Kingdoms of Amalur: Reckoning Image
Metascore
81

Generally favorable reviews - based on 25 Critics What's this?

User Score
6.6

Mixed or average reviews- based on 1089 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Immerse yourself in an all-new massive universe from the minds of bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston. Choose your path and battle through a sprawling world featuring intense, responsive, and customizableImmerse yourself in an all-new massive universe from the minds of bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston. Choose your path and battle through a sprawling world featuring intense, responsive, and customizable RPG combat. Expand
Buy On

Trailer

Please enter your birth date to continue:
You are not allowed to view this material at this time.
Autoplay: On | Off
Score distribution:
  1. Positive: 22 out of 25
  2. Negative: 0 out of 25
  1. Feb 7, 2012
    100
    It may lack the precision of, say Witcher 2's combat, but it makes for a style that can be picked up in seconds, customised to your own particular style of play and crowned with impressive arcade-style finishes... Kingdoms of Amalur: Reckoning is a triumph that makes the prospect of a future MMO based on the same world and engine all the more enticing.
  2. Feb 7, 2012
    90
    No matter what you're looking for, whether it be amazing gameplay, immersive storytelling or perhaps a riveting new world to explore as you fully customize and re-customize your character at will, Reckoning has it all.
  3. Mar 5, 2012
    85
    For all of these drawbacks, Kingdoms of Amalur: Reckoning is an intriguing, good-looking, game that has absolutely brought a new spin to the RPG genre.
  4. Feb 7, 2012
    80
    The battles feel like the ones from Darksiders, the dialogues remind of Bioware titles, and the world wants to be as big and multifarious as Skyrim. Reckoning gets this mixture just about right, but misses its evident types in any discipline. I had fun anyway, which is mainly due to the cool talent system and the fascinating tale. Whoever lets oneself into it, receives a successful action-role-playing game that has found its place exactly between linear story-nuggets (Dragon Age) and open-world adventures (Skyrim).
  5. Mar 8, 2012
    80
    Reckoning provides many hours of good, solid fun based around character development and skill progression. Those looking for a deeply immersive experience should probably look elsewhere, but don't be surprised if your Civic runs nice and smooth while the other guy is busy patching the crap out of his Ferrari.
  6. Feb 28, 2012
    80
    There's a lot to said for visuals these days though, and having played the PC version extensively we're not sure we could then go to the console with a neutral mind-set. Swings and Roundabouts, as they say, but Reckoning is a good game all round and well worth getting – no matter the platform.
  7. Apr 5, 2012
    60
    Fast and flashy combat in a shallow fantasy world. For the solo MMO player only. [Apr 2012, p.62]

See all 25 Critic Reviews

Score distribution:
  1. Negative: 59 out of 356
  1. Feb 7, 2012
    10
    Kingdoms of Amalur: Reckoning delivers exactly what it promises: a pitch-perfect fantasy RPG, with visceral, intuitive gameplay that is easyKingdoms of Amalur: Reckoning delivers exactly what it promises: a pitch-perfect fantasy RPG, with visceral, intuitive gameplay that is easy to pick up, difficult to master, wildly flexible and just plain fun, in a way that has yet to be seen in the genre. The world is accessible and vast, offering genre fans plenty to sink their teeth into. One gets the sense that they are watching an entire world unfold before them, one rich with history and lore and life. Amalur opens itself up to the player in a way that is both familiar and refreshing, then empowers the player to do incredible things. 38 Studios and Big Huge Games have created a world worth saving, and they have given us some pretty damn cool tools with which to get the job done. Expand
  2. Feb 11, 2012
    10
    Yes there are a few shortcomings: like limited quicksaves, inability to name your saved game files the way you want, the camera can be veryYes there are a few shortcomings: like limited quicksaves, inability to name your saved game files the way you want, the camera can be very annoying, lipsyncing and a few questbugs. They are however erased by the beauty of the world they created, the awesome visceral combat, the size of the world, the variety in the quests, the smoothness in the way the game runs.

    Excellent result for a first time IP!
    Expand
  3. Feb 7, 2012
    9
    Excellent RPG Game is a bit under skyrim but games is very long to the main quest (~30h) and if you add the side quest, faction quest and allExcellent RPG Game is a bit under skyrim but games is very long to the main quest (~30h) and if you add the side quest, faction quest and all other there are very very much hours of games.

    Craft and spellcraft are funny and can make a very good item, weapon and armor.
    This game is a new licence and it's a very good launch to it.
    Expand
  4. Feb 13, 2012
    8
    There is little I can say that hasn't already been said. If you are reading this review, then chances are you have already made your mind upThere is little I can say that hasn't already been said. If you are reading this review, then chances are you have already made your mind up about with KOA:R is going to be your cup of tea.

    Comparisons to Fable have been made; yes, it looks similar. It's full of British voice actors. It has a 'cartoony' look to it. Even the combat is similar in style. But it has a much richer loot system, with weapon after item after potion being found; on enemies, in chests, in shops. The combat is also vastly superior and, whilst I am a Fable fan, KOA:R at times feels like the game Fable fans *wanted* it to be.

    You also hear people knock the graphics. Well, it looks pretty, and Skyward Sword certainly looks no worse for a game that has come out after 2010. Again, it has that thatched-cottage Fable feel to it, though the open-world aspect is a bit of a misnomer, with even forest locations being basically large, outdoor rooms. Again, nobody seemed to knock Zelda for this.

    Comparisons to Skyrim I don't understand. I love Skyrim, and think it was the best game of 2011. But that was gritty, brutal, fantasy, akin to 'Game of Thrones'. You could kick a wolf in the face, run a man through with a sword, chop a barmaids head off. You won't find that here. Admittedly, some of the special moves can be surprisingly violent, with your character sticking magical spikes through opponents faces, and the stealth kills leave nothing to the imagination.

    All in all, this game is a safe pair of hands. It borrows a lot of familiar aspects from well-trodden titles; Elder Scrolls, Fable, WOW, God of War even (how about those QTE finishing moves ay?). But it's not a bad game, and certainly has some effort behind it. A lot of these reviews will give it 7's or 8's. From that you can confer that if the idea of playing Skyrim, Zelda, Fable or WOW doesn't appeal to you, then don't come here. But if you think action-oriented RPG-lites are a fun way to waste time... well, then dive on in.
    Expand
  5. Feb 17, 2012
    7
    I played only the demo version, but this game does not swill worthy of the true fans of the RPG-genre, but for the efforts and for theI played only the demo version, but this game does not swill worthy of the true fans of the RPG-genre, but for the efforts and for the development of the world put the game 7. Expand
  6. Apr 24, 2012
    6
    Without the far to far to low difficult level it would have been a decent enough game, yet the lack of any challenge whatsoever makes the gameWithout the far to far to low difficult level it would have been a decent enough game, yet the lack of any challenge whatsoever makes the game boring and renders two of the main elements of those kind of games, the search for better equipment and the drive to improve your character, redundant. When you visit the forum of a hack and slay game and people widely recommend to use inferior equipment in order to not make the game too easy, you know something with the balancing went terribly wrong. Expand
  7. Feb 16, 2012
    0
    sorry, but this game pure rubbish! especially the UI which seem to come directly from hell. this game is a total waste of money and time forsorry, but this game pure rubbish! especially the UI which seem to come directly from hell. this game is a total waste of money and time for every pc gamer. Expand

See all 356 User Reviews