Metascore
51

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 0 out of 8
  2. Negative: 3 out of 8
  1. You control every tile of the hospital floor, from the amount of vending machines to how much you pay your surgeons. It does get tiresome, especially after hearing the bossa-nova-flavored lounge music loop for the 70th time, but for a short while it can be as addictive as OxyContin.
  2. It's cute in an exploding flatulence kind of way, but the actual gameplay itself is pretty tedious and repetitive. [July 2007, p.70]
  3. Sadly rather disappointing. It's all the more disappointing because it promises so much and because it is so reminiscent of the classic "Theme Hospital."
  4. Apathy-inducing hospital undrama. [July 2007, p.74]
  5. Far too simplistic and lacking in challenge to be even vaguely capable of recommending, even at its budget price.
  6. Sadly, ten years on, Hospital Tycoon has added nothing new to "Theme Hospital's" stellar gameplay and ends up feeling, a bit like its subject, cold and clinical. [Aug 2007, p.75]
  7. Hospital Tycoon tries to inject a bit of drama into its by-the-numbers tycoon game formula, but ultimately ends up dead on the operating table.
  8. Releasing this game in its current state is nothing short of reprehensible and Codemasters current stance of 'too bad' only makes matters worse.
User Score
3.6

Generally unfavorable reviews- based on 27 Ratings

User score distribution:
  1. Positive: 1 out of 12
  2. Negative: 8 out of 12
  1. Erica
    Jul 21, 2009
    1
    I actually enjoyed this game, but the glitches were numerous. I can't even play it anymore. My boyfriend has a high tech gaming computer I actually enjoyed this game, but the glitches were numerous. I can't even play it anymore. My boyfriend has a high tech gaming computer and he even downloaded a couple patches and the game keeps glitching. The camera angle gets stuck in the wall. It was a waste of my $20. Full Review »
  2. Jan 27, 2012
    3
    There is a problem with simulation games, and that is that it's easy to have them turn into generic click-fests. Without dynamic challenges,There is a problem with simulation games, and that is that it's easy to have them turn into generic click-fests. Without dynamic challenges, you're soon forced into repeating the same tasks, sucking all the charm from everything.

    And unfortunately, that about wraps up Hospital Tycoon. Once you get over the tutorial levels, all you're doing is repeating the same tasks over and over, and the hospital never really changes.

    The game is built around the idea of running a hospital from a TV drama. As such, each level starts off with a small vignette detailing the latest drama around the "Characters", your staff. And then you get dropped into a soulless, repetitive hospital simulator, pushing the same things around and around, much like dealing with a real public hospital, except with less depth.

    The game tries to go in the same humorous vein as Theme Hospital did, but in a much less interesting way. The diseases give characters things like sneezing fits, or odd colours, but it feels puerile instead of funny. You send them to the diagnostician, have them sent to pharmacy, check out their conditions in your research room, and nearly die of ennui. The game as a whole treats patients as a side-effect of its real illness: Causing drama amongst the staff. You can order your staff to go and be romantic at other characters, fight with them, make friends or make out. The only thing lacking is a point. I don't really WANT to make my nurses slap each other over and over. I don't CARE if the charming male doctor makes the ladies swoon (And why not make the men swoon? Oh right, mature themes are bad for games, lets have sex and violence). I want funny illnesses and challenges that are adaptive, not just "There are more patients, oh noes".

    What makes it an even harder slog is that the interface you have for ordering your staff around is fiddly, ugly, and unintuitive. Even if I want to make one of the pharmacists go and drink water for an hour like they're working on the side of a road instead of the side of a pill counter, it would drive ME mad first.

    I bought this game in a Steam sale, and it cost me about $5 and then 2 hours or so of my life before I just couldn't play anymore. I want them both back. This is appallingly boring. I'm giving it a 3 because it's not actually buggy, and the concept is at least different... But I simply don't want to play it ever again.
    Full Review »
  3. AnonymousMC
    Aug 22, 2007
    2
    This has to be one of the worst games I've ever played. I was sadly disappointed. Theme Hospital was awesome, but this wasn't anThis has to be one of the worst games I've ever played. I was sadly disappointed. Theme Hospital was awesome, but this wasn't an upgrade at all. I'd rather play Theme Hospital than this game. The thing that annoyed me most was that the camera angle was terrible, and no matter how much I tried to change it, I felt like I didn't get a good overview at all. Very disappointing. Full Review »