Homesick PC

Homesick Image
Metascore
72

Mixed or average reviews - based on 8 Critics What's this?

User Score
6.8

Mixed or average reviews- based on 23 Ratings

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  • Summary: Explore an abandoned building, encountering puzzles and clues to discover what happened, as you try to escape in both your nightmares and the waking world. Be immersed in the 3D atmosphere in this puzzle exploration mystery game.
Score distribution:
  1. Positive: 2 out of 8
  2. Negative: 0 out of 8
  1. Jul 3, 2015
    85
    Homesick transports its mysterious story exclusively with the items in the environment and manages to captivate without narrator or pre-rendered cutscenes. A very interesting storytelling journey.
  2. Jun 11, 2015
    85
    Homesick is one of those games that I feel everyone should experience. It really spoke to me and I have not felt this way playing an adventure game for a long time. I do suggest taking your time and just soak it all in as you will surely enjoy every minute of it.
  3. Jun 25, 2015
    72
    Homesick isn’t a perfect game, but it succeeds in fostering a sense of curiosity that will carry you to the end, and its slow drip of sadness and wonder can be intoxicating.
  4. Jul 12, 2015
    70
    Beautiful environments, a deliberate slow pace, and an intriguing story to unravel for completionists make this Homesick game a moody journey.
  5. Jun 7, 2015
    65
    A walking simulator in a gorgeous and mysterious environment that simply lacks the narrative drive of games like Dear Esther or Gone Home. A unique experience nonetheless.
  6. Jun 10, 2015
    60
    It creates a great atmosphere, but the overall Homesick experience ultimately feels a bit threadbare.
  7. CD-Action
    Sep 18, 2015
    55
    Homesick can be visually dazzling and sounds great, but the elements that should really encourage players to explore its world – story and puzzles – are just not up to par. [09/2015, p.48]

See all 8 Critic Reviews

Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. Aug 9, 2015
    10
    The game is nice ,price is high , but its to short :/
    , but still I enjoyed every single sec in this game I hope they add achievements and
    The game is nice ,price is high , but its to short :/
    , but still I enjoyed every single sec in this game I hope they add achievements and free dlc to this game.
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  2. Jun 1, 2015
    8
    Gorgeous visuals a good soundtrack (although i think that Erik Satie Piano may have fit better even) - and an atmosphere that immerses aGorgeous visuals a good soundtrack (although i think that Erik Satie Piano may have fit better even) - and an atmosphere that immerses a (willing) player into this lonesome world.

    I should make clear that the players willingness and ability to actually immerse her/himself into the game is crucial in order to enjoy it. This is a very tranquil - very slow game - right on the edge of a walking simulator.

    When in the right mood for such a game - it is an easy 8/10 ... when not in a kind of melancholy mood - it may be a 2/10 for being quite boring. But i d rate it an 8 - because i would assume that people buying that game know what it is about - and know how to enjoy such a game. (which is people that enjoy games like Esther or Gone Home)
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  3. Sep 15, 2015
    6
    As much as I adore walking simulators, I really can't recommend Homesick for the current price. First of all, it's short. I finished it inAs much as I adore walking simulators, I really can't recommend Homesick for the current price. First of all, it's short. I finished it in just over three hours, but it could easily be beaten in a solid two.

    The walking in this game is dreadfully slow, and you have no way to sprint or alter the walking speed in any way. This is a big flaw, as it makes moving around awfully tedious. I mean, I appreciate that you want us to take it slow and all, but if I've forgotten something in a room 100 metres away, it should not take me thirty seconds to get there! Why couldn't you just add a sprint button? It would make the game much less tedious.

    This game lacks areas. For an exploration game, this game has shockingly few areas to explore. They are bloody gorgeous, though.

    There was at least one puzzle I genuinely liked, the others were a bit "meh". Most of them have to be figured out without any instructions, which makes some of them rewarding, but most of them were just... obtuse.

    I can't really speak for the story, as I didn't really feel the need to read all of the notes and books scattered around the place. The awfully slow walking speed I mentioned before is to blame.

    All in all, this game was a disappointment. The visuals are gorgeous, but the dreadfully slow walking speed made it hard for me to enjoy the game as a whole.
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  4. Jun 1, 2015
    5
    Yes, I do like walking simulator. But this one... Sorry, it really tries to be as slow as possible. Why can I not walk faster? Maybe becauseYes, I do like walking simulator. But this one... Sorry, it really tries to be as slow as possible. Why can I not walk faster? Maybe because it would shorten this short game even more? No, that is not the right way. Five points for some nice ideas and the really good graphics. But not more, because to slow and the story ... at the end ... not really mind-blowing. Expand
  5. Dec 16, 2015
    4
    This review contains spoilers, click expand to view. Minor Spoilers Ahead

    Ok, so this is an adventure, I don't need to explain what that is, right? Let's get to the chase. I rated it a 4, meaning it needs an additional two notches before I could recommend it. The big beef with this game I have is that by the time you have the ability to understand the details of the main story, you're done with the game.

    Let me explain. At the beginning of the game you can't read. the books and notes you read do not make sense. However, when you have solved all puzzles, you can read again because you have re-learned reading again. To know the full story, you need to backtrack and read the books and notes you have encountered throughout the game. But by that time, I wasn't interested anymore! You see, I solved what needs to be solved, and at the end you have a fairly good notion of what has happened.

    So you can't read and you move from puzzle to puzzle. You move very slow. You can't sprint or run. You walk. It goes agonizingly slow. I thought it was to set the tone for what's coming next, but nothing noteworthy arrived. You just crawl from puzzle to puzzle. And that didn't make sense at all. Exactly this is my second major beef with this game. I didn't mind the slow pace, but I do mind when you're not allowed to join the context of it, which turns out to be a sad story.

    The atmosphere was nice and it was clear that something sad and horrific had transpired. So the mood was visualized nicely: a limited amount of colors were used with a somewhat bland color scheme. It worked perfectly. But again, too bad I wasn't allowed to know the reason for this melancholic setting until the end of the game. I waited and waited, accepting the agonizing slow pace and when I arrived I didn't care anymore.
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