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Mixed or average reviews - based on 35 Critics What's this?

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Mixed or average reviews- based on 160 Ratings

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  • Summary: Jagged Alliance: Back in Action revives the top-selling Jagged Alliance series of mercenary-themed strategy games with significant updates to visuals and gameplay. Back in Action will showcase a fully updated experience, with modernized gameplay, state-of-the-art graphics and premium production values. Expand
Score distribution:
  1. Positive: 4 out of 35
  2. Negative: 4 out of 35
  1. Mar 13, 2012
    A classic that captured the minds of countless tactical role-playing game enthusiasts back in 1999. It had superb turn-based combat, mercenaries with larger than life personalities and loads of guns and gadgets. Overthrowing queen Deidranna and freeing Arulco was a quest for the ages. Jagged Alliance - Back in Action is a remake of Jagged Alliance 2, but fails to capture the magic of its predecessor. Turn-based combat is gone and the mercenaries have lost their edge. The visuals are up to date and roaming Arulco is still a treat, but getting rid of fog of war is a huge mistake. Back in Action is not a bad game, but pales in comparison to its father. [March 2012]
  2. Feb 10, 2012
    Compared to the ageless original, Back in Action is indeed not a milestone of the genre - but it's certainly a solid tactical game. Because the plan & go mode works, the selection of mercenaries and weapons is huge and I'm engaged for weeks with the liberation of Arulco.
  3. Mar 8, 2012
    Jagged Alliance: Back in Action is a game from the time when games were games and movies were movies. And now you can relive those lovely times again.
  4. 66
    Surprisingly, the new, controversial real-time-combat isn't the expected game breaker for Back in Action. Its much too aggressive, oftentimes stupid AI is. Add to that a bulky interface and cumbersome inventory and soon the liberation of Arulco becomes more of a chore than an enjoyable trip, motivating level-ups and non-linear gameplay notwithstanding.
  5. Mar 31, 2012
    The Steam version of Jagged Alliance 2 Gold is two times cheaper and at least two better than JA: Back in Action.
  6. May 16, 2012
    Ignore Back in Action and just buy Jagged Alliance 2 to cherish the original version of a great game. Then again, if graphics are so important to you, go ahead and buy Back in Action- you might enjoy it but you will have paid four times more, for an inferior product. [May 2012]
  7. Mar 2, 2012
    I hope to God the guys at Firaxis are watching this, because Jagged Alliance: Back In Action is, and probably will for many years hence be, the definitive textbook example of how to mess up by the numbers when attempting to "relaunch" a classic franchise.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 35 out of 71
  2. Negative: 28 out of 71
  1. Feb 16, 2012
    I would ask that anyone who comes to the review section of this game to notice that there are MANY positive reviews, MANY negative reviews, and few in between. This game suffers from the "uncanny valley" of game revivals; It happened to Fallout 3 as well.

    Whenever a beloved game series is taken over by another developer and it's game mechanics are changed, the fans of the original have no way of venting their frustrations except to come to review sites and rate games badly. The problem with this is that some people use these review sites to make purchasing judgments, and there is FAR too much collective bias against games that try to revive old cult classics.

    As to the game itself, it's good. It's difficult if you don't know what you're doing, easy if you do. It's going to take you a day or two to get the hang of things. You might want to restart the game once you get the hang of it. This is one of the best RTS/RPGs in existence right now (still hoping for a worthwhile UFO remake); Please give it a chance and ignore the butthurt babies who want to rate it down out of their spite towards the choices the developers made with game direction.
  2. Aug 3, 2012
    As a fan of the original game, I was quite skeptic to this remake, especially after seeing the metacritic score... But I gave it a try a few months after launch, and it's quite good! I can't say how it was at launch, but now there are very few bugs so it's totally playable.
    It's hard enough without being frustrating, worthy of the jagged alliance name :)
  3. Feb 11, 2012
    The game really makes you think. It can be tedious work sometimes but it can also be very challenging. The gameplay is repetitive but you do not really realise this because the layout of every area is very unique with different vantage points and choke points. A great sum of weapons and equipment make the game seem like every character is unique and every enemy you have to look at to get a understanding if he is wearing body armor or not. The game deserves an 8 for a well planned game with a unique concept and gameplay that will last awhile. I have 11 hours into the game and i've been running into graphical glitches and crashes. Could be my sli setup by why 11 hours to conflict. Either way i would recommend the game. But fair warning, if you don't have patience than this is not for you. One enemy can whipe out your entire team if you rush without care. Expand
  4. Feb 14, 2012
    It's such a disappointment yet I can't stop playing it. The game is clearly unfinished, from the bland character models, lack of the personality and charm from the original series, and no polish. You can even hear the gore exclamations, "Wow, that was gross!" and the enemy models fall in the same tired fashion. You know there is a horrific death animation that just wasn't added in. The mercenaries are all generic character models, with almost no details to distinguish them. How is it that the game from 1999 has better portrayals of these classic characters in terms of graphics and voice acting. Remember those cutscenes from JA2 that showed Elliot getting slapped around and feeling the genuine rage of the Queen and the progression of your campaign? Well, those are gone too. The tactical aspect of training rebels, and mercenaries has also been removed. You collect a weapon and hand it to an available freedom fighter. He becomes militia. Which you might as well give them all knives because the weapons and armor seems to make almost no difference, and they will lose the battle. Most of the game will be limited by retaking points and stationing your mercenaries near various parts of the map to intercept and defend the cities before the squads even get near them.

    But even with all the bugs, poor AI at times, and just lack of any type of production value, there is a solid game hidden behind it all. The mix of real time and planning during battles is challenging and addicting. You'll find yourself re-loading after getting wiped out over and over again and enjoying every minute of it. Learning from each approach until you find the perfect strategy to clear the immediate area and move on. There is still a large selection of weapons, armor, camouflage and items which stay true to the Jagged Alliance style.

    This game could have been so much more and it falls short on so many levels. I really hope the modding community can fix this mess of a game and bring out the amazing potential that it could and should have had.
  5. Feb 11, 2012
    As a successor to JA2 I find this game to be a total fail not worth the name of the franchise. Game lacks of many, reaaally many features that made the game enjoyable ( check for this list on developers forum ). The game mechanics are dumbed down so hard that every single fight looks the same. Game is released with no thought about later gameplay ( imagine u have to micromanage every item by running your character to pick it up, run around again to deliver it somewhere - yup no convenient sector inventory, after capturing 4 or 5 locations ( about 20 of them in a game) and having 4 or more ( becouse the militia is hopeless and even with best kevlars/rifles they get wiped out by a smaller force of axe armed AI to capture and hold more locations you will need at least 8 ) mercs it becomes a serious issue, last time it took time 30 mins JUST to manage items in captured territory - barracks ), hell u cant even manage inventory of your mercs during they journey on world map - thats totally ignorant and bad. NO FOW - you can see every enemy on the map from the beginning, no comment on this one...
    To be honest the list goes on and on, check this out on developers forum or steam platform... For me the game is only a quick cash grab , after many hours ( got 20 hours already) Iam really fed up with this. The only cure for the game is the modding scene but the devs clearly state they won't help at any means...
  6. Feb 13, 2012
    A mediocre clone of the JA. There have been many others, and just like others, this game does not deliver some of the features that made the JA and JA2 such great games:
    -No ability to train militia
    -No custom merc to play as, you can only recruit
    -No ability to repair equipment
    -No doctor/patient or training

    Very dumb AI

    The game is much smaller than the original.

    The current game would've been a nice standalone tactical shooter. But putting a name of Jagged Alliance on this and charging 40$ for it is a rip off. Maybe for 15$ I would play that. Right now I feel very ripped off.
  7. Mar 31, 2014
    JA2 was one of my favorite tactical games. This remake killed it. The cheating AI is the most annoying thing in this game. Even when operating under night conditions the enemies got xray eyes. Once you're spotted, they know where you are forever. They also took out armor repair, which renders the best armor you find, useless in a couple of battles. The store mechanic is also cumbersome, why can't they just design a drop ship from a helicopter to a specified sector instead of having to have to go to the airport every single freakin time. Oh yeah, your sector militias are useless, they always get beat unless you reinforce them with your own merc. Oh yeah, the stealth mechanic is borked. Even when the sound meter is all the way down, somehow the enemy could detect you and face you. Best of all, there is NO tactic in this game. If you don't lure the enemies to your waiting mercs then the enemy could swarm your lone gunman. Also an enemy with a pistol can beat your sniper at range, at night too, without nightscope, omg the cheating AI so OP Expand

See all 71 User Reviews