- Publisher: Brawsome
- Release Date: Jun 7, 2010
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83Even with a few technical problems, it's hard not to recommend Jolly Rover to any fan of adventure games, especially those who remember the LucasArts games of the 1990s fondly.
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About the only thing I'd knock crackers off Jolly's overall score for is its not quite top-drawer cartoon style.
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A fun and humorous adventure game that is relatively short and lacks replay value is still worth it, depending on who you are and what you like.
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80Jolly Rover is a charming and highly amusing romp that's pretty much a must for any self-respecting adventure gaming fan.
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79Jolly Rover proudly stands on the shoulders of a giant, and unlike other adventure games that imitate LucasArts' greats, it keeps its balance. [Sept 2010, p.89]
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Mar 20, 201176A genuinely charming entry in the point-and-click catalogue. [Apr 2011, p.83]
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Feb 2, 201175Jolly Rover is a swashbuckling canine adventure full of colourful characters and plenty of laughs.
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75With the witty banter, humorous storyline, and excellent cast of characters, Jolly Rover manages to create an identity of its own.
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75Ultimately, Jolly Rover is a funny, well made adventure game.
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Apr 10, 201173Graphics and sound are okay, the gameplay and the controls are nothing new and the story is not the best of all time. Jolly Rover is a solid point & click-adventure in a 2D comic world.
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Jolly Rover may not be the most original of stories, but if you're in the mood for something short and sweet and not too challenging, this funny pirate (dog) adventure gives you plenty of chuckles and lots to sink your teeth into.
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Apr 4, 201160A good pirates adventure, Jolly Rover suffers in originality, trying to imitate too much Monkey Island.
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Crucial question to enjoying this game is "Do you like dogs?". If your answer is yes then you will love this all-dog pirate adventure with a kind of "nostalgic" playability. [July 2010]
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As a reminder of what was, Jolly Rover is a great diversion. But up against the smarmier, sassier, sharper, and quick-witted-er Telltale games (or even worse, compared to the old LucasArts ones), it's also a reminder of what separates a good point-and-click adventure from a mediocre one.
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Apr 28, 201146Too little, too thin, too derivative.