Metascore
89 out of 100

Generally favorable reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 25 out of 25
  2. Mixed: 0 out of 25
  3. Negative: 0 out of 25
  1. The tweaks to the interface make the mechanics of the game much less frustrating and the amalgamation of many different unit functions into a smaller group of units makes directing your forces easier.
  2. Gorgeous visuals, an easy-to-use interface, and a great storyline all combine to make it one of the most dangerously addictive games I've ever played.
  3. The story is exciting and reminds of a novel. Replay value is enormous, because when you pass the single player campaign, you can switch to Skirmish mode or Multiplayer.
  4. Deep, complex gameplay, a fascinating story, and enough mystery and action to keep you on the edge of your seat for hours.
  5. The gameplay of the Homeworld series is now cemented as revolutionary. Games in the future will either draw upon this series as influence, or out and out steal its ideas. Homeworld and its sequel, Cataclysm, have done more for RTS than all others save perhaps Herzog Zwei and the PC Classic "Dune 2000."
  6. 92
    It is a very solid game that will draw you in and will beg you to play "just fifteen more minutes."
  7. A worthy follow-up to our 1999 Game of the Year. [Nov 2000, p.130]
  8. 91
    One of the best single-player campaigns ever makes this a great expansion to the Homeworld series. A "must-buy" game.
  9. Barking Dog's attention to detail and their sincere desire to improve almost every aspect of the original has resulted in an extremely solid title that easily stands up to any real-time strategy game released this year. I am impressed.
  10. You can tell from the beginning that this game is a visual feast: the graphics are gorgeous, and combat is a blast to watch.
  11. So far above and beyond the majority of real-time strategy games out there, it's tough to find any shortcomings at all.
  12. Outstanding visuals, an ominous orchestral score, a well-scripted story with real plot twists, excellent voice acting and a host of brand new ships and weapons, Cataclysm is a sequel to Homeworld as much as "Aliens" was a sequel to "Alien." It’s better, has more action, and plays longer.
  13. The improvements to the game are just phenomenal. It's very hard to take an already impressive game and improve it, but Barking Dog has done a superb job of taking Homeworld further.
  14. Cataclysm has made some welcome improvements to the excellent original game and provides more fun with the best real-time space combat game to date.
  15. 90
    While the gameplay remains the same, the new features and improvements make Cataclysm even more enjoyable the original.
  16. This sequel contains enhancements and expanded gameplay by providing new gameplay aspects such as waypoints and sensor screen attack commands, new types of ships capable of upgrades with advanced technologies and weapons, fog-of-war, damage control, research and mothership modules.
  17. The great graphics, incredible sound and music, and true-3D gameplay made it a favorite among strategy fans and critics.
  18. There are predictable twists and a couple that may just surprise you, the voice acting is impressive and the animated cut scenes are still a breath of fresh air after the endless glossy renders of other games.
  19. A distillation and purification of an already dangerously potent liquor. Only its closeness to its parent prevents greater recommendation.
  20. 86
    Everything that the original should have been.
  21. Sheer joy – a delight to look at, a treat for the ears and a challenge for the mind. This game is the sibling to an award-winning program, and will in all likelihood be continuing that family tradition.
  22. The only drawback of Cataclysm is that, being an expansion pack, it doesn't really have the magical epic feel that Homeworld offered.
  23. A pretty solid game that manages to recapture some of the award winning gameplay of Homeworld, but still fails to match up with its predecessor.
  24. Marginally better than the original. The single player game is undoubtedly more enjoyable, whilst the multiplayer is still flawed but nevertheless worth a few games.
  25. We recommend Cataclysm for "Homeworld" fans, but if you've not played "Homeworld" yet, grab it first and play that -- it's a better game.
User Score

Generally favorable reviews- based on 17 Ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Cataclysm is a game that does an acceptable job of attempting to live up to the greatness of its predecessor. The strategy, tactics, and gameplay HW 1 fans know and love is all here. However, everything isn't all honky dory with this package. While the core gameplay, story telling and atmosphere are all top notch, there are several issues that detract from the overall experience. The most notable being the implementation of a Support Unit system, or rather, HOW it was implemented. The Dev's wanted to convey to the player that your Kiith (clan) is weak, and it's reflected in how inferior your combat units are at the beginning of the game. I have no problem with this; What I take issue with is the ridiculous population cap that is thrusted upon you. Within the first 10 missions, your fleet will be severely limited in size (for example: 24 fighters, 1 processor, 4 workers, 1 MCV, a ramming frigate and two hive frigates). In Homeworld 1, you would have a larger fleet by mission 4, let alone mission ten. Another annoyance with the SU system is the inability to capture ships if you're near the SU limit. I can understand this too; however, when it prevents you from fulfill objections and leads to a frantic scrapping of ships, it's becomes problematic. Another issue is the obscene amount of resources you get; you can never truly use them due to the population cap. It should be noted that these issues can be solved with a Trainer. However, i must judge the game solely on what is in the game; not can be added to edit it. If i did include the Trainer, this game would have an 8. As it is, it's a good game. Not as good as the original homeworld, but an adequate successor nonetheless. Full Review »