Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 5 out of 10
  2. Negative: 1 out of 10
  1. Sep 20, 2012
    I Am Alive is brutal; gripping; captivating; depressing; miserable; and almost always utterly brilliant. An unforgettable game that reminds you why we all love this medium.
  2. Sep 14, 2012
    I Am Alive gives players a pure survival experience at a low price.
  3. Sep 11, 2012
    Even with its irritating design decisions I am Alive gives you intense, well-presented survival action in an apocalyptic setting.
  4. Sep 11, 2012
    I am Alive for PC confirms all the pros and cons of the console version, with slightly better graphics. PC users should be more than happy to enjoy this peculiar survival game, who will grant at least 8 hours of gameplay for just 15 Euros.
  5. 79
    Bold and fresh, despite its shortcomings. Moreover, if the original vision of the developers had been fully fleshed out, this would have been one of the best games of the year. [November 2012]
  6. Oct 21, 2012
    A dark action-platformer which shows fleeting signs of life, but lacks the vivacity to climb above the competition.
  7. 70
    Original survival horror is perfect in setting up a grim atmosphere. You can find many flaws in the game but there are very strong moments which make the game worth trying. [Nov 2012]
  8. Oct 27, 2012
    The end of the world has been portrayed in many ways, but no one has done in a way so grey and bland as I Am Alive. The concept itself is quite good, and at times it's really enjoyable to traverse the dusty town of Haventon, playing a psychological game with it's pesky inhabitants. Most times though, it simply is a clumsy and mediocre experience.
  9. Sep 25, 2012
    The final cinematic of the game ends with a character crying. There is a good reason for that – I Am Alive is such a waste of a great concept.
  10. Oct 28, 2012
    I may be alive, but I am completely dead inside. [Nov 2012, p.82]
User Score

Mixed or average reviews- based on 237 Ratings

User score distribution:
  1. Positive: 22 out of 67
  2. Negative: 34 out of 67
  1. Sep 8, 2012
    One of the biggest turds I've ever seen. The game attempts to pride itself on being a "Survival/Explorer" as it has the most linear maps of all time. Granted, survival and exploring is an illusion by itself, but the game literally prides itself of being an illusion of an illusion while having their biggest feature be a stamina bar and "Replays". Literally a few minutes in I get owned by enemy A with a gun around corner and after I died, i automatically use a replay to surprise said enemy with an instant melee attack around the corner just to freeze in-place and wait until the enemy shoots me down. LAZY, LAZY programming, obnoxious grain & bloom art and many situations of frustration if you do not know the exact patterns of which the developers wanted you to take. Full Review »
  2. Sep 9, 2012
    This game is a perfect example on how not to make a game difficult - most of my deaths in this game where the result of enemy encounters. They attempt to make the "combat" hard by limiting ammo for your weapons... ok. that might be interesting for one, maybe two encounters. after that it's just a repeat of the same thing over and over. Shoot the guy with the gun and if you already ran out of bullets try to fool them. Oh now they have body armor - use the clunky free aim mechanics to shoot the one guy in the head... The rest of the game consists of running around in dust and climbing buildings - no challenge in that at all.
    The whole stamina mechanic is yet another attempt to make a boring game harder - you have a limited amount of stamina that gets depleted by running, walking in dust and climbing. This forces you to look for ledges while climbing or higher ground while walking around the city. saving other survivors may see to be rewarding but you don't actually gain anything from it - it feels more like an attempt to make the game longer.

    The PC version is a bad port (1.0). The game is stable but in my case tends to forget it's settings, i gave up and just played in 720p windowed mode because it never saved the screen res. Xbox Controller support for this game is broken, KB + Mouse works but derps at some points if you try to climb down.
    The camera controls are probably better on controller - i had a hard time looking around in some hallways with KB+M.

    In conclusion ... for me this was a 5h game - i spend at least an hour in total wandering around the dust totally lost because i always had to climb up for air, i spend at least 30 minutes with deaths due to the totally unnecessary combat (28 deaths, i believe 3 of them by actually failing at something other than combat) and the rest of the time with the actual game. The story was ... well a story - if you are actually playing this for the story you are going to be disappointed by the end.
    Full Review »
  3. Oct 2, 2012
    Truly one of the best games I've ever seen. The game is a sweet Survival game with well thought out linear maps. The cool replay feature is fun, giving you time to think of other options to replay a scene - cool!. Graphix are decent, and the price was right . Full Review »