- Summary: Interstellar Marines combines its unique features with the highest quality in visuals and animation to deliver an experience unlike any other: a serious, well-researched science fiction FPS that gives a realistic vision of what "first contact" might be like. A next generation FPS,Interstellar Marines combines its unique features with the highest quality in visuals and animation to deliver an experience unlike any other: a serious, well-researched science fiction FPS that gives a realistic vision of what "first contact" might be like. A next generation FPS, Interstellar Marines puts the player in the role of an Interstellar Marine soldier and lets him experience the thrill of a tour of duty in outer space where his decisions can affect the future of mankind.… Collapse
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Mar 3, 2014This game is not complete yet, so dont **** about it, just sit back and wait! If you dont believe in it, dont pay for it! But trust me, youThis game is not complete yet, so dont **** about it, just sit back and wait! If you dont believe in it, dont pay for it! But trust me, you will believe. For The Love Of The Game!… Expand
Nov 23, 2014Even though they've been using some time on their programming, there is still no doubt, that they've focused on what other companies haven't!Even though they've been using some time on their programming, there is still no doubt, that they've focused on what other companies haven't! A good example could be the HUD system they have been working on.
Anyway the game seems awesome, and i can't wait till the release!
Oct 10, 2013i just love this game it has a great hud system and the graphics are very well made it is however in a very early stage of development and hasi just love this game it has a great hud system and the graphics are very well made it is however in a very early stage of development and has little features but is still a great fps it also has highly dynamic maps making it very immersive so far in playing it i love everything about it and thats why i give this game a 10.… Expand
Jul 31, 2014ok this game needs a lot of work done yet
i understand that its still in beta other wise known as steam early assces
so lets get startedok this game needs a lot of work done yet
i understand that its still in beta other wise known as steam early assces
so lets get started with my review
the controls are the biggest thing i fell that need work
the lighting could use a bit of work too
i like this game but it does have its fiar share of issues
so for this beta i am going to give it an review score still so friends and family and people looking into the game can get an idea of what i tought about it.
and what i think about it is
the gameplay is good its fun its online so its more alone the lines of team vs team and trust me play as a team its thebest to to survive in this game the biggest thing to survive this game is TEAM WORK
ok my review score is an
81 / 100
ok they have fixed a lot of stuff with the game such as lag and the contolls still need some work done but they are in a better state then they were when i first did this review and they fixed some lag issues and such and yes its alpha beta i understand that and they still need to improve a lot of stuff but its much much better then what it was when i first did this review so based off of what the game has now i give this game an
its so much better now and a lot more playable.
my pc specs
AMD FX 8320 8 CORE 3.5 GHZ WITH AN COOLER MASTER HYPER 212 EVO
16 GIG DDR3 1600 RAM
MSI RADEON HD 7770 GHZ EDITION
COSAIR CX 500 PSU
AND I GET 60+ FPS AT LOW-HIGH AT 1920X1080… Expand
Apr 21, 2014Рекламная кампания, трейлеры вызвали сильный интерес, что это такое. Выглядит хорошо, манящая фантастическая стилизация, что это будет: новыйРекламная кампания, трейлеры вызвали сильный интерес, что это такое. Выглядит хорошо, манящая фантастическая стилизация, что это будет: новый x-com в качестве сетевого экшна, сумеющая бросить вызов CoD & Battle подобным продуктам, либо... в итоге застрявшая во времени альфа, похоже очень надолго.… Expand
Aug 1, 2015Note: This is a pre-release review, as of August 2015.
TL;DR: This game sucks. It's still pre-release, but after 2 years of waiting for itNote: This is a pre-release review, as of August 2015.
TL;DR: This game sucks. It's still pre-release, but after 2 years of waiting for it to show any noteworthy signs of improvement, I'm skeptical that it's ever going to be truly playable. Don't spend more that $5 on it until after it's fully released and gets some good reviews (that aren't obvious plants by the developers).
I bought this game in 2013--just after it was released--because the description, videos, and screenshots indicated that it was going to be a rewarding single-player and multi-player experience. I paid more for it than some FPS games that I've gotten over 200 hours of fun out of, because it looked like it would turn into a fun, peudo-realistic FPS, both online and offline.
Sadly, 2 years later, the graphics still look shoddy, the multiplayer is still one-dimensional, and the single player campaign is basically unplayable. For example, you can't save during the single-player campaign, so if you die, you get booted back to the beginning of the mission, and missions can be quite long, since a lot of stealth is involved. Stealth doesn't work like it should, either. If you shoot a bad guy in the head with a silencer, and nobody is around to see/hear it, sometimes, the alarm goes off. When that happens, bad guys don't come through the gates, get airdropped, walk on from the edge of the map, or any other sensible thing; they just spawn in silently in random places and come after you. So, now that walkway you spent 5 minutes clearing so you'd be able to scout around has enemies on it, even though you had a clear view of all the ways they could have gotten onto it from.
Linux support is one reason why I bought this game. However, 2 years later, it still doesn't work in a playable fashion. (The other paragraphs of this review pertains to the Windows version, which I've been playing on my other hard drive.) If you put the game fullscreen and start a mission (online or single-player), you can only look up, and when you move the mouse, it immediately reverts your view to a lovely panorama of a completely uninteresting sky or ceiling. This is a known bug having to do with the supposedly cross-platorm engine, Unity...and has been for quite some time. You can edit an obscure config file by hand to make it work in windowed mode, but who wants to play an FPS in a window?
Physics and movement are STILL screwed-up. I could sort-of understand jumping and crouching not being implemented for the first year of public play (although...why?), but even now, you can only sometimes jump over low railing, rocks, etc. that come up to your character's knees. Also, when you shoot a bad guy, sometimes he goes flying off into the sky, because, obviously, that's how people go down when shot. Sometimes, when you're crouching between two obstacles with ~3 feet of empty space in front of you, bullet holes will appear in the wall-that-doesn't-exist in front of you when you're shooting or being shot at.
The one positive thing I have to say about this game, so far, is that your character's body exists and moves realistically. Shooting recoils realistically, and reloading looks like what you'd see in a YouTube video of a skilled weapons instructor--not too fast, and not too slow, with bumps and clicks in all the right places. There are still only three guns, none of which are actually FUN to shoot (they don't make a satisfying/realistic "bang", don't have realistic smoke, make electric "sizzles" instead of bullet holes, etc.), but they do have some nice options on them, such as attachable suppressors, toggles for fire speed, light, laser, and so on.
I get that the devs are spending a LOT of time and energy trying to make it realistic (as much as an enjoyable video game can be), but I think that they're focusing on the details to the complete exclusion of the sorts of things that make a first-person shooter fun to play. It's obvious that the developers love the game they're making enough to be totally meticulous about the stuff they think is cool--and that's great--but in order for everyone else to have a "love of the game", they need to ignore some of those figurative trees and get around to planting the rest of the forest.
I've used a LOT of beta software, and played a LOT of early pre-release games; and few, if any, have been this bad after two years of public release--and NONE have been this bad for so long after the point when they started to actually charge money for them. $5 for this level of quality I could understand, but $15? It's still not a lot, but that price point means they're competing with the likes of Killing Floor and Counter-Strike: Global Offensive, which are vastly better games than Interstellar Marines. Honestly, if it were free-to-play, it probably wouldn't be played, as it is, now. If this game starts to become worth playing before I entirely give up on it, I'll change this review, accordingly.… Expand
Apr 19, 2014Long time reader of Metacritic with no care to be a user, until this game, I now feel obliged to leave a review in the public domain. I boughtLong time reader of Metacritic with no care to be a user, until this game, I now feel obliged to leave a review in the public domain. I bought the game a year ago and I cannot discern what has been added in that time. I left a polite but critical review on Steam reviews, and the "developer" flagged it as abusive in order to hide it from prospective victims. I consider this software to be a fraudulent scheme with little prospect of ever leaving alpha.… Expand
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