It seems a little silly to gush about a video game that simulates housework but given the added amount of stress and anxiety that has crept into my life lately, House Flipper is a wonderful way to shut out the noise of the world for a little bit.
If you've ever dreamed of becoming a handyman, this is by far the best game on the market for you. You get to fix damage, knock out walls, build new walls, paint, install toilets, bathtubs, sinks and so many other things. You can even add images from your computer and hang them on the walls as paintings! I would recommend this game over the sequel, which is much more simple and not as satisfying.
This house-renovating simulator provides a satisfying sense of progression and realism. Its focus veers away from architectural and interior design, letting handiwork steal the spotlight.
Cleaning up a large house, painting the walls, and fixing the plumping is dull work for most people. For some bizarre reason, in House Flipper all that is fun. Being a sim title it's not for everyone of course, but those who enjoy the idea of buying, renovating, and reselling houses will actually get addicted with playing this, especially since its title that's incredibly easy to pick up and play. Sadly, it suffers a lot in terms of replay value. By the time you hit 10 hours or so, you've practically done everything twice, and all that's left is to simply experiment with new colours of paint, or different sets of furniture.
House Flipper seems like a killer idea for a sim game, and while your first few sales deliver some of the before-and-after magic, the game fails to capture the larger remodeling fantasy. Empyrean has been delivering a steady stream of updates and improvements to House Flipper, but it’ll take a lot more elbow grease to get this fixer-upper ready for market.
House Flipper manages to scratch a specific itch, but it lacks long-term incentives and just generally feels like a missed opportunity. With more content, polish, interactivity, and customization, this could become a nice sleeper hit. It's serviceable as is, but it won't hold your attention for too long.
The game offers a deeply satisfying and relaxing experience. I found myself being meticulous multiple times in the process of transforming properties. The game's diverse array of features ensures that every task remains engaging, despite the potentially repetitive nature of the available houses.
One of the game's strengths lies in its ability to present varied challenges, each with unique requirements and objectives. This diversity effectively mitigates any sense of monotony, providing continuous opportunities for creativity and problem-solving.
Some problematic features I found are that at times you can easily get stuck in between a surface and a hanging lamp, which made me realize that most of the properties are not really tall. Also, the ability tree is limited, linear, and easy to complete; it doesn’t explore options that could give the game more potential, such as the ability to carry tools or having an inventory for things that otherwise you are forced to sell.
Overall, House Flipper meets the expectations it promises, offering a compelling blend of relaxation and productivity, but it has room to grow. I expect the second part to address these issues, especially considering the success of this first game.
This is quite an addictive game, you can lose track of time while playing it. I get so absorbed in it.
I've always liked building and creating in games.
However when you start buying and flipping houses a lot of the base game houses seem way too simular to each other with not much unique variety with only a few interesting houses at the upper more expensive end.
I like to complete everything and the game does become repetitive and boring as there is not enough Decor and design choices in the base game.
I like doing the structured jobs much better than buying and flipping houses as that gets very repetitive and feels so samey.
There needs to be at least the ability to make your own paint shades as what there is, is limited. And you can only do walls in vertical strips and are not able to do horizontal strips. Which limits creativity as you can't do a lower half different than a top half of a wall.
The game can be glitchy and buggy.
I also think the DLC is overpriced and I would not buy any unless it's on sale for no more than $10AUD.
I only have the pet DLC as my friend gave it to me as a Xmas gift as that was the only one with a small discount.
Overall I really enjoyed playing the game. It's good if you are creative and like decorating or even just cleaning and making a house look better. Overall the game is very relaxing and fun, makes time go by so fast when I play it. It's good to play and return to when you feel like playing something relaxing.
very painful . I am from China mainland . I work 12hours a day ,8day rest 24hour . I am tired of job and live like a dog , this game can't bring me peaceful but suffering . I am not gonna be a house keeper after work even without paid, I feel myself cheap and being slaved . I hate this game . but in another way , it help sleep after played .
SummaryHouse Flipper is a unique chance to become a one-man renovation crew. Buy, repair and remodel devastated houses. Give them a second life and sell them at a profit!