- Summary: IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series offers virtual pilots an even more accurate simulation of the most famous air battlesIL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series offers virtual pilots an even more accurate simulation of the most famous air battles of World War II. … Expand
Jun 14, 2015Il-2: Battle of Stalingrad boldly seeks to renew the genre by adding modern game design elements to the admittedly often sterile genre of flight simulators. Unfortunately not only does the bold attempt fail spectacularly, the developers also seem to have completely forgotten what made the original Il-2 a legend. The Rise of Flight legacy shows in the rather impressive visuals and physics modeling, but strangely a lot of its nice features didn't make the cut either and the “sequel” falls short of its predecessor in many ways. [June 2015]
Oct 23, 2014I played Il2- Forgotten battles, I played SB War Thunder, Rise of Fligt etc. So far, Il 2 BOS the best and perspective flight-simulator.I played Il2- Forgotten battles, I played SB War Thunder, Rise of Fligt etc. So far, Il 2 BOS the best and perspective flight-simulator.
Guys, dont forget how much content there was in Il 2 sturmovik in 2001 y. Almoust nothing,
Now Il 2 BOS its a platform made to make a game of our dream,but not in one day.… Expand
Oct 26, 2014Well, what we have here…
Best ever feel of light on your home PC? Yes, it is. Graphics, Sounding, Flight Model, Force Feedback effects,Well, what we have here…
Best ever feel of light on your home PC? Yes, it is. Graphics, Sounding, Flight Model, Force Feedback effects, Camera effects – everything is focused on Your feeling of flight. Really great feeling, never have experienced something like this before anywhere, may be in a real flights only.
Boring lifeless campaign like in previous flight sims? No, Il-2 BoS Campaign is really fun and it provides single-player gameplay which is incomparable with any other combat sim on the market. Simply the best single-player fun in flight sims ever.
Amazing realistic sound which can’t be heard in any other flight sim? Yes, it is. Very natural sounding in cockpit, heard like I’ve experienced in real prop planes. Incredible external sounds, while looking on plane with fly-by camera I hear same what I hear on flight show on airfield.
Useless and predictable AI? No, Il-2 BoS AI is really close-up to men-style air combat. Sometimes it is hard to determine – are you fighting with AI or with a real man in Multiplayer. It can perform different specific maneuvers like split-S, turns, Hi and Low Yo-Yo, climb and dive, combat turn and so on. It’s never “just turn on you like a bull”, no, it’s really smart opponent.
Best plane damage model on the market? Yes, it is. There is no any other flight sim which will show you such details of airframe damage like BoS can show. Airframe deformation - broken parts which are falling very realistic with full-physics calculation. Amazing Graphics Effects of Fuel fire, Engine fire, Fuel and Water leaks, plane Explosions when it collides ground or obstacle, sounds of damage and hits – all these are incomparable with any other flight sim, simply the best.
Not realistic flight models? No, Il-2 BoS keeps a super-high standard of plane performance data precision. All main airplane and it’s engine characteristics are kept in 2% precision range in compare with real historical plane performance data. Till the day no one haven’t success in proof that something is wrong. Many have tried but all they have fail in their attempts to proof that something in plane FM is really wrong. Developers always have strong base of proofs that BoS airplanes are really high close-up to real prototypes.
Best WW2 combat sim ever? Yes, it is. You need to try it and you will confirm that. Best graphics, best Flight and Damage Models, best Sounding, best Game Play, best AI. Simply the best. You need to try it, I’m hope you will – everyone who loves or just likes the combat aviation need to try this life experience.… Expand
Oct 23, 2014Gorgeous graphics, a wonderful feeling of flight and for me rock solid performance. Some people don't like the campaign and unlocks andGorgeous graphics, a wonderful feeling of flight and for me rock solid performance. Some people don't like the campaign and unlocks and personally I wasn't sure how they would affect my enjoyment of the game. But after playing it the campaign missions are so immersive that I'm actually loving it. The unlocks are nearly all minor items that were rare at the time so they shouldn't affect your enjoyment of the game even if you don't want to play through the campaign. Currently waiting for the release of the dedicated server and mission builder, both of which have been promised by the developers. Once they are in I'll give it 10.… Expand
Oct 23, 2014Everythings there for this title to be a future classic. The externals are very very well done, the landscape and general scenary are whatEverythings there for this title to be a future classic. The externals are very very well done, the landscape and general scenary are what you`d expect of a snow covered Stalingrad area. The little extras like the cylinder firing flashes etc etc are all very well done.
The cockpits imo are not that great, definitley not as good as CloD or DCS and that`s a shame, they are dull bland and lifeless almost as if someone has thrown a veil over them, possibly the SSAO but without full access to all the graphics options you are left with how they think you should see the game whereas a lot of us want to be able to tweak as we like, bad decision number 1 that one.
I can`t comment of the FM or DM as I don`t spend hours analysing such stuff on the internet, the planes feel as though you`re flying them which is good enough for me. Again though the community threw a lot of info into the ring and were met with a less than welcoming response. They sent a project manager with poor English and a sarcastic bias to answer questions and then post responses usually comically negative to claims that were made. When you refuse to listen to someone who has flown all the recently built Yak 3 and 9`s you have serious self importance issues.
The decision to force everyone to play the Sigle Player Campaign which is nothing more than some QMB style missions arranged into a campaign with childish Experience Points and Weapons unlocks is baffling to even the most ardent fan.
For 80 weeks we were predominantly onboard with the direction BoS was taking, then the unlocks and XP bomb was dropped and hell broke loose on the forums, threats, forum tantrums between major devs and punters, threads locked , posts deleted, all left a bad taste in the mouth. The general feeling for myself is that they want control over everything and the paying customers opinion matters not if it doesn`t fall into line with their philosophy. 80 good PR weeks tainted by 3 spectacularly bad ones.
Despite 90+ % expressing a less than favourable response to the unlocks poll, they still implemented it!!!! approx 1000 total voters over all btw. That says a lot to me, a real **** you attitude regards players wishes cannot be good for relations, the poll was a sham btw, never had a hope of anything being done.
Anyway I personally won`t let three bad weeks ruin my enjoyment, it`s a good quality product that will only get better if the Devs wake up and realise a lot of us have been playing these games for years , we know what we want, we know what we like and some even know what they`re talking about. Get rid of the unlock farce, give us FMB and DS and the majority will be back fully behind you.
Anyone voting less than 4 probably has issues beyond the game imo.… Expand
Oct 23, 2014I've played flight sims all my life, ranging all the way back to my parents Packard Bell with Microprose's Flying Fortress, Lucasart's WWIII've played flight sims all my life, ranging all the way back to my parents Packard Bell with Microprose's Flying Fortress, Lucasart's WWII additions, all the way through all of the Jane's games, Falcon 4.0, and the IL2 series. You name it and I've probably played it....as long as it was categorized as a "simulation".
When I first heard BoS being marketed as the true simulation replacement to IL2:1946s I got excited. 1946s was dying out as the game was so old and was no longer attracting any new blood...this was exactly what we needed, a new game! I was one of the early adopters and jumped right into the "alpha premium" just to be able to fly this "future of flight sims" game. While I was happy with what I saw at first I was quickly brought back in reality once the development continued.
I'm not going to get into any of the forum drama or anything of that sort, but my main problem was that the Devs didn't seem to listen to what their early adopters/playerbase were wanting and expecting out of the game. They had their own ideas and were sticking to them. Hardcore sim fan? Sorry, you're not our target audience.
Everything seems dumbed down and really does remind me of IL2:Birds of Prey (which I could not stand). While pretty it just didn't seem real at all and seemed to throw out all that made IL2:1946 so good and fun. I am in no way talking about the lack of maps/planes but more of a focus shift from individual plane components to what now seems like an overall "plane". I'll compare it to some car racing games that use green bars that have static performance levels for easy interpretation rather than relying on the skill of the driver. Don't even get me started on the FW190...
The game is gorgeous but unfortunately is still plagued by the DX9 "plateau" that some developers can't seem to get past. The flight models seem a little wonky and I can't understand why the pitch input in the axis planes seems to "wander" after input (regardless of speed) where as the russian planes do not have this issue. This makes gunnery/overall flight aggravating since I don't remember seeing this input in any other game series (DCS and Cliffs of Dover don't suffer from this)
All in all I was utterly disappointed by the game. I may check back in a year or two to see if things have improved, but for right now...there are MUCH better games out there if you are looking for a true flight sim experience. If you're looking for a step up/above from War Thunder then BoS may be for you.
I give this game a solid 4.0. It's pretty, the sounds are awesome, and it has potential....but the devs come off as hostile/apathetic and I just don't have any patience for that. I wish them good luck!… Expand
Dec 19, 2014Do not get fooled by the IL2 name in front of it. This is NOT a true IL2 successor but rather a repackaging of the Rise of Flight game withDo not get fooled by the IL2 name in front of it. This is NOT a true IL2 successor but rather a repackaging of the Rise of Flight game with different planes.
The game is OK if you just like to fly FPS style but is not even near to being able to call it self a simulator.
Most of the "feeling of flight" praises you'll read are from artificial effects like motion blur, cockpit shaking etc.
Although I gave the game a 3, I would give a -10 to the company behind it and their dirty tactics.… Expand
May 8, 2015This game is a very good arcade game.
If you're looking for a *flying* arcade game there's non better.
However, if you're looking for aThis game is a very good arcade game.
If you're looking for a *flying* arcade game there's non better.
However, if you're looking for a combat flight simulator you'll probably be a tad disappointed and I'd advise that you save your money.
I should've known better given my previous experience with 1946 and CloD ... but there you go, I'm a slow learner. I won't be touching the IL2 franchise again.… Expand