Mixed or average reviews - based on 6 Critics

Critic score distribution:
  1. Positive: 1 out of 6
  2. Negative: 1 out of 6
  1. Even though it doesn't deserve an award for innovation, as far as variety, track design, AI and long-term motivation are concerned, Juiced 2 is far ahead of the competition.
  2. Problems appear in the shape of tedious tracks, extremely simple physics model, infuriating loading times and unremarkable playability.
  3. An insecure game unsure of who wants to play it, but that's not to say it isn't fun. [Mar 2008, p.78]
  4. Cheap, brief, hard-to-control thrills. [Feb 2008, p.74]
  5. One of the two original ideas - betting on the outcome of the race - effectively nullifies any challenge, small as it were. Contrary to its overly hard predecessor, Juiced 2 allows the player to instantly bounce back from defeat using this easy money. The other somewhat original idea, the DNA that is supposed to store information about drivers' traits and skills, is a complete fiasco. Raising the stats of your driver has virtually no influence on the handling of the car and who gives a hoot about the skills of all those losers who are seen mostly in the rear mirror? Other than that, it's a lackluster Need for Speed clone. [March 2008]
  6. The only steering you'll be doing is steering clear. [Feb 2008, p.113]
User Score

Generally unfavorable reviews- based on 40 Ratings

User score distribution:
  1. Positive: 8 out of 19
  2. Negative: 10 out of 19
  1. Sep 5, 2013
    The Call of Duty of racing games simplistic, flashy and stupid. There's just so little to like about this Juiced 2; I stopped playing about four hours in. Full Review »
  2. Jul 26, 2012
    I used to love this game when i was younger, I liked the tuning system and pink slip also. It was hard enough for me but now i realise that its not so good as it felt, but i had much good experience with this. Full Review »