- Publisher: Hip Games
- Release Date: Mar 30, 2004
- Also On: PlayStation 2
- Critic Score
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85May not be the most cutting edge looking shooter around, the PC version could have looked a lot nicer, but it does offer a challenge even if it's a little on the short side compared to other similar titles.
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80Although clearly a budget game, it is packed to the gills with quality, features and, more importantly, style.
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Thankfully the gameplay shines a light even if the rather conventional plotline and overall game suffer from a feeling of been there seen that.
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A good game worthy of a sequel to build off of the concept of run-for-cover game play. Not too many shooters promote this sort of tactical thinking.
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78One of those types of experiences that's easy to pick-up, difficult in all the right places, and oozes Hollywood atmosphere without sacrificing too many gameplay convictions.
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It's a very good thing the combat is so enjoyable, because that's pretty much all there is. [PC Zone]
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70A lot of fun in the short term. It's just a shame Namco didn't put more work into the graphics and more creativity into the mission design to give it some legs. [July 2004, p.73]
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In the end, I can only express my disappointment, since kill.switch could have been one the best titles this year, if a little more effort would have been put into its development.
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60The mechanics for ducking and getting behind cover are well done, and the premise is a good one. Unfortunately, that's all kill.switch really has going for it.
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60An overpriced PC conversion of a gimmicky console game. The gimmick is its offensive fire system, which allows the heavily armed protagonist in this third-person shooter to fire around corners and use cover as a tactical asset.
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57Oddly entertaining, but still short, stunted, and with zero replay value.
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Sure, its cheap and cheerful, but considering the talent behind the port we cant help but feel let down.
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Almost all the enemies present a similar challenge level. Consequently kill.switch becomes redundant which isn't helped by the lack of a fully realized storyline.
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Mission objectives are the standard find this and hit switch variety and almost feel like an afterthought to break up the mindless slaughter.
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User score distribution:
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Positive: 2 out of 3
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Mixed: 1 out of 3
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Negative: 0 out of 3
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ChristopherS.9
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FakeIllusion6Getting boring quite fast. No instant save or challeging enemies. A 6
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ZeroK.10This game rocks so much.