacted the story. I would have liked to be able to guide Victoria in a way or the other : get a normal life or become like 47.
    - there HAD TO BE a snipe mission in addition to the sniper challenge. And no, i won't buy a DLC for that.
    Not enough space here. Just don't expect more from hitman absolution than a bad sneak/shoot.
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  94. Nov 29, 2012
    0
    I don't think you should consider this a hitman game in anything other than name. I think it plays a lot more like manhunt, if the violence was completely unsatisfying and it had a visit from the chest-high-wall-fairys. Among the worst aspects of this game are:
    No ability to save the game. I appreciate this game was probably developed for a console crowd with PC as an afterthought but
    I don't think you should consider this a hitman game in anything other than name. I think it plays a lot more like manhunt, if the violence was completely unsatisfying and it had a visit from the chest-high-wall-fairys. Among the worst aspects of this game are:
    No ability to save the game. I appreciate this game was probably developed for a console crowd with PC as an afterthought but consoles have had plenty of save game space for years. The "instict mode". I think it is meant to replace the map but doesn't provide any of the functionality of maps in previous games, or for that matter, an actual map like you can get of town centers in real life.
    Disguises. I often got caught with disguises in the old games, but in this one I will spend ages smashing bottles to get a victim alone, kill them, and it won't let me take their clothes. If I do get their clothes I have to burn up all my instinct to get anywhere in the disguise. If I do get caught I cannot load I have to start the whole level from the beginning again because saving is so 2000 and late.
    Can't choose to start with a sniper rifle or shotgun or M90... or anything but a wire and pistols. Maybe this happens in later levels but I am sure agent 47 could find another gun SOMEWHERE. How about the ones I picked up before the latest cutscene?
    Cover based shooting pop up gallery. Ugh.
    v00d00m4ns review is a good summary of other failings that while still bad annoy me slightly less than they do him.

    Finally I have an AMD 8120, Radeon hd7970 and 8GB ram and really don't think much of the graphics either. They bog down far too much in plant areas to set it to ultra and I just don't think they are that good. I would say ME3 has far better graphics with a similar perspective and that runs nicely on max wherever you go in the game, so I think the people saying "nice graphics but..." are being too kind.
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  95. Nov 29, 2012
    9
    I have written this review because I completely disagreed with the harsh negative attitude towards this game. To give some perspective. I have finished the game. I have played all the hitman games since it was released. After spending 2 days downloading on some average ADSL connection I finally hit the ground running. I had waited for this game for a long time. I was excited.

    I found
    I have written this review because I completely disagreed with the harsh negative attitude towards this game. To give some perspective. I have finished the game. I have played all the hitman games since it was released. After spending 2 days downloading on some average ADSL connection I finally hit the ground running. I had waited for this game for a long time. I was excited.

    I found that initially I was ticked off that the game didn't allow me to save how I wanted. After an hour of play I didn't care. The check points were evenly spaced to allow for trial an error with out much punishment.

    The cover system was smooth, the combat system was ok. Allowed for great variation even with out using firearms. If a person cannot play this game on easy and dies continually it's not the games fault you're just bad at this game. I died maybe 7 times through out the whole game. It was easy. Blood money was the only well made hitman game. The others were clunky. I loved them but they were horribly clunky. I felt this change in direction could have been how i wanted hitman to be all along. I wanted that greater interaction. I wanted smoother transitions between hunting, hiding and execution of the target. I hated waiting 15 minutes around corridors for soldiers to move out of the way in uninteresting environments. (Hitman 2) This is not the same as Blood money. It has changed game play style and sometimes that can cause reactions and have a backlash from people who cannot handle experimentation in a franchise. However there is nothing deeply wrong with this game. Visually its pleasing. The game play moves more fluidly and it feels like an execution. The story line doesn't add or detract from this game in my opinion. Its there. It was really all about doing the task and finding a way to do it through experimentation.

    If you start on easy it's not hard at all. Compared to the other Hitmans where it was always hard even on easy. I am convinced that this was a good move for Hitman and that if you could bring the current game mechanics inline with more of the old games ability to plan hits, Hitman will continue to be a vibrant franchise. The hitmans story was average, the gameplay was involved allowing players to perform tasks how they wished. Problem is hitman never really did have a storyline that was delivered exceptionally well. It was ok. It certainly was very interesting conceptually. I felt this game did make me more interested in the storylines compared to the previous onces with the exception of the original.

    I would not have wanted this game in any other way. It was what I wanted in a Hitman game.
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  96. Nov 30, 2012
    6
    So, Splinter Cell: Absolution... sorry, I mean Hitman: Absolution is disappointing for a fan of the series. In itself, it is by no means a bad game: it looks great and may be fun to play, unless the player expects the feel, depth and non-linearity of the previous Hitman titles. Unfortunately, as was already said many times, it does not feel like a Hitman game anymore. Why? There areSo, Splinter Cell: Absolution... sorry, I mean Hitman: Absolution is disappointing for a fan of the series. In itself, it is by no means a bad game: it looks great and may be fun to play, unless the player expects the feel, depth and non-linearity of the previous Hitman titles. Unfortunately, as was already said many times, it does not feel like a Hitman game anymore. Why? There are several reasons, but the BIG one is that the game is schizophrenic in its relations with reality. For example, now every person on the level knows their every colleague, in fact, they know each other so well, that can identify the outsider (you) in several seconds from the other side of a crowded street, blowing off your disguise. At the same time, they do not recognize you if you are disguised as a person of another profession, even though they were chatting moments ago, you know, before one of them went to the WC to be dispatched with a crowbar. 47 now also possesses mystical "Instinct" power, that allows him to see through walls and identify his target (by smell?). Now, that's so much more realistic than the map, dynamically showing target position, isn't it? Besides, "Instinct" allows our bold hero to blend with the crowd by scratching his head for a moment. It is to avoid being recognized by the aforementioned colleagues. The only problem is that 47 can only scratch his head for 3-10 seconds, depending on the difficulty settings, otherwise his "Instinct" runs out.

    Finally, now a bottle, an axe and a sniper rifle can all be concealed under 47's suit. Momentarily.

    Has Conviction become a "Call of Duty of stealth shooters", so that now developers feel their game should be like it? Using disguise is discouraged, exploration options are minimized and so the players, especially on the higher difficulty settings have to resort to linear sneaking.
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  97. Nov 30, 2012
    9
    Great game. innovative and new but still Hitman and a great stealth game. Definitely has good replayability with contracts mode and multiple ways to finish each level. Graphics are impressive as well. Don't listen to people hating on it, I only encountered a few minor bugs. Story line is great, especially the ending.
  98. Nov 30, 2012
    10
    This is the best Hitman ever! the + Good history
    Nice level design
    the voice acting is beautiful! the lightning level i perfect there is many ways you can complete the level (etc. you can go stealth and use the environment as your weapon or you can just shoot your way out!) many cool disguises many cool weapons funny easter eggs This game is the very best game from the HITMAN
    This is the best Hitman ever! the + Good history
    Nice level design
    the voice acting is beautiful!
    the lightning level i perfect
    there is many ways you can complete the level (etc. you can go stealth and use the environment as your weapon or you can just shoot your way out!)
    many cool disguises
    many cool weapons
    funny easter eggs
    This game is the very best game from the HITMAN series!

    the -

    - Need more chicks! ;)
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  99. Nov 30, 2012
    1
    Oh and forgot I ABSOLUTELY WANT TO DECIDE WHERE I ENTER FROM AND HOW. and not sprinkling some guards to enter the only way possible and them so dumb not noticing me turning the wheel in the real Hitman games they would have shot me immediately even on easy.
  100. Dec 1, 2012
    0
    this is not hitman its mgs, or splinter cell or whatever. mostly thanks for a retarded disguise system u cant play smart anymore ur FORCED to play hide and seek w enormous mob of guards.
    and most disappointing is story, mr47 now drama queen (
Metascore
79

Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 18 out of 26
  2. Negative: 0 out of 26
  1. PC Master (Greece)
    Feb 6, 2013
    80
    Despite the deviations and minor shortcomings, it remains true to its roots. It just brushes them aside for a while, just long enough for it to tell its story- a story where the traditional contracts and other usual components just wouldn’t fit. [January 2013]
  2. Jan 8, 2013
    60
    Hitman: Absolution does stand out from the ocean of gray and brown shooters that populate the market, but not in enough good ways to warrant a recommendation.
  3. Dec 26, 2012
    70
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.