- Publisher: Viva Media, LLC
- Release Date: Oct 27, 2003
- Critic Score
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100With very, very few adventure titles can I say: "If this was a book, I'd like to read it." Journey falls into that category.
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88It offers over forty hours of a great story, very engrossing world, tough puzzles and believable characters. Veteran adventure gamers will find this game to match Syberia, not only in graphics, but also in sound and the script.
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80A breath of fresh air in the adventure genre. Considering the level of detail that has gone into its design, the exceptional musical score, an overall enjoyable pace, a good story, over 40 hours of gameplay and 2 possible endings, this a title worth owning.
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This game has a suprising charm and beauty, with enough depth to keep you playing until the end. A solid pick that will surely satisfy.
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79A fairly decent adventure title with good puzzles and a somewhat gripping storyline, but mired down with a few flaws in execution.
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75The interface problems are enough to keep Journey To The Center Of The Earth from being a four-star game, but fans of point-and-click adventures will find plenty of puzzles and story to make it a game still worth buying.
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I found Ariane to be a tad fidgety when standing in one place and while other characters are speaking to her. Her abundance of mannerisms proved rather distracting to me, particularly at first. Fewer would have been better.
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70Frogwares has put together an adventure that offers a fun story plot, engaging puzzles and interesting dialogue. The execution is a little rough in parts, with the awkward movement cursor, the sudden appearance of actions that couldn't be accomplished before, and the whole glove thing, but these don't take away much from the overall game experience.
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Its story skillfully blends some of the most famous fictional elements of H.G. Wells and Jules Verne alongside more recent faraway works like DinoTopia and Jurassic Park, with the added pleasure of cinematically orchestrated music and beautiful graphics to engage players and immerse them in a magical world.
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70Because of its idiosyncrasies I wouldn't recommend Journey to the Center of the Earth for novices. Experienced players, however, should have look if you want to take a fantastic journey and test your mental and moral fibre.
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Frequent adventure gamers who've acquired the sixth sense needed to navigate quickly through item hunts may enjoy Journey to the Center of the Earth for its engaging story and often-beautiful environments.
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63A decent title that keeps you gaming for cheap. It's only 20 bucks and should take the average gamer somewhere between 30 to 40 hours to finish. Just know that a third of that time may be spent in utter frustration.
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61Marred by bugs, design problems, low production values, and general sloppiness that usually overshadow its genuine charms.
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The visuals are pretty, the puzzles are engaging and the plot is engrossing, but this release isnt all that it could be. The interface glitches, puny hotspots, gameplay linearity and absence of deep character development all limit its value.
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54Even with its attractive $20 price, Journey offers more aggravation than enjoyment. [Holiday 2003, p.97b]
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Unfortunately there is nothing memorable about this game. The characters are one-dimensional and the story runs its course in about five hours - but the game just keeps going and going and going. The title of the game should be changed to Escape From the Center of this Game.
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40An average adventure game, plagued with some awful bugs.
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Ultimately, the game suffers from a simple lack of polish, but in areas that severely detract from the gameplay experience.
User score distribution:
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Positive: 2 out of 3
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Mixed: 0 out of 3
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Negative: 1 out of 3
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AidanD.0
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LisaB.9
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Nacah7