IL-2 Sturmovik: Battle of Stalingrad Image
Metascore
74

Mixed or average reviews - based on 7 Critics What's this?

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5.7

Mixed or average reviews- based on 233 Ratings

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  • Summary: IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series offers virtual pilots an even more accurate simulation of the most famous air battlesIL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series offers virtual pilots an even more accurate simulation of the most famous air battles of World War II. Expand
Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Nov 11, 2014
    80
    IL-2 Sturmovik: Battle of Stalingrad is really good and provides lots of fun as long as you have the required dedication to exploit its potential.
  2. Dec 1, 2014
    80
    It's a game suited for veterans (no tutorial whatsoever), and the realism is all it cares about. If you're into historic combat flight simulator, you should really consider buying.
  3. Jan 15, 2015
    80
    Last chapter of the famous series IL-2 Sturmovik, Battle of Stalingrad is an hardcore flight simulator during WWII, visually stunning and able to push the genre to new levels of realism and fidelity.
  4. Jun 14, 2015
    74
    Il-2: Battle of Stalingrad boldly seeks to renew the genre by adding modern game design elements to the admittedly often sterile genre of flight simulators. Unfortunately not only does the bold attempt fail spectacularly, the developers also seem to have completely forgotten what made the original Il-2 a legend. The Rise of Flight legacy shows in the rather impressive visuals and physics modeling, but strangely a lot of its nice features didn't make the cut either and the “sequel” falls short of its predecessor in many ways. [June 2015]
  5. 70
    When a toothless campaign and the restrictive unlock policy are the only real problems a new Sturmovik has, sim fans know they're not making a mistake in picking this up.
  6. Feb 8, 2015
    70
    The lack of content and generous helping of bugs can be easily forgiven thanks to the developer's high reputation. [Feb 2015, p.16]
  7. Feb 10, 2015
    70
    The excellent handling and the immense realism that Battle of Stalingrad offers, manages to balance out the poor single player campaign and some of its design flaws.
Score distribution:
  1. Positive: 67 out of 152
  2. Negative: 61 out of 152
  1. Oct 23, 2014
    10
    I played Il2- Forgotten battles, I played SB War Thunder, Rise of Fligt etc. So far, Il 2 BOS the best and perspective flight-simulator.I played Il2- Forgotten battles, I played SB War Thunder, Rise of Fligt etc. So far, Il 2 BOS the best and perspective flight-simulator.

    Guys, dont forget how much content there was in Il 2 sturmovik in 2001 y. Almoust nothing,
    Now Il 2 BOS its a platform made to make a game of our dream,but not in one day.
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  2. Oct 27, 2014
    10
    As I have no experience in testing games, I will just talk about the subject I can judge as a professional pilot.
    The flight physics and
    As I have no experience in testing games, I will just talk about the subject I can judge as a professional pilot.
    The flight physics and aerodynamic modelling is just superb. It is way ahead of anything available for PC.
    Surely this leads to a steep learning curve, even if you have flown the original IL2 for some years. But it should give you another kind of satisfaction, if you are able to fly a successful traffic pattern. To land a high powered tail dragger, good training in reel life was needed, and it is necessary in IL2: BoS as well.
    In the early access forum, even experienced sim pilots were complaining about "bounced" landings, ground looping, difficult taxiing etc etc. Some training with the RoF crates will surely help, as any WW2 fighter pilot began his career on biplanes as well.
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  3. Oct 24, 2014
    9
    The team behind the WW1 sim Rise of Flight did this WW2 game with 1C. Fundamentally this is a hardcore simulator which is visually veryThe team behind the WW1 sim Rise of Flight did this WW2 game with 1C. Fundamentally this is a hardcore simulator which is visually very appealing and polished. The developers probably glanced at War Thunder when they created an achievement based singleplayer campaign. It allows the player to quickly drop in and out of the game, which is positive, but in its current state it is not terribly engaging. Nonetheless this is an excellent package with much to offer the serious simmer Expand
  4. Oct 23, 2014
    6
    Everythings there for this title to be a future classic. The externals are very very well done, the landscape and general scenary are whatEverythings there for this title to be a future classic. The externals are very very well done, the landscape and general scenary are what you`d expect of a snow covered Stalingrad area. The little extras like the cylinder firing flashes etc etc are all very well done.

    The cockpits imo are not that great, definitley not as good as CloD or DCS and that`s a shame, they are dull bland and lifeless almost as if someone has thrown a veil over them, possibly the SSAO but without full access to all the graphics options you are left with how they think you should see the game whereas a lot of us want to be able to tweak as we like, bad decision number 1 that one.

    I can`t comment of the FM or DM as I don`t spend hours analysing such stuff on the internet, the planes feel as though you`re flying them which is good enough for me. Again though the community threw a lot of info into the ring and were met with a less than welcoming response. They sent a project manager with poor English and a sarcastic bias to answer questions and then post responses usually comically negative to claims that were made. When you refuse to listen to someone who has flown all the recently built Yak 3 and 9`s you have serious self importance issues.

    The decision to force everyone to play the Sigle Player Campaign which is nothing more than some QMB style missions arranged into a campaign with childish Experience Points and Weapons unlocks is baffling to even the most ardent fan.

    For 80 weeks we were predominantly onboard with the direction BoS was taking, then the unlocks and XP bomb was dropped and hell broke loose on the forums, threats, forum tantrums between major devs and punters, threads locked , posts deleted, all left a bad taste in the mouth. The general feeling for myself is that they want control over everything and the paying customers opinion matters not if it doesn`t fall into line with their philosophy. 80 good PR weeks tainted by 3 spectacularly bad ones.

    Despite 90+ % expressing a less than favourable response to the unlocks poll, they still implemented it!!!! approx 1000 total voters over all btw. That says a lot to me, a real **** you attitude regards players wishes cannot be good for relations, the poll was a sham btw, never had a hope of anything being done.

    Anyway I personally won`t let three bad weeks ruin my enjoyment, it`s a good quality product that will only get better if the Devs wake up and realise a lot of us have been playing these games for years , we know what we want, we know what we like and some even know what they`re talking about. Get rid of the unlock farce, give us FMB and DS and the majority will be back fully behind you.

    Anyone voting less than 4 probably has issues beyond the game imo.
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  5. Oct 23, 2014
    4
    I've played flight sims all my life, ranging all the way back to my parents Packard Bell with Microprose's Flying Fortress, Lucasart's WWIII've played flight sims all my life, ranging all the way back to my parents Packard Bell with Microprose's Flying Fortress, Lucasart's WWII additions, all the way through all of the Jane's games, Falcon 4.0, and the IL2 series. You name it and I've probably played it....as long as it was categorized as a "simulation".

    When I first heard BoS being marketed as the true simulation replacement to IL2:1946s I got excited. 1946s was dying out as the game was so old and was no longer attracting any new blood...this was exactly what we needed, a new game! I was one of the early adopters and jumped right into the "alpha premium" just to be able to fly this "future of flight sims" game. While I was happy with what I saw at first I was quickly brought back in reality once the development continued.

    I'm not going to get into any of the forum drama or anything of that sort, but my main problem was that the Devs didn't seem to listen to what their early adopters/playerbase were wanting and expecting out of the game. They had their own ideas and were sticking to them. Hardcore sim fan? Sorry, you're not our target audience.

    Everything seems dumbed down and really does remind me of IL2:Birds of Prey (which I could not stand). While pretty it just didn't seem real at all and seemed to throw out all that made IL2:1946 so good and fun. I am in no way talking about the lack of maps/planes but more of a focus shift from individual plane components to what now seems like an overall "plane". I'll compare it to some car racing games that use green bars that have static performance levels for easy interpretation rather than relying on the skill of the driver. Don't even get me started on the FW190...

    The game is gorgeous but unfortunately is still plagued by the DX9 "plateau" that some developers can't seem to get past. The flight models seem a little wonky and I can't understand why the pitch input in the axis planes seems to "wander" after input (regardless of speed) where as the russian planes do not have this issue. This makes gunnery/overall flight aggravating since I don't remember seeing this input in any other game series (DCS and Cliffs of Dover don't suffer from this)

    All in all I was utterly disappointed by the game. I may check back in a year or two to see if things have improved, but for right now...there are MUCH better games out there if you are looking for a true flight sim experience. If you're looking for a step up/above from War Thunder then BoS may be for you.

    I give this game a solid 4.0. It's pretty, the sounds are awesome, and it has potential....but the devs come off as hostile/apathetic and I just don't have any patience for that. I wish them good luck!
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  6. Dec 19, 2014
    3
    Do not get fooled by the IL2 name in front of it. This is NOT a true IL2 successor but rather a repackaging of the Rise of Flight game withDo not get fooled by the IL2 name in front of it. This is NOT a true IL2 successor but rather a repackaging of the Rise of Flight game with different planes.
    The game is OK if you just like to fly FPS style but is not even near to being able to call it self a simulator.
    Most of the "feeling of flight" praises you'll read are from artificial effects like motion blur, cockpit shaking etc.

    Although I gave the game a 3, I would give a -10 to the company behind it and their dirty tactics.
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  7. Aug 26, 2015
    0
    While previous IL2 titles had excellent multi-monitor support and the developers claimed to provide it in the final release of Battle ofWhile previous IL2 titles had excellent multi-monitor support and the developers claimed to provide it in the final release of Battle of Stalingrad; they changed their minds at the last moment (or never intended to in the first place) and failed to include it. At least they got enough of us suckers with similar expectations of previous titles to buy in early before unveiling their spectacular inadequacy. Lesson learned: NEVER believe game developers until they actually DELIVER on their commitments. No more pre-orders or early access gimmicks for this guy. I will never pay for a product with claims of a level of performance that never materialize; it's a sad trend these days. Expand

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