• Publisher: Cinemax
  • Release Date: Sep 18, 2012
Metascore
64 out of 100

Mixed or average reviews - based on 5 Critics

Critic score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. 78
    It’s pretty obvious, Inquisitor is not a game for everybody. The hardcore mechanics, the increased difficulty curve, the old-school aesthetics, will undoubtedly irritate those accustomed to playing only polished and streamlined action-RPGs like Skyrim. [November 2012]
  2. Sep 27, 2012
    78
    An old school rpg only for hardcore fan of the genre.
  3. 74
    The translation is very good, which is beyond impressive with the quantity of text on display. It is not a game that will appeal to everyone, not by a long shot, but for those who think they would enjoy a title that harkens back to an earlier, less cinematic, far less forgiving era of gaming, Inquisitor has plenty of meat to sink your teeth into. Cheat Code Central (http://s.tt/1mGOh)
  4. Oct 28, 2012
    60
    Difficult, ucompromising and obtuse, Inquisition will appeal to fans of the hardest of hardcore old-school RPGs. [Nov 2012, p.84]
  5. Oct 11, 2012
    25
    The main character of Inquisitor is quite creative when it comes to torturing heretics. You can rack people, make them drink boiling water, or put them into the iron maiden… But the game itself is an even worse torture – not everyone can suffer through 100 hours being bored and annoyed at the same time. Inquisitor is not a hardcore RPG; it just hates the player.
User Score

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Pretty good. I enjoy it. The translation is good with very few mistakes but it's pretty tough to play and wears me out (mainly because I physically write stuff down in order to make sure I don't mess up). Full Review »
  2. 7
    To put it simply, Inquisitor is a game that forces you to read(or skip) incredible amounts of dialog. Sure I think it's great that every character in the game world has something to say about every quest and it's phase but you are never told any tips who to talk to. For example it would make sense if asking about thing X from person A would make her say that person B might know, but no; you have to talk to every god damn npc in town and sometimes even on the other end of the game world. Full Review »