Mixed or average reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 19 out of 32
  2. Negative: 1 out of 32
Buy On
  1. Even if you like the basic premise and action of the game, a number of very serious flaws quickly sap its entertainment value.
  2. I love it - the challenge, the atmosphere, the blood.
  3. Good ideas clash with rigid mission architecture and fruity design work. This is the same game in which you can authentically throttle a foe to death, but half a dozen body shots won't ice an opponent.
  4. 90
    The combination of "Thief"-style sneaking with smart enemy A.I. and the use of realistic weapons-piano wire, silenced pistols, sniper rifles, and even M-60s-creates an intense experience, though many gamers will be frustrated by the lack of in-game saving.
  5. If you are looking for an action title, but are getting tired of playing rehashes on the "Quake" formula, look no further than the generic assassin wearing a barcode on his head.
  6. The physics model in Hitman is a definite milestone in computer gaming. No other computer game to date has been able to achieve the realistic effects you’ll find here.
  7. If not for the lack of a save game feature and the incredibly high difficulty factor, this game might be the best shooter ever made. Even despite these defects, it comes damn close.
  8. Hitman suffers from horrendous pop-in with the scenery. You can’t see a tree or building in full until it is a good 50 feet in front of you. This can create a problem when there are snipers on the roofs waiting to light you up with their rifles.
  9. This game has so many good things going for it that it hurts to rant about the shortcomings. To start, the controls are severely jacked.
  10. Though far from an instant classic, Hitman is a decent (and bloody gruesome) game, that makes the most of graphical quality while not being tremendously complex, story-wise.
  11. Great story, missions lack direction, but once you get used to the feel of Hitman it is really a great game.
  12. 80
    If you are used to "running around and blowing everything up," Hitman will give you some problems. You can't play the game as though it were a fast and furious game of "Quake."
  13. The worst thing about this game, I thought, was that it was so difficult.
  14. It was the iron-like grip of the plot Gestapo forcing me down the script line that griped my cookies. Still, you have to give them some credit just for attempting to make a game that breaks out of the mold.
  15. 77
    I really had been looking forward to this one and it let me down in so many ways. If only it had been longer... If only the camera had been different... If only it had been a bit more mentally challenging.
  16. The visuals sound effects and gameplay concepts are great, yet the length of the game will surely make this product less popular than other FPS sneaker games like "NOLF" and the "Thief" series.
  17. The violence is a little excessive.
  18. Probably the best game-play design that I've seen in years; the game play is twitchy - if you're a purist you're going to have a conniption playing this.
  19. Hitman: Codename 47 does deliver a fair deal of excitement and suspense. The mysterious assassin, the stress on stealth, and a decent narrative make it well worth playing.
  20. Looks good, plays great, drives you mad but keeps you playing. Not quite an essential purchase, but up there with fags and beer.
  21. I would not hesitate to recommend it to other gamers, but with the caution that you should be prepared for a game that probably won't fit neatly into any mental box you might have prepared for it.
  22. 50
    While it did have its good qualities, the lack of any real replay value makes Hitman one of those games that just isn't quite worth the price tag.
  23. Styled to appeal to the shooter crowd. Unfortunately, it feels as if the developer lavished too much attention on making the violence stylized and realistic, and then just threw a game around it. Great concept, extremely sloppy execution.
  24. A relatively fresh, stylish new variation on the sneaking man's shooter, and goodness, is it fun.
  25. CheckOut
    The problems with the framerate and inability to save my game made me want to break the CD into tiny pieces.
  26. CNET Gamecenter
    Relies heavily on stealth tactics and interesting scenarios, but often finds itself without a clear course for entertaining and compelling gameplay.
  27. Da Gameboyz
    Since the first day I received it I've loved every minute of it. The wonderful, colourful graphics, the realistic and well-suited sounds, and the game's challenging difficulty make it great.
  28. Antagonist
    The translation from idea to reality was apparently too much for the poor thing, and it falls far short of expectations.
  29. PC Gamer
    A fun game that gets fatally sidetracked. I coulda been a contender. [Mar 2001, p.96]
  30. Spank!
    It does a lot of things very well and were it not for a few mistakes it would be a classic.
  31. Daily Radar
    One of the coolest and most absorbing games we've played all year.
  32. GamePower
    An exercise in taking a shrewd idea, giving you an idea of how great it could be, and then making it frustrating beyond belief. There is a sad reverse alchemy the longer you play, in which gold is turned into dross.
User Score

Generally favorable reviews- based on 210 Ratings

User score distribution:
  1. Negative: 16 out of 210
  1. Mar 8, 2011
    This, plainly put, is the worst game I've ever played. Hmm... where to start? Story: I am currently on mission 3 and I have no idea what theThis, plainly put, is the worst game I've ever played. Hmm... where to start? Story: I am currently on mission 3 and I have no idea what the plot is supposed to be and I have read all of the intro text. As far as I can tell, the only plot is to kill Asian mafia members...

    Controls: This game has some of the most broken controls I've ever seen in a video game. When I went to the control customization screen, I thought it was a joke that the default was the numpad. When I switched it to standard WASD controls, W was run, S was walk, X was back, and C and Z were strafe... WTF I've never heard of any game in existence using that control scheme. The use button requires (sometimes) pressing the right mouse button to bring up an options menu to choose what action to perform via mouse scroll. This makes sense except that it gives you no information on how to do this in the tutorial. I walked up to the first elevator, pressed E, and nothing happened. I then spent 5 minutes attempting to figure out how to use an object. Gameplay: I don't know what everyone is talking about with this gameplay being the best thing since "GTA4" (even though GTA4 came out 2008 and this came out in 2000) and not knowing "what happened to gameplay these days". While the gameplay concept is a great idea, it is probably the sloppiest execution for any "sneaking game". The AI is terrible, as the police don't notice you when they should, and notice you when they shouldn't. Graphics: Being on the third level, and especially given how small the levels are, I've encountered probably around 20 graphics errors, and they're obvious. If a game makes all entities disappear when you look at a certain part of the wall, you just don't release it.

    Ambiance: While the music in the background is very soothing and cool, it's the ONLY THING THAT HAS PLAYED SO FAR IN THE GAME! It gets annoying as hell to hear the same damn melody over and over again.

    Well, that sums up pretty much all of the categories. With broken AI, no good tutorial, and throwing you out in the middle of the city with no instructions besides "Hey, you, kill these guys.", this game is amazingly bad. I got the Hitman Collection during the Steam Christmas sale for $7.50. That makes H:C47 worth $2.50. If it goes on sale for 50 cents, don't get it. If it goes on sale for free, don't get it. It's not worth nothing. That's how bad it is.
    Full Review »
  2. JasonE.
    Nov 5, 2007
    This game is and was amazing, even almost seven years on, maybethe graphics are dated but the gameplay still takes your breath away and This game is and was amazing, even almost seven years on, maybethe graphics are dated but the gameplay still takes your breath away and leaves you thinking, whats happened to the gameplay today? Why has more effort been put into graphics whilst the gameplay gets left behind? Give me second rate graphcs and codename47 state gameplay any day. Full Review »
  3. Sep 28, 2013
    This is one of the worst games I've ever played. I know it was released in the year of 2000, but that doesn't give it a right to f#ck your assThis is one of the worst games I've ever played. I know it was released in the year of 2000, but that doesn't give it a right to f#ck your ass with an electrical stick mainly designed for torture! This game has as of now put me through 10 horrifying hours of unbearable pain. It has some of the worst AI bugs I have ever seen, they can sometimes walk trough walls and spot you even if you're disguised. The controls are some of the most up controls ever made on this planet, using the NUMPAD as default. The voice acting is terrible. 47 sounds more like a robot than a robot does! The missions are boring and the story is so bad you can't even understand why 47 is a hitman! Why? Where? What? When? How? I have still not played through the entire game though, it gets a 4 for at least making me trying to finish it and for the graphics being pretty good for 2000. Full Review »